LDDestroier
984754a891
Update wpath.lua
2020-02-08 01:02:16 -05:00
LDDestroier
1b9ed0973b
Update wpath.lua
2020-02-08 00:58:50 -05:00
LDDestroier
23d1868801
Update wpath.lua
2020-02-08 00:56:44 -05:00
LDDestroier
cad7132e5b
Added automatic windon't download
2020-02-04 01:18:54 -05:00
LDDestroier
279fc3b7c3
Add files via upload
2020-02-04 01:17:42 -05:00
LDDestroier
914c549ee7
Update windont.lua
2020-02-04 00:53:49 -05:00
LDDestroier
e87bfa0ff9
Updated transformation function
2020-02-03 20:07:44 -05:00
LDDestroier
bdc9deef5a
Update progdor2.lua
2020-02-01 18:38:12 -05:00
LDDestroier
f0499b7411
Update BlahOS-Install.lua
2020-02-01 18:38:01 -05:00
LDDestroier
e32fe4e65b
Add files via upload
2020-02-01 18:32:08 -05:00
LDDestroier
772ed1b739
Added time syncing feature (for working across emulators)
2020-02-01 05:21:35 -05:00
LDDestroier
1476a88691
Added nativePalette table
...
Some versions of CC do not contain a `term.nativePaletteColor()` function, so I included the base CC palette into a table.
I don't quite get how term.nativePaletteColor takes in non-base2 numbers and spits out palettes, so I'll have to ask around or something.
2020-02-01 04:19:20 -05:00
LDDestroier
e6fcda73b1
Update demo.lua
2020-02-01 00:56:11 -05:00
LDDestroier
41b3b77b0d
Update README.md
2020-02-01 00:55:48 -05:00
LDDestroier
57ab9efb3c
Replaced transformation functions, etc.
...
charTransformation, textTransformation, and backTransformation have been replaced with a single `transformation()` function that takes five arguments and spits out three.
```
win.meta.transformation(x, y, char, text, back, meta)
return {newCharX, newCharY, newChar}, {newTextX, newTextY, newTextCol}, {newBackX, newBackY, newBackCol}
end
```
2020-02-01 00:47:25 -05:00
LDDestroier
9fb1b19cca
Update README.md
2020-01-30 02:00:10 -05:00
LDDestroier
0762fc95e1
Update windont.lua
2020-01-30 01:50:15 -05:00
LDDestroier
ec091d2031
Update demo.lua
2020-01-29 23:55:38 -05:00
LDDestroier
b641c81739
Extra render optimization, 'options' argument
2020-01-29 23:55:19 -05:00
LDDestroier
f3130108e5
Update ghost.lua
2020-01-22 04:28:38 -05:00
LDDestroier
703da9de25
Added --noconfig option
2020-01-19 13:20:30 -05:00
LDDestroier
08b6e74707
Create windont
2020-01-19 13:01:38 -05:00
LDDestroier
20437ea4f6
Disabled setVisible during render if not focused in multishell
2020-01-12 23:52:52 -05:00
LDDestroier
ec3ae28af9
Fixed multishell
2020-01-12 23:50:43 -05:00
LDDestroier
9536565dfe
Update windont.lua
2020-01-12 03:31:16 -05:00
LDDestroier
47e160a191
Added support for static, removed "burn-in"
2020-01-12 02:55:47 -05:00
LDDestroier
5b8a4ee9af
Added "addSpeed" and "subtractSpeed"
...
Now you can determine just how fast the phosphors light up and die down!
2020-01-12 02:34:21 -05:00
LDDestroier
56b6c01ec1
Added "windont.useSetVisible"
2020-01-12 02:30:28 -05:00
LDDestroier
89b3643404
Update flicker.lua
2020-01-12 02:01:28 -05:00
LDDestroier
e092709368
Update flicker.lua
2020-01-12 01:53:23 -05:00
LDDestroier
7e348e727c
Update flicker.lua
2020-01-12 01:44:13 -05:00
LDDestroier
6971abcd6b
Update ghost.lua
2020-01-12 01:43:50 -05:00
LDDestroier
ba056343bd
Fixed transparency check function
...
If it tried to check an area of a window that fell outside its bounds, it would incorrectly return `true`.
2020-01-12 01:42:47 -05:00
LDDestroier
578dec4766
Added argument to open other program
2020-01-12 00:44:23 -05:00
LDDestroier
8462e3028a
Added a nice amber glow
2020-01-12 00:41:21 -05:00
LDDestroier
ae1dde998c
Create ghost.lua
2020-01-12 00:33:56 -05:00
LDDestroier
a9e8060cb7
Update flicker.lua
2020-01-11 23:27:48 -05:00
LDDestroier
e432841fcb
Create flicker.lua
2020-01-11 23:26:39 -05:00
LDDestroier
d5dbc125fc
Update tron.lua
2020-01-09 01:21:30 -05:00
LDDestroier
506403cdf2
Replaced special characters with \ escapes
2020-01-09 01:18:42 -05:00
LDDestroier
f277c24bb1
Update windont.lua
2020-01-06 02:54:05 -05:00
LDDestroier
7df729d49b
Update demo.lua
2020-01-06 02:53:45 -05:00
LDDestroier
c072a1660c
Update README.md
2020-01-05 21:58:40 -05:00
LDDestroier
4f52154f34
Added extra input to transformation functions
...
Now, the third argument for char/text/back transformation functions will be the char/text/back located on the X/Y position of the buffer. If there is no such position on the window's buffer, it will be `nil`.
The `setCursorPos` function now floors inputs so as to not break when receiving non-integer arguments.
2020-01-05 21:55:51 -05:00
LDDestroier
74bffa981d
Removed instances of "term.nativePaletteColor"
...
Apparently, this function doesn't exist in all modern ComputerCraft iterations...
2020-01-04 19:00:21 -05:00
LDDestroier
b1ad390501
Update ldris.lua
2019-12-31 04:44:49 -05:00
LDDestroier
d7a05f71d6
Reduced hold-Left/Right delay
2019-12-29 09:56:50 -08:00
LDDestroier
3cc3af0acb
Update demo.lua
2019-12-25 02:34:49 -05:00
LDDestroier
1fec1b20c6
Update demo.lua
2019-12-25 02:33:31 -05:00
LDDestroier
55434d5247
Moved to "windont
2019-12-25 02:30:11 -05:00