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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-18 19:24:48 +00:00
Commit Graph

243 Commits

Author SHA1 Message Date
Zeno Rogue
d4ad45c4da also cells_drawn_limit displayed in add_cells_drawn 2019-09-12 22:50:10 +02:00
Zeno Rogue
ea3e33f23d noclipped cells displayed in add_cells_drawn 2019-09-12 22:50:10 +02:00
Zeno Rogue
1528d63d29 arg:: -fov parameter 2019-09-12 22:50:10 +02:00
Zeno Rogue
917fbac4a2 configurable Sol sight range, and glitch removal 2019-09-12 22:50:10 +02:00
Zeno Rogue
598603c937 geodesics in Sol 2019-09-12 22:50:09 +02:00
Zeno Rogue
cf496e8940 kite-and-dart tiling 2019-09-12 22:50:09 +02:00
Zeno Rogue
a1e1240d33 creature_scale can now be changed in all geometries except standard non-cheater shmup 2019-09-12 22:50:09 +02:00
Zeno Rogue
7baf97521c linewidth multipliers for grid and ring 2019-09-12 22:50:09 +02:00
Zeno Rogue
5476b33e94 fixed to work on OPENGL 1.0 2019-09-12 22:50:08 +02:00
Zeno Rogue
a7e1418ffd scaleSinh100, used in IPD config 2019-09-12 22:50:08 +02:00
Zeno Rogue
22b8a88e07 'scrolling by device rotation' no longer appears in 3D 2019-09-12 22:50:08 +02:00
Zeno Rogue
e1731fce02 'back' button in mouse config 2019-09-12 22:50:08 +02:00
Zeno Rogue
db988058de added a separate option axes3 for highlighting forward, and in different location 2019-09-12 22:50:08 +02:00
Zeno Rogue
dd212d756b fixed the monster color in the minimap for Dragons etc 2019-09-12 22:50:08 +02:00
Zeno Rogue
52a3fcf86f added explanation 'floors in 3D geometries' to tstep 2019-09-12 22:50:07 +02:00
Zeno Rogue
9b721d25d6 eyecolor saved 2019-09-12 22:50:07 +02:00
Zeno Rogue
54df32589c translation fixes 2019-09-12 22:50:06 +02:00
Zeno Rogue
481aa198ad CLI option: -tstep 2019-09-12 22:50:06 +02:00
Zeno Rogue
609fc29119 memory settings saved; adjusted for the lack of get_new_handler on steam 2019-09-12 22:50:06 +02:00
Zeno Rogue
9eae663fe3 3D:: better conformal::rotation system 2019-09-12 22:50:06 +02:00
Zeno Rogue
06301d73fc new memory handling 2019-09-12 22:50:05 +02:00
Zeno Rogue
d235540647 improved 3D settings: more adapted help text, added eye editing 2019-09-12 22:50:05 +02:00
Zeno Rogue
01763d4f12 2D3D:: eye level 2019-09-12 22:50:05 +02:00
Zeno Rogue
b1276e2184 removed the 2D info from the projection dialog in 3D 2019-09-12 22:50:05 +02:00
Zeno Rogue
1c6e6bafb4 moved the parameters from geom3:: to videopar 2019-09-12 22:50:04 +02:00
Zeno Rogue
d811ef85e7 larger sightrange limit in Euclidean 2019-09-12 22:50:03 +02:00
Zeno Rogue
8295251cdc multigame support, including dualmode 2019-09-12 22:50:03 +02:00
Zeno Rogue
b6e303ec7d MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure 2019-09-12 22:50:03 +02:00
Zeno Rogue
28f5b04b83 get_vernum() 2019-09-12 22:50:02 +02:00
Zeno Rogue
ba91bea71c charstyle format depending on vernum 2019-09-12 22:50:02 +02:00
Zeno Rogue
f7d580fa9c replaced fts variants with a single fts 2019-09-12 22:50:02 +02:00
Zeno Rogue
63c843f30f character config now shows the character in all settings 2019-09-12 22:50:02 +02:00
Zeno Rogue
2d039c6e28 backward-compatible hread/hwrite of charstyle 2019-09-12 22:50:00 +02:00
Zeno Rogue
df3e21b310 debug cleanup 2019-09-12 22:50:00 +02:00
Zeno Rogue
402b6aa0ad improved armor models; head lower; configurable human eye color 2019-09-12 22:49:59 +02:00
Zeno Rogue
44194bd354 centering/TPP/camera cleanup 2019-09-12 22:49:50 +02:00
Zeno Rogue
c1d002be6c 3d: set the default sight ranges for every 3D geometry so that the framerate on laptop is around 60 fps 2019-09-12 22:49:46 +02:00
Zeno Rogue
8388a448e7 3d:: an option to limit cell generation 2019-09-12 22:49:45 +02:00
Zeno Rogue
0dc552bac4 2d3d:: remove 3D options from the menu if not available 2019-09-12 22:43:02 +02:00
Zeno Rogue
d07e6eb386 2d3d:: missing guards 2019-09-12 22:43:02 +02:00
Zeno Rogue
f652e6139c 2D3D:: fixed Y/Z orientation 2019-09-12 22:43:01 +02:00
Zeno Rogue
2736c89563 2d3d:: fog effect is now configurable 2019-09-12 22:43:01 +02:00
Zeno Rogue
da49e6c8de 2d3d:: textures on sidewalls 2019-09-12 22:43:01 +02:00
Zeno Rogue
80ce15ded9 3d menu:: no more incorrect errors; change camera position right away in 2d3d 2019-09-12 22:43:01 +02:00
Zeno Rogue
2acfd99d17 refactored switch_* functions (fpp/tpp/always3) 2019-09-12 22:43:01 +02:00
Zeno Rogue
450739b133 2D3D: switch without changing the display 2019-09-12 22:43:01 +02:00
Zeno Rogue
6a7c1438eb 2D3D:: Archimedean no longer crashes after changing 2019-09-12 22:43:01 +02:00
Zeno Rogue
1c4d86e0e9 3D graphics in 2D (first commit) 2019-09-12 22:43:01 +02:00
Zeno Rogue
3b5733c935 enabled antialiasing in web 2019-09-12 22:43:01 +02:00
Zeno Rogue
c8e950cd40 added some missing CAP_ and MAXMDIM guards 2019-09-12 22:43:01 +02:00