1
0
mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2025-10-15 22:17:39 +00:00

Compare commits

..

87 Commits

Author SHA1 Message Date
SquidDev
8b1773dd60 Fix peripheral.getMethods returning {}
I don't even know how this snuck past.

Closes #346
2020-01-14 08:45:08 +00:00
SquidDev
018ecfbaa0 ▲ version 2020-01-13 13:43:38 +00:00
SquidDev
4c8fd4fc35 Allow returning collections and arrays from Java
Closes #344
2020-01-13 13:20:15 +00:00
Oliver Marks
35c1b10224 Anonymized GPS (#341)
GPS requests are now sent and received on CHANNEL_GPS by default
instead. This means it should not be possible to distinguish
computers (and thus locate them) via their GPS requests.
2020-01-08 17:07:01 +00:00
SquidDev
c1c01bef7c Fix argument index in expect call 2020-01-01 09:55:44 +00:00
SquidDev
a48c3d0ba8 A couple of io fixes
- Use expect within io.write before calling the handle's write
   function. Closes #338
 - Coerce to string in write before doing any writing. Fixes #339
2020-01-01 09:01:00 +00:00
SquidDev
93a9ebc4f6 Happy new year 2020-01-01 00:09:18 +00:00
JakobDev
7cc2bd43c6 Make builded Jar downloadable (#332) 2020-01-01 00:08:31 +00:00
Oliver Marks
393e628721 More MOTDs (#333) 2019-12-30 16:26:57 +00:00
Jonathan Coates
0bcd28e58c Fix incorrect module names 2019-12-29 19:47:52 +00:00
SquidDev
42f5389fb8 Make Lua's "exit" function a little prettier
"exit" now has a custom __tostring method, which prints an explanation
message. This is very similar to how Python achives the same
functionality:

    lua> exit
    Call exit() to exit
    lua> exit()
    > Actually leaves the REPL
2019-12-29 18:51:39 +00:00
Jacob
041cfe91b4 wilcards > wildcards (#331) 2019-12-29 06:12:55 +00:00
SquidDev
0dde859582 Bump version 2019-12-23 22:10:32 +00:00
SquidDev
e59c043fb6 Fix a couple of comments to use the new config names 2019-12-23 21:34:03 +00:00
SquidDev
ae928c4397 Make http domain configuration a little clearer 2019-12-23 18:59:36 +00:00
SquidDev
da41c65128 Update proguard configuration
- Remove redundant preservation of cobalt lib constructors. We use
   lambdas now, so this is no longer needed.
 - Fix Java crypto lib not being included.
2019-12-23 18:54:19 +00:00
SquidDev
4d18234714 Use a fake network handler too
It appears that WB opens containers manually, and thus all of our stubs
network stubs are entirely ignored. Thus the only solution here is to
stub out the whole network handler code.

Thankfully this is simple enough - we do the same for Plethora and 1.14.

Fixes #328
2019-12-23 17:17:32 +00:00
JakobDev
d254c6464b Add more MOTD messages again (#241) 2019-12-23 14:43:48 +00:00
Jonathan Coates
3a5d50e572 Basic Minetweaker support (#327)
This provides the following methods:

 - dan200.computercraft.turtle.removeUpgrade(id: String)
 - dan200.computercraft.turtle.removeUpgrade(stack: IItemStack)
 - dan200.computercraft.turtle.addTool(id: String, craftItem: IItemStack[, toolItem: IItemStack][, kind: string])

While it's pretty minimal, it should allow for a reasonable amount of
functionality.

Closes #327 and #97.
2019-12-18 15:29:24 +00:00
Jonathan Coates
03b6d2f1ab Replace string.len with # 2019-12-10 18:55:11 +00:00
Jared Allard
b0397ed3c5 Add support for HTTP PATCH and TRACE (#324) 2019-12-08 17:10:58 +00:00
Jonathan Coates
fa70ebcac2 Fix spacing on all of the rom (#323) 2019-12-07 10:33:47 +00:00
SquidDev
86e0330100 Lint bios and the rom (#321)
We now use illuaminate[1]'s linting facilities to check the rom and
bios.lua for a couple of common bugs and other problems.

Right now this doesn't detect any especially important bugs, though it
has caught lots of small things (unused variables, some noisy code). In
the future, the linter will grow in scope and features, which should
allow us to be stricter and catch most issues.

As a fun aside, we started off with ~150 bugs, and illuaminate was able
to fix all but 30 of them, which is pretty neat.

[1]: https://github.com/SquidDev/illuaminate
2019-12-03 23:26:13 +00:00
SquidDev
0ae70fed13 Correctly implement mouse movement within read
Note to self: if you're going to modify the rom, make sure you test on a
computer which doesn't overwrite the rom with something else.
2019-11-29 20:15:58 +00:00
SquidDev
121802a683 Bump version 2019-11-25 08:58:36 +00:00
SquidDev
08cf55e55f Correct implementation of clamp
That's what I get for inlining definitions.
2019-11-23 14:36:43 +00:00
SquidDev
3c8c0d78ef Use correct render type for turtles
This fixes them not rendering particles when broken. Particle rendering
is a little janky right now, as it uses the whole texture - we should
probably split up the texture into smaller images. Fixes #315
2019-11-23 13:24:36 +00:00
SquidDev
c4d18aa9ca Allow navigating read's input using the mouse 2019-11-23 13:21:07 +00:00
SquidDev
a8fadabaf1 Correct spelling in error message 2019-11-23 09:59:37 +00:00
SquidDev
38f9a015ca Wrap all remaining uses of Grgit
This allows you to build from a zip folder of CC:T. Fixes #307. Also fix
the build, woops.
2019-10-30 17:07:29 +00:00
SquidDev
c311cdc6f5 Make our Javadoc validation a little stricter
I'm not sure there's much utility in this, but still feels worth doing.
2019-10-27 15:16:47 +00:00
SquidDev
a93e0f3284 Expose ArgumentHelper in the public API
This is sufficiently useful a class, that it's worthwhile exposing it.
Hopefully we can slowly encourage other mods to migrate to it (well, at
least in 1.14), and so make error messages more consistent.

Also:
 - Add Javadoc for all public methods
 - Clarify the method names a little (getNumber -> getDouble,
   getReal -> getFiniteDouble).
 - Make the *Table methods return a Map<?,?> instead of
   Map<Object, Object>.
2019-10-27 14:29:07 +00:00
SquidDev
14b3065ba4 Check for trailing whitespace
I'd rather assumed one of the existing checkers did this already, but
apparently not.
2019-10-16 09:22:38 +01:00
SquidDev
c802290437 Bump version 2019-10-04 19:52:02 +01:00
SquidDev
418420523a Proxy the current turtle's inventory
Previously we were just returning the current tile. However, if someone
was holding a reference to this inventory (such as a GUI), then it'd be
outdated and invalid once the turtle had moved.

This caused a couple of issues:
 - turtle_inventory events would not be fired when moving items in the
   turtle GUI.
 - As of 75e2845c01, turtles would no
   longer share their inventory state after moving. Thus, removing items
   from a GUI using an invalid inventory would move them from an old
   tile, duplicating the items.

Fixes #298, fixes #300
2019-10-04 16:53:48 +01:00
Jonathan Coates
813e91073d Merge pull request #302 from Wendelstein7/master
Fixed turtle property category
2019-09-30 15:59:55 +01:00
Jonathan Coates
7250f22ff6 Update CI to also run on PRs 2019-09-30 15:37:52 +01:00
Wendelstein7
db31a53bba Fixed turtle property category
Likely was a leftover from copy pasting and a tired programmer.
2019-09-30 15:15:22 +02:00
SquidDev
3023f235a4 Goodbye Travis, I'm with GH Actions now 2019-09-27 08:56:53 +01:00
SquidDev
79cd8b4da5 Also return the number of affected entities
Closes #293. Doesn't really solve anything there aside from exposing the
number, but sadly there's not really anything obvious I can do on my end
- the command API just doesn't expose anything else.
2019-09-15 18:48:51 +01:00
Jonathan Coates
8e4d311cd9 Refactor shell completion into a separate module (#281)
- Adds cc.completions module, with a couple of helper functions for
   working with the more general completion functionality (i.e. that
   provided by read).
 - Adds cc.shell.completions module, which provides shell-specific
   completion functions.
 - Add a "program completion builder", which allows you to write stuff
   like this:

       shell.setCompletionFunction( "rom/programs/redstone.lua", 
         completion.build(
           { completion.choice, { "probe", "set ", "pulse " } },
           completion.side) )

Closes #232
2019-09-15 18:48:40 +01:00
SquidDev
9bd8c86a94 Change event priority to HIGHEST
See the comments in a802f25dd6 -
effectively we want to make sure we arrive before any other thing which
may capture items (some magnet mods, etc...).
2019-09-15 16:42:21 +01:00
Jonathan Coates
cbc0c1d0b6 A little experiment with GitHub actions
Let's give this a go.
2019-09-14 09:16:13 +01:00
SquidDev
49c37857d4 Window.reposition now allow changing the redirect buffer
See #270
2019-09-13 20:55:20 +01:00
SquidDev
a802f25dd6 Do not listen to block/entity drop events
It appears several mods inject their own drops on the LOWEST priority,
meaning that we capture the existing drops, and the other mod will clear
the (now empty) drop list and add its own, resulting in dupe bugs.

While I'd argue it's somewhat dubious doing this on the LOWEST priority,
it's not a battle I'm prepared to fight. For now, we just remove the
block/entity drop handlers, and handle all drop logic when entities are
spawned.

Fixes #288
2019-08-19 10:33:53 +01:00
Jonathan Coates
a80302c513 Merge pull request #287 from Lignum/patch-1
The pettiest of spelling fixes
2019-08-15 06:59:59 +01:00
Lignum
1c46949da7 Available 2019-08-15 07:37:02 +02:00
SquidDev
46d78af068 Fix changelog being out-of-sync 2019-08-04 11:05:44 +01:00
SquidDev
eb5cff1045 Alright, let's do this one last time 2019-08-04 09:27:48 +01:00
SquidDev
35c7792aa2 Limit the titles of printed pages
Just enforce the same restrictions as we do for computer/disk labels.
2019-08-04 08:59:44 +01:00
Jonathan Coates
521688d630 Merge pull request #183 from SquidDev-CC/feature/thread-safe-inventories 2019-08-01 14:30:32 +01:00
SquidDev
75e2845c01 Remove synchronized from turtle inventory code
These should never be called off the server thread, so this doesn't make
much difference.
2019-08-01 14:09:57 +01:00
SquidDev
2f96283286 Make disk drives thread-safe 2019-08-01 13:48:03 +01:00
SquidDev
cbe6e9b5f5 Make printers thread-safe 2019-08-01 13:48:03 +01:00
SquidDev
2ab79cf474 Version bumps 'n stuff 2019-07-30 15:48:05 +01:00
SquidDev
6ce34aba79 A quick attempt at fixing Travis
Oracle JDK 8 is EOL (I think at least).
2019-07-30 15:25:14 +01:00
SquidDev
5eeb320b60 Include all mods within a resource mount
This is the behaviour on 1.14 already, so it makes sense to backport to
1.12.

Any mod may now insert files into assets/computercraft/lua/rom, and
they'll be automatically added to the default ROM mount. This allows
other mods to easily register new programs or autorun files.

See #242
2019-07-30 15:20:08 +01:00
SquidDev
93310850d2 Use the "cc" module namespace instead of "craftos"
This is what we actually discussed in the issue, and I failed to
remember.
2019-07-27 11:34:59 +01:00
powerboat9
a2880b12ca Do not refuel beyond the turtle limit (#274) 2019-07-24 08:15:02 +01:00
powerboat9
303b57779a Fix turtles harvesting blocks when they shouldn't (#276)
harvestBlock should only be called when removedByPlayer and canHarvestBlock
return true, otherwise we run the risk of causing dupe bugs.

See #273.
2019-07-17 09:23:14 +01:00
SquidDev
6279816ecc Try using the HTTP one instead 2019-07-15 08:45:22 +01:00
SquidDev
4ae77261fa Petty changes because I'm petty 2019-07-13 08:29:28 +01:00
liquid
4b7d843b78 Removed term.getLine 2019-07-13 01:45:16 -05:00
liquid
1c28df65c3 Fixed style errors 2019-07-12 23:56:49 -05:00
liquid
85b740f484 Added term.getLine and window.getLine 2019-07-12 22:54:37 -05:00
SquidDev
f9929cb27d Fix the signature of loadfile
Lua 5.2+ uses loadfile(filename, mode, env), not loadfile(filename,
env). While this is a minor incompatibility, it'd be nice to be
consistent as much as possible.

We try to handle the incorrect case too, as obviously we don't want to
break existing programs.
2019-07-12 22:04:28 +01:00
SquidDev
bafab1ac07 Expose expect as a module (#267)
This moves expect from the bios into a new craftos.expect module,
removing the internal _G["~expect"] definition. Apparently people were
using this irrespective of the "don't use this" comment, so we need to
find another solution.

While this does introduce some ugliness (having to load the module in
weird ways for programs, duplicating the expect function in memory), it
does allow people to use the function in a supported way, and removes
the global ugliness.
2019-07-09 08:04:49 +01:00
JakobDev
e05c262468 Add more tests (#253)
I'm not entirely sure how useful all of these will be yet - still
trying to work out what/when to test things, but hopefully this'll
be a useful datapoint.
2019-07-08 09:24:05 +01:00
SquidDev
7a3f7d3bba I'm a muppet
Even worse, I enabled branch protection for some reason, and so can't
force push and pretend this never happened.
2019-06-29 15:49:14 +01:00
SquidDev
95aa48c456 Allow running expectations against stubbed functions
Co-authored-by: hydraz <urn@semi.works>
2019-06-29 15:37:41 +01:00
SquidDev
904a168d5c Fix incorrect explosion check
We should block explosions if the turtle is advanced /or/ if it's from
a fireball or entity, not if both.

Fixes #257
2019-06-21 18:53:28 +01:00
JakobDev
724441eddc Change URLs in build.gradle to https (#259) 2019-06-21 16:51:55 +01:00
SquidDev
f68ab3edd1 Minor tweaks to build script
Mostly just rearranging. Bump JUnit version in an attempt to fix test
outputs, but it appears this is a mix of gradle/gradle#5975 and
gradle/gradle#4438.
2019-06-15 11:05:45 +01:00
SquidDev
29dce26bf6 Clean up checkstyle warning
Fixes #251, closes #252
2019-06-14 20:55:32 +01:00
JakobDev
717ab69093 Add a few Checks (#248)
- Add some basic tests for several built-in programs.
 - Preserve the state of the shell between tests
2019-06-14 08:15:12 +01:00
SquidDev
138a2cf08f Merge branches 'copycheck' and 'renamefix' 2019-06-13 08:03:35 +01:00
JakobDev
81daf82647 Add Checks to copy.lua 2019-06-13 08:03:01 +01:00
JakobDev
f3798bfb63 Improve rename.lua's argument validation 2019-06-13 08:00:06 +01:00
SquidDev
bc07dfad2e Make sure all writeDescription methods are pure
We don't want to be firing block updates or anything from here! That
runs the ricks of causing CMEs and the like.

Fixes #245
2019-06-12 21:03:11 +01:00
JakobDev
309cbdb8be Add wget run (#218)
Equivalent to `pastebin run`, but allows running arbitrary URLs
instead.

Is this a little questionable? Yes - people shouldn't be downloading
and running code from the internet. But hey, people do that already,
so we might as well make it convenient.
2019-06-08 14:49:42 +01:00
SquidDev
a0e7c4a74c Add a little bit of source code checking to Gradle
- Adds a CheckStyle configuration which is pretty similar to CC's
   existing one.
 - Add the Gradle license plugin.
 - Ensure the existing source code is compatible with these additional
   checks.

See #239
2019-06-08 00:28:03 +01:00
Lignum
7d428030df Fix some warnings (#235)
Remove some unused code and fix a bunch of warnings
2019-06-07 14:35:17 +01:00
JakobDev
00c395f689 Add Check to delete.lua (#236) 2019-06-06 16:43:48 +01:00
SquidDev
d8e1c73d26 Ensure files cannot be closed multiple times
Also fix an NPE if we try to close them twice.

Fixes #230
2019-06-04 21:34:19 +01:00
SquidDev
ffa4cc241b Add a test utility for capturing program output
- Make mcfly's stubbing system a little more fault-tolerant.
 - Add a small utility function which redirects print, printError and
   write to capture their output, rather than printing to the terminal.
   This can then be matched against in order to determine a program's
   output.
   It's a little flakey - you can't use it multiple times in an it
   block, etc... but it's a nice feature.
 - Add a small couple of tests to delete as a proof-of-concept.
2019-06-03 20:33:09 +01:00
SquidDev
6f1b740c8f Un-localise paths in mount error messages
This is probably a little more complex than it needs to be, as we try to
handle the mounts as well (which generally don't error).

Fixes #229
2019-06-03 19:58:16 +01:00
SquidDev
3406ba3ebf Fix a build from a clean state failing 2019-06-02 18:48:36 +01:00
1597 changed files with 47208 additions and 51818 deletions

View File

@@ -11,5 +11,8 @@ insert_final_newline = true
[*.md]
trim_trailing_whitespace = false
[*.sexp]
indent_size = 2
[*.properties]
insert_final_newline = false

39
.github/workflows/main-ci.yml vendored Normal file
View File

@@ -0,0 +1,39 @@
name: Build
on: [push, pull_request]
jobs:
build:
name: Build
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v1
- name: Set up JDK 1.8
uses: actions/setup-java@v1
with:
java-version: 1.8
- name: Build with Gradle
run: ./gradlew build --no-daemon
- name: Upload Jar
uses: actions/upload-artifact@v1
with:
name: CC-Tweaked
path: build/libs
lint-lua:
name: Lint Lua
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v1
- name: Lint Lua code
run: |
test -d bin || mkdir bin
test -f bin/illuaminate || wget -q -Obin/illuaminate https://squiddev.cc/illuaminate/bin/illuaminate
chmod +x bin/illuaminate
bin/illuaminate lint

6
.gitignore vendored
View File

@@ -15,3 +15,9 @@
.idea
.gradle
*.DS_Store
.classpath
.project
.settings/
bin/
*.launch

View File

@@ -1,34 +0,0 @@
std = "max"
ignore = {
-- Allow access to undefined globals or their fields. In the future we'll
-- define all of CC's globals within this file
'113', '143',
-- FIXME: Ignore unused arguments and loop variables
'212', '213',
-- Disable line is too long for now. It would be possible to clean
-- this up in the future.
'631',
}
-- Only run the linter on ROM and bios for now, as the treasure disks
-- are largely unsupported.
include_files = {
'src/main/resources/assets/computercraft/lua/rom',
'src/main/resources/assets/computercraft/lua/bios.lua'
}
files['src/main/resources/assets/computercraft/lua/bios.lua'] = {
-- Allow declaring and mutating globals
allow_defined_top = true,
ignore = { '112', '121', '122', '131', '142' },
}
files['src/main/resources/assets/computercraft/lua/rom/apis'] = {
-- APIs may define globals on the top level. We'll ignore unused globals,
-- as obviously they may be used outside that API.
allow_defined_top = true,
ignore = { '131' },
}

View File

@@ -1,14 +0,0 @@
language: java
script: ./gradlew build --no-daemon
before_cache:
- rm -f $HOME/.gradle/caches/modules-2/modules-2.lock
- rm -fr $HOME/.gradle/caches/*/plugin-resolution/
cache:
directories:
- $HOME/.gradle/caches/
- $HOME/.gradle/wrapper/s
jdk:
- oraclejdk8

View File

@@ -1,7 +1,75 @@
# CC:T for Fabric
# ![CC: Tweaked](logo.png)
[![Current build status](https://github.com/SquidDev-CC/CC-Tweaked/workflows/Build/badge.svg)](https://github.com/SquidDev-CC/CC-Tweaked/actions "Current build status") [![Download CC: Tweaked on CurseForge](http://cf.way2muchnoise.eu/title/cc-tweaked.svg)](https://minecraft.curseforge.com/projects/cc-tweaked "Download CC: Tweaked on CurseForge")
* [Download on CurseForge](https://www.curseforge.com/minecraft/mc-mods/cc-restitched)
CC: Tweaked is a fork of [ComputerCraft](https://github.com/dan200/ComputerCraft), adding programmable computers,
turtles and more to Minecraft.
A fork of [CC: Tweaked](https://github.com/SquidDev-CC/CC-Tweaked) for use with the latest Fabric.
## What?
ComputerCraft has always held a fond place in my heart: it's the mod which really got me into Minecraft, and it's the
mod which has kept me playing it for many years. However, development of the original mod has slowed, as the original
developers have had less time to work on the mod, and moved onto other projects and commitments.
NOTE: This project is currently in alpha stage. It may not be well-tested and stable, so use it at your own peril!
CC: Tweaked (or CC:T for short) is an attempt to continue ComputerCraft's legacy. It's not intended to be a competitor
to CC, nor do I want to take it in a vastly different direction to the original mod. Instead, CC:T focuses on making the
ComputerCraft experience as _solid_ as possible, ironing out any wrinkles that may have developed over time.
## Features
CC: Tweaked contains all the features of the latest version of ComputerCraft, as well as numerous fixes, performance
improvements and several nifty additions. I'd recommend checking out [the releases page](https://github.com/SquidDev-CC/CC-Tweaked/releases)
to see the full set of changes, but here's a couple of the more interesting additions:
- Improvements to the `http` library, including websockets, support for other HTTP methods (`PUT`, `DELETE`, etc...)
and configurable limits on HTTP usage.
- Full-block wired modems, allowing one to wrap non-solid peripherals (such as turtles, or chests if Plethora is
installed).
- Pocket computers can be held like maps, allowing you to view the screen without entering a GUI.
- Printed pages and books can be placed in item frames and held like maps.
- Several profiling and administration tools for server owners, via the `/computercraft` command. This allows operators
to track which computers are hogging resources, turn on and shutdown multiple computers at once and interact with
computers remotely.
- Closer emulation of standard Lua, adding the `debug` and `io` libraries. This also enables seeking within binary
files, meaning you don't need to read large files into memory.
- Allow running multiple computers on multiple threads, reducing latency on worlds with many computers.
## Relation to CCTweaks?
This mod has nothing to do with CCTweaks, though there is no denying the name is a throwback to it. That being said,
several features have been included, such as full block modems, the Cobalt runtime and map-like rendering for pocket
computers.
## Contributing
Any contribution is welcome, be that using the mod, reporting bugs or contributing code. In order to start helping
develop CC:T, you'll need to follow these steps:
- **Clone the repository:** `git clone https://github.com/SquidDev-CC/CC-Tweaked.git && cd CC-Tweaked`
- **Setup Forge:** `./gradlew setupDecompWorkspace`
- **Test your changes:** `./gradlew runClient` (or run the `GradleStart` class from your IDE).
If you want to run CC:T in a normal Minecraft instance, run `./gradlew build` and copy the `.jar` from `build/libs`.
## Community
If you need help getting started with CC: Tweaked, want to show off your latest project, or just want to chat about
ComputerCraft we have a [forum](https://forums.computercraft.cc/) and [Discord guild](https://discord.gg/H2UyJXe)!
There's also a fairly populated, albeit quiet [IRC channel](http://webchat.esper.net/?channels=#computercraft), if
that's more your cup of tea.
I'd generally recommend you don't contact me directly (email, DM, etc...) unless absolutely necessary (i.e. in order to
report exploits). You'll get a far quicker response if you ask the whole community!
## Using
If you want to depend on CC: Tweaked, we have a maven repo. However, you should be wary that some functionality is only
exposed by CC:T's API and not vanilla ComputerCraft. If you wish to support all variations of ComputerCraft, I recommend
using [cc.crzd.me's maven](https://cc.crzd.me/maven/) instead.
```groovy
dependencies {
maven { url 'https://squiddev.cc/maven/' }
}
dependencies {
implementation "org.squiddev:cc-tweaked-${mc_version}:${cct_version}"
}
```
You should also be careful to only use classes within the `dan200.computercraft.api` package. Non-API classes are
subject to change at any point. If you depend on functionality outside the API, file an issue, and we can look into
exposing more features.

View File

@@ -1,117 +1,433 @@
plugins {
id 'fabric-loom' version '0.5-SNAPSHOT'
id 'maven-publish'
// For those who want the bleeding edge
buildscript {
repositories {
jcenter()
maven {
name = "forge"
url = "https://files.minecraftforge.net/maven"
}
}
dependencies {
classpath 'com.google.code.gson:gson:2.8.1'
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
classpath 'net.sf.proguard:proguard-gradle:6.1.0beta1'
classpath 'org.ajoberstar.grgit:grgit-gradle:3.0.0'
}
}
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
plugins {
id "checkstyle"
id "com.github.hierynomus.license" version "0.15.0"
id "com.matthewprenger.cursegradle" version "1.3.0"
id "com.github.breadmoirai.github-release" version "2.2.4"
}
apply plugin: 'net.minecraftforge.gradle.forge'
apply plugin: 'org.ajoberstar.grgit'
apply plugin: 'maven-publish'
apply plugin: 'maven'
version = mod_version
group = "dan200.computercraft"
archivesBaseName = "cc-tweaked-fabric-${mc_version}"
group = "org.squiddev"
archivesBaseName = "cc-tweaked-${mc_version}"
minecraft {
version = "${mc_version}-${forge_version}"
runDir = "run"
replace '${version}', mod_version
mappings = mappings_version
makeObfSourceJar = false
}
repositories {
mavenCentral()
maven {
name "JEI"
url "https://dvs1.progwml6.com/files/maven"
}
maven {
name "SquidDev"
url "https://squiddev.cc/maven"
}
ivy {
name "Charset"
artifactPattern "https://asie.pl/files/mods/Charset/LibOnly/[module]-[revision](-[classifier]).[ext]"
}
maven {
name "Amadornes"
url "https://maven.amadornes.com/"
}
maven {
name "CraftTweaker"
url "https://maven.blamejared.com/"
}
}
configurations {
shade
compile.extendsFrom shade
deployerJars
}
dependencies {
minecraft "com.mojang:minecraft:${mc_version}"
mappings "net.fabricmc:yarn:${mc_version}+build.${mappings_version}:v2"
modImplementation "net.fabricmc:fabric-loader:${fabric_loader_version}"
modImplementation "net.fabricmc.fabric-api:fabric-api:${fabric_api_version}"
checkstyle "com.puppycrawl.tools:checkstyle:8.25"
modImplementation "me.shedaniel.cloth:config-2:${cloth_config_version}"
modImplementation "io.github.prospector:modmenu:${modmenu_version}"
deobfProvided "CraftTweaker2:CraftTweaker2-MC1120-Main:1.12-4.1.20.554"
deobfProvided "MCMultiPart2:MCMultiPart:2.5.3"
deobfProvided "mezz.jei:jei_1.12.2:4.15.0.269:api"
deobfProvided "pl.asie:Charset-Lib:0.5.4.6"
modApi "me.shedaniel.cloth.api:cloth-utils-v1:${project.cloth_api_version}"
include "me.shedaniel.cloth.api:cloth-utils-v1:${project.cloth_api_version}"
runtime "mezz.jei:jei_1.12.2:4.15.0.269"
implementation "blue.endless:jankson:${jankson_version}"
implementation 'com.google.code.findbugs:jsr305:3.0.2'
shade 'org.squiddev:Cobalt:0.5.0-SNAPSHOT'
include "me.shedaniel.cloth:config-2:${cloth_config_version}"
include "blue.endless:jankson:${jankson_version}"
include 'javax.vecmath:vecmath:1.5.2'
testImplementation 'org.junit.jupiter:junit-jupiter-api:5.4.2'
testRuntimeOnly 'org.junit.jupiter:junit-jupiter-engine:5.4.2'
compile 'javax.vecmath:vecmath:1.5.2'
shade 'org.squiddev:Cobalt:0.5.1-SNAPSHOT'
testImplementation 'org.junit.jupiter:junit-jupiter-api:5.1.0'
testRuntimeOnly 'org.junit.jupiter:junit-jupiter-engine:5.1.0'
modRuntime "me.shedaniel:RoughlyEnoughItems-api:5.2.10"
modRuntime "me.shedaniel:RoughlyEnoughItems:5.2.10"
deployerJars "org.apache.maven.wagon:wagon-ssh:3.0.0"
}
sourceSets {
main {
java {
exclude 'dan200/computercraft/shared/integration'
}
}
}
// Compile tasks
processResources {
inputs.property "version", project.version
from(sourceSets.main.resources.srcDirs) {
include "fabric.mod.json"
expand "version": project.version
}
from(sourceSets.main.resources.srcDirs) {
exclude "fabric.mod.json"
}
}
// ensure that the encoding is set to UTF-8, no matter what the system default is
// this fixes some edge cases with special characters not displaying correctly
// see http://yodaconditions.net/blog/fix-for-java-file-encoding-problems-with-gradle.html
tasks.withType(JavaCompile) {
options.encoding = "UTF-8"
}
// Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task
// if it is present.
// If you remove this task, sources will not be generated.
task sourcesJar(type: Jar, dependsOn: classes) {
classifier = "sources"
from sourceSets.main.allSource
javadoc {
include "dan200/computercraft/api/**/*.java"
}
jar {
from "LICENSE"
dependsOn javadoc
manifest {
attributes('FMLAT': 'computercraft_at.cfg')
}
from (sourceSets.main.allSource) {
include "dan200/computercraft/api/**/*.java"
}
from configurations.shade.collect { it.isDirectory() ? it : zipTree(it) }
}
// configure the maven publication
[compileJava, compileTestJava].forEach {
it.configure {
options.compilerArgs << "-Xlint" << "-Xlint:-processing" << "-Werror"
}
}
import java.nio.charset.StandardCharsets
import java.nio.file.*
import java.util.zip.*
import com.google.gson.GsonBuilder
import com.google.gson.JsonElement
import com.hierynomus.gradle.license.tasks.LicenseCheck
import com.hierynomus.gradle.license.tasks.LicenseFormat
import org.ajoberstar.grgit.Grgit
import proguard.gradle.ProGuardTask
task proguard(type: ProGuardTask, dependsOn: jar) {
description "Removes unused shadowed classes from the jar"
group "compact"
injars jar.archivePath
outjars "${jar.archivePath.absolutePath.replace(".jar", "")}-min.jar"
// Add the main runtime jar and all non-shadowed dependencies
libraryjars "${System.getProperty('java.home')}/lib/rt.jar"
libraryjars "${System.getProperty('java.home')}/lib/jce.jar"
doFirst {
sourceSets.main.compileClasspath
.filter { !it.name.contains("Cobalt") }
.each { libraryjars it }
}
// We want to avoid as much obfuscation as possible. We're only doing this to shrink code size.
dontobfuscate; dontoptimize; keepattributes; keepparameternames
// Proguard will remove directories by default, but that breaks JarMount.
keepdirectories 'assets/computercraft/lua**'
// Preserve ComputerCraft classes - we only want to strip shadowed files.
keep 'class dan200.computercraft.** { *; }'
}
task proguardMove(dependsOn: proguard) {
description "Replace the original jar with the minified version"
group "compact"
doLast {
Files.move(
file("${jar.archivePath.absolutePath.replace(".jar", "")}-min.jar").toPath(),
file(jar.archivePath).toPath(),
StandardCopyOption.REPLACE_EXISTING
)
}
}
reobfJar.dependsOn proguardMove
processResources {
inputs.property "version", mod_version
inputs.property "mcversion", mc_version
def hash = 'none'
Set<String> contributors = []
try {
def grgit = Grgit.open(dir: '.')
hash = grgit.head().id
def blacklist = ['GitHub', 'dan200', 'Daniel Ratcliffe']
grgit.log().each {
if (!blacklist.contains(it.author.name)) contributors.add(it.author.name)
if (!blacklist.contains(it.committer.name)) contributors.add(it.committer.name)
}
} catch(Exception ignored) { }
inputs.property "commithash", hash
from(sourceSets.main.resources.srcDirs) {
include 'mcmod.info'
include 'assets/computercraft/lua/rom/help/credits.txt'
expand 'version': mod_version,
'mcversion': mc_version,
'gitcontributors': contributors.sort(false, String.CASE_INSENSITIVE_ORDER).join('\n')
}
from(sourceSets.main.resources.srcDirs) {
exclude 'mcmod.info'
exclude 'assets/computercraft/lua/rom/help/credits.txt'
}
}
task compressJson(dependsOn: extractAnnotationsJar) {
group "compact"
description "Minifies all JSON files, stripping whitespace"
def jarPath = file(jar.archivePath)
def tempPath = File.createTempFile("input", ".jar", temporaryDir)
tempPath.deleteOnExit()
def gson = new GsonBuilder().create()
doLast {
// Copy over all files in the current jar to the new one, running json files from GSON. As pretty printing
// is turned off, they should be minified.
new ZipFile(jarPath).withCloseable { inJar ->
tempPath.getParentFile().mkdirs()
new ZipOutputStream(new BufferedOutputStream(new FileOutputStream(tempPath))).withCloseable { outJar ->
inJar.entries().each { entry ->
if(entry.directory) {
outJar.putNextEntry(entry)
} else if(!entry.name.endsWith(".json")) {
outJar.putNextEntry(entry)
inJar.getInputStream(entry).withCloseable { outJar << it }
} else {
ZipEntry newEntry = new ZipEntry(entry.name)
newEntry.setTime(entry.time)
outJar.putNextEntry(newEntry)
def element = inJar.getInputStream(entry).withCloseable { gson.fromJson(it.newReader("UTF8"), JsonElement.class) }
outJar.write(gson.toJson(element).getBytes(StandardCharsets.UTF_8))
}
}
}
}
// And replace the original jar again
Files.move(tempPath.toPath(), jarPath.toPath(), StandardCopyOption.REPLACE_EXISTING)
}
}
assemble.dependsOn compressJson
// Check tasks
test {
useJUnitPlatform()
testLogging {
events "skipped", "failed"
}
}
license {
mapping("java", "SLASHSTAR_STYLE")
strictCheck true
ext.year = Calendar.getInstance().get(Calendar.YEAR)
}
[licenseMain, licenseFormatMain].forEach {
it.configure {
include("**/*.java")
exclude("dan200/computercraft/api/**")
header rootProject.file('config/license/main.txt')
}
}
[licenseTest, licenseFormatTest].forEach {
it.configure {
include("**/*.java")
header rootProject.file('config/license/main.txt')
}
}
gradle.projectsEvaluated {
tasks.withType(LicenseFormat) {
outputs.upToDateWhen { false }
}
}
task licenseAPI(type: LicenseCheck);
task licenseFormatAPI(type: LicenseFormat);
[licenseAPI, licenseFormatAPI].forEach {
it.configure {
source = sourceSets.main.java
include("dan200/computercraft/api/**")
header rootProject.file('config/license/api.txt')
}
}
// Upload tasks
task checkRelease {
group "upload"
description "Verifies that everything is ready for a release"
inputs.property "version", mod_version
inputs.file("src/main/resources/assets/computercraft/lua/rom/help/changelog.txt")
inputs.file("src/main/resources/assets/computercraft/lua/rom/help/whatsnew.txt")
doLast {
def ok = true
// Check we're targetting the current version
def whatsnew = new File("src/main/resources/assets/computercraft/lua/rom/help/whatsnew.txt").readLines()
if (whatsnew[0] != "New features in CC: Tweaked $mod_version") {
ok = false
project.logger.error("Expected `whatsnew.txt' to target $mod_version.")
}
// Check "read more" exists and trim it
def idx = whatsnew.findIndexOf { it == 'Type "help changelog" to see the full version history.' }
if (idx == -1) {
ok = false
project.logger.error("Must mention the changelog in whatsnew.txt")
} else {
whatsnew = whatsnew.getAt(0 ..< idx)
}
// Check whatsnew and changelog match.
def versionChangelog = "# " + whatsnew.join("\n")
def changelog = new File("src/main/resources/assets/computercraft/lua/rom/help/changelog.txt").getText()
if (!changelog.startsWith(versionChangelog)) {
ok = false
project.logger.error("whatsnew and changelog are not in sync")
}
if (!ok) throw new IllegalStateException("Could not check release")
}
}
check.dependsOn checkRelease
curseforge {
apiKey = project.hasProperty('curseForgeApiKey') ? project.curseForgeApiKey : ''
project {
id = '282001'
releaseType = 'release'
changelog = "Release notes can be found on the GitHub repository (https://github.com/SquidDev-CC/CC-Tweaked/releases/tag/v${mc_version}-${mod_version})."
relations {
incompatible "computercraft"
}
}
}
publishing {
publications {
mavenJava(MavenPublication) {
// add all the jars that should be included when publishing to maven
artifact(remapJar) {
builtBy remapJar
}
artifact(sourcesJar) {
builtBy remapSourcesJar
from components.java
artifact sourceJar
}
}
}
uploadArchives {
repositories {
if(project.hasProperty('mavenUploadUrl')) {
mavenDeployer {
configuration = configurations.deployerJars
repository(url: project.property('mavenUploadUrl')) {
authentication(
userName: project.property('mavenUploadUser'),
privateKey: project.property('mavenUploadKey'))
}
pom.project {
name 'CC: Tweaked'
packaging 'jar'
description 'CC: Tweaked is a fork of ComputerCraft, adding programmable computers, turtles and more to Minecraft.'
url 'https://github.com/SquidDev-CC/CC-Tweaked'
scm {
url 'https://github.com/SquidDev-CC/CC-Tweaked.git'
}
issueManagement {
system 'github'
url 'https://github.com/SquidDev-CC/CC-Tweaked/issues'
}
licenses {
license {
name 'ComputerCraft Public License, Version 1.0'
url 'https://github.com/SquidDev-CC/CC-Tweaked/blob/master/LICENSE'
distribution 'repo'
}
}
}
pom.whenConfigured { pom ->
pom.dependencies.clear()
}
}
}
}
// select the repositories you want to publish to
repositories {
// uncomment to publish to the local maven
// mavenLocal()
}
}
githubRelease {
token project.hasProperty('githubApiKey') ? project.githubApiKey : ''
owner 'SquidDev-CC'
repo 'CC-Tweaked'
try {
targetCommitish = Grgit.open(dir: '.').branch.current().name
} catch(Exception ignored) { }
tagName "v${mc_version}-${mod_version}"
releaseName "[${mc_version}] ${mod_version}"
body {
"## " + new File("src/main/resources/assets/computercraft/lua/rom/help/whatsnew.txt")
.readLines()
.takeWhile { it != 'Type "help changelog" to see the full version history.' }
.join("\n").trim()
}
prerelease false
}
def uploadTasks = ["uploadArchives", "curseforge", "githubRelease"]
uploadTasks.forEach { tasks.getByName(it).dependsOn checkRelease }
task uploadAll(dependsOn: uploadTasks) {
group "upload"
description "Uploads to all repositories (Maven, Curse, GitHub release)"
}
runClient.outputs.upToDateWhen { false }
runServer.outputs.upToDateWhen { false }

View File

@@ -0,0 +1,169 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE module PUBLIC
"-//Checkstyle//DTD Checkstyle Configuration 1.3//EN"
"https://checkstyle.org/dtds/configuration_1_3.dtd">
<module name="Checker">
<property name="tabWidth" value="4"/>
<property name="charset" value="UTF-8" />
<module name="SuppressionFilter">
<property name="file" value="config/checkstyle/suppressions.xml" />
</module>
<module name="TreeWalker">
<!-- Annotations -->
<module name="AnnotationLocation" />
<module name="AnnotationUseStyle" />
<module name="MissingDeprecated" />
<module name="MissingOverride" />
<!-- Blocks -->
<module name="EmptyBlock" />
<module name="EmptyCatchBlock">
<property name="exceptionVariableName" value="ignored" />
</module>
<module name="LeftCurly">
<property name="option" value="nl" />
<!-- The defaults, minus lambdas. -->
<property name="tokens" value="ANNOTATION_DEF,CLASS_DEF,CTOR_DEF,ENUM_CONSTANT_DEF,ENUM_DEF,INTERFACE_DEF,LITERAL_CASE,LITERAL_CATCH,LITERAL_DEFAULT,LITERAL_DO,LITERAL_ELSE,LITERAL_FINALLY,LITERAL_FOR,LITERAL_IF,LITERAL_SWITCH,LITERAL_SYNCHRONIZED,LITERAL_TRY,LITERAL_WHILE,METHOD_DEF,OBJBLOCK,STATIC_INIT" />
</module>
<module name="NeedBraces">
<property name="allowSingleLineStatement" value="true"/>
</module>
<module name="RightCurly">
<property name="option" value="alone" />
</module>
<!-- Class design. As if we've ever followed good practice here. -->
<module name="FinalClass" />
<module name="InterfaceIsType" />
<module name="MutableException" />
<module name="OneTopLevelClass" />
<!-- Coding -->
<module name="ArrayTrailingComma" />
<module name="EqualsHashCode" />
<!-- FallThrough does not handle unreachable code well -->
<module name="IllegalInstantiation" />
<module name="IllegalThrows" />
<module name="ModifiedControlVariable" />
<module name="NoClone" />
<module name="NoFinalizer" />
<module name="OneStatementPerLine" />
<module name="PackageDeclaration" />
<module name="SimplifyBooleanExpression" />
<module name="SimplifyBooleanReturn" />
<module name="StringLiteralEquality" />
<module name="UnnecessaryParentheses" />
<module name="UnnecessarySemicolonAfterTypeMemberDeclaration" />
<module name="UnnecessarySemicolonInTryWithResources" />
<module name="UnnecessarySemicolonInEnumeration" />
<!-- Imports -->
<module name="CustomImportOrder" />
<module name="IllegalImport" />
<module name="RedundantImport" />
<module name="UnusedImports" />
<!-- Javadoc -->
<!-- TODO: Missing* checks for the dan200.computercraft.api package? -->
<module name="AtclauseOrder" />
<module name="InvalidJavadocPosition" />
<module name="JavadocBlockTagLocation" />
<module name="JavadocMethod"/>
<module name="JavadocType"/>
<module name="JavadocStyle" />
<module name="NonEmptyAtclauseDescription" />
<module name="SingleLineJavadoc" />
<module name="SummaryJavadocCheck"/>
<!-- Misc -->
<module name="ArrayTypeStyle" />
<module name="CommentsIndentation" />
<module name="Indentation" />
<module name="OuterTypeFilename" />
<!-- Modifiers -->
<module name="ModifierOrder" />
<module name="RedundantModifier" />
<!-- Naming -->
<module name="ClassTypeParameterName" />
<module name="InterfaceTypeParameterName" />
<module name="LambdaParameterName" />
<module name="LocalFinalVariableName" />
<module name="LocalVariableName" />
<!-- Allow an optional m_ on private members -->
<module name="MemberName">
<property name="applyToPrivate" value="false" />
<property name="applyToPackage" value="false" />
</module>
<module name="MemberName">
<property name="format" value="^(m_)?[a-z][a-zA-Z0-9]*$" />
<property name="applyToPrivate" value="true" />
<property name="applyToPackage" value="true" />
</module>
<module name="MethodName" />
<module name="MethodTypeParameterName" />
<module name="PackageName">
<property name="format" value="^dan200\.computercraf(\.[a-z][a-z0-9]*)*" />
</module>
<module name="ParameterName" />
<module name="StaticVariableName">
<property name="format" value="^[a-z][a-zA-Z0-9]*|CAPABILITY(_[A-Z]+)?$" />
<property name="applyToPrivate" value="false" />
</module>
<module name="StaticVariableName">
<property name="format" value="^(s_)?[a-z][a-zA-Z0-9]*|CAPABILITY(_[A-Z]+)?$" />
<property name="applyToPrivate" value="true" />
</module>
<module name="TypeName" />
<!-- Whitespace -->
<module name="EmptyForInitializerPad"/>
<module name="EmptyForIteratorPad">
<property name="option" value="space"/>
</module>
<module name="GenericWhitespace" />
<module name="MethodParamPad" />
<module name="NoLineWrap" />
<module name="NoWhitespaceAfter">
<property name="tokens" value="AT,INC,DEC,UNARY_MINUS,UNARY_PLUS,BNOT,LNOT,DOT,ARRAY_DECLARATOR,INDEX_OP" />
</module>
<module name="NoWhitespaceBefore" />
<!-- TODO: Decide on an OperatorWrap style. -->
<module name="ParenPad">
<property name="option" value="space" />
<property name="tokens" value="ANNOTATION,ANNOTATION_FIELD_DEF,CTOR_CALL,CTOR_DEF,ENUM_CONSTANT_DEF,LITERAL_CATCH,LITERAL_DO,LITERAL_FOR,LITERAL_IF,LITERAL_NEW,LITERAL_SWITCH,LITERAL_SYNCHRONIZED,LITERAL_WHILE,METHOD_CALL,METHOD_DEF,RESOURCE_SPECIFICATION,SUPER_CTOR_CALL,LAMBDA" />
</module>
<module name="ParenPad">
<property name="option" value="nospace" />
<property name="tokens" value="DOT,EXPR,QUESTION" />
</module>
<module name="SeparatorWrap">
<property name="option" value="eol" />
<property name="tokens" value="COMMA,SEMI,ELLIPSIS,ARRAY_DECLARATOR,RBRACK,METHOD_REF" />
</module>
<module name="SeparatorWrap">
<property name="option" value="nl" />
<property name="tokens" value="DOT,AT" />
</module>
<module name="SingleSpaceSeparator" />
<module name="TypecastParenPad" />
<module name="WhitespaceAfter">
<property name="tokens" value="COMMA" />
</module>
<module name="WhitespaceAround">
<property name="allowEmptyConstructors" value="true" />
<property name="ignoreEnhancedForColon" value="false" />
<property name="tokens" value="ASSIGN,BAND,BAND_ASSIGN,BOR,BOR_ASSIGN,BSR,BSR_ASSIGN,BXOR,BXOR_ASSIGN,COLON,DIV,DIV_ASSIGN,DO_WHILE,EQUAL,GE,GT,LAMBDA,LAND,LCURLY,LE,LITERAL_RETURN,LOR,LT,MINUS,MINUS_ASSIGN,MOD,MOD_ASSIGN,NOT_EQUAL,PLUS,PLUS_ASSIGN,QUESTION,RCURLY,SL,SLIST,SL_ASSIGN,SR,SR_ASSIGN,STAR,STAR_ASSIGN,LITERAL_ASSERT,TYPE_EXTENSION_AND" />
</module>
</module>
<module name="FileTabCharacter" />
<module name="NewlineAtEndOfFile" />
<module name="RegexpSingleline">
<property name="format" value="\s+$"/>
<property name="message" value="Trailing whitespace"/>
</module>
</module>

View File

@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE suppressions PUBLIC
"-//Checkstyle//DTD SuppressionFilter Configuration 1.2//EN"
"https://checkstyle.org/dtds/suppressions_1_2.dtd">
<suppressions>
<!-- All the config options and method fields. -->
<suppress checks="StaticVariableName" files=".*[\\/]ComputerCraft.java" />
<suppress checks="StaticVariableName" files=".*[\\/]ComputerCraftAPI.java" />
<!-- Do not check for missing package Javadoc. -->
<suppress checks="JavadocStyle" files=".*[\\/]package-info.java" />
</suppressions>

3
config/license/api.txt Normal file
View File

@@ -0,0 +1,3 @@
This file is part of the public ComputerCraft API - http://www.computercraft.info
Copyright Daniel Ratcliffe, 2011-${year}. This API may be redistributed unmodified and in full only.
For help using the API, and posting your mods, visit the forums at computercraft.info.

3
config/license/main.txt Normal file
View File

@@ -0,0 +1,3 @@
This file is part of ComputerCraft - http://www.computercraft.info
Copyright Daniel Ratcliffe, 2011-${year}. Do not distribute without permission.
Send enquiries to dratcliffe@gmail.com

View File

@@ -1,17 +1,7 @@
# Done to increase the memory available to gradle.
org.gradle.jvmargs=-Xmx1G
# Mod properties
mod_version=1.91.1
mod_version=1.86.2
# Minecraft properties
mc_version=1.16.2
mappings_version=31
# Dependencies
cloth_config_version=4.8.1
fabric_api_version=0.19.0+build.398-1.16
fabric_loader_version=0.9.2+build.206
jankson_version=1.2.0
modmenu_version=1.14.6+
cloth_api_version=1.4.5
mc_version=1.12.2
forge_version=14.23.4.2749
mappings_version=snapshot_20180724

Binary file not shown.

View File

@@ -1,6 +1,5 @@
#Tue Jul 07 13:15:43 EDT 2020
distributionUrl=https\://services.gradle.org/distributions/gradle-6.6.1-all.zip
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStorePath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.6-bin.zip

28
illuaminate.sexp Normal file
View File

@@ -0,0 +1,28 @@
; -*- mode: Lisp;-*-
(sources
/src/main/resources/assets/computercraft/lua/bios.lua
/src/main/resources/assets/computercraft/lua/rom/
/src/test/resources/test-rom)
(at /
(linters
;; It'd be nice to avoid this, but right now there's a lot of instances of
;; it.
-var:set-loop
;; It's useful to name arguments for documentation, so we allow this. It'd
;; be good to find a compromise in the future, but this works for now.
-var:unused-arg))
;; We disable the unused global linter in bios.lua and the APIs. In the future
;; hopefully we'll get illuaminate to handle this.
(at
(/src/main/resources/assets/computercraft/lua/bios.lua
/src/main/resources/assets/computercraft/lua/rom/apis/)
(linters -var:unused-global)
(lint
(allow-toplevel-global true)))
;; These warnings are broken right now
(at (bios.lua worm.lua) (linters -control:unreachable))

View File

@@ -1,12 +1 @@
pluginManagement {
repositories {
jcenter()
maven {
name = 'Fabric'
url = 'https://maven.fabricmc.net/'
}
gradlePluginPortal()
}
}
rootProject.name = "cc-tweaked-fabric-${mc_version}"
rootProject.name = "cc-tweaked-${mc_version}"

View File

@@ -0,0 +1,29 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.network.NetworkCheckHandler;
import net.minecraftforge.fml.relauncher.Side;
import java.util.Map;
/**
* A stub mod for CC: Tweaked. This doesn't have any functionality (everything of note is done in
* {@link ComputerCraft}), but people may depend on this if they require CC: Tweaked functionality.
*/
@Mod(
modid = "cctweaked", name = ComputerCraft.NAME, version = ComputerCraft.VERSION,
acceptableRemoteVersions = "*"
)
public class CCTweaked
{
@NetworkCheckHandler
public boolean onNetworkConnect( Map<String, String> mods, Side side )
{
return true;
}
}

View File

@@ -3,97 +3,109 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft;
import static dan200.computercraft.shared.ComputerCraftRegistry.ModBlocks;
import static dan200.computercraft.shared.ComputerCraftRegistry.init;
import java.nio.file.Paths;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import java.util.Objects;
import java.util.concurrent.TimeUnit;
import java.util.stream.Collectors;
import java.util.stream.Stream;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.filesystem.IWritableMount;
import dan200.computercraft.api.lua.ILuaAPIFactory;
import dan200.computercraft.api.media.IMedia;
import dan200.computercraft.api.media.IMediaProvider;
import dan200.computercraft.api.network.IPacketNetwork;
import dan200.computercraft.api.network.wired.IWiredElement;
import dan200.computercraft.api.network.wired.IWiredNode;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.peripheral.IPeripheralProvider;
import dan200.computercraft.api.permissions.ITurtlePermissionProvider;
import dan200.computercraft.api.pocket.IPocketUpgrade;
import dan200.computercraft.api.redstone.IBundledRedstoneProvider;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.event.TurtleAction;
import dan200.computercraft.core.apis.AddressPredicate;
import dan200.computercraft.core.apis.http.options.Action;
import dan200.computercraft.core.apis.http.options.AddressRule;
import dan200.computercraft.core.apis.ApiFactories;
import dan200.computercraft.core.apis.http.websocket.Websocket;
import dan200.computercraft.shared.common.ColourableRecipe;
import dan200.computercraft.core.computer.MainThread;
import dan200.computercraft.core.filesystem.ComboMount;
import dan200.computercraft.core.filesystem.FileMount;
import dan200.computercraft.core.filesystem.JarMount;
import dan200.computercraft.core.tracking.Tracking;
import dan200.computercraft.shared.*;
import dan200.computercraft.shared.computer.blocks.BlockCommandComputer;
import dan200.computercraft.shared.computer.blocks.BlockComputer;
import dan200.computercraft.shared.computer.core.ClientComputerRegistry;
import dan200.computercraft.shared.computer.core.ServerComputerRegistry;
import dan200.computercraft.shared.computer.recipe.ComputerUpgradeRecipe;
import dan200.computercraft.shared.data.BlockNamedEntityLootCondition;
import dan200.computercraft.shared.data.HasComputerIdLootCondition;
import dan200.computercraft.shared.data.PlayerCreativeLootCondition;
import dan200.computercraft.shared.media.recipes.DiskRecipe;
import dan200.computercraft.shared.media.recipes.PrintoutRecipe;
import dan200.computercraft.shared.peripheral.monitor.MonitorRenderer;
import dan200.computercraft.shared.computer.items.ItemCommandComputer;
import dan200.computercraft.shared.computer.items.ItemComputer;
import dan200.computercraft.shared.media.items.ItemDiskExpanded;
import dan200.computercraft.shared.media.items.ItemDiskLegacy;
import dan200.computercraft.shared.media.items.ItemPrintout;
import dan200.computercraft.shared.media.items.ItemTreasureDisk;
import dan200.computercraft.shared.peripheral.common.BlockPeripheral;
import dan200.computercraft.shared.peripheral.common.ItemPeripheral;
import dan200.computercraft.shared.peripheral.modem.wired.BlockCable;
import dan200.computercraft.shared.peripheral.modem.wired.BlockWiredModemFull;
import dan200.computercraft.shared.peripheral.modem.wired.ItemCable;
import dan200.computercraft.shared.peripheral.modem.wireless.BlockAdvancedModem;
import dan200.computercraft.shared.peripheral.modem.wireless.ItemAdvancedModem;
import dan200.computercraft.shared.peripheral.modem.wireless.WirelessNetwork;
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
import dan200.computercraft.shared.pocket.peripherals.PocketModem;
import dan200.computercraft.shared.pocket.peripherals.PocketSpeaker;
import dan200.computercraft.shared.pocket.recipes.PocketComputerUpgradeRecipe;
import dan200.computercraft.shared.proxy.ComputerCraftProxyCommon;
import dan200.computercraft.shared.turtle.recipes.TurtleRecipe;
import dan200.computercraft.shared.turtle.recipes.TurtleUpgradeRecipe;
import dan200.computercraft.shared.turtle.upgrades.TurtleAxe;
import dan200.computercraft.shared.turtle.upgrades.TurtleCraftingTable;
import dan200.computercraft.shared.turtle.upgrades.TurtleHoe;
import dan200.computercraft.shared.turtle.upgrades.TurtleModem;
import dan200.computercraft.shared.turtle.upgrades.TurtleShovel;
import dan200.computercraft.shared.turtle.upgrades.TurtleSpeaker;
import dan200.computercraft.shared.turtle.upgrades.TurtleSword;
import dan200.computercraft.shared.turtle.upgrades.TurtleTool;
import dan200.computercraft.shared.util.Config;
import dan200.computercraft.shared.util.ImpostorRecipe;
import dan200.computercraft.shared.util.ImpostorShapelessRecipe;
import org.apache.logging.log4j.LogManager;
import dan200.computercraft.shared.turtle.blocks.BlockTurtle;
import dan200.computercraft.shared.turtle.items.ItemTurtleAdvanced;
import dan200.computercraft.shared.turtle.items.ItemTurtleLegacy;
import dan200.computercraft.shared.turtle.items.ItemTurtleNormal;
import dan200.computercraft.shared.turtle.upgrades.*;
import dan200.computercraft.shared.util.CreativeTabMain;
import dan200.computercraft.shared.util.IDAssigner;
import dan200.computercraft.shared.util.IoUtil;
import dan200.computercraft.shared.wired.CapabilityWiredElement;
import dan200.computercraft.shared.wired.WiredNode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.server.MinecraftServer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.DimensionManager;
import net.minecraftforge.fml.common.*;
import net.minecraftforge.fml.common.event.*;
import net.minecraftforge.fml.relauncher.Side;
import org.apache.logging.log4j.Logger;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
import java.io.*;
import java.net.MalformedURLException;
import java.net.URISyntaxException;
import java.net.URL;
import java.util.*;
import java.util.concurrent.TimeUnit;
import java.util.zip.ZipEntry;
import java.util.zip.ZipFile;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.client.itemgroup.FabricItemGroupBuilder;
import net.fabricmc.loader.api.FabricLoader;
public final class ComputerCraft implements ModInitializer {
@Mod(
modid = ComputerCraft.MOD_ID, name = ComputerCraft.NAME, version = ComputerCraft.VERSION,
guiFactory = "dan200.computercraft.client.gui.GuiConfigCC$Factory",
dependencies = "required:forge@[14.23.4.2746,)"
)
public class ComputerCraft
{
public static final String MOD_ID = "computercraft";
static final String VERSION = "${version}";
static final String NAME = "CC: Tweaked";
// Configuration options
public static final String[] DEFAULT_HTTP_WHITELIST = new String[] {"*"};
public static final String[] DEFAULT_HTTP_WHITELIST = new String[] { "*" };
public static final String[] DEFAULT_HTTP_BLACKLIST = new String[] {
"127.0.0.0/8",
"10.0.0.0/8",
"172.16.0.0/12",
"192.168.0.0/16",
"fd00::/8",
};
public static final int terminalWidth_computer = 51;
public static final int terminalHeight_computer = 19;
public static final int terminalWidth_turtle = 39;
public static final int terminalHeight_turtle = 13;
public static final int terminalWidth_pocketComputer = 26;
public static final int terminalHeight_pocketComputer = 20;
// Registries
public static final ClientComputerRegistry clientComputerRegistry = new ClientComputerRegistry();
public static final ServerComputerRegistry serverComputerRegistry = new ServerComputerRegistry();
// Logging
public static final Logger log = LogManager.getLogger(MOD_ID);
public static ItemGroup MAIN_GROUP = FabricItemGroupBuilder.build(new Identifier(MOD_ID, "main"), () -> new ItemStack(ModBlocks.COMPUTER_NORMAL));
public static List<AddressRule> httpRules = Collections.unmodifiableList(Stream.concat(Stream.of(DEFAULT_HTTP_BLACKLIST)
.map(x -> AddressRule.parse(x, Action.DENY.toPartial()))
.filter(Objects::nonNull),
Stream.of(DEFAULT_HTTP_WHITELIST)
.map(x -> AddressRule.parse(x, Action.ALLOW.toPartial()))
.filter(Objects::nonNull))
.collect(Collectors.toList()));
public static boolean commandRequireCreative = false;
public static MonitorRenderer monitorRenderer = MonitorRenderer.BEST;
};
public static int computerSpaceLimit = 1000 * 1000;
public static int floppySpaceLimit = 125 * 1000;
public static int maximumFilesOpen = 128;
@@ -101,57 +113,552 @@ public final class ComputerCraft implements ModInitializer {
public static String default_computer_settings = "";
public static boolean debug_enable = true;
public static boolean logPeripheralErrors = false;
public static int computer_threads = 1;
public static long maxMainGlobalTime = TimeUnit.MILLISECONDS.toNanos(10);
public static long maxMainComputerTime = TimeUnit.MILLISECONDS.toNanos(5);
public static long maxMainGlobalTime = TimeUnit.MILLISECONDS.toNanos( 10 );
public static long maxMainComputerTime = TimeUnit.MILLISECONDS.toNanos( 5 );
public static boolean http_enable = true;
public static boolean http_websocket_enable = true;
public static AddressPredicate http_whitelist = new AddressPredicate(DEFAULT_HTTP_WHITELIST);
public static AddressPredicate http_blacklist = new AddressPredicate(DEFAULT_HTTP_BLACKLIST);
public static AddressPredicate http_whitelist = new AddressPredicate( DEFAULT_HTTP_WHITELIST );
public static AddressPredicate http_blacklist = new AddressPredicate( DEFAULT_HTTP_BLACKLIST );
public static int httpTimeout = 30000;
public static int httpMaxRequests = 16;
public static long httpMaxDownload = 16 * 1024 * 1024;
public static long httpMaxUpload = 4 * 1024 * 1024;
public static int httpMaxWebsockets = 4;
public static int httpMaxWebsocketMessage = Websocket.MAX_MESSAGE_SIZE;
public static boolean enableCommandBlock = false;
public static int modem_range = 64;
public static int modem_highAltitudeRange = 384;
public static int modem_rangeDuringStorm = 64;
public static int modem_highAltitudeRangeDuringStorm = 384;
public static int maxNotesPerTick = 8;
public static boolean turtlesNeedFuel = true;
public static int turtleFuelLimit = 20000;
public static int advancedTurtleFuelLimit = 100000;
public static boolean turtlesObeyBlockProtection = true;
public static boolean turtlesCanPush = true;
public static EnumSet<TurtleAction> turtleDisabledActions = EnumSet.noneOf(TurtleAction.class);
public static int monitorWidth = 8;
public static int monitorHeight = 6;
public static double monitorDistanceSq = 4096;
public static EnumSet<TurtleAction> turtleDisabledActions = EnumSet.noneOf( TurtleAction.class );
@Override
public void onInitialize() {
Config.load(Paths.get(FabricLoader.getInstance()
.getConfigDir()
.toFile()
.getPath(), MOD_ID + ".json5"));
ComputerCraftProxyCommon.init();
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "colour"), ColourableRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "computer_upgrade"), ComputerUpgradeRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER,
new Identifier(ComputerCraft.MOD_ID, "pocket_computer_upgrade"),
PocketComputerUpgradeRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "disk"), DiskRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "printout"), PrintoutRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "turtle"), TurtleRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "turtle_upgrade"), TurtleUpgradeRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "impostor_shaped"), ImpostorRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "impostor_shapeless"), ImpostorShapelessRecipe.SERIALIZER);
Registry.register(Registry.LOOT_CONDITION_TYPE, new Identifier(ComputerCraft.MOD_ID, "block_named"), BlockNamedEntityLootCondition.TYPE);
Registry.register(Registry.LOOT_CONDITION_TYPE, new Identifier(ComputerCraft.MOD_ID, "player_creative"), PlayerCreativeLootCondition.TYPE);
Registry.register(Registry.LOOT_CONDITION_TYPE, new Identifier(ComputerCraft.MOD_ID, "has_id"), HasComputerIdLootCondition.TYPE);
init();
public static final int terminalWidth_computer = 51;
public static final int terminalHeight_computer = 19;
public static final int terminalWidth_turtle = 39;
public static final int terminalHeight_turtle = 13;
public static final int terminalWidth_pocketComputer = 26;
public static final int terminalHeight_pocketComputer = 20;
// Blocks and Items
public static final class Blocks
{
public static BlockComputer computer;
public static BlockCommandComputer commandComputer;
public static BlockTurtle turtle;
public static BlockTurtle turtleExpanded;
public static BlockTurtle turtleAdvanced;
public static BlockPeripheral peripheral;
public static BlockCable cable;
public static BlockAdvancedModem advancedModem;
public static BlockWiredModemFull wiredModemFull;
}
public static final class Items
{
public static ItemComputer computer;
public static ItemCommandComputer commandComputer;
public static ItemTurtleLegacy turtle;
public static ItemTurtleNormal turtleExpanded;
public static ItemTurtleAdvanced turtleAdvanced;
public static ItemPocketComputer pocketComputer;
public static ItemDiskLegacy disk;
public static ItemDiskExpanded diskExpanded;
public static ItemTreasureDisk treasureDisk;
public static ItemPrintout printout;
public static ItemPeripheral peripheral;
public static ItemAdvancedModem advancedModem;
public static ItemCable cable;
public static ItemBlock wiredModemFull;
}
public static final class TurtleUpgrades
{
public static TurtleModem wirelessModem;
public static TurtleModem advancedModem;
public static TurtleSpeaker speaker;
public static TurtleCraftingTable craftingTable;
public static TurtleSword diamondSword;
public static TurtleShovel diamondShovel;
public static TurtleTool diamondPickaxe;
public static TurtleAxe diamondAxe;
public static TurtleHoe diamondHoe;
}
public static final class PocketUpgrades
{
public static PocketModem wirelessModem;
public static PocketModem advancedModem;
public static PocketSpeaker speaker;
@Deprecated
public static PocketSpeaker pocketSpeaker;
}
@Deprecated
public static final class Upgrades
{
public static TurtleModem advancedModem;
}
// Registries
public static final ClientComputerRegistry clientComputerRegistry = new ClientComputerRegistry();
public static final ServerComputerRegistry serverComputerRegistry = new ServerComputerRegistry();
// Creative
public static CreativeTabMain mainCreativeTab;
// Logging
public static Logger log;
// Peripheral providers. This is still here to ensure compatibility with Plethora and Computronics
public static List<IPeripheralProvider> peripheralProviders = new ArrayList<>();
// Implementation
@Mod.Instance( ComputerCraft.MOD_ID )
public static ComputerCraft instance;
@SidedProxy(
clientSide = "dan200.computercraft.client.proxy.ComputerCraftProxyClient",
serverSide = "dan200.computercraft.shared.proxy.ComputerCraftProxyCommon"
)
private static ComputerCraftProxyCommon proxy;
@Mod.EventHandler
public void preInit( FMLPreInitializationEvent event )
{
log = event.getModLog();
// Load config
Config.load( event.getSuggestedConfigurationFile() );
proxy.preInit();
}
@Mod.EventHandler
public void init( FMLInitializationEvent event )
{
proxy.init();
}
@Mod.EventHandler
public void onServerStarting( FMLServerStartingEvent event )
{
ComputerCraftProxyCommon.initServer( event.getServer() );
}
@Mod.EventHandler
public void onServerStart( FMLServerStartedEvent event )
{
if( FMLCommonHandler.instance().getEffectiveSide() == Side.SERVER )
{
ComputerCraft.serverComputerRegistry.reset();
WirelessNetwork.resetNetworks();
MainThread.reset();
Tracking.reset();
}
}
@Mod.EventHandler
public void onServerStopped( FMLServerStoppedEvent event )
{
if( FMLCommonHandler.instance().getEffectiveSide() == Side.SERVER )
{
ComputerCraft.serverComputerRegistry.reset();
WirelessNetwork.resetNetworks();
MainThread.reset();
Tracking.reset();
}
}
public static String getVersion()
{
return VERSION;
}
private static File getBaseDir()
{
return FMLCommonHandler.instance().getMinecraftServerInstance().getDataDirectory();
}
private static File getResourcePackDir()
{
return new File( getBaseDir(), "resourcepacks" );
}
@Deprecated
public static void registerPermissionProvider( ITurtlePermissionProvider provider )
{
TurtlePermissions.register( provider );
}
@Deprecated
public static void registerPocketUpgrade( IPocketUpgrade upgrade )
{
dan200.computercraft.shared.PocketUpgrades.register( upgrade );
}
@Deprecated
public static void registerPeripheralProvider( IPeripheralProvider provider )
{
Peripherals.register( provider );
}
@Deprecated
public static void registerBundledRedstoneProvider( IBundledRedstoneProvider provider )
{
BundledRedstone.register( provider );
}
@Deprecated
public static void registerMediaProvider( IMediaProvider provider )
{
MediaProviders.register( provider );
}
@Deprecated
public static void registerAPIFactory( ILuaAPIFactory factory )
{
ApiFactories.register( factory );
}
@Deprecated
public static IWiredNode createWiredNodeForElement( IWiredElement element )
{
return new WiredNode( element );
}
@Deprecated
public static IWiredElement getWiredElementAt( IBlockAccess world, BlockPos pos, EnumFacing side )
{
TileEntity tile = world.getTileEntity( pos );
return tile != null && tile.hasCapability( CapabilityWiredElement.CAPABILITY, side )
? tile.getCapability( CapabilityWiredElement.CAPABILITY, side )
: null;
}
@Deprecated
public static int getDefaultBundledRedstoneOutput( World world, BlockPos pos, EnumFacing side )
{
return BundledRedstone.getDefaultOutput( world, pos, side );
}
@Deprecated
public static IPacketNetwork getWirelessNetwork()
{
return WirelessNetwork.getUniversal();
}
@Deprecated
public static int createUniqueNumberedSaveDir( World world, String parentSubPath )
{
return IDAssigner.getNextIDFromDirectory( parentSubPath );
}
@Deprecated
public static IWritableMount createSaveDirMount( World world, String subPath, long capacity )
{
try
{
return new FileMount( new File( getWorldDir(), subPath ), capacity );
}
catch( Exception e )
{
return null;
}
}
private static void loadFromFile( List<IMount> mounts, File file, String path, boolean allowMissing )
{
try
{
if( file.isFile() )
{
mounts.add( new JarMount( file, path ) );
}
else
{
File subResource = new File( file, path );
if( subResource.exists() ) mounts.add( new FileMount( subResource, 0 ) );
}
}
catch( IOException | RuntimeException e )
{
if( allowMissing && e instanceof FileNotFoundException ) return;
ComputerCraft.log.error( "Could not load mount '" + path + " 'from '" + file.getName() + "'", e );
}
}
@Deprecated
public static IMount createResourceMount( Class<?> modClass, String domain, String subPath )
{
// Start building list of mounts
List<IMount> mounts = new ArrayList<>();
subPath = "assets/" + domain + "/" + subPath;
// Mount from debug dir
File codeDir = getDebugCodeDir( modClass );
if( codeDir != null )
{
File subResource = new File( codeDir, subPath );
if( subResource.exists() )
{
IMount resourcePackMount = new FileMount( subResource, 0 );
mounts.add( resourcePackMount );
}
}
// Mount from mod jars, preferring the specified one.
File modJar = getContainingJar( modClass );
Set<File> otherMods = new HashSet<>();
for( ModContainer container : Loader.instance().getActiveModList() )
{
File modFile = container.getSource();
if( modFile != null && !modFile.equals( modJar ) && modFile.exists() )
{
otherMods.add( container.getSource() );
}
}
for( File file : otherMods )
{
loadFromFile( mounts, file, subPath, true );
}
if( modJar != null )
{
loadFromFile( mounts, modJar, subPath, false );
}
// Mount from resource packs
File resourcePackDir = getResourcePackDir();
if( resourcePackDir.exists() && resourcePackDir.isDirectory() )
{
String[] resourcePacks = resourcePackDir.list();
for( String resourcePackName : resourcePacks )
{
File resourcePack = new File( resourcePackDir, resourcePackName );
loadFromFile( mounts, resourcePack, subPath, true );
}
}
// Return the combination of all the mounts found
if( mounts.size() >= 2 )
{
IMount[] mountArray = new IMount[mounts.size()];
mounts.toArray( mountArray );
return new ComboMount( mountArray );
}
else if( mounts.size() == 1 )
{
return mounts.get( 0 );
}
else
{
return null;
}
}
public static InputStream getResourceFile( Class<?> modClass, String domain, String subPath )
{
// Start searching in possible locations
subPath = "assets/" + domain + "/" + subPath;
// Look in resource packs
File resourcePackDir = getResourcePackDir();
if( resourcePackDir.exists() && resourcePackDir.isDirectory() )
{
String[] resourcePacks = resourcePackDir.list();
for( String resourcePackPath : resourcePacks )
{
File resourcePack = new File( resourcePackDir, resourcePackPath );
if( resourcePack.isDirectory() )
{
// Mount a resource pack from a folder
File subResource = new File( resourcePack, subPath );
if( subResource.exists() && subResource.isFile() )
{
try
{
return new FileInputStream( subResource );
}
catch( FileNotFoundException ignored )
{
}
}
}
else
{
ZipFile zipFile = null;
try
{
final ZipFile zip = zipFile = new ZipFile( resourcePack );
ZipEntry entry = zipFile.getEntry( subPath );
if( entry != null )
{
// Return a custom InputStream which will close the original zip when finished.
return new FilterInputStream( zipFile.getInputStream( entry ) )
{
@Override
public void close() throws IOException
{
super.close();
zip.close();
}
};
}
else
{
IoUtil.closeQuietly( zipFile );
}
}
catch( IOException e )
{
if( zipFile != null ) IoUtil.closeQuietly( zipFile );
}
}
}
}
// Look in debug dir
File codeDir = getDebugCodeDir( modClass );
if( codeDir != null )
{
File subResource = new File( codeDir, subPath );
if( subResource.exists() && subResource.isFile() )
{
try
{
return new FileInputStream( subResource );
}
catch( FileNotFoundException ignored )
{
}
}
}
// Look in class loader
return modClass.getClassLoader().getResourceAsStream( subPath );
}
private static File getContainingJar( Class<?> modClass )
{
String path = modClass.getProtectionDomain().getCodeSource().getLocation().getPath();
int bangIndex = path.indexOf( '!' );
if( bangIndex >= 0 )
{
path = path.substring( 0, bangIndex );
}
URL url;
try
{
url = new URL( path );
}
catch( MalformedURLException e1 )
{
return null;
}
File file;
try
{
file = new File( url.toURI() );
}
catch( URISyntaxException e )
{
file = new File( url.getPath() );
}
return file;
}
private static File getDebugCodeDir( Class<?> modClass )
{
String path = modClass.getProtectionDomain().getCodeSource().getLocation().getPath();
int bangIndex = path.indexOf( '!' );
return bangIndex >= 0 ? null : new File( new File( path ).getParentFile(), "../.." );
}
@Deprecated
public static void registerTurtleUpgrade( ITurtleUpgrade upgrade )
{
dan200.computercraft.shared.TurtleUpgrades.register( upgrade );
}
public static File getWorldDir()
{
return DimensionManager.getCurrentSaveRootDirectory();
}
//region Compatibility
@Deprecated
public static File getWorldDir( World world )
{
return DimensionManager.getCurrentSaveRootDirectory();
}
@Deprecated
public static IMedia getMedia( ItemStack stack )
{
return MediaProviders.get( stack );
}
@Deprecated
public static IPocketUpgrade getPocketUpgrade( ItemStack stack )
{
return dan200.computercraft.shared.PocketUpgrades.get( stack );
}
@Deprecated
public static ITurtleUpgrade getTurtleUpgrade( ItemStack stack )
{
return dan200.computercraft.shared.TurtleUpgrades.get( stack );
}
@Deprecated
public static IPocketUpgrade getPocketUpgrade( String id )
{
return dan200.computercraft.shared.PocketUpgrades.get( id );
}
@Deprecated
public static ITurtleUpgrade getTurtleUpgrade( String id )
{
return dan200.computercraft.shared.TurtleUpgrades.get( id );
}
@Deprecated
public static IPeripheral getPeripheralAt( World world, BlockPos pos, EnumFacing side )
{
return Peripherals.getPeripheral( world, pos, side );
}
@Deprecated
public static boolean canPlayerUseCommands( EntityPlayer player )
{
MinecraftServer server = player.getServer();
return server != null && server.getPlayerList().canSendCommands( player.getGameProfile() );
}
//endregion
}

View File

@@ -1,174 +0,0 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft;
import java.io.File;
import java.io.IOException;
import java.io.InputStream;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.ComputerCraftAPI.IComputerCraftAPI;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.filesystem.IWritableMount;
import dan200.computercraft.api.lua.ILuaAPIFactory;
import dan200.computercraft.api.media.IMediaProvider;
import dan200.computercraft.api.network.IPacketNetwork;
import dan200.computercraft.api.network.wired.IWiredElement;
import dan200.computercraft.api.network.wired.IWiredNode;
import dan200.computercraft.api.peripheral.IPeripheralProvider;
import dan200.computercraft.api.pocket.IPocketUpgrade;
import dan200.computercraft.api.redstone.IBundledRedstoneProvider;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.core.apis.ApiFactories;
import dan200.computercraft.core.filesystem.FileMount;
import dan200.computercraft.core.filesystem.ResourceMount;
import dan200.computercraft.mixin.MinecraftServerAccess;
import dan200.computercraft.shared.BundledRedstone;
import dan200.computercraft.shared.MediaProviders;
import dan200.computercraft.shared.Peripherals;
import dan200.computercraft.shared.PocketUpgrades;
import dan200.computercraft.shared.TurtleUpgrades;
import dan200.computercraft.shared.peripheral.modem.wired.TileCable;
import dan200.computercraft.shared.peripheral.modem.wired.TileWiredModemFull;
import dan200.computercraft.shared.peripheral.modem.wireless.WirelessNetwork;
import dan200.computercraft.shared.util.IDAssigner;
import dan200.computercraft.shared.wired.WiredNode;
import me.shedaniel.cloth.api.utils.v1.GameInstanceUtils;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.resource.ReloadableResourceManager;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.fabricmc.loader.api.FabricLoader;
public final class ComputerCraftAPIImpl implements IComputerCraftAPI {
public static final ComputerCraftAPIImpl INSTANCE = new ComputerCraftAPIImpl();
private String version;
private ComputerCraftAPIImpl() {
}
public static InputStream getResourceFile(String domain, String subPath) {
MinecraftServer server = GameInstanceUtils.getServer();
if (server != null) {
ReloadableResourceManager manager = (ReloadableResourceManager) ((MinecraftServerAccess)server).getServerResourceManager().getResourceManager();
try {
return manager.getResource(new Identifier(domain, subPath))
.getInputStream();
} catch (IOException ignored) {
return null;
}
}
return null;
}
@Nonnull
@Override
public String getInstalledVersion() {
if (this.version != null) {
return this.version;
}
return this.version = FabricLoader.getInstance()
.getModContainer(ComputerCraft.MOD_ID)
.map(x -> x.getMetadata()
.getVersion()
.toString())
.orElse("unknown");
}
@Override
public int createUniqueNumberedSaveDir(@Nonnull World world, @Nonnull String parentSubPath) {
return IDAssigner.getNextId(parentSubPath);
}
@Override
public IWritableMount createSaveDirMount(@Nonnull World world, @Nonnull String subPath, long capacity) {
try {
return new FileMount(new File(IDAssigner.getDir(), subPath), capacity);
} catch (Exception e) {
return null;
}
}
@Override
public IMount createResourceMount(@Nonnull String domain, @Nonnull String subPath) {
MinecraftServer server = GameInstanceUtils.getServer();
if (server != null) {
ReloadableResourceManager manager = (ReloadableResourceManager) ((MinecraftServerAccess)server).getServerResourceManager().getResourceManager();
ResourceMount mount = ResourceMount.get(domain, subPath, manager);
return mount.exists("") ? mount : null;
}
return null;
}
@Override
public void registerPeripheralProvider(@Nonnull IPeripheralProvider provider) {
Peripherals.register(provider);
}
@Override
public void registerTurtleUpgrade(@Nonnull ITurtleUpgrade upgrade) {
TurtleUpgrades.register(upgrade);
}
@Override
public void registerBundledRedstoneProvider(@Nonnull IBundledRedstoneProvider provider) {
BundledRedstone.register(provider);
}
@Override
public int getBundledRedstoneOutput(@Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side) {
return BundledRedstone.getDefaultOutput(world, pos, side);
}
@Override
public void registerMediaProvider(@Nonnull IMediaProvider provider) {
MediaProviders.register(provider);
}
@Override
public void registerPocketUpgrade(@Nonnull IPocketUpgrade upgrade) {
PocketUpgrades.register(upgrade);
}
@Nonnull
@Override
public IPacketNetwork getWirelessNetwork() {
return WirelessNetwork.getUniversal();
}
@Override
public void registerAPIFactory(@Nonnull ILuaAPIFactory factory) {
ApiFactories.register(factory);
}
@Nonnull
@Override
public IWiredNode createWiredNodeForElement(@Nonnull IWiredElement element) {
return new WiredNode(element);
}
@Nullable
@Override
public IWiredElement getWiredElementAt(@Nonnull BlockView world, @Nonnull BlockPos pos, @Nonnull Direction side) {
BlockEntity tile = world.getBlockEntity(pos);
if (tile instanceof TileCable) {
return ((TileCable) tile).getElement(side);
} else if (tile instanceof TileWiredModemFull) {
return ((TileWiredModemFull) tile).getElement();
}
return null;
}
}

View File

@@ -0,0 +1,97 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleUpgradeType;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import javax.annotation.Nonnull;
/**
* A base class for {@link ITurtleUpgrade}s.
*
* One does not have to use this, but it does provide a convenient template.
*/
public abstract class AbstractTurtleUpgrade implements ITurtleUpgrade
{
private final ResourceLocation id;
private final int legacyId;
private final TurtleUpgradeType type;
private final String adjective;
private final ItemStack stack;
protected AbstractTurtleUpgrade( ResourceLocation id, int legacyId, TurtleUpgradeType type, String adjective, ItemStack stack )
{
this.id = id;
this.legacyId = legacyId;
this.type = type;
this.adjective = adjective;
this.stack = stack;
}
protected AbstractTurtleUpgrade( ResourceLocation id, int legacyId, TurtleUpgradeType type, String adjective, Item item )
{
this( id, legacyId, type, adjective, new ItemStack( item ) );
}
protected AbstractTurtleUpgrade( ResourceLocation id, int legacyId, TurtleUpgradeType type, String adjective, Block block )
{
this( id, legacyId, type, adjective, new ItemStack( block ) );
}
protected AbstractTurtleUpgrade( ResourceLocation id, int legacyId, TurtleUpgradeType type, ItemStack stack )
{
this( id, legacyId, type, "upgrade." + id + ".adjective", stack );
}
protected AbstractTurtleUpgrade( ResourceLocation id, int legacyId, TurtleUpgradeType type, Item item )
{
this( id, legacyId, type, new ItemStack( item ) );
}
protected AbstractTurtleUpgrade( ResourceLocation id, int legacyId, TurtleUpgradeType type, Block block )
{
this( id, legacyId, type, new ItemStack( block ) );
}
@Nonnull
@Override
public final ResourceLocation getUpgradeID()
{
return id;
}
@Override
public final int getLegacyUpgradeID()
{
return legacyId;
}
@Nonnull
@Override
public final String getUnlocalisedAdjective()
{
return adjective;
}
@Nonnull
@Override
public final TurtleUpgradeType getType()
{
return type;
}
@Nonnull
@Override
public final ItemStack getCraftingItem()
{
return stack;
}
}

View File

@@ -3,12 +3,8 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.filesystem.IWritableMount;
import dan200.computercraft.api.lua.ILuaAPIFactory;
@@ -20,47 +16,55 @@ import dan200.computercraft.api.network.wired.IWiredNode;
import dan200.computercraft.api.peripheral.IComputerAccess;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.peripheral.IPeripheralProvider;
import dan200.computercraft.api.permissions.ITurtlePermissionProvider;
import dan200.computercraft.api.pocket.IPocketUpgrade;
import dan200.computercraft.api.redstone.IBundledRedstoneProvider;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockView;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.lang.reflect.Method;
/**
* The static entry point to the ComputerCraft API.
*
* Members in this class must be called after mod_ComputerCraft has been initialised, but may be called before it is fully loaded.
* Members in this class must be called after mod_ComputerCraft has been initialised, but may be called before it is
* fully loaded.
*/
public final class ComputerCraftAPI {
private static IComputerCraftAPI instance;
@Nonnull
@Deprecated
public static String getAPIVersion() {
return getInstalledVersion();
public final class ComputerCraftAPI
{
public static boolean isInstalled()
{
findCC();
return computerCraft != null;
}
@Nonnull
public static String getInstalledVersion() {
return getInstance().getInstalledVersion();
public static String getInstalledVersion()
{
findCC();
if( computerCraft_getVersion != null )
{
try
{
return (String) computerCraft_getVersion.invoke( null );
}
catch( Exception e )
{
// It failed
}
}
return "";
}
@Nonnull
private static IComputerCraftAPI getInstance() {
if (instance != null) {
return instance;
}
try {
return instance = (IComputerCraftAPI) Class.forName("dan200.computercraft.ComputerCraftAPIImpl")
.getField("INSTANCE")
.get(null);
} catch (ReflectiveOperationException e) {
throw new IllegalStateException("Cannot find ComputerCraft API", e);
}
public static String getAPIVersion()
{
return "${version}";
}
/**
@@ -68,29 +72,43 @@ public final class ComputerCraftAPI {
*
* Use in conjunction with createSaveDirMount() to create a unique place for your peripherals or media items to store files.
*
* @param world The world for which the save dir should be created. This should be the server side world object.
* @param world The world for which the save dir should be created. This should be the server side world object.
* @param parentSubPath The folder path within the save directory where the new directory should be created. eg: "computercraft/disk"
* @return The numerical value of the name of the new folder, or -1 if the folder could not be created for some reason.
*
* eg: if createUniqueNumberedSaveDir( world, "computer/disk" ) was called returns 42, then "computer/disk/42" is now available for writing.
* eg: if createUniqueNumberedSaveDir( world, "computer/disk" ) was called returns 42, then "computer/disk/42" is now
* available for writing.
* @see #createSaveDirMount(World, String, long)
*/
public static int createUniqueNumberedSaveDir(@Nonnull World world, @Nonnull String parentSubPath) {
return getInstance().createUniqueNumberedSaveDir(world, parentSubPath);
public static int createUniqueNumberedSaveDir( @Nonnull World world, @Nonnull String parentSubPath )
{
findCC();
if( computerCraft_createUniqueNumberedSaveDir != null )
{
try
{
return (Integer) computerCraft_createUniqueNumberedSaveDir.invoke( null, world, parentSubPath );
}
catch( Exception e )
{
// It failed
}
}
return -1;
}
/**
* Creates a file system mount that maps to a subfolder of the save directory for a given world, and returns it.
*
* Use in conjunction with IComputerAccess.mount() or IComputerAccess.mountWritable() to mount a folder from the users save directory onto a computers
* file system.
* Use in conjunction with IComputerAccess.mount() or IComputerAccess.mountWritable() to mount a folder from the
* users save directory onto a computers file system.
*
* @param world The world for which the save dir can be found. This should be the server side world object.
* @param subPath The folder path within the save directory that the mount should map to. eg: "computer/disk/42". Use createUniqueNumberedSaveDir()
* to create a new numbered folder to use.
* @param world The world for which the save dir can be found. This should be the server side world object.
* @param subPath The folder path within the save directory that the mount should map to. eg: "computer/disk/42".
* Use createUniqueNumberedSaveDir() to create a new numbered folder to use.
* @param capacity The amount of data that can be stored in the directory before it fills up, in bytes.
* @return The mount, or null if it could be created for some reason. Use IComputerAccess.mount() or IComputerAccess.mountWritable() to mount this on a
* Computers' file system.
* @return The mount, or null if it could be created for some reason. Use IComputerAccess.mount() or IComputerAccess.mountWritable()
* to mount this on a Computers' file system.
* @see #createUniqueNumberedSaveDir(World, String)
* @see IComputerAccess#mount(String, IMount)
* @see IComputerAccess#mountWritable(String, IWritableMount)
@@ -98,28 +116,57 @@ public final class ComputerCraftAPI {
* @see IWritableMount
*/
@Nullable
public static IWritableMount createSaveDirMount(@Nonnull World world, @Nonnull String subPath, long capacity) {
return getInstance().createSaveDirMount(world, subPath, capacity);
public static IWritableMount createSaveDirMount( @Nonnull World world, @Nonnull String subPath, long capacity )
{
findCC();
if( computerCraft_createSaveDirMount != null )
{
try
{
return (IWritableMount) computerCraft_createSaveDirMount.invoke( null, world, subPath, capacity );
}
catch( Exception e )
{
// It failed
}
}
return null;
}
/**
* Creates a file system mount to a resource folder, and returns it.
*
* Use in conjunction with {@link IComputerAccess#mount} or {@link IComputerAccess#mountWritable} to mount a resource folder onto a computer's file
* system.
* Use in conjunction with IComputerAccess.mount() or IComputerAccess.mountWritable() to mount a resource folder
* onto a computer's file system.
*
* The files in this mount will be a combination of files in all mod jar, and data packs that contain resources with the same domain and path.
* The files in this mount will be a combination of files in the specified mod jar, and resource packs that contain
* resources with the same domain and path.
*
* @param domain The domain under which to look for resources. eg: "mymod".
* @param subPath The subPath under which to look for resources. eg: "lua/myfiles".
* @return The mount, or {@code null} if it could be created for some reason.
* @param modClass A class in whose jar to look first for the resources to mount. Using your main mod class is recommended. eg: MyMod.class
* @param domain The domain under which to look for resources. eg: "mymod".
* @param subPath The domain under which to look for resources. eg: "mymod/lua/myfiles".
* @return The mount, or {@code null} if it could be created for some reason. Use IComputerAccess.mount() or
* IComputerAccess.mountWritable() to mount this on a Computers' file system.
* @see IComputerAccess#mount(String, IMount)
* @see IComputerAccess#mountWritable(String, IWritableMount)
* @see IMount
*/
@Nullable
public static IMount createResourceMount(@Nonnull String domain, @Nonnull String subPath) {
return getInstance().createResourceMount(domain, subPath);
public static IMount createResourceMount( @Nonnull Class<?> modClass, @Nonnull String domain, @Nonnull String subPath )
{
findCC();
if( computerCraft_createResourceMount != null )
{
try
{
return (IMount) computerCraft_createResourceMount.invoke( null, modClass, domain, subPath );
}
catch( Exception e )
{
// It failed
}
}
return null;
}
/**
@@ -129,19 +176,47 @@ public final class ComputerCraftAPI {
* @see IPeripheral
* @see IPeripheralProvider
*/
public static void registerPeripheralProvider(@Nonnull IPeripheralProvider provider) {
getInstance().registerPeripheralProvider(provider);
public static void registerPeripheralProvider( @Nonnull IPeripheralProvider provider )
{
findCC();
if( computerCraft_registerPeripheralProvider != null )
{
try
{
computerCraft_registerPeripheralProvider.invoke( null, provider );
}
catch( Exception e )
{
// It failed
}
}
}
/**
* Registers a new turtle turtle for use in ComputerCraft. After calling this, users should be able to craft Turtles with your new turtle. It is
* recommended to call this during the load() method of your mod.
* Registers a new turtle turtle for use in ComputerCraft. After calling this,
* users should be able to craft Turtles with your new turtle. It is recommended to call
* this during the load() method of your mod.
*
* @param upgrade The turtle upgrade to register.
* @see ITurtleUpgrade
*/
public static void registerTurtleUpgrade(@Nonnull ITurtleUpgrade upgrade) {
getInstance().registerTurtleUpgrade(upgrade);
public static void registerTurtleUpgrade( @Nonnull ITurtleUpgrade upgrade )
{
if( upgrade != null )
{
findCC();
if( computerCraft_registerTurtleUpgrade != null )
{
try
{
computerCraft_registerTurtleUpgrade.invoke( null, upgrade );
}
catch( Exception e )
{
// It failed
}
}
}
}
/**
@@ -150,22 +225,47 @@ public final class ComputerCraftAPI {
* @param provider The bundled redstone provider to register.
* @see IBundledRedstoneProvider
*/
public static void registerBundledRedstoneProvider(@Nonnull IBundledRedstoneProvider provider) {
getInstance().registerBundledRedstoneProvider(provider);
public static void registerBundledRedstoneProvider( @Nonnull IBundledRedstoneProvider provider )
{
findCC();
if( computerCraft_registerBundledRedstoneProvider != null )
{
try
{
computerCraft_registerBundledRedstoneProvider.invoke( null, provider );
}
catch( Exception e )
{
// It failed
}
}
}
/**
* If there is a Computer or Turtle at a certain position in the world, get it's bundled redstone output.
*
* @param world The world this block is in.
* @param pos The position this block is at.
* @param side The side to extract the bundled redstone output from.
* @return If there is a block capable of emitting bundled redstone at the location, it's signal (0-65535) will be returned. If there is no block
* capable of emitting bundled redstone at the location, -1 will be returned.
* @param pos The position this block is at.
* @param side The side to extract the bundled redstone output from.
* @return If there is a block capable of emitting bundled redstone at the location, it's signal (0-65535) will be returned.
* If there is no block capable of emitting bundled redstone at the location, -1 will be returned.
* @see IBundledRedstoneProvider
*/
public static int getBundledRedstoneOutput(@Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side) {
return getInstance().getBundledRedstoneOutput(world, pos, side);
public static int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull EnumFacing side )
{
findCC();
if( computerCraft_getDefaultBundledRedstoneOutput != null )
{
try
{
return (Integer) computerCraft_getDefaultBundledRedstoneOutput.invoke( null, world, pos, side );
}
catch( Exception e )
{
// It failed
}
}
return -1;
}
/**
@@ -174,12 +274,60 @@ public final class ComputerCraftAPI {
* @param provider The media provider to register.
* @see IMediaProvider
*/
public static void registerMediaProvider(@Nonnull IMediaProvider provider) {
getInstance().registerMediaProvider(provider);
public static void registerMediaProvider( @Nonnull IMediaProvider provider )
{
findCC();
if( computerCraft_registerMediaProvider != null )
{
try
{
computerCraft_registerMediaProvider.invoke( null, provider );
}
catch( Exception e )
{
// It failed
}
}
}
public static void registerPocketUpgrade(@Nonnull IPocketUpgrade upgrade) {
getInstance().registerPocketUpgrade(upgrade);
/**
* Registers a permission provider to restrict where turtles can move or build.
*
* @param provider The turtle permission provider to register.
* @see ITurtlePermissionProvider
* @deprecated Prefer using {@link dan200.computercraft.api.turtle.event.TurtleBlockEvent} or the standard Forge events.
*/
@Deprecated
public static void registerPermissionProvider( @Nonnull ITurtlePermissionProvider provider )
{
findCC();
if( computerCraft_registerPermissionProvider != null )
{
try
{
computerCraft_registerPermissionProvider.invoke( null, provider );
}
catch( Exception e )
{
// It failed
}
}
}
public static void registerPocketUpgrade( @Nonnull IPocketUpgrade upgrade )
{
findCC();
if( computerCraft_registerPocketUpgrade != null )
{
try
{
computerCraft_registerPocketUpgrade.invoke( null, upgrade );
}
catch( Exception e )
{
// It failed
}
}
}
/**
@@ -187,12 +335,38 @@ public final class ComputerCraftAPI {
*
* @return The global wireless network, or {@code null} if it could not be fetched.
*/
public static IPacketNetwork getWirelessNetwork() {
return getInstance().getWirelessNetwork();
public static IPacketNetwork getWirelessNetwork()
{
findCC();
if( computerCraft_getWirelessNetwork != null )
{
try
{
return (IPacketNetwork) computerCraft_getWirelessNetwork.invoke( null );
}
catch( Exception e )
{
// It failed;
}
}
return null;
}
public static void registerAPIFactory(@Nonnull ILuaAPIFactory factory) {
getInstance().registerAPIFactory(factory);
public static void registerAPIFactory( @Nonnull ILuaAPIFactory upgrade )
{
findCC();
if( computerCraft_registerAPIFactory != null )
{
try
{
computerCraft_registerAPIFactory.invoke( null, upgrade );
}
catch( Exception e )
{
// It failed
}
}
}
/**
@@ -203,57 +377,147 @@ public final class ComputerCraftAPI {
* @see IWiredElement#getNode()
*/
@Nonnull
public static IWiredNode createWiredNodeForElement(@Nonnull IWiredElement element) {
return getInstance().createWiredNodeForElement(element);
public static IWiredNode createWiredNodeForElement( @Nonnull IWiredElement element )
{
findCC();
if( computerCraft_createWiredNodeForElement != null )
{
try
{
return (IWiredNode) computerCraft_createWiredNodeForElement.invoke( null, element );
}
catch( ReflectiveOperationException e )
{
throw new IllegalStateException( "Error creating wired node", e );
}
}
else
{
throw new IllegalStateException( "ComputerCraft cannot be found" );
}
}
/**
* Get the wired network element for a block in world.
*
* @param world The world the block exists in
* @param pos The position the block exists in
* @param side The side to extract the network element from
* @param pos The position the block exists in
* @param side The side to extract the network element from
* @return The element's node
* @see IWiredElement#getNode()
*/
@Nullable
public static IWiredElement getWiredElementAt(@Nonnull BlockView world, @Nonnull BlockPos pos, @Nonnull Direction side) {
return getInstance().getWiredElementAt(world, pos, side);
public static IWiredElement getWiredElementAt( @Nonnull IBlockAccess world, @Nonnull BlockPos pos, @Nonnull EnumFacing side )
{
findCC();
if( computerCraft_getWiredElementAt != null )
{
try
{
return (IWiredElement) computerCraft_getWiredElementAt.invoke( null, world, pos, side );
}
catch( ReflectiveOperationException ignored )
{
}
}
return null;
}
public interface IComputerCraftAPI {
@Nonnull
String getInstalledVersion();
// The functions below here are private, and are used to interface with the non-API ComputerCraft classes.
// Reflection is used here so you can develop your mod without decompiling ComputerCraft and including
// it in your solution, and so your mod won't crash if ComputerCraft is installed.
int createUniqueNumberedSaveDir(@Nonnull World world, @Nonnull String parentSubPath);
@Nullable
IWritableMount createSaveDirMount(@Nonnull World world, @Nonnull String subPath, long capacity);
@Nullable
IMount createResourceMount(@Nonnull String domain, @Nonnull String subPath);
void registerPeripheralProvider(@Nonnull IPeripheralProvider provider);
void registerTurtleUpgrade(@Nonnull ITurtleUpgrade upgrade);
void registerBundledRedstoneProvider(@Nonnull IBundledRedstoneProvider provider);
int getBundledRedstoneOutput(@Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side);
void registerMediaProvider(@Nonnull IMediaProvider provider);
void registerPocketUpgrade(@Nonnull IPocketUpgrade upgrade);
@Nonnull
IPacketNetwork getWirelessNetwork();
void registerAPIFactory(@Nonnull ILuaAPIFactory factory);
@Nonnull
IWiredNode createWiredNodeForElement(@Nonnull IWiredElement element);
@Nullable
IWiredElement getWiredElementAt(@Nonnull BlockView world, @Nonnull BlockPos pos, @Nonnull Direction side);
private static void findCC()
{
if( !ccSearched )
{
try
{
computerCraft = Class.forName( "dan200.computercraft.ComputerCraft" );
computerCraft_getVersion = findCCMethod( "getVersion", new Class<?>[] {
} );
computerCraft_createUniqueNumberedSaveDir = findCCMethod( "createUniqueNumberedSaveDir", new Class<?>[] {
World.class, String.class,
} );
computerCraft_createSaveDirMount = findCCMethod( "createSaveDirMount", new Class<?>[] {
World.class, String.class, Long.TYPE,
} );
computerCraft_createResourceMount = findCCMethod( "createResourceMount", new Class<?>[] {
Class.class, String.class, String.class,
} );
computerCraft_registerPeripheralProvider = findCCMethod( "registerPeripheralProvider", new Class<?>[] {
IPeripheralProvider.class,
} );
computerCraft_registerTurtleUpgrade = findCCMethod( "registerTurtleUpgrade", new Class<?>[] {
ITurtleUpgrade.class,
} );
computerCraft_registerBundledRedstoneProvider = findCCMethod( "registerBundledRedstoneProvider", new Class<?>[] {
IBundledRedstoneProvider.class,
} );
computerCraft_getDefaultBundledRedstoneOutput = findCCMethod( "getDefaultBundledRedstoneOutput", new Class<?>[] {
World.class, BlockPos.class, EnumFacing.class,
} );
computerCraft_registerMediaProvider = findCCMethod( "registerMediaProvider", new Class<?>[] {
IMediaProvider.class,
} );
computerCraft_registerPermissionProvider = findCCMethod( "registerPermissionProvider", new Class<?>[] {
ITurtlePermissionProvider.class,
} );
computerCraft_registerPocketUpgrade = findCCMethod( "registerPocketUpgrade", new Class<?>[] {
IPocketUpgrade.class,
} );
computerCraft_getWirelessNetwork = findCCMethod( "getWirelessNetwork", new Class<?>[] {
} );
computerCraft_registerAPIFactory = findCCMethod( "registerAPIFactory", new Class<?>[] {
ILuaAPIFactory.class,
} );
computerCraft_createWiredNodeForElement = findCCMethod( "createWiredNodeForElement", new Class<?>[] {
IWiredElement.class,
} );
computerCraft_getWiredElementAt = findCCMethod( "getWiredElementAt", new Class<?>[] {
IBlockAccess.class, BlockPos.class, EnumFacing.class,
} );
}
catch( Exception e )
{
System.err.println( "ComputerCraftAPI: ComputerCraft not found." );
}
finally
{
ccSearched = true;
}
}
}
private static Method findCCMethod( String name, Class<?>[] args )
{
try
{
return computerCraft != null ? computerCraft.getMethod( name, args ) : null;
}
catch( NoSuchMethodException e )
{
System.err.println( "ComputerCraftAPI: ComputerCraft method " + name + " not found." );
return null;
}
}
private static boolean ccSearched = false;
private static Class<?> computerCraft = null;
private static Method computerCraft_getVersion = null;
private static Method computerCraft_createUniqueNumberedSaveDir = null;
private static Method computerCraft_createSaveDirMount = null;
private static Method computerCraft_createResourceMount = null;
private static Method computerCraft_registerPeripheralProvider = null;
private static Method computerCraft_registerTurtleUpgrade = null;
private static Method computerCraft_registerBundledRedstoneProvider = null;
private static Method computerCraft_getDefaultBundledRedstoneOutput = null;
private static Method computerCraft_registerMediaProvider = null;
private static Method computerCraft_registerPermissionProvider = null;
private static Method computerCraft_registerPocketUpgrade = null;
private static Method computerCraft_getWirelessNetwork = null;
private static Method computerCraft_registerAPIFactory = null;
private static Method computerCraft_createWiredNodeForElement = null;
private static Method computerCraft_getWiredElementAt = null;
}

View File

@@ -1,83 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.client;
import java.util.Objects;
import javax.annotation.Nonnull;
import dan200.computercraft.mixin.AffineTransformationAccess;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.BakedModelManager;
import net.minecraft.client.util.ModelIdentifier;
import net.minecraft.client.util.math.AffineTransformation;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.item.ItemStack;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
/**
* A model to render, combined with a transformation matrix to apply.
*/
@Environment (EnvType.CLIENT)
public final class TransformedModel {
private final BakedModel model;
private final AffineTransformation matrix;
public TransformedModel(@Nonnull BakedModel model, @Nonnull AffineTransformation matrix) {
this.model = Objects.requireNonNull(model);
this.matrix = Objects.requireNonNull(matrix);
}
public TransformedModel(@Nonnull BakedModel model) {
this.model = Objects.requireNonNull(model);
this.matrix = AffineTransformation.identity();
}
public static TransformedModel of(@Nonnull ModelIdentifier location) {
BakedModelManager modelManager = MinecraftClient.getInstance()
.getBakedModelManager();
return new TransformedModel(modelManager.getModel(location));
}
public static TransformedModel of(@Nonnull ItemStack item, @Nonnull AffineTransformation transform) {
BakedModel model = MinecraftClient.getInstance()
.getItemRenderer()
.getModels()
.getModel(item);
return new TransformedModel(model, transform);
}
@Nonnull
public BakedModel getModel() {
return this.model;
}
@Nonnull
public AffineTransformation getMatrix() {
return this.matrix;
}
public void push(MatrixStack matrixStack) {
matrixStack.push();
AffineTransformationAccess access = (AffineTransformationAccess) (Object) this.matrix;
if (access.getTranslation() != null)
matrixStack.translate(access.getTranslation().getX(), access.getTranslation().getY(), access.getTranslation().getZ());
matrixStack.multiply(this.matrix.getRotation2());
if (access.getScale() != null)
matrixStack.scale(access.getScale().getX(), access.getScale().getY(), access.getScale().getZ());
if (access.getRotation1() != null)
matrixStack.multiply(access.getRotation1());
}
}

View File

@@ -1,71 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.filesystem;
import java.nio.file.attribute.BasicFileAttributes;
import java.nio.file.attribute.FileTime;
import java.time.Instant;
/**
* A simple version of {@link BasicFileAttributes}, which provides what information a {@link IMount} already exposes.
*/
final class FileAttributes implements BasicFileAttributes {
private static final FileTime EPOCH = FileTime.from(Instant.EPOCH);
private final boolean isDirectory;
private final long size;
FileAttributes(boolean isDirectory, long size) {
this.isDirectory = isDirectory;
this.size = size;
}
@Override
public FileTime lastModifiedTime() {
return EPOCH;
}
@Override
public FileTime lastAccessTime() {
return EPOCH;
}
@Override
public FileTime creationTime() {
return EPOCH;
}
@Override
public boolean isRegularFile() {
return !this.isDirectory;
}
@Override
public boolean isDirectory() {
return this.isDirectory;
}
@Override
public boolean isSymbolicLink() {
return false;
}
@Override
public boolean isOther() {
return false;
}
@Override
public long size() {
return this.size;
}
@Override
public Object fileKey() {
return null;
}
}

View File

@@ -3,37 +3,39 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.filesystem;
import java.io.IOException;
import java.util.Objects;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.io.IOException;
import java.util.Objects;
/**
* An {@link IOException} which occurred on a specific file.
*
* This may be thrown from a {@link IMount} or {@link IWritableMount} to give more information about a failure.
*/
public class FileOperationException extends IOException {
public class FileOperationException extends IOException
{
private static final long serialVersionUID = -8809108200853029849L;
private final String filename;
public FileOperationException(@Nullable String filename, @Nonnull String message) {
super(Objects.requireNonNull(message, "message cannot be null"));
public FileOperationException( @Nullable String filename, @Nonnull String message )
{
super( Objects.requireNonNull( message, "message cannot be null" ) );
this.filename = filename;
}
public FileOperationException(@Nonnull String message) {
super(Objects.requireNonNull(message, "message cannot be null"));
public FileOperationException( String message )
{
super( Objects.requireNonNull( message, "message cannot be null" ) );
this.filename = null;
}
@Nullable
public String getFilename() {
return this.filename;
public String getFilename()
{
return filename;
}
}

View File

@@ -3,7 +3,6 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.filesystem;
import java.io.IOException;
@@ -13,31 +12,32 @@ import java.io.IOException;
*
* This exists for use by various APIs - one should not attempt to mount it.
*/
public interface IFileSystem extends IWritableMount {
public interface IFileSystem extends IWritableMount
{
/**
* Combine two paths together, reducing them into a normalised form.
*
* @param path The main path.
* @param path The main path.
* @param child The path to append.
* @return The combined, normalised path.
*/
String combine(String path, String child);
String combine( String path, String child );
/**
* Copy files from one location to another.
*
* @param from The location to copy from.
* @param to The location to copy to. This should not exist.
* @param to The location to copy to. This should not exist.
* @throws IOException If the copy failed.
*/
void copy(String from, String to) throws IOException;
void copy( String from, String to ) throws IOException;
/**
* Move files from one location to another.
*
* @param from The location to move from.
* @param to The location to move to. This should not exist.
* @param to The location to move to. This should not exist.
* @throws IOException If the move failed.
*/
void move(String from, String to) throws IOException;
void move( String from, String to ) throws IOException;
}

View File

@@ -3,68 +3,34 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.filesystem;
import java.io.IOException;
import java.nio.channels.ReadableByteChannel;
import java.nio.file.attribute.BasicFileAttributes;
import java.util.List;
import javax.annotation.Nonnull;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.peripheral.IComputerAccess;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import java.io.IOException;
import java.io.InputStream;
import java.nio.channels.Channels;
import java.nio.channels.ReadableByteChannel;
import java.util.List;
/**
* Represents a read only part of a virtual filesystem that can be mounted onto a computer using {@link IComputerAccess#mount(String, IMount)}.
* Represents a read only part of a virtual filesystem that can be mounted onto a computer using
* {@link IComputerAccess#mount(String, IMount)}.
*
* Ready made implementations of this interface can be created using {@link ComputerCraftAPI#createSaveDirMount(World, String, long)} or {@link
* ComputerCraftAPI#createResourceMount(String, String)}, or you're free to implement it yourselves!
* Ready made implementations of this interface can be created using
* {@link ComputerCraftAPI#createSaveDirMount(World, String, long)} or
* {@link ComputerCraftAPI#createResourceMount(Class, String, String)}, or you're free to implement it yourselves!
*
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see ComputerCraftAPI#createResourceMount(String, String)
* @see ComputerCraftAPI#createResourceMount(Class, String, String)
* @see IComputerAccess#mount(String, IMount)
* @see IWritableMount
*/
public interface IMount {
/**
* Returns the file names of all the files in a directory.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprograms".
* @param contents A list of strings. Add all the file names to this list.
* @throws IOException If the file was not a directory, or could not be listed.
*/
void list(@Nonnull String path, @Nonnull List<String> contents) throws IOException;
/**
* Opens a file with a given path, and returns an {@link ReadableByteChannel} representing its contents.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return A channel representing the contents of the file. If the channel implements {@link java.nio.channels.SeekableByteChannel}, one will be able to
* seek to arbitrary positions when using binary mode.
* @throws IOException If the file does not exist, or could not be opened.
*/
@Nonnull
ReadableByteChannel openForRead(@Nonnull String path) throws IOException;
/**
* Get attributes about the given file.
*
* @param path The path to query.
* @return File attributes for the given file.
* @throws IOException If the file does not exist, or attributes could not be fetched.
*/
@Nonnull
default BasicFileAttributes getAttributes(@Nonnull String path) throws IOException {
if (!this.exists(path)) {
throw new FileOperationException(path, "No such file");
}
return new FileAttributes(this.isDirectory(path), this.getSize(path));
}
public interface IMount
{
/**
* Returns whether a file with a given path exists or not.
*
@@ -72,7 +38,7 @@ public interface IMount {
* @return If the file exists.
* @throws IOException If an error occurs when checking the existence of the file.
*/
boolean exists(@Nonnull String path) throws IOException;
boolean exists( @Nonnull String path ) throws IOException;
/**
* Returns whether a file with a given path is a directory or not.
@@ -81,7 +47,16 @@ public interface IMount {
* @return If the file exists and is a directory
* @throws IOException If an error occurs when checking whether the file is a directory.
*/
boolean isDirectory(@Nonnull String path) throws IOException;
boolean isDirectory( @Nonnull String path ) throws IOException;
/**
* Returns the file names of all the files in a directory.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprograms".
* @param contents A list of strings. Add all the file names to this list.
* @throws IOException If the file was not a directory, or could not be listed.
*/
void list( @Nonnull String path, @Nonnull List<String> contents ) throws IOException;
/**
* Returns the size of a file with a given path, in bytes.
@@ -90,5 +65,32 @@ public interface IMount {
* @return The size of the file, in bytes.
* @throws IOException If the file does not exist, or its size could not be determined.
*/
long getSize(@Nonnull String path) throws IOException;
long getSize( @Nonnull String path ) throws IOException;
/**
* Opens a file with a given path, and returns an {@link InputStream} representing its contents.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return A stream representing the contents of the file.
* @throws IOException If the file does not exist, or could not be opened.
* @deprecated Use {@link #openChannelForRead(String)} instead
*/
@Nonnull
@Deprecated
InputStream openForRead( @Nonnull String path ) throws IOException;
/**
* Opens a file with a given path, and returns an {@link ReadableByteChannel} representing its contents.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return A channel representing the contents of the file. If the channel implements
* {@link java.nio.channels.SeekableByteChannel}, one will be able to seek to arbitrary positions when using binary
* mode.
* @throws IOException If the file does not exist, or could not be opened.
*/
@Nonnull
default ReadableByteChannel openChannelForRead( @Nonnull String path ) throws IOException
{
return Channels.newChannel( openForRead( path ) );
}
}

View File

@@ -3,41 +3,39 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.filesystem;
import java.io.IOException;
import java.io.OutputStream;
import java.nio.channels.WritableByteChannel;
import java.util.OptionalLong;
import javax.annotation.Nonnull;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.peripheral.IComputerAccess;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import java.io.IOException;
import java.io.OutputStream;
import java.nio.channels.Channels;
import java.nio.channels.WritableByteChannel;
/**
* Represents a part of a virtual filesystem that can be mounted onto a computer using {@link IComputerAccess#mount(String, IMount)} or {@link
* IComputerAccess#mountWritable(String, IWritableMount)}, that can also be written to.
* Represents a part of a virtual filesystem that can be mounted onto a computer using {@link IComputerAccess#mount(String, IMount)}
* or {@link IComputerAccess#mountWritable(String, IWritableMount)}, that can also be written to.
*
* Ready made implementations of this interface can be created using {@link ComputerCraftAPI#createSaveDirMount(World, String, long)}, or you're free to
* implement it yourselves!
* Ready made implementations of this interface can be created using
* {@link ComputerCraftAPI#createSaveDirMount(World, String, long)}, or you're free to implement it yourselves!
*
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see IComputerAccess#mount(String, IMount)
* @see IComputerAccess#mountWritable(String, IWritableMount)
* @see IMount
*/
public interface IWritableMount extends IMount {
public interface IWritableMount extends IMount
{
/**
* Creates a directory at a given path inside the virtual file system.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/mynewprograms".
* @throws IOException If the directory already exists or could not be created.
*/
void makeDirectory(@Nonnull String path) throws IOException;
void makeDirectory( @Nonnull String path ) throws IOException;
/**
* Deletes a directory at a given path inside the virtual file system.
@@ -45,46 +43,66 @@ public interface IWritableMount extends IMount {
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myoldprograms".
* @throws IOException If the file does not exist or could not be deleted.
*/
void delete(@Nonnull String path) throws IOException;
void delete( @Nonnull String path ) throws IOException;
/**
* Opens a file with a given path, and returns an {@link OutputStream} for writing to it.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return A stream for writing to. If the channel implements {@link java.nio.channels.SeekableByteChannel}, one will be able to seek to arbitrary
* positions when using binary mode.
* @return A stream for writing to
* @throws IOException If the file could not be opened for writing.
* @deprecated Use {@link #openChannelForWrite(String)} instead.
*/
@Nonnull
@Deprecated
OutputStream openForWrite( @Nonnull String path ) throws IOException;
/**
* Opens a file with a given path, and returns an {@link OutputStream} for writing to it.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return A stream for writing to. If the channel implements {@link java.nio.channels.SeekableByteChannel}, one
* will be able to seek to arbitrary positions when using binary mode.
* @throws IOException If the file could not be opened for writing.
*/
@Nonnull
WritableByteChannel openForWrite(@Nonnull String path) throws IOException;
default WritableByteChannel openChannelForWrite( @Nonnull String path ) throws IOException
{
return Channels.newChannel( openForWrite( path ) );
}
/**
* Opens a file with a given path, and returns an {@link OutputStream} for appending to it.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return A stream for writing to. If the channel implements {@link java.nio.channels.SeekableByteChannel}, one will be able to seek to arbitrary
* positions when using binary mode.
* @return A stream for writing to.
* @throws IOException If the file could not be opened for writing.
* @deprecated Use {@link #openChannelForAppend(String)} instead.
*/
@Nonnull
@Deprecated
OutputStream openForAppend( @Nonnull String path ) throws IOException;
/**
* Opens a file with a given path, and returns an {@link OutputStream} for appending to it.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return A stream for writing to. If the channel implements {@link java.nio.channels.SeekableByteChannel}, one
* will be able to seek to arbitrary positions when using binary mode.
* @throws IOException If the file could not be opened for writing.
*/
@Nonnull
WritableByteChannel openForAppend(@Nonnull String path) throws IOException;
default WritableByteChannel openChannelForAppend( @Nonnull String path ) throws IOException
{
return Channels.newChannel( openForAppend( path ) );
}
/**
* Get the amount of free space on the mount, in bytes. You should decrease this value as the user writes to the mount, and write operations should fail
* once it reaches zero.
* Get the amount of free space on the mount, in bytes. You should decrease this value as the user writes to the
* mount, and write operations should fail once it reaches zero.
*
* @return The amount of free space, in bytes.
* @throws IOException If the remaining space could not be computed.
*/
long getRemainingSpace() throws IOException;
/**
* Get the capacity of this mount. This should be equal to the size of all files/directories on this mount, minus the {@link #getRemainingSpace()}.
*
* @return The capacity of this mount, in bytes.
*/
@Nonnull
default OptionalLong getCapacity() {
return OptionalLong.empty();
}
}

View File

@@ -0,0 +1,9 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|FileSystem", apiVersion = "${version}" )
package dan200.computercraft.api.filesystem;
import net.minecraftforge.fml.common.API;

View File

@@ -0,0 +1,334 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import dan200.computercraft.api.peripheral.IComputerAccess;
import dan200.computercraft.api.peripheral.IPeripheral;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Map;
/**
* Provides methods for extracting values and validating Lua arguments, such as those provided to
* {@link ILuaObject#callMethod(ILuaContext, int, Object[])} or
* {@link IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])}.
*
* This provides two sets of functions: the {@code get*} methods, which require an argument to be valid, and
* {@code opt*}, which accept a default value and return that if the argument was not present or was {@code null}.
* If the argument is of the wrong type, a suitable error message will be thrown, with a similar format to Lua's own
* error messages.
*
* <h2>Example usage:</h2>
* <pre>
* {@code
* int slot = getInt( args, 0 );
* int amount = optInt( args, 1, 64 );
* }
* </pre>
*/
public final class ArgumentHelper
{
private ArgumentHelper()
{
}
/**
* Get a string representation of the given value's type.
*
* @param value The value whose type we are trying to compute.
* @return A string representation of the given value's type, in a similar format to that provided by Lua's
* {@code type} function.
*/
@Nonnull
public static String getType( @Nullable Object value )
{
if( value == null ) return "nil";
if( value instanceof String ) return "string";
if( value instanceof Boolean ) return "boolean";
if( value instanceof Number ) return "number";
if( value instanceof Map ) return "table";
return "userdata";
}
/**
* Construct a "bad argument" exception, from an expected type and the actual value provided.
*
* @param index The argument number, starting from 0.
* @param expected The expected type for this argument.
* @param actual The actual value provided for this argument.
* @return The constructed exception, which should be thrown immediately.
*/
@Nonnull
public static LuaException badArgumentOf( int index, @Nonnull String expected, @Nullable Object actual )
{
return badArgument( index, expected, getType( actual ) );
}
/**
* Construct a "bad argument" exception, from an expected and actual type.
*
* @param index The argument number, starting from 0.
* @param expected The expected type for this argument.
* @param actual The provided type for this argument.
* @return The constructed exception, which should be thrown immediately.
*/
@Nonnull
public static LuaException badArgument( int index, @Nonnull String expected, @Nonnull String actual )
{
return new LuaException( "bad argument #" + (index + 1) + " (" + expected + " expected, got " + actual + ")" );
}
/**
* Get an argument as a double.
*
* @param args The arguments to extract from.
* @param index The index into the argument array to read from.
* @return The argument's value.
* @throws LuaException If the value is not a number.
* @see #getFiniteDouble(Object[], int) if you require this to be finite (i.e. not infinite or NaN).
*/
public static double getDouble( @Nonnull Object[] args, int index ) throws LuaException
{
if( index >= args.length ) throw badArgument( index, "number", "nil" );
Object value = args[index];
if( !(value instanceof Number) ) throw badArgumentOf( index, "number", value );
return ((Number) value).doubleValue();
}
/**
* Get an argument as an integer.
*
* @param args The arguments to extract from.
* @param index The index into the argument array to read from.
* @return The argument's value.
* @throws LuaException If the value is not an integer.
*/
public static int getInt( @Nonnull Object[] args, int index ) throws LuaException
{
return (int) getLong( args, index );
}
/**
* Get an argument as a long.
*
* @param args The arguments to extract from.
* @param index The index into the argument array to read from.
* @return The argument's value.
* @throws LuaException If the value is not a long.
*/
public static long getLong( @Nonnull Object[] args, int index ) throws LuaException
{
if( index >= args.length ) throw badArgument( index, "number", "nil" );
Object value = args[index];
if( !(value instanceof Number) ) throw badArgumentOf( index, "number", value );
return checkFinite( index, (Number) value ).longValue();
}
/**
* Get an argument as a finite number (not infinite or NaN).
*
* @param args The arguments to extract from.
* @param index The index into the argument array to read from.
* @return The argument's value.
* @throws LuaException If the value is not finite.
*/
public static double getFiniteDouble( @Nonnull Object[] args, int index ) throws LuaException
{
return checkFinite( index, getDouble( args, index ) );
}
/**
* Get an argument as a boolean.
*
* @param args The arguments to extract from.
* @param index The index into the argument array to read from.
* @return The argument's value.
* @throws LuaException If the value is not a boolean.
*/
public static boolean getBoolean( @Nonnull Object[] args, int index ) throws LuaException
{
if( index >= args.length ) throw badArgument( index, "boolean", "nil" );
Object value = args[index];
if( !(value instanceof Boolean) ) throw badArgumentOf( index, "boolean", value );
return (Boolean) value;
}
/**
* Get an argument as a string.
*
* @param args The arguments to extract from.
* @param index The index into the argument array to read from.
* @return The argument's value.
* @throws LuaException If the value is not a string.
*/
@Nonnull
public static String getString( @Nonnull Object[] args, int index ) throws LuaException
{
if( index >= args.length ) throw badArgument( index, "string", "nil" );
Object value = args[index];
if( !(value instanceof String) ) throw badArgumentOf( index, "string", value );
return (String) value;
}
/**
* Get an argument as a table.
*
* @param args The arguments to extract from.
* @param index The index into the argument array to read from.
* @return The argument's value.
* @throws LuaException If the value is not a table.
*/
@Nonnull
public static Map<?, ?> getTable( @Nonnull Object[] args, int index ) throws LuaException
{
if( index >= args.length ) throw badArgument( index, "table", "nil" );
Object value = args[index];
if( !(value instanceof Map) ) throw badArgumentOf( index, "table", value );
return (Map<?, ?>) value;
}
/**
* Get an argument as a double.
*
* @param args The arguments to extract from.
* @param index The index into the argument array to read from.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a number.
*/
public static double optDouble( @Nonnull Object[] args, int index, double def ) throws LuaException
{
Object value = index < args.length ? args[index] : null;
if( value == null ) return def;
if( !(value instanceof Number) ) throw badArgumentOf( index, "number", value );
return ((Number) value).doubleValue();
}
/**
* Get an argument as an int.
*
* @param args The arguments to extract from.
* @param index The index into the argument array to read from.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a number.
*/
public static int optInt( @Nonnull Object[] args, int index, int def ) throws LuaException
{
return (int) optLong( args, index, def );
}
/**
* Get an argument as a long.
*
* @param args The arguments to extract from.
* @param index The index into the argument array to read from.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a number.
*/
public static long optLong( @Nonnull Object[] args, int index, long def ) throws LuaException
{
Object value = index < args.length ? args[index] : null;
if( value == null ) return def;
if( !(value instanceof Number) ) throw badArgumentOf( index, "number", value );
return checkFinite( index, (Number) value ).longValue();
}
/**
* Get an argument as a finite number (not infinite or NaN).
*
* @param args The arguments to extract from.
* @param index The index into the argument array to read from.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not finite.
*/
public static double optFiniteDouble( @Nonnull Object[] args, int index, double def ) throws LuaException
{
return checkFinite( index, optDouble( args, index, def ) );
}
/**
* Get an argument as a boolean.
*
* @param args The arguments to extract from.
* @param index The index into the argument array to read from.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a boolean.
*/
public static boolean optBoolean( @Nonnull Object[] args, int index, boolean def ) throws LuaException
{
Object value = index < args.length ? args[index] : null;
if( value == null ) return def;
if( !(value instanceof Boolean) ) throw badArgumentOf( index, "boolean", value );
return (Boolean) value;
}
/**
* Get an argument as a string.
*
* @param args The arguments to extract from.
* @param index The index into the argument array to read from.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a string.
*/
public static String optString( @Nonnull Object[] args, int index, String def ) throws LuaException
{
Object value = index < args.length ? args[index] : null;
if( value == null ) return def;
if( !(value instanceof String) ) throw badArgumentOf( index, "string", value );
return (String) value;
}
/**
* Get an argument as a table.
*
* @param args The arguments to extract from.
* @param index The index into the argument array to read from.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a table.
*/
public static Map<?, ?> optTable( @Nonnull Object[] args, int index, Map<Object, Object> def ) throws LuaException
{
Object value = index < args.length ? args[index] : null;
if( value == null ) return def;
if( !(value instanceof Map) ) throw badArgumentOf( index, "table", value );
return (Map<?, ?>) value;
}
private static Number checkFinite( int index, Number value ) throws LuaException
{
checkFinite( index, value.doubleValue() );
return value;
}
private static double checkFinite( int index, double value ) throws LuaException
{
if( !Double.isFinite( value ) ) throw badArgument( index, "number", getNumericType( value ) );
return value;
}
/**
* Returns a more detailed representation of this number's type. If this is finite, it will just return "number",
* otherwise it returns whether it is infinite or NaN.
*
* @param value The value to extract the type for.
* @return This value's numeric type.
*/
@Nonnull
public static String getNumericType( double value )
{
if( Double.isNaN( value ) ) return "nan";
if( value == Double.POSITIVE_INFINITY ) return "inf";
if( value == Double.NEGATIVE_INFINITY ) return "-inf";
return "number";
}
}

View File

@@ -1,418 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import static dan200.computercraft.api.lua.LuaValues.checkFinite;
import java.nio.ByteBuffer;
import java.util.Map;
import java.util.Optional;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* The arguments passed to a function.
*/
public interface IArguments {
/**
* Drop a number of arguments. The returned arguments instance will access arguments at position {@code i + count}, rather than {@code i}. However,
* errors will still use the given argument index.
*
* @param count The number of arguments to drop.
* @return The new {@link IArguments} instance.
*/
IArguments drop(int count);
default Object[] getAll() {
Object[] result = new Object[this.count()];
for (int i = 0; i < result.length; i++) {
result[i] = this.get(i);
}
return result;
}
/**
* Get the number of arguments passed to this function.
*
* @return The number of passed arguments.
*/
int count();
/**
* Get the argument at the specific index. The returned value must obey the following conversion rules:
*
* <ul>
* <li>Lua values of type "string" will be represented by a {@link String}.</li>
* <li>Lua values of type "number" will be represented by a {@link Number}.</li>
* <li>Lua values of type "boolean" will be represented by a {@link Boolean}.</li>
* <li>Lua values of type "table" will be represented by a {@link Map}.</li>
* <li>Lua values of any other type will be represented by a {@code null} value.</li>
* </ul>
*
* @param index The argument number.
* @return The argument's value, or {@code null} if not present.
*/
@Nullable
Object get(int index);
/**
* Get an argument as an integer.
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not an integer.
*/
default int getInt(int index) throws LuaException {
return (int) this.getLong(index);
}
/**
* Get an argument as a long.
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not a long.
*/
default long getLong(int index) throws LuaException {
Object value = this.get(index);
if (!(value instanceof Number)) {
throw LuaValues.badArgumentOf(index, "number", value);
}
return LuaValues.checkFiniteNum(index, (Number) value)
.longValue();
}
/**
* Get an argument as a finite number (not infinite or NaN).
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not finite.
*/
default double getFiniteDouble(int index) throws LuaException {
return checkFinite(index, this.getDouble(index));
}
/**
* Get an argument as a double.
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not a number.
* @see #getFiniteDouble(int) if you require this to be finite (i.e. not infinite or NaN).
*/
default double getDouble(int index) throws LuaException {
Object value = this.get(index);
if (!(value instanceof Number)) {
throw LuaValues.badArgumentOf(index, "number", value);
}
return ((Number) value).doubleValue();
}
/**
* Get an argument as a boolean.
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not a boolean.
*/
default boolean getBoolean(int index) throws LuaException {
Object value = this.get(index);
if (!(value instanceof Boolean)) {
throw LuaValues.badArgumentOf(index, "boolean", value);
}
return (Boolean) value;
}
/**
* Get a string argument as a byte array.
*
* @param index The argument number.
* @return The argument's value. This is a <em>read only</em> buffer.
* @throws LuaException If the value is not a string.
*/
@Nonnull
default ByteBuffer getBytes(int index) throws LuaException {
return LuaValues.encode(this.getString(index));
}
/**
* Get an argument as a string.
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not a string.
*/
@Nonnull
default String getString(int index) throws LuaException {
Object value = this.get(index);
if (!(value instanceof String)) {
throw LuaValues.badArgumentOf(index, "string", value);
}
return (String) value;
}
/**
* Get a string argument as an enum value.
*
* @param index The argument number.
* @param klass The type of enum to parse.
* @param <T> The type of enum to parse.
* @return The argument's value.
* @throws LuaException If the value is not a string or not a valid option for this enum.
*/
@Nonnull
default <T extends Enum<T>> T getEnum(int index, Class<T> klass) throws LuaException {
return LuaValues.checkEnum(index, klass, this.getString(index));
}
/**
* Get an argument as a table.
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not a table.
*/
@Nonnull
default Map<?, ?> getTable(int index) throws LuaException {
Object value = this.get(index);
if (!(value instanceof Map)) {
throw LuaValues.badArgumentOf(index, "table", value);
}
return (Map<?, ?>) value;
}
/**
* Get a string argument as a byte array.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present. This is a <em>read only</em> buffer.
* @throws LuaException If the value is not a string.
*/
default Optional<ByteBuffer> optBytes(int index) throws LuaException {
return this.optString(index).map(LuaValues::encode);
}
/**
* Get an argument as a string.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a string.
*/
default Optional<String> optString(int index) throws LuaException {
Object value = this.get(index);
if (value == null) {
return Optional.empty();
}
if (!(value instanceof String)) {
throw LuaValues.badArgumentOf(index, "string", value);
}
return Optional.of((String) value);
}
/**
* Get a string argument as an enum value.
*
* @param index The argument number.
* @param klass The type of enum to parse.
* @param <T> The type of enum to parse.
* @return The argument's value.
* @throws LuaException If the value is not a string or not a valid option for this enum.
*/
@Nonnull
default <T extends Enum<T>> Optional<T> optEnum(int index, Class<T> klass) throws LuaException {
Optional<String> str = this.optString(index);
return str.isPresent() ? Optional.of(LuaValues.checkEnum(index, klass, str.get())) : Optional.empty();
}
/**
* Get an argument as a double.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a number.
*/
default double optDouble(int index, double def) throws LuaException {
return this.optDouble(index).orElse(def);
}
/**
* Get an argument as a double.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a number.
*/
@Nonnull
default Optional<Double> optDouble(int index) throws LuaException {
Object value = this.get(index);
if (value == null) {
return Optional.empty();
}
if (!(value instanceof Number)) {
throw LuaValues.badArgumentOf(index, "number", value);
}
return Optional.of(((Number) value).doubleValue());
}
/**
* Get an argument as an int.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a number.
*/
default int optInt(int index, int def) throws LuaException {
return this.optInt(index).orElse(def);
}
/**
* Get an argument as an int.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a number.
*/
@Nonnull
default Optional<Integer> optInt(int index) throws LuaException {
return this.optLong(index).map(Long::intValue);
}
/**
* Get an argument as a long.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a number.
*/
default Optional<Long> optLong(int index) throws LuaException {
Object value = this.get(index);
if (value == null) {
return Optional.empty();
}
if (!(value instanceof Number)) {
throw LuaValues.badArgumentOf(index, "number", value);
}
return Optional.of(LuaValues.checkFiniteNum(index, (Number) value)
.longValue());
}
/**
* Get an argument as a long.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a number.
*/
default long optLong(int index, long def) throws LuaException {
return this.optLong(index).orElse(def);
}
/**
* Get an argument as a finite number (not infinite or NaN).
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not finite.
*/
default double optFiniteDouble(int index, double def) throws LuaException {
return this.optFiniteDouble(index).orElse(def);
}
/**
* Get an argument as a finite number (not infinite or NaN).
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not finite.
*/
default Optional<Double> optFiniteDouble(int index) throws LuaException {
Optional<Double> value = this.optDouble(index);
if (value.isPresent()) {
LuaValues.checkFiniteNum(index, value.get());
}
return value;
}
/**
* Get an argument as a boolean.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a boolean.
*/
default boolean optBoolean(int index, boolean def) throws LuaException {
return this.optBoolean(index).orElse(def);
}
/**
* Get an argument as a boolean.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a boolean.
*/
default Optional<Boolean> optBoolean(int index) throws LuaException {
Object value = this.get(index);
if (value == null) {
return Optional.empty();
}
if (!(value instanceof Boolean)) {
throw LuaValues.badArgumentOf(index, "boolean", value);
}
return Optional.of((Boolean) value);
}
/**
* Get an argument as a string.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a string.
*/
default String optString(int index, String def) throws LuaException {
return this.optString(index).orElse(def);
}
/**
* Get an argument as a table.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a table.
*/
default Map<?, ?> optTable(int index, Map<Object, Object> def) throws LuaException {
return this.optTable(index).orElse(def);
}
/**
* Get an argument as a table.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a table.
*/
default Optional<Map<?, ?>> optTable(int index) throws LuaException {
Object value = this.get(index);
if (value == null) {
return Optional.empty();
}
if (!(value instanceof Map)) {
throw LuaValues.badArgumentOf(index, "map", value);
}
return Optional.of((Map<?, ?>) value);
}
}

View File

@@ -3,18 +3,19 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nullable;
import dan200.computercraft.api.filesystem.IFileSystem;
import dan200.computercraft.api.peripheral.IComputerAccess;
import javax.annotation.Nullable;
/**
* An interface passed to {@link ILuaAPIFactory} in order to provide additional information about a computer.
* An interface passed to {@link ILuaAPIFactory} in order to provide additional information
* about a computer.
*/
public interface IComputerSystem extends IComputerAccess {
public interface IComputerSystem extends IComputerAccess
{
/**
* Get the file system for this computer.
*

View File

@@ -1,40 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nonnull;
import dan200.computercraft.api.peripheral.IDynamicPeripheral;
/**
* An interface for representing custom objects returned by peripherals or other Lua objects.
*
* Generally, one does not need to implement this type - it is sufficient to return an object with some methods annotated with {@link LuaFunction}. {@link
* IDynamicLuaObject} is useful when you wish your available methods to change at runtime.
*/
public interface IDynamicLuaObject {
/**
* Get the names of the methods that this object implements. This should not change over the course of the object's lifetime.
*
* @return The method names this object provides.
* @see IDynamicPeripheral#getMethodNames()
*/
@Nonnull
String[] getMethodNames();
/**
* Called when a user calls one of the methods that this object implements.
*
* @param context The context of the currently running lua thread. This can be used to wait for events or otherwise yield.
* @param method An integer identifying which method index from {@link #getMethodNames()} the computer wishes to call.
* @param arguments The arguments for this method.
* @return The result of this function. Either an immediate value ({@link MethodResult#of(Object...)} or an instruction to yield.
* @throws LuaException If the function threw an exception.
*/
@Nonnull
MethodResult callMethod(@Nonnull ILuaContext context, int method, @Nonnull IArguments arguments) throws LuaException;
}

View File

@@ -3,22 +3,21 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import dan200.computercraft.api.ComputerCraftAPI;
/**
* Represents a Lua object which is stored as a global variable on computer startup. This must either provide {@link LuaFunction} annotated functions or
* implement {@link IDynamicLuaObject}.
* Represents a {@link ILuaObject} which is stored as a global variable on computer startup.
*
* Before implementing this interface, consider alternative methods of providing methods. It is generally preferred to use peripherals to provide
* functionality to users.
* Before implementing this interface, consider alternative methods of providing methods. It is generally preferred
* to use peripherals to provide functionality to users.
*
* @see ILuaAPIFactory
* @see ComputerCraftAPI#registerAPIFactory(ILuaAPIFactory)
*/
public interface ILuaAPI {
public interface ILuaAPI extends ILuaObject
{
/**
* Get the globals this API will be assigned to. This will override any other global, so you should
*
@@ -31,13 +30,15 @@ public interface ILuaAPI {
*
* One should only interact with the file system.
*/
default void startup() {
default void startup()
{
}
/**
* Called every time the computer is ticked. This can be used to process various.
*/
default void update() {
default void update()
{
}
/**
@@ -45,6 +46,7 @@ public interface ILuaAPI {
*
* This should reset the state of the object, disposing any remaining file handles, or other resources.
*/
default void shutdown() {
default void shutdown()
{
}
}

View File

@@ -3,14 +3,13 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import dan200.computercraft.api.ComputerCraftAPI;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.ComputerCraftAPI;
/**
* Construct an {@link ILuaAPI} for a specific computer.
*
@@ -18,7 +17,8 @@ import dan200.computercraft.api.ComputerCraftAPI;
* @see ComputerCraftAPI#registerAPIFactory(ILuaAPIFactory)
*/
@FunctionalInterface
public interface ILuaAPIFactory {
public interface ILuaAPIFactory
{
/**
* Create a new API instance for a given computer.
*
@@ -26,5 +26,5 @@ public interface ILuaAPIFactory {
* @return The created API, or {@code null} if one should not be injected.
*/
@Nullable
ILuaAPI create(@Nonnull IComputerSystem computer);
ILuaAPI create( @Nonnull IComputerSystem computer );
}

View File

@@ -1,26 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nonnull;
/**
* A continuation which is called when this coroutine is resumed.
*
* @see MethodResult#yield(Object[], ILuaCallback)
*/
public interface ILuaCallback {
/**
* Resume this coroutine.
*
* @param args The result of resuming this coroutine. These will have the same form as described in {@link LuaFunction}.
* @return The result of this continuation. Either the result to return to the callee, or another yield.
* @throws LuaException On an error.
*/
@Nonnull
MethodResult resume(Object[] args) throws LuaException;
}

View File

@@ -3,27 +3,102 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* An interface passed to peripherals and {@link IDynamicLuaObject}s by computers or turtles, providing methods that allow the peripheral call to interface
* with the computer.
* An interface passed to peripherals and {@link ILuaObject}s by computers or turtles, providing methods
* that allow the peripheral call to wait for events before returning, just like in lua. This is very useful if you need
* to signal work to be performed on the main thread, and don't want to return until the work has been completed.
*/
public interface ILuaContext {
public interface ILuaContext
{
/**
* Queue a task to be executed on the main server thread at the beginning of next tick, but do not wait for it to complete. This should be used when you
* need to interact with the world in a thread-safe manner but do not care about the result or you wish to run asynchronously.
* Wait for an event to occur on the computer, suspending the thread until it arises. This method is exactly
* equivalent to {@code os.pullEvent()} in lua.
*
* When the task has finished, it will enqueue a {@code task_completed} event, which takes the task id, a success value and the return values, or an
* error message if it failed.
* @param filter A specific event to wait for, or null to wait for any event.
* @return An object array containing the name of the event that occurred, and any event parameters.
* @throws LuaException If the user presses CTRL+T to terminate the current program while pullEvent() is
* waiting for an event, a "Terminated" exception will be thrown here.
*
* Do not attempt to catch this exception. You should use {@link #pullEventRaw(String)}
* should you wish to disable termination.
* @throws InterruptedException If the user shuts down or reboots the computer while pullEvent() is waiting for an
* event, InterruptedException will be thrown. This exception must not be caught or
* intercepted, or the computer will leak memory and end up in a broken state.
*/
@Nonnull
default Object[] pullEvent( @Nullable String filter ) throws LuaException, InterruptedException
{
Object[] results = pullEventRaw( filter );
if( results.length >= 1 && results[0].equals( "terminate" ) ) throw new LuaException( "Terminated", 0 );
return results;
}
/**
* The same as {@link #pullEvent(String)}, except "terminated" events are ignored. Only use this if you want to
* prevent program termination, which is not recommended. This method is exactly equivalent to
* {@code os.pullEventRaw()} in lua.
*
* @param filter A specific event to wait for, or null to wait for any event.
* @return An object array containing the name of the event that occurred, and any event parameters.
* @throws InterruptedException If the user shuts down or reboots the computer while pullEventRaw() is waiting for
* an event, InterruptedException will be thrown. This exception must not be caught or
* intercepted, or the computer will leak memory and end up in a broken state.
* @see #pullEvent(String)
*/
@Nonnull
default Object[] pullEventRaw( @Nullable String filter ) throws InterruptedException
{
return yield( new Object[] { filter } );
}
/**
* Yield the current coroutine with some arguments until it is resumed. This method is exactly equivalent to
* {@code coroutine.yield()} in lua. Use {@code pullEvent()} if you wish to wait for events.
*
* @param arguments An object array containing the arguments to pass to coroutine.yield()
* @return An object array containing the return values from coroutine.yield()
* @throws InterruptedException If the user shuts down or reboots the computer the coroutine is suspended,
* InterruptedException will be thrown. This exception must not be caught or
* intercepted, or the computer will leak memory and end up in a broken state.
* @see #pullEvent(String)
*/
@Nonnull
Object[] yield( @Nullable Object[] arguments ) throws InterruptedException;
/**
* Queue a task to be executed on the main server thread at the beginning of next tick, waiting for it to complete.
* This should be used when you need to interact with the world in a thread-safe manner.
*
* Note that the return values of your task are handled as events, meaning more complex objects such as maps or
* {@link ILuaObject} will not preserve their identities.
*
* @param task The task to execute on the main thread.
* @return The objects returned by {@code task}.
* @throws LuaException If the task could not be queued, or if the task threw an exception.
* @throws InterruptedException If the user shuts down or reboots the computer the coroutine is suspended,
* InterruptedException will be thrown. This exception must not be caught or
* intercepted, or the computer will leak memory and end up in a broken state.
*/
@Nullable
Object[] executeMainThreadTask( @Nonnull ILuaTask task ) throws LuaException, InterruptedException;
/**
* Queue a task to be executed on the main server thread at the beginning of next tick, but do not wait for it to
* complete. This should be used when you need to interact with the world in a thread-safe manner but do not care
* about the result or you wish to run asynchronously.
*
* When the task has finished, it will enqueue a {@code task_completed} event, which takes the task id, a success
* value and the return values, or an error message if it failed. If you need to wait on this event, it may be
* better to use {@link #executeMainThreadTask(ILuaTask)}.
*
* @param task The task to execute on the main thread.
* @return The "id" of the task. This will be the first argument to the {@code task_completed} event.
* @throws LuaException If the task could not be queued.
* @see LuaFunction#mainThread() To run functions on the main thread and return their results synchronously.
*/
long issueMainThreadTask(@Nonnull ILuaTask task) throws LuaException;
long issueMainThreadTask( @Nonnull ILuaTask task ) throws LuaException;
}

View File

@@ -1,29 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nonnull;
/**
* A function, which can be called from Lua. If you need to return a table of functions, it is recommended to use an object with {@link LuaFunction}
* methods, or implement {@link IDynamicLuaObject}.
*
* @see MethodResult#of(Object)
*/
@FunctionalInterface
public interface ILuaFunction {
/**
* Call this function with a series of arguments. Note, this will <em>always</em> be called on the computer thread, and so its implementation must be
* thread-safe.
*
* @param arguments The arguments for this function
* @return The result of calling this function.
* @throws LuaException Upon Lua errors.
*/
@Nonnull
MethodResult call(@Nonnull IArguments arguments) throws LuaException;
}

View File

@@ -1,18 +1,55 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import dan200.computercraft.api.peripheral.IComputerAccess;
import dan200.computercraft.api.peripheral.IPeripheral;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public interface ILuaObject {
/**
* An interface for representing custom objects returned by {@link IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])}
* calls.
*
* Return objects implementing this interface to expose objects with methods to lua.
*/
public interface ILuaObject
{
/**
* Get the names of the methods that this object implements. This works the same as {@link IPeripheral#getMethodNames()}.
* See that method for detailed documentation.
*
* @return The method names this object provides.
* @see IPeripheral#getMethodNames()
*/
@Nonnull
String[] getMethodNames();
/**
* Called when a user calls one of the methods that this object implements. This works the same as
* {@link IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])}}. See that method for detailed
* documentation.
*
* @param context The context of the currently running lua thread. This can be used to wait for events
* or otherwise yield.
* @param method An integer identifying which of the methods from getMethodNames() the computercraft
* wishes to call. The integer indicates the index into the getMethodNames() table
* that corresponds to the string passed into peripheral.call()
* @param arguments The arguments for this method. See {@link IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])}
* the possible values and conversion rules.
* @return An array of objects, representing the values you wish to return to the Lua program.
* See {@link IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])} for the valid values and
* conversion rules.
* @throws LuaException If the task could not be queued, or if the task threw an exception.
* @throws InterruptedException If the user shuts down or reboots the computer the coroutine is suspended,
* InterruptedException will be thrown. This exception must not be caught or
* intercepted, or the computer will leak memory and end up in a broken state.w
* @see IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])
*/
@Nullable
Object[] callMethod(@Nonnull ILuaContext context, int method, @Nonnull Object[] arguments) throws LuaException, InterruptedException;
Object[] callMethod( @Nonnull ILuaContext context, int method, @Nonnull Object[] arguments ) throws LuaException, InterruptedException;
}

View File

@@ -3,25 +3,29 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nullable;
/**
* A task which can be executed via {@link ILuaContext#issueMainThreadTask(ILuaTask)} This will be run on the main thread, at the beginning of the next
* tick.
* A task which can be executed via {@link ILuaContext#executeMainThreadTask(ILuaTask)} or
* {@link ILuaContext#issueMainThreadTask(ILuaTask)}. This will be run on the main thread, at the beginning of the
* next tick.
*
* @see ILuaContext#executeMainThreadTask(ILuaTask)
* @see ILuaContext#issueMainThreadTask(ILuaTask)
*/
@FunctionalInterface
public interface ILuaTask {
public interface ILuaTask
{
/**
* Execute this task.
*
* @return The arguments to add to the {@code task_completed} event.
* @throws LuaException If you throw any exception from this function, a lua error will be raised with the same message as your exception. Use this
* to throw appropriate errors if the wrong arguments are supplied to your method.
* @return The arguments to add to the {@code task_completed} event. These will be returned by
* {@link ILuaContext#executeMainThreadTask(ILuaTask)}.
* @throws LuaException If you throw any exception from this function, a lua error will be raised with the
* same message as your exception. Use this to throw appropriate errors if the wrong
* arguments are supplied to your method.
*/
@Nullable
Object[] execute() throws LuaException;

View File

@@ -3,7 +3,6 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nullable;
@@ -11,38 +10,35 @@ import javax.annotation.Nullable;
/**
* An exception representing an error in Lua, like that raised by the {@code error()} function.
*/
public class LuaException extends Exception {
public class LuaException extends Exception
{
private static final long serialVersionUID = -6136063076818512651L;
private final boolean hasLevel;
private final int level;
public LuaException(@Nullable String message) {
super(message);
this.hasLevel = false;
this.level = 1;
public LuaException()
{
this( "error", 1 );
}
public LuaException(@Nullable String message, int level) {
super(message);
this.hasLevel = true;
public LuaException( @Nullable String message )
{
this( message, 1 );
}
public LuaException( @Nullable String message, int level )
{
super( message );
this.level = level;
}
/**
* Whether a level was explicitly specified when constructing. This is used to determine
*
* @return Whether this has an explicit level.
*/
public boolean hasLevel() {
return this.hasLevel;
}
/**
* The level this error is raised at. Level 1 is the function's caller, level 2 is that function's caller, and so on.
* The level this error is raised at. Level 1 is the function's caller, level 2 is that function's caller, and so
* on.
*
* @return The level to raise the error at.
*/
public int getLevel() {
return this.level;
public int getLevel()
{
return level;
}
}

View File

@@ -1,61 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import java.lang.annotation.Documented;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
import java.util.Map;
import java.util.Optional;
import dan200.computercraft.api.peripheral.IComputerAccess;
import dan200.computercraft.api.peripheral.IPeripheral;
/**
* Used to mark a Java function which is callable from Lua.
*
* Methods annotated with {@link LuaFunction} must be public final instance methods. They can have any number of parameters, but they must be of the
* following types:
*
* <ul>
* <li>{@link ILuaContext} (and {@link IComputerAccess} if on a {@link IPeripheral})</li>
* <li>{@link IArguments}: The arguments supplied to this function.</li>
* <li>
* Alternatively, one may specify the desired arguments as normal parameters and the argument parsing code will
* be generated automatically.
*
* Each parameter must be one of the given types supported by {@link IArguments} (for instance, {@link int} or
* {@link Map}). Optional values are supported by accepting a parameter of type {@link Optional}.
* </li>
* </ul>
*
* This function may return {@link MethodResult}. However, if you simply return a value (rather than having to yield),
* you may return {@code void}, a single value (either an object or a primitive like {@code int}) or array of objects.
* These will be treated the same as {@link MethodResult#of()}, {@link MethodResult#of(Object)} and
* {@link MethodResult#of(Object...)}.
*/
@Documented
@Retention (RetentionPolicy.RUNTIME)
@Target (ElementType.METHOD)
public @interface LuaFunction {
/**
* Explicitly specify the method names of this function. If not given, it uses the name of the annotated method.
*
* @return This function's name(s).
*/
String[] value() default {};
/**
* Run this function on the main server thread. This should be specified for any method which interacts with Minecraft in a thread-unsafe manner.
*
* @return Whether this functi
* @see ILuaContext#issueMainThreadTask(ILuaTask)
*/
boolean mainThread() default false;
}

View File

@@ -1,163 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import java.nio.ByteBuffer;
import java.util.Map;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* Various utility functions for operating with Lua values.
*
* @see IArguments
*/
public final class LuaValues {
private LuaValues() {
}
/**
* Encode a Lua string into a read-only {@link ByteBuffer}.
*
* @param string The string to encode.
* @return The encoded string.
*/
@Nonnull
public static ByteBuffer encode(@Nonnull String string) {
byte[] chars = new byte[string.length()];
for (int i = 0; i < chars.length; i++) {
char c = string.charAt(i);
chars[i] = c < 256 ? (byte) c : 63;
}
return ByteBuffer.wrap(chars)
.asReadOnlyBuffer();
}
/**
* Construct a "bad argument" exception, from an expected type and the actual value provided.
*
* @param index The argument number, starting from 0.
* @param expected The expected type for this argument.
* @param actual The actual value provided for this argument.
* @return The constructed exception, which should be thrown immediately.
*/
@Nonnull
public static LuaException badArgumentOf(int index, @Nonnull String expected, @Nullable Object actual) {
return badArgument(index, expected, getType(actual));
}
/**
* Construct a "bad argument" exception, from an expected and actual type.
*
* @param index The argument number, starting from 0.
* @param expected The expected type for this argument.
* @param actual The provided type for this argument.
* @return The constructed exception, which should be thrown immediately.
*/
@Nonnull
public static LuaException badArgument(int index, @Nonnull String expected, @Nonnull String actual) {
return new LuaException("bad argument #" + (index + 1) + " (" + expected + " expected, got " + actual + ")");
}
/**
* Get a string representation of the given value's type.
*
* @param value The value whose type we are trying to compute.
* @return A string representation of the given value's type, in a similar format to that provided by Lua's {@code type} function.
*/
@Nonnull
public static String getType(@Nullable Object value) {
if (value == null) {
return "nil";
}
if (value instanceof String) {
return "string";
}
if (value instanceof Boolean) {
return "boolean";
}
if (value instanceof Number) {
return "number";
}
if (value instanceof Map) {
return "table";
}
return "userdata";
}
/**
* Ensure a numeric argument is finite (i.e. not infinite or {@link Double#NaN}.
*
* @param index The argument index to check.
* @param value The value to check.
* @return The input {@code value}.
* @throws LuaException If this is not a finite number.
*/
public static Number checkFiniteNum(int index, Number value) throws LuaException {
checkFinite(index, value.doubleValue());
return value;
}
/**
* Ensure a numeric argument is finite (i.e. not infinite or {@link Double#NaN}.
*
* @param index The argument index to check.
* @param value The value to check.
* @return The input {@code value}.
* @throws LuaException If this is not a finite number.
*/
public static double checkFinite(int index, double value) throws LuaException {
if (!Double.isFinite(value)) {
throw badArgument(index, "number", getNumericType(value));
}
return value;
}
/**
* Returns a more detailed representation of this number's type. If this is finite, it will just return "number", otherwise it returns whether it is
* infinite or NaN.
*
* @param value The value to extract the type for.
* @return This value's numeric type.
*/
@Nonnull
public static String getNumericType(double value) {
if (Double.isNaN(value)) {
return "nan";
}
if (value == Double.POSITIVE_INFINITY) {
return "inf";
}
if (value == Double.NEGATIVE_INFINITY) {
return "-inf";
}
return "number";
}
/**
* Ensure a string is a valid enum value.
*
* @param index The argument index to check.
* @param klass The class of the enum instance.
* @param value The value to extract.
* @param <T> The type of enum we are extracting.
* @return The parsed enum value.
* @throws LuaException If this is not a known enum value.
*/
public static <T extends Enum<T>> T checkEnum(int index, Class<T> klass, String value) throws LuaException {
for (T possibility : klass.getEnumConstants()) {
if (possibility.name()
.equalsIgnoreCase(value)) {
return possibility;
}
}
throw new LuaException("bad argument #" + (index + 1) + " (unknown option " + value + ")");
}
}

View File

@@ -1,162 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import java.nio.ByteBuffer;
import java.util.Collection;
import java.util.Map;
import java.util.Objects;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.peripheral.IComputerAccess;
/**
* The result of invoking a Lua method.
*
* Method results either return a value immediately ({@link #of(Object...)} or yield control to the parent coroutine. When the current coroutine is resumed,
* we invoke the provided {@link ILuaCallback#resume(Object[])} callback.
*/
public final class MethodResult {
private static final MethodResult empty = new MethodResult(null, null);
private final Object[] result;
private final ILuaCallback callback;
private final int adjust;
private MethodResult(Object[] arguments, ILuaCallback callback) {
this.result = arguments;
this.callback = callback;
this.adjust = 0;
}
private MethodResult(Object[] arguments, ILuaCallback callback, int adjust) {
this.result = arguments;
this.callback = callback;
this.adjust = adjust;
}
/**
* Return no values immediately.
*
* @return A method result which returns immediately with no values.
*/
@Nonnull
public static MethodResult of() {
return empty;
}
/**
* Return a single value immediately.
*
* Integers, doubles, floats, strings, booleans, {@link Map}, {@link Collection}s, arrays and {@code null} will be converted to their corresponding Lua
* type. {@code byte[]} and {@link ByteBuffer} will be treated as binary strings. {@link ILuaFunction} will be treated as a function.
*
* In order to provide a custom object with methods, one may return a {@link IDynamicLuaObject}, or an arbitrary class with {@link LuaFunction}
* annotations. Anything else will be converted to {@code nil}.
*
* @param value The value to return to the calling Lua function.
* @return A method result which returns immediately with the given value.
*/
@Nonnull
public static MethodResult of(@Nullable Object value) {
return new MethodResult(new Object[] {value}, null);
}
/**
* Return any number of values immediately.
*
* @param values The values to return. See {@link #of(Object)} for acceptable values.
* @return A method result which returns immediately with the given values.
*/
@Nonnull
public static MethodResult of(@Nullable Object... values) {
return values == null || values.length == 0 ? empty : new MethodResult(values, null);
}
/**
* Wait for an event to occur on the computer, suspending the thread until it arises. This method is exactly equivalent to {@code os.pullEvent()} in
* lua.
*
* @param filter A specific event to wait for, or null to wait for any event.
* @param callback The callback to resume with the name of the event that occurred, and any event parameters.
* @return The method result which represents this yield.
* @see IComputerAccess#queueEvent(String, Object[])
*/
@Nonnull
public static MethodResult pullEvent(@Nullable String filter, @Nonnull ILuaCallback callback) {
Objects.requireNonNull(callback, "callback cannot be null");
return new MethodResult(new Object[] {filter}, results -> {
if (results.length >= 1 && results[0].equals("terminate")) {
throw new LuaException("Terminated", 0);
}
return callback.resume(results);
});
}
/**
* The same as {@link #pullEvent(String, ILuaCallback)}, except "terminated" events are ignored. Only use this if you want to prevent program
* termination, which is not recommended. This method is exactly equivalent to {@code os.pullEventRaw()} in Lua.
*
* @param filter A specific event to wait for, or null to wait for any event.
* @param callback The callback to resume with the name of the event that occurred, and any event parameters.
* @return The method result which represents this yield.
* @see #pullEvent(String, ILuaCallback)
*/
@Nonnull
public static MethodResult pullEventRaw(@Nullable String filter, @Nonnull ILuaCallback callback) {
Objects.requireNonNull(callback, "callback cannot be null");
return new MethodResult(new Object[] {filter}, callback);
}
/**
* Yield the current coroutine with some arguments until it is resumed. This method is exactly equivalent to {@code coroutine.yield()} in lua. Use
* {@code pullEvent()} if you wish to wait for events.
*
* @param arguments An object array containing the arguments to pass to coroutine.yield()
* @param callback The callback to resume with an array containing the return values from coroutine.yield()
* @return The method result which represents this yield.
* @see #pullEvent(String, ILuaCallback)
*/
@Nonnull
public static MethodResult yield(@Nullable Object[] arguments, @Nonnull ILuaCallback callback) {
Objects.requireNonNull(callback, "callback cannot be null");
return new MethodResult(arguments, callback);
}
@Nullable
public Object[] getResult() {
return this.result;
}
@Nullable
public ILuaCallback getCallback() {
return this.callback;
}
public int getErrorAdjust() {
return this.adjust;
}
/**
* Increase the Lua error by a specific amount. One should never need to use this function - it largely exists for some CC internal code.
*
* @param adjust The amount to increase the level by.
* @return The new {@link MethodResult} with an adjusted error. This has no effect on immediate results.
*/
@Nonnull
public MethodResult adjustError(int adjust) {
if (adjust < 0) {
throw new IllegalArgumentException("cannot adjust by a negative amount");
}
if (adjust == 0 || this.callback == null) {
return this;
}
return new MethodResult(this.result, this.callback, this.adjust + adjust);
}
}

View File

@@ -1,66 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import java.util.Arrays;
import java.util.List;
import java.util.Objects;
import javax.annotation.Nullable;
/**
* An implementation of {@link IArguments} which wraps an array of {@link Object}.
*/
public final class ObjectArguments implements IArguments {
private static final IArguments EMPTY = new ObjectArguments();
private final List<Object> args;
@Deprecated
@SuppressWarnings ("unused")
public ObjectArguments(IArguments arguments) {
throw new IllegalStateException();
}
public ObjectArguments(Object... args) {
this.args = Arrays.asList(args);
}
public ObjectArguments(List<Object> args) {
this.args = Objects.requireNonNull(args);
}
@Override
public IArguments drop(int count) {
if (count < 0) {
throw new IllegalStateException("count cannot be negative");
}
if (count == 0) {
return this;
}
if (count >= this.args.size()) {
return EMPTY;
}
return new ObjectArguments(this.args.subList(count, this.args.size()));
}
@Override
public Object[] getAll() {
return this.args.toArray();
}
@Override
public int count() {
return this.args.size();
}
@Nullable
@Override
public Object get(int index) {
return index >= this.args.size() ? null : this.args.get(index);
}
}

View File

@@ -0,0 +1,9 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|Lua", apiVersion = "${version}" )
package dan200.computercraft.api.lua;
import net.minecraftforge.fml.common.API;

View File

@@ -3,25 +3,25 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.media;
import dan200.computercraft.api.filesystem.IMount;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.SoundEvent;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.filesystem.IMount;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.sound.SoundEvent;
import net.minecraft.world.World;
/**
* Represents an item that can be placed in a disk drive and used by a Computer.
*
* Implement this interface on your {@link Item} class to allow it to be used in the drive. Alternatively, register a {@link IMediaProvider}.
* Implement this interface on your {@link Item} class to allow it to be used in the drive. Alternatively, register
* a {@link IMediaProvider}.
*/
public interface IMedia {
public interface IMedia
{
/**
* Get a string representing the label of this item. Will be called via {@code disk.getLabel()} in lua.
*
@@ -29,7 +29,7 @@ public interface IMedia {
* @return The label. ie: "Dan's Programs".
*/
@Nullable
String getLabel(@Nonnull ItemStack stack);
String getLabel( @Nonnull ItemStack stack );
/**
* Set a string representing the label of this item. Will be called vi {@code disk.setLabel()} in lua.
@@ -38,18 +38,21 @@ public interface IMedia {
* @param label The string to set the label to.
* @return true if the label was updated, false if the label may not be modified.
*/
default boolean setLabel(@Nonnull ItemStack stack, @Nullable String label) {
default boolean setLabel( @Nonnull ItemStack stack, @Nullable String label )
{
return false;
}
/**
* If this disk represents an item with audio (like a record), get the readable name of the audio track. ie: "Jonathan Coulton - Still Alive"
* If this disk represents an item with audio (like a record), get the readable name of the audio track. ie:
* "Jonathan Coulton - Still Alive"
*
* @param stack The {@link ItemStack} to modify.
* @return The name, or null if this item does not represent an item with audio.
*/
@Nullable
default String getAudioTitle(@Nonnull ItemStack stack) {
default String getAudioTitle( @Nonnull ItemStack stack )
{
return null;
}
@@ -60,25 +63,27 @@ public interface IMedia {
* @return The name, or null if this item does not represent an item with audio.
*/
@Nullable
default SoundEvent getAudio(@Nonnull ItemStack stack) {
default SoundEvent getAudio( @Nonnull ItemStack stack )
{
return null;
}
/**
* If this disk represents an item with data (like a floppy disk), get a mount representing it's contents. This will be mounted onto the filesystem of
* the computer while the media is in the disk drive.
* If this disk represents an item with data (like a floppy disk), get a mount representing it's contents. This will
* be mounted onto the filesystem of the computer while the media is in the disk drive.
*
* @param stack The {@link ItemStack} to modify.
* @param world The world in which the item and disk drive reside.
* @return The mount, or null if this item does not represent an item with data. If the mount returned also implements {@link
* dan200.computercraft.api.filesystem.IWritableMount}, it will mounted using mountWritable()
* @return The mount, or null if this item does not represent an item with data. If the mount returned also
* implements {@link dan200.computercraft.api.filesystem.IWritableMount}, it will mounted using mountWritable()
* @see IMount
* @see dan200.computercraft.api.filesystem.IWritableMount
* @see dan200.computercraft.api.ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see dan200.computercraft.api.ComputerCraftAPI#createResourceMount(String, String)
* @see dan200.computercraft.api.ComputerCraftAPI#createResourceMount(Class, String, String)
*/
@Nullable
default IMount createDataMount(@Nonnull ItemStack stack, @Nonnull World world) {
default IMount createDataMount( @Nonnull ItemStack stack, @Nonnull World world )
{
return null;
}
}

View File

@@ -3,21 +3,21 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.media;
import net.minecraft.item.ItemStack;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.item.ItemStack;
/**
* This interface is used to provide {@link IMedia} implementations for {@link ItemStack}.
*
* @see dan200.computercraft.api.ComputerCraftAPI#registerMediaProvider(IMediaProvider)
*/
@FunctionalInterface
public interface IMediaProvider {
public interface IMediaProvider
{
/**
* Produce an IMedia implementation from an ItemStack.
*
@@ -26,5 +26,5 @@ public interface IMediaProvider {
* @see dan200.computercraft.api.ComputerCraftAPI#registerMediaProvider(IMediaProvider)
*/
@Nullable
IMedia getMedia(@Nonnull ItemStack stack);
IMedia getMedia( @Nonnull ItemStack stack );
}

View File

@@ -0,0 +1,9 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|Media", apiVersion = "${version}" )
package dan200.computercraft.api.media;
import net.minecraftforge.fml.common.API;

View File

@@ -3,7 +3,6 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network;
import javax.annotation.Nonnull;
@@ -14,20 +13,21 @@ import javax.annotation.Nonnull;
* @see Packet
* @see IPacketReceiver
*/
public interface IPacketNetwork {
public interface IPacketNetwork
{
/**
* Add a receiver to the network.
*
* @param receiver The receiver to register to the network.
*/
void addReceiver(@Nonnull IPacketReceiver receiver);
void addReceiver( @Nonnull IPacketReceiver receiver );
/**
* Remove a receiver from the network.
*
* @param receiver The device to remove from the network.
*/
void removeReceiver(@Nonnull IPacketReceiver receiver);
void removeReceiver( @Nonnull IPacketReceiver receiver );
/**
* Determine whether this network is wireless.
@@ -37,23 +37,23 @@ public interface IPacketNetwork {
boolean isWireless();
/**
* Submit a packet for transmitting across the network. This will route the packet through the network, sending it to all receivers within range (or any
* interdimensional ones).
* Submit a packet for transmitting across the network. This will route the packet through the network, sending it
* to all receivers within range (or any interdimensional ones).
*
* @param packet The packet to send.
* @param range The maximum distance this packet will be sent.
* @param range The maximum distance this packet will be sent.
* @see #transmitInterdimensional(Packet)
* @see IPacketReceiver#receiveSameDimension(Packet, double)
*/
void transmitSameDimension(@Nonnull Packet packet, double range);
void transmitSameDimension( @Nonnull Packet packet, double range );
/**
* Submit a packet for transmitting across the network. This will route the packet through the network, sending it to all receivers across all
* dimensions.
* Submit a packet for transmitting across the network. This will route the packet through the network, sending it
* to all receivers across all dimensions.
*
* @param packet The packet to send.
* @see #transmitSameDimension(Packet, double)
* @see IPacketReceiver#receiveDifferentDimension(Packet)
*/
void transmitInterdimensional(@Nonnull Packet packet);
void transmitInterdimensional( @Nonnull Packet packet );
}

View File

@@ -3,18 +3,18 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network;
import javax.annotation.Nonnull;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
/**
* An object on an {@link IPacketNetwork}, capable of receiving packets.
*/
public interface IPacketReceiver {
public interface IPacketReceiver
{
/**
* Get the world in which this packet receiver exists.
*
@@ -34,8 +34,9 @@ public interface IPacketReceiver {
/**
* Get the maximum distance this receiver can send and receive messages.
*
* When determining whether a receiver can receive a message, the largest distance of the packet and receiver is used - ensuring it is within range. If
* the packet or receiver is inter-dimensional, then the packet will always be received.
* When determining whether a receiver can receive a message, the largest distance of the packet and receiver is
* used - ensuring it is within range. If the packet or receiver is inter-dimensional, then the packet will always
* be received.
*
* @return The maximum distance this device can send and receive messages.
* @see #isInterdimensional()
@@ -59,25 +60,25 @@ public interface IPacketReceiver {
/**
* Receive a network packet from the same dimension.
*
* @param packet The packet to receive. Generally you should check that you are listening on the given channel and, if so, queue the appropriate
* modem event.
* @param packet The packet to receive. Generally you should check that you are listening on the given channel and,
* if so, queue the appropriate modem event.
* @param distance The distance this packet has travelled from the source.
* @see Packet
* @see #getRange()
* @see IPacketNetwork#transmitSameDimension(Packet, double)
* @see IPacketNetwork#transmitInterdimensional(Packet)
*/
void receiveSameDimension(@Nonnull Packet packet, double distance);
void receiveSameDimension( @Nonnull Packet packet, double distance );
/**
* Receive a network packet from a different dimension.
*
* @param packet The packet to receive. Generally you should check that you are listening on the given channel and, if so, queue the appropriate
* modem event.
* @param packet The packet to receive. Generally you should check that you are listening on the given channel and,
* if so, queue the appropriate modem event.
* @see Packet
* @see IPacketNetwork#transmitInterdimensional(Packet)
* @see IPacketNetwork#transmitSameDimension(Packet, double)
* @see #isInterdimensional()
*/
void receiveDifferentDimension(@Nonnull Packet packet);
void receiveDifferentDimension( @Nonnull Packet packet );
}

View File

@@ -3,18 +3,18 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network;
import javax.annotation.Nonnull;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
/**
* An object on a {@link IPacketNetwork}, capable of sending packets.
*/
public interface IPacketSender {
public interface IPacketSender
{
/**
* Get the world in which this packet sender exists.
*
@@ -32,8 +32,8 @@ public interface IPacketSender {
Vec3d getPosition();
/**
* Get some sort of identification string for this sender. This does not strictly need to be unique, but you should be able to extract some identifiable
* information from it.
* Get some sort of identification string for this sender. This does not strictly need to be unique, but you
* should be able to extract some identifiable information from it.
*
* @return This device's id.
*/

View File

@@ -3,13 +3,11 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network;
import java.util.Objects;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Objects;
/**
* Represents a packet which may be sent across a {@link IPacketNetwork}.
@@ -20,7 +18,8 @@ import javax.annotation.Nullable;
* @see IPacketReceiver#receiveDifferentDimension(Packet)
* @see IPacketReceiver#receiveSameDimension(Packet, double)
*/
public class Packet {
public class Packet
{
private final int channel;
private final int replyChannel;
private final Object payload;
@@ -30,14 +29,16 @@ public class Packet {
/**
* Create a new packet, ready for transmitting across the network.
*
* @param channel The channel to send the packet along. Receiving devices should only process packets from on channels they are listening to.
* @param channel The channel to send the packet along. Receiving devices should only process packets from on
* channels they are listening to.
* @param replyChannel The channel to reply on.
* @param payload The contents of this packet. This should be a "valid" Lua object, safe for queuing as an event or returning from a peripheral
* call.
* @param sender The object which sent this packet.
* @param payload The contents of this packet. This should be a "valid" Lua object, safe for queuing as an
* event or returning from a peripheral call.
* @param sender The object which sent this packet.
*/
public Packet(int channel, int replyChannel, @Nullable Object payload, @Nonnull IPacketSender sender) {
Objects.requireNonNull(sender, "sender cannot be null");
public Packet( int channel, int replyChannel, @Nullable Object payload, @Nonnull IPacketSender sender )
{
Objects.requireNonNull( sender, "sender cannot be null" );
this.channel = channel;
this.replyChannel = replyChannel;
@@ -46,12 +47,14 @@ public class Packet {
}
/**
* Get the channel this packet is sent along. Receivers should generally only process packets from on channels they are listening to.
* Get the channel this packet is sent along. Receivers should generally only process packets from on channels they
* are listening to.
*
* @return This packet's channel.
*/
public int getChannel() {
return this.channel;
public int getChannel()
{
return channel;
}
/**
@@ -59,18 +62,21 @@ public class Packet {
*
* @return This channel to reply on.
*/
public int getReplyChannel() {
return this.replyChannel;
public int getReplyChannel()
{
return replyChannel;
}
/**
* The actual data of this packet. This should be a "valid" Lua object, safe for queuing as an event or returning from a peripheral call.
* The actual data of this packet. This should be a "valid" Lua object, safe for queuing as an
* event or returning from a peripheral call.
*
* @return The packet's payload
*/
@Nullable
public Object getPayload() {
return this.payload;
public Object getPayload()
{
return payload;
}
/**
@@ -79,40 +85,33 @@ public class Packet {
* @return The sending object.
*/
@Nonnull
public IPacketSender getSender() {
return this.sender;
public IPacketSender getSender()
{
return sender;
}
@Override
public int hashCode() {
int result;
result = this.channel;
result = 31 * result + this.replyChannel;
result = 31 * result + (this.payload != null ? this.payload.hashCode() : 0);
result = 31 * result + this.sender.hashCode();
return result;
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || this.getClass() != o.getClass()) {
return false;
}
public boolean equals( Object o )
{
if( this == o ) return true;
if( o == null || getClass() != o.getClass() ) return false;
Packet packet = (Packet) o;
if (this.channel != packet.channel) {
return false;
}
if (this.replyChannel != packet.replyChannel) {
return false;
}
if (!Objects.equals(this.payload, packet.payload)) {
return false;
}
return this.sender.equals(packet.sender);
if( channel != packet.channel ) return false;
if( replyChannel != packet.replyChannel ) return false;
if( !Objects.equals( payload, packet.payload ) ) return false;
return sender.equals( packet.sender );
}
@Override
public int hashCode()
{
int result;
result = channel;
result = 31 * result + replyChannel;
result = 31 * result + (payload != null ? payload.hashCode() : 0);
result = 31 * result + sender.hashCode();
return result;
}
}

View File

@@ -0,0 +1,9 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|Network", apiVersion = "${version}" )
package dan200.computercraft.api.network;
import net.minecraftforge.fml.common.API;

View File

@@ -3,29 +3,32 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network.wired;
import javax.annotation.Nonnull;
import dan200.computercraft.api.ComputerCraftAPI;
import javax.annotation.Nonnull;
/**
* An object which may be part of a wired network.
*
* Elements should construct a node using {@link ComputerCraftAPI#createWiredNodeForElement(IWiredElement)}. This acts as a proxy for all network objects.
* Whilst the node may change networks, an element's node should remain constant for its lifespan.
* Elements should construct a node using {@link ComputerCraftAPI#createWiredNodeForElement(IWiredElement)}. This acts
* as a proxy for all network objects. Whilst the node may change networks, an element's node should remain constant
* for its lifespan.
*
* Elements are generally tied to a block or tile entity in world. In such as case, one should provide the {@link IWiredElement} capability for the
* appropriate sides.
* Elements are generally tied to a block or tile entity in world. In such as case, one should provide the
* {@link IWiredElement} capability for the appropriate sides.
*/
public interface IWiredElement extends IWiredSender {
public interface IWiredElement extends IWiredSender
{
/**
* Called when objects on the network change. This may occur when network nodes are added or removed, or when peripherals change.
* Called when objects on the network change. This may occur when network nodes are added or removed, or when
* peripherals change.
*
* @param change The change which occurred.
* @see IWiredNetworkChange
*/
default void networkChanged(@Nonnull IWiredNetworkChange change) {
default void networkChanged( @Nonnull IWiredNetworkChange change )
{
}
}

View File

@@ -3,49 +3,50 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network.wired;
import java.util.Map;
import javax.annotation.Nonnull;
import dan200.computercraft.api.peripheral.IPeripheral;
import javax.annotation.Nonnull;
import java.util.Map;
/**
* A wired network is composed of one of more {@link IWiredNode}s, a set of connections between them, and a series of peripherals.
* A wired network is composed of one of more {@link IWiredNode}s, a set of connections between them, and a series
* of peripherals.
*
* Networks from a connected graph. This means there is some path between all nodes on the network. Further more, if there is some path between two nodes
* then they must be on the same network. {@link IWiredNetwork} will automatically handle the merging and splitting of networks (and thus changing of
* available nodes and peripherals) as connections change.
* Networks from a connected graph. This means there is some path between all nodes on the network. Further more, if
* there is some path between two nodes then they must be on the same network. {@link IWiredNetwork} will automatically
* handle the merging and splitting of networks (and thus changing of available nodes and peripherals) as connections
* change.
*
* This does mean one can not rely on the network remaining consistent between subsequent operations. Consequently, it is generally preferred to use the
* methods provided by {@link IWiredNode}.
* This does mean one can not rely on the network remaining consistent between subsequent operations. Consequently,
* it is generally preferred to use the methods provided by {@link IWiredNode}.
*
* @see IWiredNode#getNetwork()
*/
public interface IWiredNetwork {
public interface IWiredNetwork
{
/**
* Create a connection between two nodes.
*
* This should only be used on the server thread.
*
* @param left The first node to connect
* @param left The first node to connect
* @param right The second node to connect
* @return {@code true} if a connection was created or {@code false} if the connection already exists.
* @throws IllegalStateException If neither node is on the network.
* @throws IllegalStateException If neither node is on the network.
* @throws IllegalArgumentException If {@code left} and {@code right} are equal.
* @see IWiredNode#connectTo(IWiredNode)
* @see IWiredNetwork#connect(IWiredNode, IWiredNode)
*/
boolean connect(@Nonnull IWiredNode left, @Nonnull IWiredNode right);
boolean connect( @Nonnull IWiredNode left, @Nonnull IWiredNode right );
/**
* Destroy a connection between this node and another.
*
* This should only be used on the server thread.
*
* @param left The first node in the connection.
* @param left The first node in the connection.
* @param right The second node in the connection.
* @return {@code true} if a connection was destroyed or {@code false} if no connection exists.
* @throws IllegalArgumentException If either node is not on the network.
@@ -53,29 +54,32 @@ public interface IWiredNetwork {
* @see IWiredNode#disconnectFrom(IWiredNode)
* @see IWiredNetwork#connect(IWiredNode, IWiredNode)
*/
boolean disconnect(@Nonnull IWiredNode left, @Nonnull IWiredNode right);
boolean disconnect( @Nonnull IWiredNode left, @Nonnull IWiredNode right );
/**
* Sever all connections this node has, removing it from this network.
*
* This should only be used on the server thread. You should only call this on nodes that your network element owns.
* This should only be used on the server thread. You should only call this on nodes
* that your network element owns.
*
* @param node The node to remove
* @return Whether this node was removed from the network. One cannot remove a node from a network where it is the only element.
* @return Whether this node was removed from the network. One cannot remove a node from a network where it is the
* only element.
* @throws IllegalArgumentException If the node is not in the network.
* @see IWiredNode#remove()
*/
boolean remove(@Nonnull IWiredNode node);
boolean remove( @Nonnull IWiredNode node );
/**
* Update the peripherals a node provides.
*
* This should only be used on the server thread. You should only call this on nodes that your network element owns.
* This should only be used on the server thread. You should only call this on nodes
* that your network element owns.
*
* @param node The node to attach peripherals for.
* @param node The node to attach peripherals for.
* @param peripherals The new peripherals for this node.
* @throws IllegalArgumentException If the node is not in the network.
* @see IWiredNode#updatePeripherals(Map)
*/
void updatePeripherals(@Nonnull IWiredNode node, @Nonnull Map<String, IPeripheral> peripherals);
void updatePeripherals( @Nonnull IWiredNode node, @Nonnull Map<String, IPeripheral> peripherals );
}

View File

@@ -3,24 +3,23 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network.wired;
import java.util.Map;
import dan200.computercraft.api.peripheral.IPeripheral;
import javax.annotation.Nonnull;
import dan200.computercraft.api.peripheral.IPeripheral;
import java.util.Map;
/**
* Represents a change to the objects on a wired network.
*
* @see IWiredElement#networkChanged(IWiredNetworkChange)
*/
public interface IWiredNetworkChange {
public interface IWiredNetworkChange
{
/**
* A set of peripherals which have been removed. Note that there may be entries with the same name in the added and removed set, but with a different
* peripheral.
* A set of peripherals which have been removed. Note that there may be entries with the same name
* in the added and removed set, but with a different peripheral.
*
* @return The set of removed peripherals.
*/
@@ -28,8 +27,8 @@ public interface IWiredNetworkChange {
Map<String, IPeripheral> peripheralsRemoved();
/**
* A set of peripherals which have been added. Note that there may be entries with the same name in the added and removed set, but with a different
* peripheral.
* A set of peripherals which have been added. Note that there may be entries with the same name
* in the added and removed set, but with a different peripheral.
*
* @return The set of added peripherals.
*/

View File

@@ -3,29 +3,29 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network.wired;
import java.util.Map;
import javax.annotation.Nonnull;
import dan200.computercraft.api.network.IPacketNetwork;
import dan200.computercraft.api.peripheral.IPeripheral;
import javax.annotation.Nonnull;
import java.util.Map;
/**
* Wired nodes act as a layer between {@link IWiredElement}s and {@link IWiredNetwork}s.
*
* Firstly, a node acts as a packet network, capable of sending and receiving modem messages to connected nodes. These methods may be safely used on any
* thread.
* Firstly, a node acts as a packet network, capable of sending and receiving modem messages to connected nodes. These
* methods may be safely used on any thread.
*
* When sending a packet, the system will attempt to find the shortest path between the two nodes based on their element's position. Note that packet
* senders and receivers can have different locations from their associated element: the distance between the two will be added to the total packet's
* distance.
* When sending a packet, the system will attempt to find the shortest path between the two nodes based on their
* element's position. Note that packet senders and receivers can have different locations from their associated
* element: the distance between the two will be added to the total packet's distance.
*
* Wired nodes also provide several convenience methods for interacting with a wired network. These should only ever be used on the main server thread.
* Wired nodes also provide several convenience methods for interacting with a wired network. These should only ever
* be used on the main server thread.
*/
public interface IWiredNode extends IPacketNetwork {
public interface IWiredNode extends IPacketNetwork
{
/**
* The associated element for this network node.
*
@@ -34,6 +34,17 @@ public interface IWiredNode extends IPacketNetwork {
@Nonnull
IWiredElement getElement();
/**
* The network this node is currently connected to. Note that this may change
* after any network operation, so it should not be cached.
*
* This should only be used on the server thread.
*
* @return This node's network.
*/
@Nonnull
IWiredNetwork getNetwork();
/**
* Create a connection from this node to another.
*
@@ -44,20 +55,11 @@ public interface IWiredNode extends IPacketNetwork {
* @see IWiredNetwork#connect(IWiredNode, IWiredNode)
* @see IWiredNode#disconnectFrom(IWiredNode)
*/
default boolean connectTo(@Nonnull IWiredNode node) {
return this.getNetwork().connect(this, node);
default boolean connectTo( @Nonnull IWiredNode node )
{
return getNetwork().connect( this, node );
}
/**
* The network this node is currently connected to. Note that this may change after any network operation, so it should not be cached.
*
* This should only be used on the server thread.
*
* @return This node's network.
*/
@Nonnull
IWiredNetwork getNetwork();
/**
* Destroy a connection between this node and another.
*
@@ -69,32 +71,38 @@ public interface IWiredNode extends IPacketNetwork {
* @see IWiredNetwork#disconnect(IWiredNode, IWiredNode)
* @see IWiredNode#connectTo(IWiredNode)
*/
default boolean disconnectFrom(@Nonnull IWiredNode node) {
return this.getNetwork().disconnect(this, node);
default boolean disconnectFrom( @Nonnull IWiredNode node )
{
return getNetwork().disconnect( this, node );
}
/**
* Sever all connections this node has, removing it from this network.
*
* This should only be used on the server thread. You should only call this on nodes that your network element owns.
* This should only be used on the server thread. You should only call this on nodes
* that your network element owns.
*
* @return Whether this node was removed from the network. One cannot remove a node from a network where it is the only element.
* @return Whether this node was removed from the network. One cannot remove a node from a network where it is the
* only element.
* @throws IllegalArgumentException If the node is not in the network.
* @see IWiredNetwork#remove(IWiredNode)
*/
default boolean remove() {
return this.getNetwork().remove(this);
default boolean remove()
{
return getNetwork().remove( this );
}
/**
* Mark this node's peripherals as having changed.
*
* This should only be used on the server thread. You should only call this on nodes that your network element owns.
* This should only be used on the server thread. You should only call this on nodes
* that your network element owns.
*
* @param peripherals The new peripherals for this node.
* @see IWiredNetwork#updatePeripherals(IWiredNode, Map)
*/
default void updatePeripherals(@Nonnull Map<String, IPeripheral> peripherals) {
this.getNetwork().updatePeripherals(this, peripherals);
default void updatePeripherals( @Nonnull Map<String, IPeripheral> peripherals )
{
getNetwork().updatePeripherals( this, peripherals );
}
}

View File

@@ -3,23 +3,25 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network.wired;
import javax.annotation.Nonnull;
import dan200.computercraft.api.network.IPacketSender;
import javax.annotation.Nonnull;
/**
* An object on a {@link IWiredNetwork} capable of sending packets.
*
* Unlike a regular {@link IPacketSender}, this must be associated with the node you are attempting to to send the packet from.
* Unlike a regular {@link IPacketSender}, this must be associated with the node you are attempting to
* to send the packet from.
*/
public interface IWiredSender extends IPacketSender {
public interface IWiredSender extends IPacketSender
{
/**
* The node in the network representing this object.
*
* This should be used as a proxy for the main network. One should send packets and register receivers through this object.
* This should be used as a proxy for the main network. One should send packets
* and register receivers through this object.
*
* @return The node for this element.
*/

View File

@@ -0,0 +1,9 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|Network|Wired", apiVersion = "${version}" )
package dan200.computercraft.api.network.wired;
import net.minecraftforge.fml.common.API;

View File

@@ -0,0 +1,9 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API", apiVersion = "${version}" )
package dan200.computercraft.api;
import net.minecraftforge.fml.common.API;

View File

@@ -3,158 +3,166 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.peripheral;
import java.util.Map;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.filesystem.IWritableMount;
import dan200.computercraft.api.lua.ILuaCallback;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.lua.ILuaTask;
import dan200.computercraft.api.lua.MethodResult;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Collections;
import java.util.Map;
/**
* The interface passed to peripherals by computers or turtles, providing methods that they can call. This should not be implemented by your classes. Do not
* interact with computers except via this interface.
* The interface passed to peripherals by computers or turtles, providing methods
* that they can call. This should not be implemented by your classes. Do not interact
* with computers except via this interface.
*/
public interface IComputerAccess {
public interface IComputerAccess
{
/**
* Mount a mount onto the computer's file system in a read only mode.
*
* @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
* @param mount The mount object to mount on the computer.
* @return The location on the computer's file system where you the mount mounted, or {@code null} if there was already a file in the desired location.
* Store this value if you wish to unmount the mount later.
* @throws NotAttachedException If the peripheral has been detached.
* @param mount The mount object to mount on the computer.
* @return The location on the computer's file system where you the mount mounted, or {@code null} if there was already a
* file in the desired location. Store this value if you wish to unmount the mount later.
* @throws RuntimeException If the peripheral has been detached.
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see ComputerCraftAPI#createResourceMount(String, String)
* @see ComputerCraftAPI#createResourceMount(Class, String, String)
* @see #mount(String, IMount, String)
* @see #mountWritable(String, IWritableMount)
* @see #unmount(String)
* @see IMount
*/
@Nullable
default String mount(@Nonnull String desiredLocation, @Nonnull IMount mount) {
return this.mount(desiredLocation, mount, this.getAttachmentName());
default String mount( @Nonnull String desiredLocation, @Nonnull IMount mount )
{
return mount( desiredLocation, mount, getAttachmentName() );
}
/**
* Mount a mount onto the computer's file system in a read only mode.
*
* @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
* @param mount The mount object to mount on the computer.
* @param driveName A custom name to give for this mount location, as returned by {@code fs.getDrive()}.
* @return The location on the computer's file system where you the mount mounted, or {@code null} if there was already a file in the desired location.
* Store this value if you wish to unmount the mount later.
* @throws NotAttachedException If the peripheral has been detached.
* @param mount The mount object to mount on the computer.
* @param driveName A custom name to give for this mount location, as returned by {@code fs.getDrive()}.
* @return The location on the computer's file system where you the mount mounted, or {@code null} if there was already a
* file in the desired location. Store this value if you wish to unmount the mount later.
* @throws RuntimeException If the peripheral has been detached.
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see ComputerCraftAPI#createResourceMount(String, String)
* @see ComputerCraftAPI#createResourceMount(Class, String, String)
* @see #mount(String, IMount)
* @see #mountWritable(String, IWritableMount)
* @see #unmount(String)
* @see IMount
*/
@Nullable
String mount(@Nonnull String desiredLocation, @Nonnull IMount mount, @Nonnull String driveName);
/**
* Get a string, unique to the computer, by which the computer refers to this peripheral. For directly attached peripherals this will be
* "left","right","front","back",etc, but for peripherals attached remotely it will be different. It is good practice to supply this string when raising
* events to the computer, so that the computer knows from which peripheral the event came.
*
* @return A string unique to the computer, but not globally.
* @throws NotAttachedException If the peripheral has been detached.
*/
@Nonnull
String getAttachmentName();
String mount( @Nonnull String desiredLocation, @Nonnull IMount mount, @Nonnull String driveName );
/**
* Mount a mount onto the computer's file system in a writable mode.
*
* @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
* @param mount The mount object to mount on the computer.
* @return The location on the computer's file system where you the mount mounted, or null if there was already a file in the desired location. Store
* this value if you wish to unmount the mount later.
* @throws NotAttachedException If the peripheral has been detached.
* @param mount The mount object to mount on the computer.
* @return The location on the computer's file system where you the mount mounted, or null if there was already a
* file in the desired location. Store this value if you wish to unmount the mount later.
* @throws RuntimeException If the peripheral has been detached.
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see ComputerCraftAPI#createResourceMount(String, String)
* @see ComputerCraftAPI#createResourceMount(Class, String, String)
* @see #mount(String, IMount)
* @see #unmount(String)
* @see IMount
*/
@Nullable
default String mountWritable(@Nonnull String desiredLocation, @Nonnull IWritableMount mount) {
return this.mountWritable(desiredLocation, mount, this.getAttachmentName());
default String mountWritable( @Nonnull String desiredLocation, @Nonnull IWritableMount mount )
{
return mountWritable( desiredLocation, mount, getAttachmentName() );
}
/**
* Mount a mount onto the computer's file system in a writable mode.
*
* @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
* @param mount The mount object to mount on the computer.
* @param driveName A custom name to give for this mount location, as returned by {@code fs.getDrive()}.
* @return The location on the computer's file system where you the mount mounted, or null if there was already a file in the desired location. Store
* this value if you wish to unmount the mount later.
* @throws NotAttachedException If the peripheral has been detached.
* @param mount The mount object to mount on the computer.
* @param driveName A custom name to give for this mount location, as returned by {@code fs.getDrive()}.
* @return The location on the computer's file system where you the mount mounted, or null if there was already a
* file in the desired location. Store this value if you wish to unmount the mount later.
* @throws RuntimeException If the peripheral has been detached.
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see ComputerCraftAPI#createResourceMount(String, String)
* @see ComputerCraftAPI#createResourceMount(Class, String, String)
* @see #mount(String, IMount)
* @see #unmount(String)
* @see IMount
*/
String mountWritable(@Nonnull String desiredLocation, @Nonnull IWritableMount mount, @Nonnull String driveName);
String mountWritable( @Nonnull String desiredLocation, @Nonnull IWritableMount mount, @Nonnull String driveName );
/**
* Unmounts a directory previously mounted onto the computers file system by {@link #mount(String, IMount)} or {@link #mountWritable(String,
* IWritableMount)}.
* Unmounts a directory previously mounted onto the computers file system by {@link #mount(String, IMount)}
* or {@link #mountWritable(String, IWritableMount)}.
*
* When a directory is unmounted, it will disappear from the computers file system, and the user will no longer be able to access it. All directories
* mounted by a mount or mountWritable are automatically unmounted when the peripheral is attached if they have not been explicitly unmounted.
* When a directory is unmounted, it will disappear from the computers file system, and the user will no longer be
* able to access it. All directories mounted by a mount or mountWritable are automatically unmounted when the
* peripheral is attached if they have not been explicitly unmounted.
*
* Note that you cannot unmount another peripheral's mounts.
*
* @param location The desired location in the computers file system of the directory to unmount. This must be the location of a directory
* previously mounted by {@link #mount(String, IMount)} or {@link #mountWritable(String, IWritableMount)}, as indicated by their return value.
* @throws NotAttachedException If the peripheral has been detached.
* @throws IllegalStateException If the mount does not exist, or was mounted by another peripheral.
* @param location The desired location in the computers file system of the directory to unmount.
* This must be the location of a directory previously mounted by {@link #mount(String, IMount)} or
* {@link #mountWritable(String, IWritableMount)}, as indicated by their return value.
* @throws RuntimeException If the peripheral has been detached.
* @throws RuntimeException If the mount does not exist, or was mounted by another peripheral.
* @see #mount(String, IMount)
* @see #mountWritable(String, IWritableMount)
*/
void unmount(@Nullable String location);
void unmount( @Nullable String location );
/**
* Returns the numerical ID of this computer.
*
* This is the same number obtained by calling {@code os.getComputerID()} or running the "id" program from lua, and is guaranteed unique. This number
* will be positive.
* This is the same number obtained by calling {@code os.getComputerID()} or running the "id" program from lua,
* and is guaranteed unique. This number will be positive.
*
* @return The identifier.
*/
int getID();
/**
* Causes an event to be raised on this computer, which the computer can respond to by calling {@code os.pullEvent()}. This can be used to notify the
* computer when things happen in the world or to this peripheral.
* Causes an event to be raised on this computer, which the computer can respond to by calling
* {@code os.pullEvent()}. This can be used to notify the computer when things happen in the world or to
* this peripheral.
*
* @param event A string identifying the type of event that has occurred, this will be returned as the first value from {@code os.pullEvent()}. It
* is recommended that you you choose a name that is unique, and recognisable as originating from your peripheral. eg: If your peripheral type is
* "button", a suitable event would be "button_pressed".
* @param arguments In addition to a name, you may pass an array of extra arguments to the event, that will be supplied as extra return values to
* os.pullEvent(). Objects in the array will be converted to lua data types in the same fashion as the return values of IPeripheral.callMethod().
* @param event A string identifying the type of event that has occurred, this will be
* returned as the first value from {@code os.pullEvent()}. It is recommended that you
* you choose a name that is unique, and recognisable as originating from your
* peripheral. eg: If your peripheral type is "button", a suitable event would be
* "button_pressed".
* @param arguments In addition to a name, you may pass an array of extra arguments to the event, that will
* be supplied as extra return values to os.pullEvent(). Objects in the array will be converted
* to lua data types in the same fashion as the return values of IPeripheral.callMethod().
*
* You may supply {@code null} to indicate that no arguments are to be supplied.
* @throws NotAttachedException If the peripheral has been detached.
* @see MethodResult#pullEvent(String, ILuaCallback)
* You may supply {@code null} to indicate that no arguments are to be supplied.
* @throws RuntimeException If the peripheral has been detached.
* @see IPeripheral#callMethod
*/
void queueEvent(@Nonnull String event, @Nullable Object... arguments);
void queueEvent( @Nonnull String event, @Nullable Object[] arguments );
/**
* Get a string, unique to the computer, by which the computer refers to this peripheral.
* For directly attached peripherals this will be "left","right","front","back",etc, but
* for peripherals attached remotely it will be different. It is good practice to supply
* this string when raising events to the computer, so that the computer knows from
* which peripheral the event came.
*
* @return A string unique to the computer, but not globally.
* @throws RuntimeException If the peripheral has been detached.
*/
@Nonnull
String getAttachmentName();
/**
* Get a set of peripherals that this computer access can "see", along with their attachment name.
@@ -162,36 +170,45 @@ public interface IComputerAccess {
* This may include other peripherals on the wired network or peripherals on other sides of the computer.
*
* @return All reachable peripherals
* @throws NotAttachedException If the peripheral has been detached.
* @see #getAttachmentName()
* @see #getAvailablePeripheral(String)
*/
@Nonnull
Map<String, IPeripheral> getAvailablePeripherals();
default Map<String, IPeripheral> getAvailablePeripherals()
{
return Collections.emptyMap();
}
/**
* Get a reachable peripheral with the given attachment name. This is a equivalent to {@link #getAvailablePeripherals()}{@code .get(name)}, though may
* be more efficient.
* Get a reachable peripheral with the given attachment name. This is a equivalent to
* {@link #getAvailablePeripherals()}{@code .get(name)}, though may be more efficient.
*
* @param name The peripheral's attached name
* @return The reachable peripheral, or {@code null} if none can be found.
* @see #getAvailablePeripherals()
*/
@Nullable
IPeripheral getAvailablePeripheral(@Nonnull String name);
default IPeripheral getAvailablePeripheral( @Nonnull String name )
{
return null;
}
/**
* Get a {@link IWorkMonitor} for tasks your peripheral might execute on the main (server) thread.
*
* This should be used to ensure your peripheral integrates with ComputerCraft's monitoring and limiting of how much server time each computer consumes.
* You should not need to use this if you use {@link ILuaContext#issueMainThreadTask(ILuaTask)} - this is intended for mods with their own system for
* running work on the main thread.
* This should be used to ensure your peripheral integrates with ComputerCraft's monitoring and limiting of how much
* server time each computer consumes. You should not need to use this if you use
* {@link ILuaContext#issueMainThreadTask(ILuaTask)} - this is intended for mods with their own system for running
* work on the main thread.
*
* Please note that the returned implementation is <em>not</em> thread-safe, and should only be used from the main thread.
* Please note that the returned implementation is <em>not</em> thread-safe, and should only be used from the main
* thread.
*
* @return The work monitor for the main thread, or {@code null} if this computer does not have one.
* @throws NotAttachedException If the peripheral has been detached.
*/
@Nonnull
IWorkMonitor getMainThreadMonitor();
@Nullable
default IWorkMonitor getMainThreadMonitor()
{
return null;
}
}

View File

@@ -1,53 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.peripheral;
import javax.annotation.Nonnull;
import dan200.computercraft.api.lua.IArguments;
import dan200.computercraft.api.lua.IDynamicLuaObject;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.lua.LuaException;
import dan200.computercraft.api.lua.LuaFunction;
import dan200.computercraft.api.lua.MethodResult;
/**
* A peripheral whose methods are not known at runtime.
*
* This behaves similarly to {@link IDynamicLuaObject}, though also accepting the current {@link IComputerAccess}. Generally one may use {@link LuaFunction}
* instead of implementing this interface.
*/
public interface IDynamicPeripheral extends IPeripheral {
/**
* Should return an array of strings that identify the methods that this peripheral exposes to Lua. This will be called once before each attachment, and
* should not change when called multiple times.
*
* @return An array of strings representing method names.
* @see #callMethod
*/
@Nonnull
String[] getMethodNames();
/**
* This is called when a lua program on an attached computer calls {@code peripheral.call()} with one of the methods exposed by {@link
* #getMethodNames()}.
*
* Be aware that this will be called from the ComputerCraft Lua thread, and must be thread-safe when interacting with Minecraft objects.
*
* @param computer The interface to the computer that is making the call. Remember that multiple computers can be attached to a peripheral at once.
* @param context The context of the currently running lua thread. This can be used to wait for events or otherwise yield.
* @param method An integer identifying which of the methods from getMethodNames() the computercraft wishes to call. The integer indicates the index
* into the getMethodNames() table that corresponds to the string passed into peripheral.call()
* @param arguments The arguments for this method.
* @return A {@link MethodResult} containing the values to return or the action to perform.
* @throws LuaException If you throw any exception from this function, a lua error will be raised with the same message as your exception. Use this
* to throw appropriate errors if the wrong arguments are supplied to your method.
* @see #getMethodNames()
*/
@Nonnull
MethodResult callMethod(@Nonnull IComputerAccess computer, @Nonnull ILuaContext context, int method, @Nonnull IArguments arguments) throws LuaException;
}

View File

@@ -3,82 +3,143 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.peripheral;
import dan200.computercraft.api.lua.ArgumentHelper;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.lua.LuaException;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.lua.LuaFunction;
/**
* The interface that defines a peripheral.
*
* In order to expose a peripheral for your block or tile entity, you register a {@link IPeripheralProvider}. This <em>cannot</em> be implemented {@link
* IPeripheral} directly on the tile.
*
* Peripherals should provide a series of methods to the user, either using {@link LuaFunction} or by implementing {@link IDynamicPeripheral}.
* The interface that defines a peripheral. See {@link IPeripheralProvider} for how to associate blocks with peripherals.
*/
public interface IPeripheral {
public interface IPeripheral
{
/**
* Should return a string that uniquely identifies this type of peripheral. This can be queried from lua by calling {@code peripheral.getType()}
* Should return a string that uniquely identifies this type of peripheral.
* This can be queried from lua by calling {@code peripheral.getType()}
*
* @return A string identifying the type of peripheral.
*/
@Nonnull
String getType();
/**
* Should return an array of strings that identify the methods that this
* peripheral exposes to Lua. This will be called once before each attachment,
* and should not change when called multiple times.
*
* @return An array of strings representing method names.
* @see #callMethod
*/
@Nonnull
String[] getMethodNames();
/**
* This is called when a lua program on an attached computer calls {@code peripheral.call()} with
* one of the methods exposed by {@link #getMethodNames()}.
*
* Be aware that this will be called from the ComputerCraft Lua thread, and must be thread-safe when interacting
* with Minecraft objects.
*
* @param computer The interface to the computer that is making the call. Remember that multiple
* computers can be attached to a peripheral at once.
* @param context The context of the currently running lua thread. This can be used to wait for events
* or otherwise yield.
* @param method An integer identifying which of the methods from getMethodNames() the computercraft
* wishes to call. The integer indicates the index into the getMethodNames() table
* that corresponds to the string passed into peripheral.call()
* @param arguments An array of objects, representing the arguments passed into {@code peripheral.call()}.<br>
* Lua values of type "string" will be represented by Object type String.<br>
* Lua values of type "number" will be represented by Object type Double.<br>
* Lua values of type "boolean" will be represented by Object type Boolean.<br>
* Lua values of type "table" will be represented by Object type Map.<br>
* Lua values of any other type will be represented by a null object.<br>
* This array will be empty if no arguments are passed.
*
* It is recommended you use {@link ArgumentHelper} in order to validate and process arguments.
* @return An array of objects, representing values you wish to return to the lua program. Integers, Doubles, Floats,
* Strings, Booleans, Maps, ILuaObject and null be converted to their corresponding lua type. All other types will
* be converted to nil.
*
* You may return null to indicate no values should be returned.
* @throws LuaException If you throw any exception from this function, a lua error will be raised with the
* same message as your exception. Use this to throw appropriate errors if the wrong
* arguments are supplied to your method.
* @throws InterruptedException If the user shuts down or reboots the computer the coroutine is suspended,
* InterruptedException will be thrown. This exception must not be caught or
* intercepted, or the computer will leak memory and end up in a broken state.
* @see #getMethodNames
* @see ArgumentHelper
*/
@Nullable
Object[] callMethod( @Nonnull IComputerAccess computer, @Nonnull ILuaContext context, int method, @Nonnull Object[] arguments ) throws LuaException, InterruptedException;
/**
* Is called when when a computer is attaching to the peripheral.
*
* This will occur when a peripheral is placed next to an active computer, when a computer is turned on next to a peripheral, when a turtle travels into
* a square next to a peripheral, or when a wired modem adjacent to this peripheral is does any of the above.
* This will occur when a peripheral is placed next to an active computer, when a computer is turned on next to a
* peripheral, when a turtle travels into a square next to a peripheral, or when a wired modem adjacent to this
* peripheral is does any of the above.
*
* Between calls to attach and {@link #detach}, the attached computer can make method calls on the peripheral using {@code peripheral.call()}. This
* method can be used to keep track of which computers are attached to the peripheral, or to take action when attachment occurs.
* Between calls to attach and {@link #detach}, the attached computer can make method calls on the peripheral using
* {@code peripheral.call()}. This method can be used to keep track of which computers are attached to the
* peripheral, or to take action when attachment occurs.
*
* Be aware that will be called from both the server thread and ComputerCraft Lua thread, and so must be thread-safe and reentrant.
* Be aware that will be called from both the server thread and ComputerCraft Lua thread, and so must be thread-safe
* and reentrant.
*
* @param computer The interface to the computer that is being attached. Remember that multiple computers can be attached to a peripheral at once.
* @param computer The interface to the computer that is being attached. Remember that multiple computers can be
* attached to a peripheral at once.
* @see #detach
*/
default void attach(@Nonnull IComputerAccess computer) {
default void attach( @Nonnull IComputerAccess computer )
{
}
/**
* Called when a computer is detaching from the peripheral.
*
* This will occur when a computer shuts down, when the peripheral is removed while attached to computers, when a turtle moves away from a block
* attached to a peripheral, or when a wired modem adjacent to this peripheral is detached.
* This will occur when a computer shuts down, when the peripheral is removed while attached to computers, when a
* turtle moves away from a block attached to a peripheral, or when a wired modem adjacent to this peripheral is
* detached.
*
* This method can be used to keep track of which computers are attached to the peripheral, or to take action when detachment occurs.
* This method can be used to keep track of which computers are attached to the peripheral, or to take action when
* detachment occurs.
*
* Be aware that this will be called from both the server and ComputerCraft Lua thread, and must be thread-safe and reentrant.
* Be aware that this will be called from both the server and ComputerCraft Lua thread, and must be thread-safe
* and reentrant.
*
* @param computer The interface to the computer that is being detached. Remember that multiple computers can be attached to a peripheral at once.
* @param computer The interface to the computer that is being detached. Remember that multiple computers can be
* attached to a peripheral at once.
* @see #attach
*/
default void detach(@Nonnull IComputerAccess computer) {
default void detach( @Nonnull IComputerAccess computer )
{
}
/**
* Get the object that this peripheral provides methods for. This will generally be the tile entity or block, but may be an inventory, entity, etc...
* Get the object that this peripheral provides methods for. This will generally be the tile entity
* or block, but may be an inventory, entity, etc...
*
* @return The object this peripheral targets
*/
@Nullable
default Object getTarget() {
return null;
@Nonnull
default Object getTarget()
{
return this;
}
/**
* Determine whether this peripheral is equivalent to another one.
*
* The minimal example should at least check whether they are the same object. However, you may wish to check if they point to the same block or tile
* entity.
* The minimal example should at least check whether they are the same object. However, you may wish to check if
* they point to the same block or tile entity.
*
* @param other The peripheral to compare against. This may be {@code null}.
* @return Whether these peripherals are equivalent.
*/
boolean equals(@Nullable IPeripheral other);
boolean equals( @Nullable IPeripheral other );
}

View File

@@ -3,36 +3,35 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.peripheral;
import java.util.Optional;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import javax.annotation.Nullable;
/**
* This interface is used to create peripheral implementations for blocks.
*
* If you have a {@link BlockEntity} which acts as a peripheral, you may alternatively expose the {@link IPeripheral} capability.
* If you have a {@link TileEntity} which acts as a peripheral, you may alternatively implement {@link IPeripheralTile}.
*
* @see dan200.computercraft.api.ComputerCraftAPI#registerPeripheralProvider(IPeripheralProvider)
*/
@FunctionalInterface
public interface IPeripheralProvider {
public interface IPeripheralProvider
{
/**
* Produce an peripheral implementation from a block location.
*
* @param world The world the block is in.
* @param pos The position the block is at.
* @param side The side to get the peripheral from.
* @return A peripheral, or {@link Optional#empty()} if there is not a peripheral here you'd like to handle.
* @param pos The position the block is at.
* @param side The side to get the peripheral from.
* @return A peripheral, or {@code null} if there is not a peripheral here you'd like to handle.
* @see dan200.computercraft.api.ComputerCraftAPI#registerPeripheralProvider(IPeripheralProvider)
*/
@Nonnull
IPeripheral getPeripheral(@Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side);
@Nullable
IPeripheral getPeripheral( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull EnumFacing side );
}

View File

@@ -1,31 +1,32 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.peripheral;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
/**
* A {@link net.minecraft.block.entity.BlockEntity} which may act as a peripheral.
* A {@link net.minecraft.tileentity.TileEntity} which may act as a peripheral.
*
* If you need more complex capabilities (such as handling TEs not belonging to your mod), you should use {@link IPeripheralProvider}.
* If you need more complex capabilities (such as handling TEs not belonging to your mod), you should use
* {@link IPeripheralProvider}.
*/
public interface IPeripheralTile {
public interface IPeripheralTile
{
/**
* Get the peripheral on the given {@code side}.
*
* @param side The side to get the peripheral from.
* @return A peripheral, or {@code null} if there is not a peripheral here.
* @see IPeripheralProvider#getPeripheral(World, BlockPos, Direction)
* @see IPeripheralProvider#getPeripheral(World, BlockPos, EnumFacing)
*/
@Nullable
IPeripheral getPeripheral(@Nonnull Direction side);
IPeripheral getPeripheral( @Nonnull EnumFacing side );
}

View File

@@ -3,61 +3,29 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.peripheral;
import javax.annotation.Nonnull;
import java.util.Objects;
import java.util.concurrent.TimeUnit;
import javax.annotation.Nonnull;
/**
* Monitors "work" associated with a computer, keeping track of how much a computer has done, and ensuring every computer receives a fair share of any
* processing time.
* Monitors "work" associated with a computer, keeping track of how much a computer has done, and ensuring every
* computer receives a fair share of any processing time.
*
* This is primarily intended for work done by peripherals on the main thread (such as on a tile entity's tick), but could be used for other purposes (such
* as complex computations done on another thread).
* This is primarily intended for work done by peripherals on the main thread (such as on a tile entity's tick), but
* could be used for other purposes (such as complex computations done on another thread).
*
* Before running a task, one should call {@link #canWork()} to determine if the computer is currently allowed to execute work. If that returns true, you
* should execute the task and use {@link #trackWork(long, TimeUnit)} to inform the monitor how long that task took.
* Before running a task, one should call {@link #canWork()} to determine if the computer is currently allowed to
* execute work. If that returns true, you should execute the task and use {@link #trackWork(long, TimeUnit)} to inform
* the monitor how long that task took.
*
* Alternatively, use {@link #runWork(Runnable)} to run and keep track of work.
*
* @see IComputerAccess#getMainThreadMonitor()
*/
public interface IWorkMonitor {
/**
* If the owning computer is currently allowed to execute work, and has ample time to do so.
*
* This is effectively a more restrictive form of {@link #canWork()}. One should use that in order to determine if you may do an initial piece of work,
* and shouldWork to determine if any additional task may be performed.
*
* @return If we should execute work right now.
*/
boolean shouldWork();
/**
* Run a task if possible, and inform the monitor of how long it took.
*
* @param runnable The task to run.
* @return If the task was actually run (namely, {@link #canWork()} returned {@code true}).
*/
default boolean runWork(@Nonnull Runnable runnable) {
Objects.requireNonNull(runnable, "runnable should not be null");
if (!this.canWork()) {
return false;
}
long start = System.nanoTime();
try {
runnable.run();
} finally {
this.trackWork(System.nanoTime() - start, TimeUnit.NANOSECONDS);
}
return true;
}
public interface IWorkMonitor
{
/**
* If the owning computer is currently allowed to execute work.
*
@@ -65,11 +33,45 @@ public interface IWorkMonitor {
*/
boolean canWork();
/**
* If the owning computer is currently allowed to execute work, and has ample time to do so.
*
* This is effectively a more restrictive form of {@link #canWork()}. One should use that in order to determine if
* you may do an initial piece of work, and shouldWork to determine if any additional task may be performed.
*
* @return If we should execute work right now.
*/
boolean shouldWork();
/**
* Inform the monitor how long some piece of work took to execute.
*
* @param time The time some task took to run
* @param unit The unit that {@code time} was measured in.
*/
void trackWork(long time, @Nonnull TimeUnit unit);
void trackWork( long time, @Nonnull TimeUnit unit );
/**
* Run a task if possible, and inform the monitor of how long it took.
*
* @param runnable The task to run.
* @return If the task was actually run (namely, {@link #canWork()} returned {@code true}).
*/
default boolean runWork( @Nonnull Runnable runnable )
{
Objects.requireNonNull( runnable, "runnable should not be null" );
if( !canWork() ) return false;
long start = System.nanoTime();
try
{
runnable.run();
}
finally
{
trackWork( System.nanoTime() - start, TimeUnit.NANOSECONDS );
}
return true;
}
}

View File

@@ -1,22 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.peripheral;
/**
* Thrown when performing operations on {@link IComputerAccess} when the current peripheral is no longer attached to the computer.
*/
public class NotAttachedException extends IllegalStateException {
private static final long serialVersionUID = 1221244785535553536L;
public NotAttachedException() {
super("You are not attached to this computer");
}
public NotAttachedException(String s) {
super(s);
}
}

View File

@@ -0,0 +1,9 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|Peripheral", apiVersion = "${version}" )
package dan200.computercraft.api.peripheral;
import net.minecraftforge.fml.common.API;

View File

@@ -0,0 +1,41 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.permissions;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
/**
* This interface is used to restrict where turtles can move or build.
*
* Turtles will call these methods before attempting to perform an action, allowing them to be cancelled.
*
* @see dan200.computercraft.api.ComputerCraftAPI#registerPermissionProvider(ITurtlePermissionProvider)
*/
public interface ITurtlePermissionProvider
{
/**
* Determine whether a block can be entered by a turtle.
*
* @param world The world the block exists in
* @param pos The location of the block.
* @return Whether the turtle can move into this block.
*/
boolean isBlockEnterable( @Nonnull World world, @Nonnull BlockPos pos );
/**
* Determine whether a block can be modified by a turtle.
*
* This includes breaking and placing blocks.
*
* @param world The world the block exists in
* @param pos The location of the block.
* @return Whether the turtle can modify this block.
*/
boolean isBlockEditable( @Nonnull World world, @Nonnull BlockPos pos );
}

View File

@@ -0,0 +1,9 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|Permissions", apiVersion = "${version}" )
package dan200.computercraft.api.permissions;
import net.minecraftforge.fml.common.API;

View File

@@ -3,58 +3,54 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.pocket;
import javax.annotation.Nonnull;
import net.minecraft.item.ItemConvertible;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.Util;
import net.minecraft.util.ResourceLocation;
import javax.annotation.Nonnull;
/**
* A base class for {@link IPocketUpgrade}s.
*
* One does not have to use this, but it does provide a convenient template.
*/
public abstract class AbstractPocketUpgrade implements IPocketUpgrade {
private final Identifier id;
public abstract class AbstractPocketUpgrade implements IPocketUpgrade
{
private final ResourceLocation id;
private final String adjective;
private final ItemStack stack;
protected AbstractPocketUpgrade(Identifier id, ItemConvertible item) {
this(id, Util.createTranslationKey("upgrade", id) + ".adjective", item);
}
protected AbstractPocketUpgrade(Identifier id, String adjective, ItemConvertible item) {
this.id = id;
this.adjective = adjective;
this.stack = new ItemStack(item);
}
protected AbstractPocketUpgrade(Identifier id, String adjective, ItemStack stack) {
protected AbstractPocketUpgrade( ResourceLocation id, String adjective, ItemStack stack )
{
this.id = id;
this.adjective = adjective;
this.stack = stack;
}
@Nonnull
@Override
public final Identifier getUpgradeID() {
return this.id;
protected AbstractPocketUpgrade( ResourceLocation id, ItemStack stack )
{
this( id, "upgrade." + id + ".adjective", stack );
}
@Nonnull
@Override
public final String getUnlocalisedAdjective() {
return this.adjective;
public final ResourceLocation getUpgradeID()
{
return id;
}
@Nonnull
@Override
public final ItemStack getCraftingItem() {
return this.stack;
public final String getUnlocalisedAdjective()
{
return adjective;
}
@Nonnull
@Override
public final ItemStack getCraftingItem()
{
return stack;
}
}

View File

@@ -3,38 +3,47 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.pocket;
import java.util.Map;
import dan200.computercraft.api.peripheral.IPeripheral;
import net.minecraft.entity.Entity;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ResourceLocation;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.peripheral.IPeripheral;
import net.minecraft.entity.Entity;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.util.Identifier;
import java.util.Map;
/**
* Wrapper class for pocket computers.
*/
public interface IPocketAccess {
public interface IPocketAccess
{
/**
* Gets the entity holding this item.
*
* @return The holding entity. This may be {@code null}.
* @deprecated Use {@link #getValidEntity()} where possible.
*/
@Nullable
@Deprecated
Entity getEntity();
/**
* Gets the entity holding this item with additional safety checks.
*
* This must be called on the server thread.
*
* @return The holding entity, or {@code null} if none exists.
*/
@Nullable
Entity getEntity();
Entity getValidEntity();
/**
* Get the colour of this pocket computer as a RGB number.
*
* @return The colour this pocket computer is. This will be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1 if it has no colour.
* @return The colour this pocket computer is. This will be a RGB colour between {@code 0x000000} and
* {@code 0xFFFFFF} or -1 if it has no colour.
* @see #setColour(int)
*/
int getColour();
@@ -42,16 +51,17 @@ public interface IPocketAccess {
/**
* Set the colour of the pocket computer to a RGB number.
*
* @param colour The colour this pocket computer should be changed to. This should be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or
* -1 to reset to the default colour.
* @param colour The colour this pocket computer should be changed to. This should be a RGB colour between
* {@code 0x000000} and {@code 0xFFFFFF} or -1 to reset to the default colour.
* @see #getColour()
*/
void setColour(int colour);
void setColour( int colour );
/**
* Get the colour of this pocket computer's light as a RGB number.
*
* @return The colour this light is. This will be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1 if it has no colour.
* @return The colour this light is. This will be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or
* -1 if it has no colour.
* @see #setLight(int)
*/
int getLight();
@@ -59,11 +69,11 @@ public interface IPocketAccess {
/**
* Set the colour of the pocket computer's light to a RGB number.
*
* @param colour The colour this modem's light will be changed to. This should be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1
* to reset to the default colour.
* @param colour The colour this modem's light will be changed to. This should be a RGB colour between
* {@code 0x000000} and {@code 0xFFFFFF} or -1 to reset to the default colour.
* @see #getLight()
*/
void setLight(int colour);
void setLight( int colour );
/**
* Get the upgrade-specific NBT.
@@ -74,7 +84,7 @@ public interface IPocketAccess {
* @see #updateUpgradeNBTData()
*/
@Nonnull
CompoundTag getUpgradeNBTData();
NBTTagCompound getUpgradeNBTData();
/**
* Mark the upgrade-specific NBT as dirty.
@@ -94,5 +104,5 @@ public interface IPocketAccess {
* @return A collection of all upgrade names.
*/
@Nonnull
Map<Identifier, IPeripheral> getUpgrades();
Map<ResourceLocation, IPeripheral> getUpgrades();
}

View File

@@ -3,39 +3,39 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.pocket;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* Additional peripherals for pocket computers.
*
* This is similar to {@link ITurtleUpgrade}.
*/
public interface IPocketUpgrade {
public interface IPocketUpgrade
{
/**
* Gets a unique identifier representing this type of turtle upgrade. eg: "computercraft:wireless_modem" or "my_mod:my_upgrade".
* Gets a unique identifier representing this type of turtle upgrade. eg: "computercraft:wireless_modem" or
* "my_mod:my_upgrade".
*
* You should use a unique resource domain to ensure this upgrade is uniquely identified. The upgrade will fail registration if an already used ID is
* specified.
* You should use a unique resource domain to ensure this upgrade is uniquely identified. The upgrade will fail
* registration if an already used ID is specified.
*
* @return The upgrade's id.
* @see IPocketUpgrade#getUpgradeID()
* @see ComputerCraftAPI#registerPocketUpgrade(IPocketUpgrade)
*/
@Nonnull
Identifier getUpgradeID();
ResourceLocation getUpgradeID();
/**
* Return an unlocalised string to describe the type of pocket computer this upgrade provides.
@@ -49,11 +49,12 @@ public interface IPocketUpgrade {
String getUnlocalisedAdjective();
/**
* Return an item stack representing the type of item that a pocket computer must be crafted with to create a pocket computer which holds this upgrade.
* This item stack is also used to determine the upgrade given by {@code pocket.equip()}/{@code pocket.unequip()}.
* Return an item stack representing the type of item that a pocket computer must be crafted with to create a
* pocket computer which holds this upgrade. This item stack is also used to determine the upgrade given by
* {@code pocket.equip()}/{@code pocket.unequip()}.
*
* Ideally this should be constant over a session. It is recommended that you cache the item too, in order to prevent constructing it every time the
* method is called.
* Ideally this should be constant over a session. It is recommended that you cache
* the item too, in order to prevent constructing it every time the method is called.
*
* @return The item stack used for crafting. This can be {@link ItemStack#EMPTY} if crafting is disabled.
*/
@@ -63,37 +64,41 @@ public interface IPocketUpgrade {
/**
* Creates a peripheral for the pocket computer.
*
* The peripheral created will be stored for the lifetime of the upgrade, will be passed an argument to {@link #update(IPocketAccess, IPeripheral)} and
* will be attached, detached and have methods called in the same manner as an ordinary peripheral.
* The peripheral created will be stored for the lifetime of the upgrade, will be passed an argument to
* {@link #update(IPocketAccess, IPeripheral)} and will be attached, detached and have methods called in the same
* manner as an ordinary peripheral.
*
* @param access The access object for the pocket item stack.
* @return The newly created peripheral.
* @see #update(IPocketAccess, IPeripheral)
*/
@Nullable
IPeripheral createPeripheral(@Nonnull IPocketAccess access);
IPeripheral createPeripheral( @Nonnull IPocketAccess access );
/**
* Called when the pocket computer item stack updates.
*
* @param access The access object for the pocket item stack.
* @param access The access object for the pocket item stack.
* @param peripheral The peripheral for this upgrade.
* @see #createPeripheral(IPocketAccess)
*/
default void update(@Nonnull IPocketAccess access, @Nullable IPeripheral peripheral) {
default void update( @Nonnull IPocketAccess access, @Nullable IPeripheral peripheral )
{
}
/**
* Called when the pocket computer is right clicked.
*
* @param world The world the computer is in.
* @param access The access object for the pocket item stack.
* @param world The world the computer is in.
* @param access The access object for the pocket item stack.
* @param peripheral The peripheral for this upgrade.
* @return {@code true} to stop the GUI from opening, otherwise false. You should always provide some code path which returns {@code false}, such as
* requiring the player to be sneaking - otherwise they will be unable to access the GUI.
* @return {@code true} to stop the GUI from opening, otherwise false. You should always provide some code path
* which returns {@code false}, such as requiring the player to be sneaking - otherwise they will be unable to
* access the GUI.
* @see #createPeripheral(IPocketAccess)
*/
default boolean onRightClick(@Nonnull World world, @Nonnull IPocketAccess access, @Nullable IPeripheral peripheral) {
default boolean onRightClick( @Nonnull World world, @Nonnull IPocketAccess access, @Nullable IPeripheral peripheral )
{
return false;
}
}

View File

@@ -3,30 +3,31 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.redstone;
import javax.annotation.Nonnull;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
/**
* This interface is used to provide bundled redstone output for blocks.
*
* @see dan200.computercraft.api.ComputerCraftAPI#registerBundledRedstoneProvider(IBundledRedstoneProvider)
*/
@FunctionalInterface
public interface IBundledRedstoneProvider {
public interface IBundledRedstoneProvider
{
/**
* Produce an bundled redstone output from a block location.
*
* @param world The world this block is in.
* @param pos The position this block is at.
* @param side The side to extract the bundled redstone output from.
* @return A number in the range 0-65535 to indicate this block is providing output, or -1 if you do not wish to handle this block.
* @param pos The position this block is at.
* @param side The side to extract the bundled redstone output from.
* @return A number in the range 0-65535 to indicate this block is providing output, or -1 if you do not wish to
* handle this block.
* @see dan200.computercraft.api.ComputerCraftAPI#registerBundledRedstoneProvider(IBundledRedstoneProvider)
*/
int getBundledRedstoneOutput(@Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side);
int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull EnumFacing side );
}

View File

@@ -0,0 +1,9 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|Redstone", apiVersion = "${version}" )
package dan200.computercraft.api.redstone;
import net.minecraftforge.fml.common.API;

View File

@@ -1,70 +0,0 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
import javax.annotation.Nonnull;
import net.minecraft.item.ItemConvertible;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.Util;
/**
* A base class for {@link ITurtleUpgrade}s.
*
* One does not have to use this, but it does provide a convenient template.
*/
public abstract class AbstractTurtleUpgrade implements ITurtleUpgrade {
private final Identifier id;
private final TurtleUpgradeType type;
private final String adjective;
private final ItemStack stack;
protected AbstractTurtleUpgrade(Identifier id, TurtleUpgradeType type, String adjective, ItemConvertible item) {
this(id, type, adjective, new ItemStack(item));
}
protected AbstractTurtleUpgrade(Identifier id, TurtleUpgradeType type, String adjective, ItemStack stack) {
this.id = id;
this.type = type;
this.adjective = adjective;
this.stack = stack;
}
protected AbstractTurtleUpgrade(Identifier id, TurtleUpgradeType type, ItemConvertible item) {
this(id, type, new ItemStack(item));
}
protected AbstractTurtleUpgrade(Identifier id, TurtleUpgradeType type, ItemStack stack) {
this(id, type, Util.createTranslationKey("upgrade", id) + ".adjective", stack);
}
@Nonnull
@Override
public final Identifier getUpgradeID() {
return this.id;
}
@Nonnull
@Override
public final String getUnlocalisedAdjective() {
return this.adjective;
}
@Nonnull
@Override
public final TurtleUpgradeType getType() {
return this.type;
}
@Nonnull
@Override
public final ItemStack getCraftingItem() {
return this.stack;
}
}

View File

@@ -1,266 +0,0 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2018. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.api.turtle;
import java.util.Collection;
import java.util.OptionalInt;
import java.util.UUID;
import javax.annotation.Nullable;
import javax.crypto.SecretKey;
import com.mojang.authlib.GameProfile;
import io.netty.channel.ChannelHandlerContext;
import io.netty.util.concurrent.Future;
import io.netty.util.concurrent.GenericFutureListener;
import net.minecraft.block.entity.CommandBlockBlockEntity;
import net.minecraft.block.entity.SignBlockEntity;
import net.minecraft.command.argument.EntityAnchorArgumentType;
import net.minecraft.entity.Entity;
import net.minecraft.entity.damage.DamageSource;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.entity.passive.HorseBaseEntity;
import net.minecraft.inventory.Inventory;
import net.minecraft.item.ItemStack;
import net.minecraft.network.ClientConnection;
import net.minecraft.network.MessageType;
import net.minecraft.network.NetworkSide;
import net.minecraft.network.NetworkState;
import net.minecraft.network.Packet;
import net.minecraft.network.packet.c2s.play.RequestCommandCompletionsC2SPacket;
import net.minecraft.network.packet.c2s.play.VehicleMoveC2SPacket;
import net.minecraft.recipe.Recipe;
import net.minecraft.screen.NamedScreenHandlerFactory;
import net.minecraft.screen.ScreenHandler;
import net.minecraft.server.network.ServerPlayNetworkHandler;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.network.ServerPlayerInteractionManager;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvent;
import net.minecraft.text.Text;
import net.minecraft.util.Hand;
import net.minecraft.util.collection.DefaultedList;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.village.TraderOfferList;
import net.minecraft.world.GameMode;
/**
* A wrapper for {@link ServerPlayerEntity} which denotes a "fake" player.
*
* Please note that this does not implement any of the traditional fake player behaviour. It simply exists to prevent me passing in normal players.
*/
public class FakePlayer extends ServerPlayerEntity {
public FakePlayer(ServerWorld world, GameProfile gameProfile) {
super(world.getServer(), world, gameProfile, new ServerPlayerInteractionManager(world));
this.networkHandler = new FakeNetHandler(this);
}
// region Direct networkHandler access
@Override
public void enterCombat() { }
@Override
public void endCombat() { }
@Override
public void tick() { }
@Override
public void playerTick() { }
@Override
public void onDeath(DamageSource damage) { }
@Override
public Entity moveToWorld(ServerWorld destination) {
return this;
}
@Override
public void wakeUp(boolean bl, boolean updateSleepingPlayers) {
}
@Override
public boolean startRiding(Entity entity, boolean flag) {
return false;
}
@Override
public void stopRiding() { }
@Override
public void openEditSignScreen(SignBlockEntity tile) { }
@Override
public OptionalInt openHandledScreen(@Nullable NamedScreenHandlerFactory container) {
return OptionalInt.empty();
}
@Override
public void sendTradeOffers(int id, TraderOfferList list, int level, int experience, boolean levelled, boolean refreshable) { }
@Override
public void openHorseInventory(HorseBaseEntity horse, Inventory inventory) { }
@Override
public void openEditBookScreen(ItemStack stack, Hand hand) { }
@Override
public void openCommandBlockScreen(CommandBlockBlockEntity block) { }
@Override
public void onSlotUpdate(ScreenHandler container, int slot, ItemStack stack) { }
@Override
public void onHandlerRegistered(ScreenHandler container, DefaultedList<ItemStack> defaultedList) { }
@Override
public void onPropertyUpdate(ScreenHandler container, int key, int value) { }
@Override
public void closeHandledScreen() { }
@Override
public void updateCursorStack() { }
@Override
public int unlockRecipes(Collection<Recipe<?>> recipes) {
return 0;
}
// Indirect
@Override
public int lockRecipes(Collection<Recipe<?>> recipes) {
return 0;
}
@Override
public void sendMessage(Text textComponent, boolean status) { }
@Override
protected void consumeItem() { }
@Override
public void lookAt(EntityAnchorArgumentType.EntityAnchor anchor, Vec3d vec3d) {}
@Override
public void method_14222(EntityAnchorArgumentType.EntityAnchor self, Entity entity, EntityAnchorArgumentType.EntityAnchor target) { }
@Override
protected void onStatusEffectApplied(StatusEffectInstance statusEffectInstance) { }
@Override
protected void onStatusEffectUpgraded(StatusEffectInstance statusEffectInstance, boolean particles) { }
@Override
protected void onStatusEffectRemoved(StatusEffectInstance statusEffectInstance) { }
@Override
public void requestTeleport(double x, double y, double z) { }
@Override
public void setGameMode(GameMode gameMode) { }
@Override
public void sendMessage(Text message, MessageType type, UUID senderUuid) {
}
@Override
public String getIp() {
return "[Fake Player]";
}
@Override
public void sendResourcePackUrl(String url, String hash) { }
@Override
public void onStoppedTracking(Entity entity) { }
@Override
public void setCameraEntity(Entity entity) { }
@Override
public void teleport(ServerWorld serverWorld, double x, double y, double z, float pitch, float yaw) { }
@Override
public void sendInitialChunkPackets(ChunkPos chunkPos, Packet<?> packet, Packet<?> packet2) { }
@Override
public void sendUnloadChunkPacket(ChunkPos chunkPos) { }
@Override
public void playSound(SoundEvent soundEvent, SoundCategory soundCategory, float volume, float pitch) { }
private static class FakeNetHandler extends ServerPlayNetworkHandler {
FakeNetHandler(ServerPlayerEntity player) {
super(player.server, new FakeConnection(), player);
}
@Override
public void disconnect(Text message) { }
@Override
public void onVehicleMove(VehicleMoveC2SPacket move) { }
@Override
public void onRequestCommandCompletions(RequestCommandCompletionsC2SPacket packet) { }
@Override
public void sendPacket(Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> listener) { }
}
private static class FakeConnection extends ClientConnection {
FakeConnection() {
super(NetworkSide.CLIENTBOUND);
}
@Override
public void channelActive(ChannelHandlerContext active) {
}
@Override
public void setState(NetworkState state) {
}
@Override
public void exceptionCaught(ChannelHandlerContext context, Throwable err) {
}
@Override
protected void channelRead0(ChannelHandlerContext context, Packet<?> packet) {
}
@Override
public void send(Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> listener) {
}
@Override
public void tick() {
}
@Override
public void disconnect(Text message) {
}
@Override
public void setupEncryption(SecretKey key) {
}
@Override
public void disableAutoRead() {
}
@Override
public void setCompressionThreshold(int size) {
}
}
}

View File

@@ -3,31 +3,31 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
import com.mojang.authlib.GameProfile;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.lua.LuaException;
import dan200.computercraft.api.peripheral.IPeripheral;
import net.minecraft.inventory.IInventory;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.items.IItemHandlerModifiable;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import com.mojang.authlib.GameProfile;
import dan200.computercraft.api.lua.ILuaCallback;
import dan200.computercraft.api.lua.MethodResult;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.shared.util.ItemStorage;
import net.minecraft.inventory.Inventory;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
/**
* The interface passed to turtle by turtles, providing methods that they can call.
*
* This should not be implemented by your classes. Do not interact with turtles except via this interface and {@link ITurtleUpgrade}.
* This should not be implemented by your classes. Do not interact with turtles except via this interface and
* {@link ITurtleUpgrade}.
*/
public interface ITurtleAccess {
public interface ITurtleAccess
{
/**
* Returns the world in which the turtle resides.
*
@@ -47,25 +47,28 @@ public interface ITurtleAccess {
/**
* Attempt to move this turtle to a new position.
*
* This will preserve the turtle's internal state, such as it's inventory, computer and upgrades. It should be used before playing a movement animation
* using {@link #playAnimation(TurtleAnimation)}.
* This will preserve the turtle's internal state, such as it's inventory, computer and upgrades. It should
* be used before playing a movement animation using {@link #playAnimation(TurtleAnimation)}.
*
* @param world The new world to move it to
* @param pos The new position to move it to.
* @return Whether the movement was successful. It may fail if the block was not loaded or the block placement was cancelled.
* @param pos The new position to move it to.
* @return Whether the movement was successful. It may fail if the block was not loaded or the block placement
* was cancelled. Note this will not check
* {@link dan200.computercraft.api.permissions.ITurtlePermissionProvider#isBlockEnterable(World, BlockPos)}.
* @throws UnsupportedOperationException When attempting to teleport on the client side.
*/
boolean teleportTo(@Nonnull World world, @Nonnull BlockPos pos);
boolean teleportTo( @Nonnull World world, @Nonnull BlockPos pos );
/**
* Returns a vector containing the floating point co-ordinates at which the turtle is rendered. This will shift when the turtle is moving.
* Returns a vector containing the floating point co-ordinates at which the turtle is rendered.
* This will shift when the turtle is moving.
*
* @param f The subframe fraction.
* @return A vector containing the floating point co-ordinates at which the turtle resides.
* @see #getVisualYaw(float)
*/
@Nonnull
Vec3d getVisualPosition(float f);
Vec3d getVisualPosition( float f );
/**
* Returns the yaw the turtle is facing when it is rendered.
@@ -74,25 +77,25 @@ public interface ITurtleAccess {
* @return The yaw the turtle is facing.
* @see #getVisualPosition(float)
*/
float getVisualYaw(float f);
float getVisualYaw( float f );
/**
* Returns the world direction the turtle is currently facing.
*
* @return The world direction the turtle is currently facing.
* @see #setDirection(Direction)
* @see #setDirection(EnumFacing)
*/
@Nonnull
Direction getDirection();
EnumFacing getDirection();
/**
* Set the direction the turtle is facing. Note that this will not play a rotation animation, you will also need to call {@link
* #playAnimation(TurtleAnimation)} to do so.
* Set the direction the turtle is facing. Note that this will not play a rotation animation, you will also need to
* call {@link #playAnimation(TurtleAnimation)} to do so.
*
* @param dir The new direction to set. This should be on either the x or z axis (so north, south, east or west).
* @see #getDirection()
*/
void setDirection(@Nonnull Direction dir);
void setDirection( @Nonnull EnumFacing dir );
/**
* Get the currently selected slot in the turtle's inventory.
@@ -106,29 +109,31 @@ public interface ITurtleAccess {
/**
* Set the currently selected slot in the turtle's inventory.
*
* @param slot The slot to set. This must be greater or equal to 0 and less than the inventory size. Otherwise no action will be taken.
* @param slot The slot to set. This must be greater or equal to 0 and less than the inventory size. Otherwise no
* action will be taken.
* @throws UnsupportedOperationException When attempting to change the slot on the client side.
* @see #getInventory()
* @see #getSelectedSlot()
*/
void setSelectedSlot(int slot);
/**
* Get the colour of this turtle as a RGB number.
*
* @return The colour this turtle is. This will be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1 if it has no colour.
* @see #setColour(int)
*/
int getColour();
void setSelectedSlot( int slot );
/**
* Set the colour of the turtle to a RGB number.
*
* @param colour The colour this turtle should be changed to. This should be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1 to
* reset to the default colour.
* @param colour The colour this turtle should be changed to. This should be a RGB colour between {@code 0x000000}
* and {@code 0xFFFFFF} or -1 to reset to the default colour.
* @see #getColour()
*/
void setColour(int colour);
void setColour( int colour );
/**
* Get the colour of this turtle as a RGB number.
*
* @return The colour this turtle is. This will be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or
* -1 if it has no colour.
* @see #setColour(int)
*/
int getColour();
/**
* Get the player who owns this turtle, namely whoever placed it.
@@ -138,6 +143,30 @@ public interface ITurtleAccess {
@Nonnull
GameProfile getOwningPlayer();
/**
* Get the inventory of this turtle.
*
* Note: this inventory should only be accessed and modified on the server thread.
*
* @return This turtle's inventory
* @see #getItemHandler()
*/
@Nonnull
IInventory getInventory();
/**
* Get the inventory of this turtle as an {@link IItemHandlerModifiable}.
*
* Note: this inventory should only be accessed and modified on the server thread.
*
* @return This turtle's inventory
* @see #getInventory()
* @see IItemHandlerModifiable
* @see net.minecraftforge.items.CapabilityItemHandler#ITEM_HANDLER_CAPABILITY
*/
@Nonnull
IItemHandlerModifiable getItemHandler();
/**
* Determine whether this turtle will require fuel when performing actions.
*
@@ -157,7 +186,8 @@ public interface ITurtleAccess {
int getFuelLevel();
/**
* Set the fuel level to a new value. It is generally preferred to use {@link #consumeFuel(int)}} or {@link #addFuel(int)} instead.
* Set the fuel level to a new value. It is generally preferred to use {@link #consumeFuel(int)}} or {@link #addFuel(int)}
* instead.
*
* @param fuel The new amount of fuel. This must be between 0 and the fuel limit.
* @see #getFuelLevel()
@@ -165,7 +195,7 @@ public interface ITurtleAccess {
* @see #addFuel(int)
* @see #consumeFuel(int)
*/
void setFuelLevel(int fuel);
void setFuelLevel( int fuel );
/**
* Get the maximum amount of fuel a turtle can hold.
@@ -178,11 +208,11 @@ public interface ITurtleAccess {
* Removes some fuel from the turtles fuel supply. Negative numbers can be passed in to INCREASE the fuel level of the turtle.
*
* @param fuel The amount of fuel to consume.
* @return Whether the turtle was able to consume the amount of fuel specified. Will return false if you supply a number greater than the current fuel
* level of the turtle. No fuel will be consumed if {@code false} is returned.
* @return Whether the turtle was able to consume the amount of fuel specified. Will return false if you supply a number
* greater than the current fuel level of the turtle. No fuel will be consumed if {@code false} is returned.
* @throws UnsupportedOperationException When attempting to consume fuel on the client side.
*/
boolean consumeFuel(int fuel);
boolean consumeFuel( int fuel );
/**
* Increase the turtle's fuel level by the given amount.
@@ -190,31 +220,40 @@ public interface ITurtleAccess {
* @param fuel The amount to refuel with.
* @throws UnsupportedOperationException When attempting to refuel on the client side.
*/
void addFuel(int fuel);
void addFuel( int fuel );
/**
* Adds a custom command to the turtles command queue. Unlike peripheral methods, these custom commands will be executed on the main thread, so are
* guaranteed to be able to access Minecraft objects safely, and will be queued up with the turtles standard movement and tool commands. An issued
* command will return an unique integer, which will be supplied as a parameter to a "turtle_response" event issued to the turtle after the command has
* completed. Look at the lua source code for "rom/apis/turtle" for how to build a lua wrapper around this functionality.
* Adds a custom command to the turtles command queue. Unlike peripheral methods, these custom commands will be executed
* on the main thread, so are guaranteed to be able to access Minecraft objects safely, and will be queued up
* with the turtles standard movement and tool commands. An issued command will return an unique integer, which will
* be supplied as a parameter to a "turtle_response" event issued to the turtle after the command has completed. Look at the
* lua source code for "rom/apis/turtle" for how to build a lua wrapper around this functionality.
*
* @param context The Lua context to pull events from.
* @param command An object which will execute the custom command when its point in the queue is reached
* @return The objects the command returned when executed. you should probably return these to the player unchanged if called from a peripheral method.
* @return The objects the command returned when executed. you should probably return these to the player
* unchanged if called from a peripheral method.
* @throws UnsupportedOperationException When attempting to execute a command on the client side.
* @throws LuaException If the user presses CTRL+T to terminate the current program while {@code executeCommand()} is
* waiting for an event, a "Terminated" exception will be thrown here.
* @throws InterruptedException If the user shuts down or reboots the computer while pullEvent() is waiting for an
* event, InterruptedException will be thrown. This exception must not be caught or
* intercepted, or the computer will leak memory and end up in a broken state.
* @see ITurtleCommand
* @see MethodResult#pullEvent(String, ILuaCallback)
* @see ILuaContext#pullEvent(String)
*/
@Nonnull
MethodResult executeCommand(@Nonnull ITurtleCommand command);
Object[] executeCommand( @Nonnull ILuaContext context, @Nonnull ITurtleCommand command ) throws LuaException, InterruptedException;
/**
* Start playing a specific animation. This will prevent other turtle commands from executing until it is finished.
* Start playing a specific animation. This will prevent other turtle commands from executing until
* it is finished.
*
* @param animation The animation to play.
* @throws UnsupportedOperationException When attempting to execute play an animation on the client side.
* @see TurtleAnimation
*/
void playAnimation(@Nonnull TurtleAnimation animation);
void playAnimation( @Nonnull TurtleAnimation animation );
/**
* Returns the turtle on the specified side of the turtle, if there is one.
@@ -224,16 +263,16 @@ public interface ITurtleAccess {
* @see #setUpgrade(TurtleSide, ITurtleUpgrade)
*/
@Nullable
ITurtleUpgrade getUpgrade(@Nonnull TurtleSide side);
ITurtleUpgrade getUpgrade( @Nonnull TurtleSide side );
/**
* Set the upgrade for a given side, resetting peripherals and clearing upgrade specific data.
*
* @param side The side to set the upgrade on.
* @param side The side to set the upgrade on.
* @param upgrade The upgrade to set, may be {@code null} to clear.
* @see #getUpgrade(TurtleSide)
*/
void setUpgrade(@Nonnull TurtleSide side, @Nullable ITurtleUpgrade upgrade);
void setUpgrade( @Nonnull TurtleSide side, @Nullable ITurtleUpgrade upgrade );
/**
* Returns the peripheral created by the upgrade on the specified side of the turtle, if there is one.
@@ -242,40 +281,27 @@ public interface ITurtleAccess {
* @return The peripheral created by the upgrade on the specified side of the turtle, {@code null} if none exists.
*/
@Nullable
IPeripheral getPeripheral(@Nonnull TurtleSide side);
IPeripheral getPeripheral( @Nonnull TurtleSide side );
/**
* Get an upgrade-specific NBT compound, which can be used to store arbitrary data.
*
* This will be persisted across turtle restarts and chunk loads, as well as being synced to the client. You must call {@link
* #updateUpgradeNBTData(TurtleSide)} after modifying it.
* This will be persisted across turtle restarts and chunk loads, as well as being synced to the client. You must
* call {@link #updateUpgradeNBTData(TurtleSide)} after modifying it.
*
* @param side The side to get the upgrade data for.
* @return The upgrade-specific data.
* @see #updateUpgradeNBTData(TurtleSide)
*/
@Nonnull
CompoundTag getUpgradeNBTData(@Nullable TurtleSide side);
NBTTagCompound getUpgradeNBTData( @Nullable TurtleSide side );
/**
* Mark the upgrade-specific data as dirty on a specific side. This is required for the data to be synced to the client and persisted.
* Mark the upgrade-specific data as dirty on a specific side. This is required for the data to be synced to the
* client and persisted.
*
* @param side The side to mark dirty.
* @see #updateUpgradeNBTData(TurtleSide)
*/
void updateUpgradeNBTData(@Nonnull TurtleSide side);
default ItemStorage getItemHandler() {
return ItemStorage.wrap(this.getInventory());
}
/**
* Get the inventory of this turtle.
*
* Note: this inventory should only be accessed and modified on the server thread.
*
* @return This turtle's inventory
*/
@Nonnull
Inventory getInventory();
void updateUpgradeNBTData( @Nonnull TurtleSide side );
}

View File

@@ -3,31 +3,33 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
import dan200.computercraft.api.lua.ILuaContext;
import javax.annotation.Nonnull;
/**
* An interface for objects executing custom turtle commands, used with {@link ITurtleAccess#executeCommand(ITurtleCommand)}.
* An interface for objects executing custom turtle commands, used with {@link ITurtleAccess#executeCommand(ILuaContext, ITurtleCommand)}.
*
* @see ITurtleAccess#executeCommand(ITurtleCommand)
* @see ITurtleAccess#executeCommand(ILuaContext, ITurtleCommand)
*/
@FunctionalInterface
public interface ITurtleCommand {
public interface ITurtleCommand
{
/**
* Will be called by the turtle on the main thread when it is time to execute the custom command.
*
* The handler should either perform the work of the command, and return success, or return failure with an error message to indicate the command cannot
* be executed at this time.
* The handler should either perform the work of the command, and return success, or return
* failure with an error message to indicate the command cannot be executed at this time.
*
* @param turtle Access to the turtle for whom the command was issued.
* @return A result, indicating whether this action succeeded or not.
* @see ITurtleAccess#executeCommand(ITurtleCommand)
* @see ITurtleAccess#executeCommand(ILuaContext, ITurtleCommand)
* @see TurtleCommandResult#success()
* @see TurtleCommandResult#failure(String)
* @see TurtleCommandResult
*/
@Nonnull
TurtleCommandResult execute(@Nonnull ITurtleAccess turtle);
TurtleCommandResult execute( @Nonnull ITurtleAccess turtle );
}

View File

@@ -3,38 +3,56 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.turtle.event.TurtleAttackEvent;
import dan200.computercraft.api.turtle.event.TurtleBlockEvent;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.event.entity.player.AttackEntityEvent;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.tuple.Pair;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.client.TransformedModel;
import dan200.computercraft.api.peripheral.IPeripheral;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import javax.vecmath.Matrix4f;
/**
* The primary interface for defining an update for Turtles. A turtle update can either be a new tool, or a new peripheral.
* The primary interface for defining an update for Turtles. A turtle update
* can either be a new tool, or a new peripheral.
*
* @see ComputerCraftAPI#registerTurtleUpgrade(ITurtleUpgrade)
*/
public interface ITurtleUpgrade {
public interface ITurtleUpgrade
{
/**
* Gets a unique identifier representing this type of turtle upgrade. eg: "computercraft:wireless_modem" or "my_mod:my_upgrade". You should use a unique
* resource domain to ensure this upgrade is uniquely identified. The turtle will fail registration if an already used ID is specified.
* Gets a unique identifier representing this type of turtle upgrade. eg: "computercraft:wireless_modem" or "my_mod:my_upgrade".
* You should use a unique resource domain to ensure this upgrade is uniquely identified.
* The turtle will fail registration if an already used ID is specified.
*
* @return The unique ID for this upgrade.
* @see ComputerCraftAPI#registerTurtleUpgrade(ITurtleUpgrade)
*/
@Nonnull
Identifier getUpgradeID();
ResourceLocation getUpgradeID();
/**
* Gets a numerical identifier representing this type of turtle upgrade,
* for backwards compatibility with pre-1.76 worlds. If your upgrade was
* not released for older ComputerCraft versions, you can return -1 here.
* The turtle will fail registration if an already used positive ID is specified.
*
* @return The legacy ID, or -1 if is needed.
* @see ComputerCraftAPI#registerTurtleUpgrade(ITurtleUpgrade)
*/
int getLegacyUpgradeID();
/**
* Return an unlocalised string to describe this type of turtle in turtle item names.
@@ -56,11 +74,12 @@ public interface ITurtleUpgrade {
TurtleUpgradeType getType();
/**
* Return an item stack representing the type of item that a turtle must be crafted with to create a turtle which holds this upgrade. This item stack is
* also used to determine the upgrade given by {@code turtle.equip()}
* Return an item stack representing the type of item that a turtle must be crafted
* with to create a turtle which holds this upgrade. This item stack is also used
* to determine the upgrade given by {@code turtle.equip()}
*
* Ideally this should be constant over a session. It is recommended that you cache the item too, in order to prevent constructing it every time the
* method is called.
* Ideally this should be constant over a session. It is recommended that you cache
* the item too, in order to prevent constructing it every time the method is called.
*
* @return The item stack to craft with, or {@link ItemStack#EMPTY} if it cannot be crafted.
*/
@@ -70,52 +89,68 @@ public interface ITurtleUpgrade {
/**
* Will only be called for peripheral upgrades. Creates a peripheral for a turtle being placed using this upgrade.
*
* The peripheral created will be stored for the lifetime of the upgrade and will be passed as an argument to {@link #update(ITurtleAccess,
* TurtleSide)}. It will be attached, detached and have methods called in the same manner as a Computer peripheral.
* The peripheral created will be stored for the lifetime of the upgrade and will be passed as an argument to
* {@link #update(ITurtleAccess, TurtleSide)}. It will be attached, detached and have methods called in the same
* manner as a Computer peripheral.
*
* @param turtle Access to the turtle that the peripheral is being created for.
* @param side Which side of the turtle (left or right) that the upgrade resides on.
* @return The newly created peripheral. You may return {@code null} if this upgrade is a Tool and this method is not expected to be called.
* @param side Which side of the turtle (left or right) that the upgrade resides on.
* @return The newly created peripheral. You may return {@code null} if this upgrade is a Tool
* and this method is not expected to be called.
*/
@Nullable
default IPeripheral createPeripheral(@Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side) {
default IPeripheral createPeripheral( @Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side )
{
return null;
}
/**
* Will only be called for Tool turtle. Called when turtle.dig() or turtle.attack() is called by the turtle, and the tool is required to do some work.
* Will only be called for Tool turtle. Called when turtle.dig() or turtle.attack() is called
* by the turtle, and the tool is required to do some work.
*
* @param turtle Access to the turtle that the tool resides on.
* @param side Which side of the turtle (left or right) the tool resides on.
* @param verb Which action (dig or attack) the turtle is being called on to perform.
* @param direction Which world direction the action should be performed in, relative to the turtles position. This will either be up, down, or the
* direction the turtle is facing, depending on whether dig, digUp or digDown was called.
* @return Whether the turtle was able to perform the action, and hence whether the {@code turtle.dig()} or {@code turtle.attack()} lua method should
* return true. If true is returned, the tool will perform a swinging animation. You may return {@code null} if this turtle is a Peripheral and
* this method is not expected to be called.
* Conforming implementations should fire {@link BlockEvent.BreakEvent} and {@link TurtleBlockEvent.Dig} for
* digging, {@link AttackEntityEvent} and {@link TurtleAttackEvent} for attacking.
*
* @param turtle Access to the turtle that the tool resides on.
* @param side Which side of the turtle (left or right) the tool resides on.
* @param verb Which action (dig or attack) the turtle is being called on to perform.
* @param direction Which world direction the action should be performed in, relative to the turtles
* position. This will either be up, down, or the direction the turtle is facing, depending on
* whether dig, digUp or digDown was called.
* @return Whether the turtle was able to perform the action, and hence whether the {@code turtle.dig()}
* or {@code turtle.attack()} lua method should return true. If true is returned, the tool will perform
* a swinging animation. You may return {@code null} if this turtle is a Peripheral and this method is not expected
* to be called.
*/
@Nonnull
default TurtleCommandResult useTool(@Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side, @Nonnull TurtleVerb verb, @Nonnull Direction direction) {
default TurtleCommandResult useTool( @Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side, @Nonnull TurtleVerb verb, @Nonnull EnumFacing direction )
{
return TurtleCommandResult.failure();
}
/**
* Called to obtain the model to be used when rendering a turtle peripheral.
*
* This can be obtained from {@link net.minecraft.client.renderer.ItemModelMesher#getItemModel(ItemStack)},
* {@link net.minecraft.client.renderer.block.model.ModelManager#getModel(ModelResourceLocation)} or any other
* source.
*
* @param turtle Access to the turtle that the upgrade resides on. This will be null when getting item models!
* @param side Which side of the turtle (left or right) the upgrade resides on.
* @return The model that you wish to be used to render your upgrade.
* @param side Which side of the turtle (left or right) the upgrade resides on.
* @return The model that you wish to be used to render your upgrade, and a transformation to apply to it. Returning
* a transformation of {@code null} has the same effect as the identify matrix.
*/
@Nonnull
@Environment (EnvType.CLIENT)
TransformedModel getModel(@Nullable ITurtleAccess turtle, @Nonnull TurtleSide side);
@SideOnly( Side.CLIENT )
Pair<IBakedModel, Matrix4f> getModel( @Nullable ITurtleAccess turtle, @Nonnull TurtleSide side );
/**
* Called once per tick for each turtle which has the upgrade equipped.
*
* @param turtle Access to the turtle that the upgrade resides on.
* @param side Which side of the turtle (left or right) the upgrade resides on.
* @param side Which side of the turtle (left or right) the upgrade resides on.
*/
default void update(@Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side) {
default void update( @Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side )
{
}
}

View File

@@ -3,7 +3,6 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
/**
@@ -13,70 +12,75 @@ package dan200.computercraft.api.turtle;
*
* @see ITurtleAccess#playAnimation(TurtleAnimation)
*/
public enum TurtleAnimation {
public enum TurtleAnimation
{
/**
* An animation which does nothing. This takes no time to complete.
*
* @see #WAIT
* @see #SHORT_WAIT
* @see #Wait
* @see #ShortWait
*/
NONE,
None,
/**
* Make the turtle move forward. Note that the animation starts from the block <em>behind</em> it, and moves into this one.
* Make the turtle move forward. Note that the animation starts from the block <em>behind</em> it, and
* moves into this one.
*/
MOVE_FORWARD,
MoveForward,
/**
* Make the turtle move backwards. Note that the animation starts from the block <em>in front</em> it, and moves into this one.
* Make the turtle move backwards. Note that the animation starts from the block <em>in front</em> it, and
* moves into this one.
*/
MOVE_BACK,
MoveBack,
/**
* Make the turtle move backwards. Note that the animation starts from the block <em>above</em> it, and moves into this one.
* Make the turtle move backwards. Note that the animation starts from the block <em>above</em> it, and
* moves into this one.
*/
MOVE_UP,
MoveUp,
/**
* Make the turtle move backwards. Note that the animation starts from the block <em>below</em> it, and moves into this one.
* Make the turtle move backwards. Note that the animation starts from the block <em>below</em> it, and
* moves into this one.
*/
MOVE_DOWN,
MoveDown,
/**
* Turn the turtle to the left. Note that the animation starts with the turtle facing <em>right</em>, and the turtle turns to face in the current
* direction.
* Turn the turtle to the left. Note that the animation starts with the turtle facing <em>right</em>, and
* the turtle turns to face in the current direction.
*/
TURN_LEFT,
TurnLeft,
/**
* Turn the turtle to the left. Note that the animation starts with the turtle facing <em>right</em>, and the turtle turns to face in the current
* direction.
* Turn the turtle to the left. Note that the animation starts with the turtle facing <em>right</em>, and
* the turtle turns to face in the current direction.
*/
TURN_RIGHT,
TurnRight,
/**
* Swing the tool on the left.
*/
SWING_LEFT_TOOL,
SwingLeftTool,
/**
* Swing the tool on the right.
*/
SWING_RIGHT_TOOL,
SwingRightTool,
/**
* Wait until the animation has finished, performing no movement.
*
* @see #SHORT_WAIT
* @see #NONE
* @see #ShortWait
* @see #None
*/
WAIT,
Wait,
/**
* Wait until the animation has finished, performing no movement. This takes 4 ticks to complete.
*
* @see #WAIT
* @see #NONE
* @see #Wait
* @see #None
*/
SHORT_WAIT,
ShortWait,
}

View File

@@ -3,9 +3,10 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
import net.minecraft.util.EnumFacing;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
@@ -13,20 +14,12 @@ import javax.annotation.Nullable;
* Used to indicate the result of executing a turtle command.
*
* @see ITurtleCommand#execute(ITurtleAccess)
* @see ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, Direction)
* @see ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, EnumFacing)
*/
public final class TurtleCommandResult {
private static final TurtleCommandResult EMPTY_SUCCESS = new TurtleCommandResult(true, null, null);
private static final TurtleCommandResult EMPTY_FAILURE = new TurtleCommandResult(false, null, null);
private final boolean success;
private final String errorMessage;
private final Object[] results;
private TurtleCommandResult(boolean success, String errorMessage, Object[] results) {
this.success = success;
this.errorMessage = errorMessage;
this.results = results;
}
public final class TurtleCommandResult
{
private static final TurtleCommandResult EMPTY_SUCCESS = new TurtleCommandResult( true, null, null );
private static final TurtleCommandResult EMPTY_FAILURE = new TurtleCommandResult( false, null, null );
/**
* Create a successful command result with no result.
@@ -34,7 +27,8 @@ public final class TurtleCommandResult {
* @return A successful command result with no values.
*/
@Nonnull
public static TurtleCommandResult success() {
public static TurtleCommandResult success()
{
return EMPTY_SUCCESS;
}
@@ -45,11 +39,10 @@ public final class TurtleCommandResult {
* @return A successful command result with the given values.
*/
@Nonnull
public static TurtleCommandResult success(@Nullable Object[] results) {
if (results == null || results.length == 0) {
return EMPTY_SUCCESS;
}
return new TurtleCommandResult(true, null, results);
public static TurtleCommandResult success( @Nullable Object[] results )
{
if( results == null || results.length == 0 ) return EMPTY_SUCCESS;
return new TurtleCommandResult( true, null, results );
}
/**
@@ -58,7 +51,8 @@ public final class TurtleCommandResult {
* @return A failed command result with no message.
*/
@Nonnull
public static TurtleCommandResult failure() {
public static TurtleCommandResult failure()
{
return EMPTY_FAILURE;
}
@@ -69,11 +63,21 @@ public final class TurtleCommandResult {
* @return A failed command result with a message.
*/
@Nonnull
public static TurtleCommandResult failure(@Nullable String errorMessage) {
if (errorMessage == null) {
return EMPTY_FAILURE;
}
return new TurtleCommandResult(false, errorMessage, null);
public static TurtleCommandResult failure( @Nullable String errorMessage )
{
if( errorMessage == null ) return EMPTY_FAILURE;
return new TurtleCommandResult( false, errorMessage, null );
}
private final boolean success;
private final String errorMessage;
private final Object[] results;
private TurtleCommandResult( boolean success, String errorMessage, Object[] results )
{
this.success = success;
this.errorMessage = errorMessage;
this.results = results;
}
/**
@@ -81,8 +85,9 @@ public final class TurtleCommandResult {
*
* @return If the command was successful.
*/
public boolean isSuccess() {
return this.success;
public boolean isSuccess()
{
return success;
}
/**
@@ -91,8 +96,9 @@ public final class TurtleCommandResult {
* @return The command's error message, or {@code null} if it was a success.
*/
@Nullable
public String getErrorMessage() {
return this.errorMessage;
public String getErrorMessage()
{
return errorMessage;
}
/**
@@ -101,7 +107,8 @@ public final class TurtleCommandResult {
* @return The command's result, or {@code null} if it was a failure.
*/
@Nullable
public Object[] getResults() {
return this.results;
public Object[] getResults()
{
return results;
}
}

View File

@@ -3,20 +3,20 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
/**
* An enum representing the two sides of the turtle that a turtle turtle might reside.
*/
public enum TurtleSide {
public enum TurtleSide
{
/**
* The turtle's left side (where the pickaxe usually is on a Wireless Mining Turtle).
*/
LEFT,
Left,
/**
* The turtle's right side (where the modem usually is on a Wireless Mining Turtle).
*/
RIGHT,
Right,
}

View File

@@ -3,7 +3,6 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
/**
@@ -11,30 +10,34 @@ package dan200.computercraft.api.turtle;
*
* @see ITurtleUpgrade#getType()
*/
public enum TurtleUpgradeType {
public enum TurtleUpgradeType
{
/**
* A tool is rendered as an item on the side of the turtle, and responds to the {@code turtle.dig()} and {@code turtle.attack()} methods (Such as
* pickaxe or sword on Mining and Melee turtles).
* A tool is rendered as an item on the side of the turtle, and responds to the {@code turtle.dig()}
* and {@code turtle.attack()} methods (Such as pickaxe or sword on Mining and Melee turtles).
*/
TOOL,
Tool,
/**
* A peripheral adds a special peripheral which is attached to the side of the turtle, and can be interacted with the {@code peripheral} API (Such as
* the modem on Wireless Turtles).
* A peripheral adds a special peripheral which is attached to the side of the turtle,
* and can be interacted with the {@code peripheral} API (Such as the modem on Wireless Turtles).
*/
PERIPHERAL,
Peripheral,
/**
* An upgrade which provides both a tool and a peripheral. This can be used when you wish your upgrade to also provide methods. For example, a pickaxe
* could provide methods determining whether it can break the given block or not.
* An upgrade which provides both a tool and a peripheral. This can be used when you wish
* your upgrade to also provide methods. For example, a pickaxe could provide methods
* determining whether it can break the given block or not.
*/
BOTH;
Both;
public boolean isTool() {
return this == TOOL || this == BOTH;
public boolean isTool()
{
return this == Tool || this == Both;
}
public boolean isPeripheral() {
return this == PERIPHERAL || this == BOTH;
public boolean isPeripheral()
{
return this == Peripheral || this == Both;
}
}

View File

@@ -3,23 +3,26 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
import net.minecraft.util.EnumFacing;
/**
* An enum representing the different actions that an {@link ITurtleUpgrade} of type Tool may be called on to perform by a turtle.
* An enum representing the different actions that an {@link ITurtleUpgrade} of type Tool may be called on to perform by
* a turtle.
*
* @see ITurtleUpgrade#getType()
* @see ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, Direction)
* @see ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, EnumFacing)
*/
public enum TurtleVerb {
public enum TurtleVerb
{
/**
* The turtle called {@code turtle.dig()}, {@code turtle.digUp()} or {@code turtle.digDown()}.
*/
DIG,
Dig,
/**
* The turtle called {@code turtle.attack()}, {@code turtle.attackUp()} or {@code turtle.attackDown()}.
*/
ATTACK,
Attack,
}

View File

@@ -3,7 +3,6 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
/**
@@ -11,7 +10,8 @@ package dan200.computercraft.api.turtle.event;
*
* @see TurtleActionEvent
*/
public enum TurtleAction {
public enum TurtleAction
{
/**
* A turtle moves to a new position.
*

View File

@@ -3,34 +3,36 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import java.util.Objects;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.TurtleCommandResult;
import net.minecraftforge.fml.common.eventhandler.Cancelable;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Objects;
/**
* An event fired when a turtle is performing a known action.
*/
public class TurtleActionEvent extends TurtleEvent {
@Cancelable
public class TurtleActionEvent extends TurtleEvent
{
private final TurtleAction action;
private String failureMessage;
private boolean cancelled = false;
public TurtleActionEvent(@Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action) {
super(turtle);
public TurtleActionEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action )
{
super( turtle );
Objects.requireNonNull(action, "action cannot be null");
Objects.requireNonNull( action, "action cannot be null" );
this.action = action;
}
public TurtleAction getAction() {
return this.action;
public TurtleAction getAction()
{
return action;
}
/**
@@ -42,9 +44,11 @@ public class TurtleActionEvent extends TurtleEvent {
* @see TurtleCommandResult#failure()
* @deprecated Use {@link #setCanceled(boolean, String)} instead.
*/
@Override
@Deprecated
public void setCanceled(boolean cancel) {
this.setCanceled(cancel, null);
public void setCanceled( boolean cancel )
{
setCanceled( cancel, null );
}
/**
@@ -52,12 +56,13 @@ public class TurtleActionEvent extends TurtleEvent {
*
* If {@code cancel} is {@code true}, this action will not be carried out.
*
* @param cancel The new canceled value.
* @param cancel The new canceled value.
* @param failureMessage The message to return to the user explaining the failure.
* @see TurtleCommandResult#failure(String)
*/
public void setCanceled(boolean cancel, @Nullable String failureMessage) {
this.cancelled = true;
public void setCanceled( boolean cancel, @Nullable String failureMessage )
{
super.setCanceled( cancel );
this.failureMessage = cancel ? failureMessage : null;
}
@@ -69,11 +74,8 @@ public class TurtleActionEvent extends TurtleEvent {
* @see #setCanceled(boolean, String)
*/
@Nullable
public String getFailureMessage() {
return this.failureMessage;
}
public boolean isCancelled() {
return this.cancelled;
public String getFailureMessage()
{
return failureMessage;
}
}

View File

@@ -3,36 +3,42 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import java.util.Objects;
import javax.annotation.Nonnull;
import dan200.computercraft.api.turtle.FakePlayer;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.api.turtle.TurtleVerb;
import net.minecraft.entity.Entity;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.entity.player.AttackEntityEvent;
import javax.annotation.Nonnull;
import java.util.Objects;
/**
* Fired when a turtle attempts to attack an entity.
*
* This must be fired by {@link ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, EnumFacing)},
* as the base {@code turtle.attack()} command does not fire it.
*
* Note that such commands should also fire {@link AttackEntityEvent}, so you do not need to listen to both.
*
* @see TurtleAction#ATTACK
*/
public class TurtleAttackEvent extends TurtlePlayerEvent {
public class TurtleAttackEvent extends TurtlePlayerEvent
{
private final Entity target;
private final ITurtleUpgrade upgrade;
private final TurtleSide side;
public TurtleAttackEvent(@Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull Entity target, @Nonnull ITurtleUpgrade upgrade,
@Nonnull TurtleSide side) {
super(turtle, TurtleAction.ATTACK, player);
Objects.requireNonNull(target, "target cannot be null");
Objects.requireNonNull(upgrade, "upgrade cannot be null");
Objects.requireNonNull(side, "side cannot be null");
public TurtleAttackEvent( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull Entity target, @Nonnull ITurtleUpgrade upgrade, @Nonnull TurtleSide side )
{
super( turtle, TurtleAction.ATTACK, player );
Objects.requireNonNull( target, "target cannot be null" );
Objects.requireNonNull( upgrade, "upgrade cannot be null" );
Objects.requireNonNull( side, "side cannot be null" );
this.target = target;
this.upgrade = upgrade;
this.side = side;
@@ -44,8 +50,9 @@ public class TurtleAttackEvent extends TurtlePlayerEvent {
* @return The entity being attacked.
*/
@Nonnull
public Entity getTarget() {
return this.target;
public Entity getTarget()
{
return target;
}
/**
@@ -54,8 +61,9 @@ public class TurtleAttackEvent extends TurtlePlayerEvent {
* @return The upgrade responsible for attacking.
*/
@Nonnull
public ITurtleUpgrade getUpgrade() {
return this.upgrade;
public ITurtleUpgrade getUpgrade()
{
return upgrade;
}
/**
@@ -64,7 +72,8 @@ public class TurtleAttackEvent extends TurtlePlayerEvent {
* @return The upgrade's side.
*/
@Nonnull
public TurtleSide getSide() {
return this.side;
public TurtleSide getSide()
{
return side;
}
}

View File

@@ -3,44 +3,49 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import java.util.Map;
import java.util.Objects;
import javax.annotation.Nonnull;
import dan200.computercraft.api.lua.MethodResult;
import dan200.computercraft.api.turtle.FakePlayer;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.peripheral.IComputerAccess;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import net.minecraft.block.BlockState;
import dan200.computercraft.api.turtle.TurtleVerb;
import net.minecraft.block.state.IBlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.world.BlockEvent;
import javax.annotation.Nonnull;
import java.util.Map;
import java.util.Objects;
/**
* A general event for when a turtle interacts with a block or region.
*
* You should generally listen to one of the sub-events instead, cancelling them where appropriate.
* You should generally listen to one of the sub-events instead, cancelling them where
* appropriate.
*
* Note that you are not guaranteed to receive this event, if it has been cancelled by other mechanisms, such as block protection systems.
* Note that you are not guaranteed to receive this event, if it has been cancelled by other
* mechanisms, such as block protection systems.
*
* Be aware that some events (such as {@link TurtleInventoryEvent}) do not necessarily interact with a block, simply objects within that block space.
* Be aware that some events (such as {@link TurtleInventoryEvent}) do not necessarily interact
* with a block, simply objects within that block space.
*/
public abstract class TurtleBlockEvent extends TurtlePlayerEvent {
public abstract class TurtleBlockEvent extends TurtlePlayerEvent
{
private final World world;
private final BlockPos pos;
protected TurtleBlockEvent(@Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player, @Nonnull World world,
@Nonnull BlockPos pos) {
super(turtle, action, player);
protected TurtleBlockEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos )
{
super( turtle, action, player );
Objects.requireNonNull(world, "world cannot be null");
Objects.requireNonNull(pos, "pos cannot be null");
Objects.requireNonNull( world, "world cannot be null" );
Objects.requireNonNull( pos, "pos cannot be null" );
this.world = world;
this.pos = pos;
}
@@ -50,36 +55,45 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent {
*
* @return The world the turtle is interacting in.
*/
public World getWorld() {
return this.world;
public World getWorld()
{
return world;
}
/**
* Get the position the turtle is interacting with. Note that this is different to {@link ITurtleAccess#getPosition()}.
* Get the position the turtle is interacting with. Note that this is different
* to {@link ITurtleAccess#getPosition()}.
*
* @return The position the turtle is interacting with.
*/
public BlockPos getPos() {
return this.pos;
public BlockPos getPos()
{
return pos;
}
/**
* Fired when a turtle attempts to dig a block.
*
* This must be fired by {@link ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, EnumFacing)},
* as the base {@code turtle.dig()} command does not fire it.
*
* Note that such commands should also fire {@link BlockEvent.BreakEvent}, so you do not need to listen to both.
*
* @see TurtleAction#DIG
*/
public static class Dig extends TurtleBlockEvent {
private final BlockState block;
public static class Dig extends TurtleBlockEvent
{
private final IBlockState block;
private final ITurtleUpgrade upgrade;
private final TurtleSide side;
public Dig(@Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull BlockState block,
@Nonnull ITurtleUpgrade upgrade, @Nonnull TurtleSide side) {
super(turtle, TurtleAction.DIG, player, world, pos);
public Dig( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull IBlockState block, @Nonnull ITurtleUpgrade upgrade, @Nonnull TurtleSide side )
{
super( turtle, TurtleAction.DIG, player, world, pos );
Objects.requireNonNull(block, "block cannot be null");
Objects.requireNonNull(upgrade, "upgrade cannot be null");
Objects.requireNonNull(side, "side cannot be null");
Objects.requireNonNull( block, "block cannot be null" );
Objects.requireNonNull( upgrade, "upgrade cannot be null" );
Objects.requireNonNull( side, "side cannot be null" );
this.block = block;
this.upgrade = upgrade;
this.side = side;
@@ -91,8 +105,9 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent {
* @return The block which is going to be broken.
*/
@Nonnull
public BlockState getBlock() {
return this.block;
public IBlockState getBlock()
{
return block;
}
/**
@@ -101,8 +116,9 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent {
* @return The upgrade doing the digging.
*/
@Nonnull
public ITurtleUpgrade getUpgrade() {
return this.upgrade;
public ITurtleUpgrade getUpgrade()
{
return upgrade;
}
/**
@@ -111,8 +127,9 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent {
* @return The upgrade's side.
*/
@Nonnull
public TurtleSide getSide() {
return this.side;
public TurtleSide getSide()
{
return side;
}
}
@@ -121,9 +138,11 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent {
*
* @see TurtleAction#MOVE
*/
public static class Move extends TurtleBlockEvent {
public Move(@Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos) {
super(turtle, TurtleAction.MOVE, player, world, pos);
public static class Move extends TurtleBlockEvent
{
public Move( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos )
{
super( turtle, TurtleAction.MOVE, player, world, pos );
}
}
@@ -132,13 +151,15 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent {
*
* @see TurtleAction#PLACE
*/
public static class Place extends TurtleBlockEvent {
public static class Place extends TurtleBlockEvent
{
private final ItemStack stack;
public Place(@Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull ItemStack stack) {
super(turtle, TurtleAction.PLACE, player, world, pos);
public Place( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull ItemStack stack )
{
super( turtle, TurtleAction.PLACE, player, world, pos );
Objects.requireNonNull(stack, "stack cannot be null");
Objects.requireNonNull( stack, "stack cannot be null" );
this.stack = stack;
}
@@ -148,8 +169,9 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent {
* @return The item stack to be placed.
*/
@Nonnull
public ItemStack getStack() {
return this.stack;
public ItemStack getStack()
{
return stack;
}
}
@@ -160,16 +182,17 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent {
*
* @see TurtleAction#INSPECT
*/
public static class Inspect extends TurtleBlockEvent {
private final BlockState state;
public static class Inspect extends TurtleBlockEvent
{
private final IBlockState state;
private final Map<String, Object> data;
public Inspect(@Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull BlockState state,
@Nonnull Map<String, Object> data) {
super(turtle, TurtleAction.INSPECT, player, world, pos);
public Inspect( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull IBlockState state, @Nonnull Map<String, Object> data )
{
super( turtle, TurtleAction.INSPECT, player, world, pos );
Objects.requireNonNull(state, "state cannot be null");
Objects.requireNonNull(data, "data cannot be null");
Objects.requireNonNull( state, "state cannot be null" );
Objects.requireNonNull( data, "data cannot be null" );
this.data = data;
this.state = state;
}
@@ -180,8 +203,9 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent {
* @return The inspected block state.
*/
@Nonnull
public BlockState getState() {
return this.state;
public IBlockState getState()
{
return state;
}
/**
@@ -190,18 +214,21 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent {
* @return This block's inspection data.
*/
@Nonnull
public Map<String, Object> getData() {
return this.data;
public Map<String, Object> getData()
{
return data;
}
/**
* Add new information to the inspection result. Note this will override fields with the same name.
*
* @param newData The data to add. Note all values should be convertible to Lua (see {@link MethodResult#of(Object)}).
* @param newData The data to add. Note all values should be convertible to Lua (see
* {@link dan200.computercraft.api.peripheral.IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])}).
*/
public void addData(@Nonnull Map<String, ?> newData) {
Objects.requireNonNull(newData, "newData cannot be null");
this.data.putAll(newData);
public void addData( @Nonnull Map<String, ?> newData )
{
Objects.requireNonNull( newData, "newData cannot be null" );
data.putAll( newData );
}
}
}

View File

@@ -3,47 +3,40 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import java.util.Objects;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraftforge.fml.common.eventhandler.Event;
import javax.annotation.Nonnull;
import com.google.common.eventbus.EventBus;
import dan200.computercraft.api.turtle.ITurtleAccess;
import java.util.Objects;
/**
* A base class for all events concerning a turtle. This will only ever constructed and fired on the server side, so sever specific methods on {@link
* ITurtleAccess} are safe to use.
* A base class for all events concerning a turtle. This will only ever constructed and fired on the server side,
* so sever specific methods on {@link ITurtleAccess} are safe to use.
*
* You should generally not need to subscribe to this event, preferring one of the more specific classes.
*
* @see TurtleActionEvent
*/
public abstract class TurtleEvent {
public static final EventBus EVENT_BUS = new EventBus();
public abstract class TurtleEvent extends Event
{
private final ITurtleAccess turtle;
protected TurtleEvent(@Nonnull ITurtleAccess turtle) {
Objects.requireNonNull(turtle, "turtle cannot be null");
protected TurtleEvent( @Nonnull ITurtleAccess turtle )
{
Objects.requireNonNull( turtle, "turtle cannot be null" );
this.turtle = turtle;
}
public static boolean post(TurtleActionEvent event) {
EVENT_BUS.post(event);
return event.isCancelled();
}
/**
* Get the turtle which is performing this action.
*
* @return The access for this turtle.
*/
@Nonnull
public ITurtleAccess getTurtle() {
return this.turtle;
public ITurtleAccess getTurtle()
{
return turtle;
}
}

View File

@@ -3,45 +3,38 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import java.util.Map;
import java.util.Objects;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.peripheral.IComputerAccess;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraft.item.ItemStack;
import javax.annotation.Nonnull;
import dan200.computercraft.api.lua.MethodResult;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraft.item.ItemStack;
import java.util.Map;
import java.util.Objects;
/**
* Fired when a turtle gathers data on an item in its inventory.
*
* You may prevent items being inspected, or add additional information to the result. Be aware that this may be fired on the computer thread, and so any
* operations on it must be thread safe.
* You may prevent items being inspected, or add additional information to the result. Be aware that this is fired on
* the computer thread, and so any operations on it must be thread safe.
*
* @see TurtleAction#INSPECT_ITEM
*/
public class TurtleInspectItemEvent extends TurtleActionEvent {
public class TurtleInspectItemEvent extends TurtleActionEvent
{
private final ItemStack stack;
private final Map<String, Object> data;
private final boolean mainThread;
@Deprecated
public TurtleInspectItemEvent(@Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, @Nonnull Map<String, Object> data) {
this(turtle, stack, data, false);
}
public TurtleInspectItemEvent( @Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, @Nonnull Map<String, Object> data )
{
super( turtle, TurtleAction.INSPECT_ITEM );
public TurtleInspectItemEvent(@Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, @Nonnull Map<String, Object> data, boolean mainThread) {
super(turtle, TurtleAction.INSPECT_ITEM);
Objects.requireNonNull(stack, "stack cannot be null");
Objects.requireNonNull(data, "data cannot be null");
Objects.requireNonNull( stack, "stack cannot be null" );
Objects.requireNonNull( data, "data cannot be null" );
this.stack = stack;
this.data = data;
this.mainThread = mainThread;
}
/**
@@ -50,8 +43,9 @@ public class TurtleInspectItemEvent extends TurtleActionEvent {
* @return The item stack which is being inspected. This should <b>not</b> be modified.
*/
@Nonnull
public ItemStack getStack() {
return this.stack;
public ItemStack getStack()
{
return stack;
}
/**
@@ -60,26 +54,20 @@ public class TurtleInspectItemEvent extends TurtleActionEvent {
* @return This items's inspection data.
*/
@Nonnull
public Map<String, Object> getData() {
return this.data;
}
/**
* If this event is being fired on the server thread. When true, information which relies on server state may be exposed.
*
* @return If this is run on the main thread.
*/
public boolean onMainThread() {
return this.mainThread;
public Map<String, Object> getData()
{
return data;
}
/**
* Add new information to the inspection result. Note this will override fields with the same name.
*
* @param newData The data to add. Note all values should be convertible to Lua (see {@link MethodResult#of(Object)}).
* @param newData The data to add. Note all values should be convertible to Lua (see
* {@link dan200.computercraft.api.peripheral.IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])}).
*/
public void addData(@Nonnull Map<String, ?> newData) {
Objects.requireNonNull(newData, "newData cannot be null");
this.data.putAll(newData);
public void addData( @Nonnull Map<String, ?> newData )
{
Objects.requireNonNull( newData, "newData cannot be null" );
data.putAll( newData );
}
}

View File

@@ -3,31 +3,29 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import java.util.Objects;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.turtle.FakePlayer;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraft.inventory.Inventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.items.IItemHandler;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Objects;
/**
* Fired when a turtle attempts to interact with an inventory.
*/
public abstract class TurtleInventoryEvent extends TurtleBlockEvent {
private final Inventory handler;
public abstract class TurtleInventoryEvent extends TurtleBlockEvent
{
private final IItemHandler handler;
protected TurtleInventoryEvent(@Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player, @Nonnull World world,
@Nonnull BlockPos pos, @Nullable Inventory handler) {
super(turtle, action, player, world, pos);
protected TurtleInventoryEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nullable IItemHandler handler )
{
super( turtle, action, player, world, pos );
this.handler = handler;
}
@@ -37,8 +35,9 @@ public abstract class TurtleInventoryEvent extends TurtleBlockEvent {
* @return The inventory being interacted with, {@code null} if the item will be dropped to/sucked from the world.
*/
@Nullable
public Inventory getItemHandler() {
return this.handler;
public IItemHandler getItemHandler()
{
return handler;
}
/**
@@ -46,9 +45,11 @@ public abstract class TurtleInventoryEvent extends TurtleBlockEvent {
*
* @see TurtleAction#SUCK
*/
public static class Suck extends TurtleInventoryEvent {
public Suck(@Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nullable Inventory handler) {
super(turtle, TurtleAction.SUCK, player, world, pos, handler);
public static class Suck extends TurtleInventoryEvent
{
public Suck( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nullable IItemHandler handler )
{
super( turtle, TurtleAction.SUCK, player, world, pos, handler );
}
}
@@ -57,14 +58,15 @@ public abstract class TurtleInventoryEvent extends TurtleBlockEvent {
*
* @see TurtleAction#DROP
*/
public static class Drop extends TurtleInventoryEvent {
public static class Drop extends TurtleInventoryEvent
{
private final ItemStack stack;
public Drop(@Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nullable Inventory handler,
@Nonnull ItemStack stack) {
super(turtle, TurtleAction.DROP, player, world, pos, handler);
public Drop( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nullable IItemHandler handler, @Nonnull ItemStack stack )
{
super( turtle, TurtleAction.DROP, player, world, pos, handler );
Objects.requireNonNull(stack, "stack cannot be null");
Objects.requireNonNull( stack, "stack cannot be null" );
this.stack = stack;
}
@@ -74,8 +76,9 @@ public abstract class TurtleInventoryEvent extends TurtleBlockEvent {
* @return The item stack which will be dropped. This should <b>not</b> be modified.
*/
@Nonnull
public ItemStack getStack() {
return this.stack;
public ItemStack getStack()
{
return stack;
}
}
}

View File

@@ -3,28 +3,28 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import java.util.Objects;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraftforge.common.util.FakePlayer;
import javax.annotation.Nonnull;
import dan200.computercraft.api.turtle.FakePlayer;
import dan200.computercraft.api.turtle.ITurtleAccess;
import java.util.Objects;
/**
* An action done by a turtle which is normally done by a player.
*
* {@link #getPlayer()} may be used to modify the player's attributes or perform permission checks.
*/
public abstract class TurtlePlayerEvent extends TurtleActionEvent {
public abstract class TurtlePlayerEvent extends TurtleActionEvent
{
private final FakePlayer player;
protected TurtlePlayerEvent(@Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player) {
super(turtle, action);
protected TurtlePlayerEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player )
{
super( turtle, action );
Objects.requireNonNull(player, "player cannot be null");
Objects.requireNonNull( player, "player cannot be null" );
this.player = player;
}
@@ -36,7 +36,8 @@ public abstract class TurtlePlayerEvent extends TurtleActionEvent {
* @return A {@link FakePlayer} representing this turtle.
*/
@Nonnull
public FakePlayer getPlayer() {
return this.player;
public FakePlayer getPlayer()
{
return player;
}
}

View File

@@ -3,32 +3,31 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import java.util.Objects;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraft.item.ItemStack;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraft.item.ItemStack;
import java.util.Objects;
/**
* Fired when a turtle attempts to refuel from an item.
*
* One may use {@link #setCanceled(boolean, String)} to prevent refueling from this specific item. Additionally, you may use {@link #setHandler(Handler)} to
* register a custom fuel provider.
* One may use {@link #setCanceled(boolean, String)} to prevent refueling from this specific item. Additionally, you
* may use {@link #setHandler(Handler)} to register a custom fuel provider.
*/
public class TurtleRefuelEvent extends TurtleActionEvent {
public class TurtleRefuelEvent extends TurtleActionEvent
{
private final ItemStack stack;
private Handler handler;
public TurtleRefuelEvent(@Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack) {
super(turtle, TurtleAction.REFUEL);
public TurtleRefuelEvent( @Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack )
{
super( turtle, TurtleAction.REFUEL );
Objects.requireNonNull(turtle, "turtle cannot be null");
Objects.requireNonNull( turtle, "turtle cannot be null" );
this.stack = stack;
}
@@ -39,8 +38,9 @@ public class TurtleRefuelEvent extends TurtleActionEvent {
*
* @return The stack to refuel from.
*/
public ItemStack getStack() {
return this.stack;
public ItemStack getStack()
{
return stack;
}
/**
@@ -50,19 +50,22 @@ public class TurtleRefuelEvent extends TurtleActionEvent {
* @see #setHandler(Handler)
*/
@Nullable
public Handler getHandler() {
return this.handler;
public Handler getHandler()
{
return handler;
}
/**
* Set the refuel handler for this stack.
*
* You should call this if you can actually refuel from this item, and ideally only if there are no existing handlers.
* You should call this if you can actually refuel from this item, and ideally only if there are no existing
* handlers.
*
* @param handler The new refuel handler.
* @see #getHandler()
*/
public void setHandler(@Nullable Handler handler) {
public void setHandler( @Nullable Handler handler )
{
this.handler = handler;
}
@@ -70,16 +73,18 @@ public class TurtleRefuelEvent extends TurtleActionEvent {
* Handles refuelling a turtle from a specific item.
*/
@FunctionalInterface
public interface Handler {
public interface Handler
{
/**
* Refuel a turtle using an item.
*
* @param turtle The turtle to refuel.
* @param stack The stack to refuel with.
* @param slot The slot the stack resides within. This may be used to modify the inventory afterwards.
* @param limit The maximum number of refuel operations to perform. This will often correspond to the number of items to consume.
* @param stack The stack to refuel with.
* @param slot The slot the stack resides within. This may be used to modify the inventory afterwards.
* @param limit The maximum number of refuel operations to perform. This will often correspond to the number of
* items to consume.
* @return The amount of fuel gained.
*/
int refuel(@Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, int slot, int limit);
int refuel( @Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, int slot, int limit );
}
}

View File

@@ -0,0 +1,9 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|Turtle|Event", apiVersion = "${version}" )
package dan200.computercraft.api.turtle.event;
import net.minecraftforge.fml.common.API;

View File

@@ -0,0 +1,9 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@API( owner = "ComputerCraft", provides = "ComputerCraft|API|Turtle", apiVersion = "${version}" )
package dan200.computercraft.api.turtle;
import net.minecraftforge.fml.common.API;

View File

@@ -3,121 +3,182 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client;
import java.util.HashSet;
import java.util.function.Consumer;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.shared.ComputerCraftRegistry;
import dan200.computercraft.shared.common.IColouredItem;
import dan200.computercraft.shared.media.items.ItemDisk;
import dan200.computercraft.shared.media.items.ItemTreasureDisk;
import dan200.computercraft.client.render.TurtleModelLoader;
import dan200.computercraft.shared.media.items.ItemDiskLegacy;
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
import dan200.computercraft.shared.turtle.items.ItemTurtleBase;
import dan200.computercraft.shared.util.Colour;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ItemMeshDefinition;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelBakery;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.event.ColorHandlerEvent;
import net.minecraftforge.client.event.ModelBakeEvent;
import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.client.model.IModel;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.ModelRotation;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.util.ModelIdentifier;
import net.minecraft.resource.ResourceManager;
import net.minecraft.util.Identifier;
import net.fabricmc.fabric.api.client.rendering.v1.ColorProviderRegistry;
import net.fabricmc.fabric.api.event.client.ClientSpriteRegistryCallback;
import javax.annotation.Nonnull;
/**
* Registers textures and models for items.
*/
@SuppressWarnings ({
"MethodCallSideOnly",
"LocalVariableDeclarationSideOnly"
})
public final class ClientRegistry {
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Side.CLIENT )
public final class ClientRegistry
{
private static final String[] EXTRA_MODELS = new String[] {
"turtle_modem_normal_off_left",
"turtle_modem_normal_on_left",
"turtle_modem_normal_off_right",
"turtle_modem_normal_on_right",
"turtle_modem_advanced_off_left",
"turtle_modem_advanced_on_left",
"turtle_modem_advanced_off_right",
"turtle_modem_advanced_on_right",
"turtle_modem_off_left",
"turtle_modem_on_left",
"turtle_modem_off_right",
"turtle_modem_on_right",
"turtle_crafting_table_left",
"turtle_crafting_table_right",
"advanced_turtle_modem_off_left",
"advanced_turtle_modem_on_left",
"advanced_turtle_modem_off_right",
"advanced_turtle_modem_on_right",
"turtle_speaker_upgrade_left",
"turtle_speaker_upgrade_right",
"turtle_colour",
"turtle_white",
"turtle_elf_overlay",
};
private static final String[] EXTRA_TEXTURES = new String[] {
// TODO: Gather these automatically from the model. Sadly the model loader isn't available
// when stitching textures.
"block/turtle_colour",
"block/turtle_elf_overlay",
"block/turtle_crafty_face",
"block/turtle_speaker_face",
};
};
private ClientRegistry() {}
public static void onTextureStitchEvent(SpriteAtlasTexture atlasTexture, ClientSpriteRegistryCallback.Registry registry) {
for (String extra : EXTRA_TEXTURES) {
registry.register(new Identifier(ComputerCraft.MOD_ID, extra));
@SubscribeEvent
public static void registerModels( ModelRegistryEvent event )
{
ModelLoaderRegistry.registerLoader( TurtleModelLoader.INSTANCE );
// Register item models
registerUniversalItemModel( ComputerCraft.Items.computer, "computer" );
registerItemModel( ComputerCraft.Items.commandComputer, 0, "command_computer" );
registerItemModel( ComputerCraft.Items.pocketComputer, 0, "pocket_computer" );
registerItemModel( ComputerCraft.Items.pocketComputer, 1, "advanced_pocket_computer" );
registerItemModel( ComputerCraft.Items.peripheral, 0, "peripheral" );
registerItemModel( ComputerCraft.Items.peripheral, 1, "wireless_modem" );
registerItemModel( ComputerCraft.Items.peripheral, 2, "monitor" );
registerItemModel( ComputerCraft.Items.peripheral, 3, "printer" );
registerItemModel( ComputerCraft.Items.peripheral, 4, "advanced_monitor" );
registerItemModel( ComputerCraft.Items.cable, 0, "cable" );
registerItemModel( ComputerCraft.Items.cable, 1, "wired_modem" );
registerItemModel( ComputerCraft.Items.advancedModem, 0, "advanced_modem" );
registerItemModel( ComputerCraft.Items.peripheral, 5, "speaker" );
registerItemModel( ComputerCraft.Items.wiredModemFull, 0, "wired_modem_full" );
registerUniversalItemModel( ComputerCraft.Items.disk, "disk" );
registerItemModel( ComputerCraft.Items.diskExpanded, 0, "disk_expanded" );
registerItemModel( ComputerCraft.Items.treasureDisk, 0, "treasure_disk" );
registerItemModel( ComputerCraft.Items.printout, 0, "printout" );
registerItemModel( ComputerCraft.Items.printout, 1, "pages" );
registerItemModel( ComputerCraft.Items.printout, 2, "book" );
registerUniversalItemModel( ComputerCraft.Items.turtle, "turtle" );
registerUniversalItemModel( ComputerCraft.Items.turtleExpanded, "turtle" );
registerUniversalItemModel( ComputerCraft.Items.turtleAdvanced, "turtle_advanced" );
}
@SubscribeEvent
public static void onTextureStitchEvent( TextureStitchEvent.Pre event )
{
// Load all textures for the extra models
TextureMap map = event.getMap();
for( String upgrade : EXTRA_MODELS )
{
IModel model = ModelLoaderRegistry.getModelOrMissing( new ResourceLocation( "computercraft", "block/" + upgrade ) );
for( ResourceLocation texture : model.getTextures() ) map.registerSprite( texture );
}
}
@SuppressWarnings ("NewExpressionSideOnly")
public static void onModelBakeEvent(ResourceManager manager, Consumer<ModelIdentifier> out) {
for (String model : EXTRA_MODELS) {
out.accept(new ModelIdentifier(new Identifier(ComputerCraft.MOD_ID, model), "inventory"));
}
@SubscribeEvent
public static void onModelBakeEvent( ModelBakeEvent event )
{
// Load all extra models
for( String model : EXTRA_MODELS ) loadBlockModel( event, model );
}
public static void onItemColours() {
ColorProviderRegistry.ITEM.register((stack, layer) -> {
return layer == 1 ? ((ItemDisk) stack.getItem()).getColour(stack) : 0xFFFFFF;
}, ComputerCraftRegistry.ModItems.DISK);
@SubscribeEvent
public static void onItemColours( ColorHandlerEvent.Item event )
{
event.getItemColors().registerItemColorHandler(
( stack, layer ) -> layer == 1 ? ((ItemDiskLegacy) stack.getItem()).getColour( stack ) : 0xFFFFFF,
ComputerCraft.Items.disk, ComputerCraft.Items.diskExpanded
);
ColorProviderRegistry.ITEM.register((stack, layer) -> layer == 1 ? ItemTreasureDisk.getColour(stack) : 0xFFFFFF,
ComputerCraftRegistry.ModItems.TREASURE_DISK);
ColorProviderRegistry.ITEM.register((stack, layer) -> {
switch (layer) {
case 0:
default:
return 0xFFFFFF;
case 1: // Frame colour
return IColouredItem.getColourBasic(stack);
case 2: // Light colour
event.getItemColors().registerItemColorHandler( ( stack, layer ) -> {
switch( layer )
{
int light = ItemPocketComputer.getLightState(stack);
return light == -1 ? Colour.BLACK.getHex() : light;
case 0:
default:
return 0xFFFFFF;
case 1: // Frame colour
return ComputerCraft.Items.pocketComputer.getColour( stack );
case 2: // Light colour
{
int light = ItemPocketComputer.getLightState( stack );
return light == -1 ? Colour.Black.getHex() : light;
}
}
}
}, ComputerCraftRegistry.ModItems.POCKET_COMPUTER_NORMAL, ComputerCraftRegistry.ModItems.POCKET_COMPUTER_ADVANCED);
}, ComputerCraft.Items.pocketComputer );
// Setup turtle colours
ColorProviderRegistry.ITEM.register((stack, tintIndex) -> tintIndex == 0 ? ((IColouredItem) stack.getItem()).getColour(stack) : 0xFFFFFF,
ComputerCraftRegistry.ModBlocks.TURTLE_NORMAL,
ComputerCraftRegistry.ModBlocks.TURTLE_ADVANCED);
event.getItemColors().registerItemColorHandler(
( stack, tintIndex ) -> tintIndex == 0 ? ((ItemTurtleBase) stack.getItem()).getColour( stack ) : 0xFFFFFF,
ComputerCraft.Blocks.turtle, ComputerCraft.Blocks.turtleExpanded, ComputerCraft.Blocks.turtleAdvanced
);
}
private static BakedModel bake(ModelLoader loader, UnbakedModel model, Identifier identifier) {
model.getTextureDependencies(loader::getOrLoadModel, new HashSet<>());
return model.bake(loader,
spriteIdentifier -> MinecraftClient.getInstance()
.getSpriteAtlas(spriteIdentifier.getAtlasId())
.apply(spriteIdentifier.getTextureId()),
ModelRotation.X0_Y0,
identifier);
private static void registerItemModel( Item item, int damage, String name )
{
ResourceLocation location = new ResourceLocation( ComputerCraft.MOD_ID, name );
final ModelResourceLocation res = new ModelResourceLocation( location, "inventory" );
ModelBakery.registerItemVariants( item, location );
ModelLoader.setCustomModelResourceLocation( item, damage, res );
}
private static void registerUniversalItemModel( Item item, String mainModel )
{
ResourceLocation mainLocation = new ResourceLocation( ComputerCraft.MOD_ID, mainModel );
ModelBakery.registerItemVariants( item, mainLocation );
final ModelResourceLocation mainModelLocation = new ModelResourceLocation( mainLocation, "inventory" );
ModelLoader.setCustomMeshDefinition( item, new ItemMeshDefinition()
{
@Nonnull
@Override
public ModelResourceLocation getModelLocation( @Nonnull ItemStack stack )
{
return mainModelLocation;
}
} );
}
private static void loadBlockModel( ModelBakeEvent event, String name )
{
IModel model = ModelLoaderRegistry.getModelOrMissing( new ResourceLocation( ComputerCraft.MOD_ID, "block/" + name ) );
IBakedModel bakedModel = model.bake(
model.getDefaultState(), DefaultVertexFormats.ITEM,
location -> Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite( location.toString() )
);
event.getModelRegistry().putObject( new ModelResourceLocation( ComputerCraft.MOD_ID + ":" + name, "inventory" ), bakedModel );
}
}

View File

@@ -3,89 +3,86 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client;
import javax.annotation.Nullable;
import dan200.computercraft.mixin.ChatHudAccess;
import dan200.computercraft.shared.command.text.ChatHelpers;
import dan200.computercraft.shared.command.text.TableBuilder;
import dan200.computercraft.shared.command.text.TableFormatter;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.GuiNewChat;
import net.minecraft.client.gui.GuiUtilRenderComponents;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextFormatting;
import org.apache.commons.lang3.StringUtils;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.hud.ChatHud;
import net.minecraft.text.Text;
import net.minecraft.util.Formatting;
import net.minecraft.util.math.MathHelper;
import javax.annotation.Nullable;
import java.util.List;
@SuppressWarnings ({
"MethodCallSideOnly",
"LocalVariableDeclarationSideOnly"
})
public class ClientTableFormatter implements TableFormatter {
public class ClientTableFormatter implements TableFormatter
{
public static final ClientTableFormatter INSTANCE = new ClientTableFormatter();
private static Int2IntOpenHashMap lastHeights = new Int2IntOpenHashMap();
private static FontRenderer renderer()
{
return Minecraft.getMinecraft().fontRenderer;
}
@Override
@Nullable
public Text getPadding(Text component, int width) {
int extraWidth = width - this.getWidth(component);
if (extraWidth <= 0) {
return null;
}
public ITextComponent getPadding( ITextComponent component, int width )
{
int extraWidth = width - getWidth( component );
if( extraWidth <= 0 ) return null;
TextRenderer renderer = renderer();
FontRenderer renderer = renderer();
float spaceWidth = renderer.getWidth(" ");
int spaces = MathHelper.floor(extraWidth / spaceWidth);
float spaceWidth = renderer.getCharWidth( ' ' );
int spaces = MathHelper.floor( extraWidth / spaceWidth );
int extra = extraWidth - (int) (spaces * spaceWidth);
return ChatHelpers.coloured(StringUtils.repeat(' ', spaces) + StringUtils.repeat((char) 712, extra), Formatting.GRAY);
}
private static TextRenderer renderer() {
return MinecraftClient.getInstance().textRenderer;
return ChatHelpers.coloured( StringUtils.repeat( ' ', spaces ) + StringUtils.repeat( (char) 712, extra ), TextFormatting.GRAY );
}
@Override
public int getColumnPadding() {
public int getColumnPadding()
{
return 3;
}
@Override
public int getWidth(Text component) {
return renderer().getWidth(component);
public int getWidth( ITextComponent component )
{
return renderer().getStringWidth( component.getFormattedText() );
}
@Override
public void writeLine(int id, Text component) {
MinecraftClient mc = MinecraftClient.getInstance();
ChatHud chat = mc.inGameHud.getChatHud();
public void writeLine( int id, ITextComponent component )
{
Minecraft mc = Minecraft.getMinecraft();
GuiNewChat chat = mc.ingameGUI.getChatGUI();
// TODO: Trim the text if it goes over the allowed length
// int maxWidth = MathHelper.floor( chat.getChatWidth() / chat.getScale() );
// List<ITextProperties> list = RenderComponentsUtil.func_238505_a_( component, maxWidth, mc.fontRenderer );
// if( !list.isEmpty() ) chat.printChatMessageWithOptionalDeletion( list.get( 0 ), id );
((ChatHudAccess)chat).callAddMessage(component, id);
// Trim the text if it goes over the allowed length
int maxWidth = MathHelper.floor( chat.getChatWidth() / chat.getChatScale() );
List<ITextComponent> list = GuiUtilRenderComponents.splitText( component, maxWidth, mc.fontRenderer, false, false );
if( !list.isEmpty() ) chat.printChatMessageWithOptionalDeletion( list.get( 0 ), id );
}
@Override
public int display(TableBuilder table) {
ChatHud chat = MinecraftClient.getInstance().inGameHud.getChatHud();
public int display( TableBuilder table )
{
GuiNewChat chat = Minecraft.getMinecraft().ingameGUI.getChatGUI();
int lastHeight = lastHeights.get(table.getId());
int lastHeight = lastHeights.get( table.getId() );
int height = TableFormatter.super.display(table);
lastHeights.put(table.getId(), height);
int height = TableFormatter.super.display( table );
lastHeights.put( table.getId(), height );
for (int i = height; i < lastHeight; i++) {
((ChatHudAccess)chat).callRemoveMessage(i + table.getId());
}
for( int i = height; i < lastHeight; i++ ) chat.deleteChatLine( i + table.getId() );
return height;
}
}

Some files were not shown because too many files have changed in this diff Show More