Zeno Rogue
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0ef57dde15
|
further cleanup
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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609d1b91d3
|
further cleanup
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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5ea055b39e
|
split namespace conformal into models and history
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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e1194ff588
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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a423dbd2da
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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c2d56fb9bc
|
autohdr.h applied in more files
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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4f27b12ca2
|
nilv:: preliminary implementation
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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31ab7e63d7
|
smaller stuff in sol
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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cf496e8940
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kite-and-dart tiling
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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2d30f3830c
|
standard binary tiling, also improved the looks of variant binary tiling, and optimized shvid for pure
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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a1e1240d33
|
creature_scale can now be changed in all geometries except standard non-cheater shmup
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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1d7892ff80
|
missing MAXMDIM guard
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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c289345c79
|
fixup cgi timestamps
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2019-09-12 22:50:07 +02:00 |
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Zeno Rogue
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9a1858e2f9
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clear cgis, fixed missing textures
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2019-09-12 22:50:07 +02:00 |
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Zeno Rogue
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d7d5f02a05
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3D:: conformal::rotation is now used to get the initial rotation right in 3D
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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5fc24ac17a
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a bit higher sky, and Great Walls with more elements
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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01763d4f12
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2D3D:: eye level
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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1c6e6bafb4
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moved the parameters from geom3:: to videopar
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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867b3bf838
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auto-adjust in switch_fpp
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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8295251cdc
|
multigame support, including dualmode
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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b6e303ec7d
|
MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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599d5d63e8
|
2D3D:: higher ceilings in the Palace
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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8eb3fa65e2
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2D3D:: skies and ceilings
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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d08cfe9f2f
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2D3D:: larger items
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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704393295f
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switch_fpp enables racing::player_relative
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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21f801d691
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Hypersian Rug forbidden when using 3D engine
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2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
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df3e21b310
|
debug cleanup
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2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
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a4e3289a98
|
2d3d:: correct bird levels
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2019-09-12 22:49:57 +02:00 |
|
Zeno Rogue
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0dc552bac4
|
2d3d:: remove 3D options from the menu if not available
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
|
152ca6aacf
|
sanity checked the matrices in swapmatrix
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2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
d3b2d7f371
|
2d3d:: fixed INFDEEP on sphere
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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fb6a0829a2
|
2d3d:: switch_fpp() now sets good defaults in spherical
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
|
2acfd99d17
|
refactored switch_* functions (fpp/tpp/always3)
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2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
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757a154399
|
2d3d:: shapes such as shFloor are now full
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2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
450739b133
|
2D3D: switch without changing the display
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
6a7c1438eb
|
2D3D:: Archimedean no longer crashes after changing
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2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
ca54c5cdfd
|
fixed INFDEEP
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
1c4d86e0e9
|
3D graphics in 2D (first commit)
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
aefea03ce1
|
3d:: corner_bonus
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
fac176bb15
|
geometry: replaced binary search with cosine rule (in some places)
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
a07afdc0a7
|
added HEAD3 placement
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
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5356eba11c
|
Asteroids
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
678747ceff
|
3d:: horo-rec geometry
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
14ea73be06
|
choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
52ce5ac9aa
|
3d:: all the regular honeycombs
|
2019-09-12 22:38:43 +02:00 |
|
?
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81dd0c71da
|
added some missing guards for CAP_BT and MAXMDIM
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2019-09-12 22:38:42 +02:00 |
|
?
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56dc2d18c0
|
3D:: cleaned up the 3D menu in 3D geometry; also added creature_scale and height_width parameters
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2019-09-12 22:38:42 +02:00 |
|
?
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a0bd6bf4b5
|
new hypot functions in goldberg
|
2019-09-12 22:38:42 +02:00 |
|
?
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bf95aa6e77
|
3d:: added VBODY1, VBODY2, VBODY3 to draw clothing correctly
|
2019-09-12 22:38:42 +02:00 |
|
?
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1a8f164572
|
3d:: 3D models are now centered correctly instead of on legs
|
2019-09-12 22:38:42 +02:00 |
|
?
|
4e6a50f425
|
3D:: hair is now drawn above face
|
2019-09-12 22:38:42 +02:00 |
|
?
|
c5f2dec44c
|
fixed leg position on wolves
|
2019-09-12 22:38:42 +02:00 |
|
?
|
305ff5de33
|
fixed xspinpush in Euclidean
|
2019-09-12 22:38:42 +02:00 |
|
?
|
c279e91600
|
3d:: set geometry parameters in sphere3
|
2019-09-12 22:38:40 +02:00 |
|
?
|
7687381e75
|
rem
|
2019-09-12 22:38:40 +02:00 |
|
?
|
c3edbc0247
|
3D:: mscale performs zpush when in 3D
|
2019-09-12 22:38:40 +02:00 |
|
?
|
cf34b90373
|
binary::3D:: more efficient tmatrix
|
2019-09-12 22:38:40 +02:00 |
|
?
|
56d628d4d8
|
adjusting for 3D part II
|
2019-09-12 22:38:39 +02:00 |
|
?
|
e73d2f2f22
|
some work on 3D view
|
2019-09-12 22:38:39 +02:00 |
|
?
|
b25730d5c9
|
geometry flags part 1
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
b03f23cf65
|
increased fmax in hyperbolic space to make it work with larger tesselations
|
2018-12-11 22:10:53 +01:00 |
|
Zeno Rogue
|
9b4a53783c
|
removed MAX_S84 and some no longer used stuff using it
|
2018-12-11 22:10:53 +01:00 |
|
Zeno Rogue
|
b5542c66ba
|
hyperbolic_celldistance algorithm implemented for all hyperbolic tilings (minor bugs known in irregular, still ugly in bitrunc a45)
|
2018-09-23 16:34:53 +02:00 |
|
Zeno Rogue
|
015e69cf30
|
simplified the scaling scode
|
2018-08-28 19:05:57 +02:00 |
|
Zeno Rogue
|
6de0f0a8aa
|
instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
|
2018-08-28 17:17:34 +02:00 |
|
Zeno Rogue
|
c54d4ec59d
|
struct archimedean_tiling
|
2018-08-20 02:02:45 +02:00 |
|
Zeno Rogue
|
4d31e5a544
|
renamed 'syntetic' to 'archimedean' (enums/files/marcos/namespaces)
|
2018-08-19 23:06:32 +02:00 |
|
Zeno Rogue
|
e1c49a83fa
|
fixed displayspin in syntetic
|
2018-08-19 16:28:36 +02:00 |
|
Zeno Rogue
|
453c06f9f9
|
functions with rotation parameters in S84-degree system have been removed or replaced in radian versions
|
2018-08-19 15:52:39 +02:00 |
|
Zeno Rogue
|
7bae01c168
|
synt:: replaced the combinatorial building process with floating-point-based one for hyperbolic geometry too
|
2018-08-19 00:27:20 +02:00 |
|
Zeno Rogue
|
682f804576
|
major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
|
2018-08-18 00:46:45 +02:00 |
|
Zeno Rogue
|
7fa3de574e
|
preliminary floorshape remapping to syntetic
|
2018-08-17 21:42:42 +02:00 |
|
Zeno Rogue
|
749ad03138
|
syntetic tilings (WIP)
|
2018-08-17 13:29:00 +02:00 |
|
Zeno Rogue
|
bbf32af738
|
changing the 3D parameters sometimes did not work correctly in non-hyperbolic geometry while it should.
|
2018-07-17 16:06:42 +02:00 |
|
Zeno Rogue
|
c8c1e3a346
|
irregular grids
|
2018-07-16 20:05:23 +02:00 |
|
Zeno Rogue
|
4c619e60dd
|
moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
|
2018-06-11 01:58:31 +02:00 |
|
Zeno Rogue
|
469530d321
|
fixed the floor patterns in non-bitrunc square grid
|
2018-05-08 01:59:57 +02:00 |
|
Zeno Rogue
|
5a9bc6c014
|
gSmallElliptic geometry
|
2018-05-01 19:34:09 +02:00 |
|
Zeno Rogue
|
e43d630185
|
geom3:: gp:: autoscaling
|
2018-04-23 12:34:14 +02:00 |
|
Zeno Rogue
|
830785990c
|
renamed whirl to goldberg
|
2018-04-09 17:40:12 +02:00 |
|
Zeno Rogue
|
22a92059b6
|
whirl
|
2018-04-03 23:39:18 +02:00 |
|
Zeno Rogue
|
229f717678
|
split sight/game/generation range; bonuses instead of absolute values
|
2018-04-03 23:34:47 +02:00 |
|
Zeno Rogue
|
64adb6f0ea
|
updated the header comments to 2018, also added the missing ones
|
2018-02-09 00:40:26 +01:00 |
|
Zeno Rogue
|
5bf6d54c7d
|
changed chamfered to bitruncated
|
2018-01-06 22:34:03 +01:00 |
|
Zeno Rogue
|
495dbba809
|
renamed 'truncated' to 'chamfered'
|
2018-01-04 18:39:04 +01:00 |
|
Zeno Rogue
|
836ed087df
|
Euclidean square grid
|
2017-12-18 13:00:36 +01:00 |
|
Zeno Rogue
|
f18d51d4df
|
removed the debug strings regarding geometry
|
2017-12-09 20:02:36 +01:00 |
|
Zeno Rogue
|
635d1f911c
|
Refactoring: moved all the remaining pattern code from mapeditor to pattern2
|
2017-12-09 03:48:30 +01:00 |
|
Zeno Rogue
|
fd57528b72
|
yet one more compiler warning
|
2017-10-30 22:48:35 +01:00 |
|
Zeno Rogue
|
ae5938e1a4
|
renamed the variable 'purehepta' to 'nontruncated'
|
2017-10-30 12:24:41 +01:00 |
|
Zeno Rogue
|
b214f3e97e
|
more fixes, mainly to Euclidean
|
2017-10-29 17:12:40 +01:00 |
|
Zeno Rogue
|
016ade10c6
|
lots of work on the new geometries
|
2017-10-29 01:57:34 +02:00 |
|
Zeno Rogue
|
ac37df87a5
|
more work on new geometries
|
2017-10-28 10:04:28 +02:00 |
|
Zeno Rogue
|
967eb79d69
|
fixed some bugs
|
2017-10-27 20:09:59 +02:00 |
|
Zeno Rogue
|
8a44a09de5
|
octagonal geometry and 10.0g
|
2017-10-27 20:07:58 +02:00 |
|
Zeno Rogue
|
58e053f183
|
Updated the source files to 9.4c
|
2017-03-23 11:53:57 +01:00 |
|
Eryk Kopczyński
|
3237ff455e
|
Updated to 8.3j
|
2016-08-26 11:58:03 +02:00 |
|
Alexandre Moine
|
9b11f1b6c5
|
Initialization with hyperrogue-66
|
2015-08-08 15:57:52 +02:00 |
|