Zeno Rogue
|
2f15d0f013
|
no more local_perspective taken into account for SF_PIXELS
|
2019-10-22 22:43:07 +02:00 |
|
Zeno Rogue
|
0e3fc3a0f9
|
fixed R3 shader
|
2019-10-22 10:52:30 +02:00 |
|
Zeno Rogue
|
655af58ae1
|
use shared_ptr consistently
|
2019-10-22 00:36:44 +02:00 |
|
Zeno Rogue
|
30eda241a8
|
shader fixup
|
2019-10-21 22:40:56 +02:00 |
|
Zeno Rogue
|
09fcd14aa7
|
redesigned shader system
|
2019-10-21 22:34:20 +02:00 |
|
Zeno Rogue
|
54a9345777
|
glhr:: a more efficient stringbuilder (previous version caused stack overflow in web)
|
2019-10-12 11:21:29 +02:00 |
|
Zeno Rogue
|
ec465b2afc
|
separate shader for stretched Sol, to avoid glitches
|
2019-10-04 13:03:50 +02:00 |
|
Zeno Rogue
|
d69cb4e946
|
SolN manifold
|
2019-10-03 20:10:48 +02:00 |
|
Zeno Rogue
|
d6ab96f821
|
non-isotropic hyperbolic space
|
2019-10-01 05:03:46 +02:00 |
|
Zeno Rogue
|
a59dc8be58
|
fixed binocular vision (isotropic only for now)
|
2019-09-26 13:23:10 +02:00 |
|
Zeno Rogue
|
3b7e929f73
|
fixed yet another warning
|
2019-09-13 20:23:43 +02:00 |
|
Zeno Rogue
|
2a950369ba
|
solv:: CAP_SOLV
|
2019-09-13 17:45:31 +02:00 |
|
Zeno Rogue
|
334ffd644a
|
hyperweb compiles
|
2019-09-13 03:47:55 +02:00 |
|
Zeno Rogue
|
848eb8f48b
|
export everything: modules compiled separately
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
82f24b4b6c
|
exporting necessary stuff all over (in progress)
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
caf838ed22
|
accessors created for shader uniforms
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
9647cbd47e
|
added #include hyper.h to all cpp files
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
71669e3a14
|
shader debug support
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
02269267c9
|
slr:: drawing of looped images, better shader in general, special sightrange setting
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
136b931609
|
PSL(2,R)
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
43a3d0130e
|
product:: shader-side H2xE
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
00f4f4fca5
|
fully turnable product spaces
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
96bf478482
|
renamed DIM to GDIM
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
8b1c7bffe4
|
initial reformatting of comments for Doxygen
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
a423dbd2da
|
more header cleanup
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
8ac64fc2a0
|
nilv:: Nil shader, and improved geodesics
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
90aa7b5c02
|
solv:: removed ILP for simplicity and better performance
|
2019-09-12 22:50:10 +02:00 |
|
Zeno Rogue
|
8da3556448
|
added a missing definition of atanh in GLSL
|
2019-09-12 22:50:10 +02:00 |
|
Zeno Rogue
|
60778a6896
|
new renderer for Solv
|
2019-09-12 22:50:10 +02:00 |
|
Zeno Rogue
|
598603c937
|
geodesics in Sol
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
b4e700c455
|
a (slow) vertices_texture implemented with CAP_VERTEXBUFFER
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
31c99e486f
|
CAP_NOSHADER
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
d67316454c
|
linewidth bugs fixed when MINIMIZE_GL_CALLS
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
5476b33e94
|
fixed to work on OPENGL 1.0
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
77bd96e6b5
|
switch_to_text, needed for iOS
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
13b5223ffb
|
fixed missing 3 to SHDIM in shaders.cpp
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
0f98146d20
|
3D:: correct shift matrix in stereo mode
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
3da305b4ca
|
fog is now affected by the background color
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
8eb3fa65e2
|
2D3D:: skies and ceilings
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
6aeba2d906
|
fixed glDepthMask and thus shadows
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
e5d6278ab1
|
disabled set_depthwrite since it has weird results
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
6e2cf3d2e7
|
fixed glDisable -> glDepthMask
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
740cc5fbb6
|
2D3D:: wall shadows
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
9a21401b9c
|
item/monster icons in 3d
|
2019-09-12 22:49:56 +02:00 |
|
Zeno Rogue
|
c19ffb3597
|
fixes to projection streamlining
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
3c9e4db46e
|
major cleanup of projection setting
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
2121aacaaf
|
3d:: clipping configurable
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
f399a8c980
|
3d:: shader acceleration in the band model
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
ad4ecbde0e
|
3d:: fog in non-native models
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
bc3e7f2e95
|
3d:: shader acceleration for 3D ball and 3D halfspace
|
2019-09-12 22:38:47 +02:00 |
|