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hooks_frame is still called when nomap == true

This commit is contained in:
Zeno Rogue 2022-09-17 16:45:43 +02:00
parent 505e9dcbbe
commit 84a6d2f8f9

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@ -5295,6 +5295,8 @@ EX void drawfullmap() {
clearaura();
if(!nomap) drawthemap();
else callhooks(hooks_frame);
if(!inHighQual) {
if((cmode & sm::NORMAL) && !rug::rugged) {
if(multi::players > 1) {