Zeno Rogue
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d4ad45c4da
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also cells_drawn_limit displayed in add_cells_drawn
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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ea3e33f23d
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noclipped cells displayed in add_cells_drawn
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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1528d63d29
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arg:: -fov parameter
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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917fbac4a2
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configurable Sol sight range, and glitch removal
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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598603c937
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geodesics in Sol
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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cf496e8940
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kite-and-dart tiling
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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a1e1240d33
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creature_scale can now be changed in all geometries except standard non-cheater shmup
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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7baf97521c
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linewidth multipliers for grid and ring
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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5476b33e94
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fixed to work on OPENGL 1.0
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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a7e1418ffd
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scaleSinh100, used in IPD config
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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22b8a88e07
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'scrolling by device rotation' no longer appears in 3D
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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e1731fce02
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'back' button in mouse config
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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db988058de
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added a separate option axes3 for highlighting forward, and in different location
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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dd212d756b
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fixed the monster color in the minimap for Dragons etc
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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52a3fcf86f
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added explanation 'floors in 3D geometries' to tstep
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2019-09-12 22:50:07 +02:00 |
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Zeno Rogue
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9b721d25d6
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eyecolor saved
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2019-09-12 22:50:07 +02:00 |
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Zeno Rogue
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54df32589c
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translation fixes
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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481aa198ad
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CLI option: -tstep
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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609fc29119
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memory settings saved; adjusted for the lack of get_new_handler on steam
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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9eae663fe3
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3D:: better conformal::rotation system
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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06301d73fc
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new memory handling
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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d235540647
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improved 3D settings: more adapted help text, added eye editing
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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01763d4f12
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2D3D:: eye level
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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b1276e2184
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removed the 2D info from the projection dialog in 3D
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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1c6e6bafb4
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moved the parameters from geom3:: to videopar
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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d811ef85e7
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larger sightrange limit in Euclidean
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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8295251cdc
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multigame support, including dualmode
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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b6e303ec7d
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MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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28f5b04b83
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get_vernum()
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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ba91bea71c
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charstyle format depending on vernum
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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f7d580fa9c
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replaced fts variants with a single fts
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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63c843f30f
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character config now shows the character in all settings
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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2d039c6e28
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backward-compatible hread/hwrite of charstyle
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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df3e21b310
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debug cleanup
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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402b6aa0ad
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improved armor models; head lower; configurable human eye color
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2019-09-12 22:49:59 +02:00 |
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Zeno Rogue
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44194bd354
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centering/TPP/camera cleanup
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2019-09-12 22:49:50 +02:00 |
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Zeno Rogue
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c1d002be6c
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3d: set the default sight ranges for every 3D geometry so that the framerate on laptop is around 60 fps
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2019-09-12 22:49:46 +02:00 |
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Zeno Rogue
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8388a448e7
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3d:: an option to limit cell generation
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2019-09-12 22:49:45 +02:00 |
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Zeno Rogue
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0dc552bac4
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2d3d:: remove 3D options from the menu if not available
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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d07e6eb386
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2d3d:: missing guards
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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f652e6139c
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2D3D:: fixed Y/Z orientation
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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2736c89563
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2d3d:: fog effect is now configurable
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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da49e6c8de
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2d3d:: textures on sidewalls
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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80ce15ded9
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3d menu:: no more incorrect errors; change camera position right away in 2d3d
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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2acfd99d17
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refactored switch_* functions (fpp/tpp/always3)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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450739b133
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2D3D: switch without changing the display
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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6a7c1438eb
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2D3D:: Archimedean no longer crashes after changing
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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1c4d86e0e9
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3D graphics in 2D (first commit)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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3b5733c935
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enabled antialiasing in web
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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c8e950cd40
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added some missing CAP_ and MAXMDIM guards
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2019-09-12 22:43:01 +02:00 |
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