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rogueviz:: ads:: keep_ship_angle parameter
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@ -217,7 +217,7 @@ bool ads_turn(int idelta) {
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if(auto_rotate)
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current.T = cspin(1, 0, tc) * current.T;
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else if(!paused)
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else if(!paused && !keep_ship_angle)
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ang += tc / degree;
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if(!paused) {
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@ -89,6 +89,8 @@ player_data pdata, ads_max_pdata, ads_tank_pdata, ds_max_pdata, ds_tank_pdata;
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bool auto_angle = true;
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bool keep_ship_angle = false;
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ld rock_density = 0.25;
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ld rock_max_rapidity = 1.5;
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