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	Change event priority to HIGHEST
See the comments in a802f25dd6 -
effectively we want to make sure we arrive before any other thing which
may capture items (some magnet mods, etc...).
			
			
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		| @@ -89,7 +89,7 @@ public final class DropConsumer | ||||
|         if( !remaining.isEmpty() ) remainingDrops.add( remaining ); | ||||
|     } | ||||
|  | ||||
|     @SubscribeEvent( priority = EventPriority.LOWEST ) | ||||
|     @SubscribeEvent( priority = EventPriority.HIGHEST ) | ||||
|     public static void onEntitySpawn( EntityJoinWorldEvent event ) | ||||
|     { | ||||
|         // Capture any nearby item spawns | ||||
|   | ||||
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