Zeno Rogue
|
ae100b1e72
|
removed some obsolete debug printfs
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
cfbb87ef91
|
2D3D:: in smart mode close cells are drawn (so that they appear on the radar)
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
969cc76f6d
|
fixed some issues with 'cells_generated_limit'
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
6e92cba9fe
|
2D3D:: fixed a crash in Euclidean+Archimedean+2.5D
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
79de14b649
|
fixed problems with Euclidean [move before]
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
d2c20fee22
|
redone spinEdge so that fixed_yz works in gravity lands
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
df3e21b310
|
debug cleanup
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
9a21401b9c
|
item/monster icons in 3d
|
2019-09-12 22:49:56 +02:00 |
|
Zeno Rogue
|
d994c92ab6
|
fixed centering in racing
|
2019-09-12 22:49:53 +02:00 |
|
Zeno Rogue
|
44194bd354
|
centering/TPP/camera cleanup
|
2019-09-12 22:49:50 +02:00 |
|
Zeno Rogue
|
d3f10e8e30
|
2d3d:: in_smart_range uses vid.smart_range_detail, not vid.smart_range_detail3 which is less applicable
|
2019-09-12 22:49:48 +02:00 |
|
Zeno Rogue
|
8388a448e7
|
3d:: an option to limit cell generation
|
2019-09-12 22:49:45 +02:00 |
|
Zeno Rogue
|
d07e6eb386
|
2d3d:: missing guards
|
2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
13f3f49db9
|
2d3d:: fixed the placement of monsters (including PC view) on rock levels etc.
|
2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
360f95ce43
|
2d3d:: adjusted shmup to reversed Z
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
f652e6139c
|
2D3D:: fixed Y/Z orientation
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
9c1efae2f6
|
2d3d:: mouse reading
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
db51c896ae
|
2d3d:: shmup
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
1c4d86e0e9
|
3D graphics in 2D (first commit)
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
c8e950cd40
|
added some missing CAP_ and MAXMDIM guards
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
89a900958b
|
3d:: sloppy range checking option
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
aefea03ce1
|
3d:: corner_bonus
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
4a5c9fe5cf
|
disabled scrolling in Haunted Woods
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
c98f58a672
|
removed eurad as it was the same as crossf
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
5895540ae9
|
removed mdText as it was equivalent to mdUnchanged
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
2710694df7
|
unused applyspin function removed
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
c19ffb3597
|
fixes to projection streamlining
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
c20a0cb59e
|
3d:: wallradar
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
3c9e4db46e
|
major cleanup of projection setting
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
1cc26a7337
|
twisting fix
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
c0145c0d9c
|
3d:: Euclidean tori
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
a08cf0c8fd
|
no more model boundaries in 3D
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
6b91dc2d7d
|
3d:: fixed invis_point and behindsphere
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
fd5dfd6b39
|
spiral projection generalized
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
4284831069
|
more options in line animation
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
bca98e9247
|
more stable PC centering
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
2b61413a81
|
azimuthal equivolume projection
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
a3cea92004
|
fixed fisheye in 3D
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
ab7a322e5e
|
3d:: smart display for 3D
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
c505bd55a8
|
3d:: fixed halfplane_scale not in GL
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
01a2f0cc5a
|
3d:: change model orientation in the YZ plane
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
46ae64e945
|
3d:: native perspective is now pmodel == mdPerspective, and other models work too
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
d369decc94
|
3d:: field quotient spaces for reg3
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
943a8395e5
|
3d:: 3d is affected by cells_drawn_limit; improved the sightrange edit dialog with more options and better help
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
d9b90d8a8e
|
3D:: two-player uses split screen
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
6d72bd820b
|
3d:: extra_generation_distance (todo: make it configurable from menus)
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
78d88b5909
|
improved in the OO fashion: draw, relative_matrix, create_step, and several minor functions are now virtual in hrmap
|
2019-09-12 22:38:44 +02:00 |
|
Zeno Rogue
|
52ce5ac9aa
|
3d:: all the regular honeycombs
|
2019-09-12 22:38:43 +02:00 |
|
?
|
dd57f2733a
|
3d:: applymodel now works correctly (to find onscreen coordinates)
|
2019-09-12 22:38:42 +02:00 |
|
?
|
41c3bd9b58
|
racing:: added missing CAP_RACING guard
|
2019-09-12 22:38:42 +02:00 |
|