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mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-05-12 20:24:06 +00:00
This commit is contained in:
Zeno Rogue 2025-05-12 01:02:00 +02:00
parent 00c6c84bdf
commit 89877cb058
2 changed files with 25 additions and 2 deletions

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@ -5422,3 +5422,26 @@ Bug fixes:
- incorrect scrolling when clicking the mousewheel from outside the Poincare disk
- 'joystick initialization' moved from 'old-style joystick configuration' to 'keyboards & joysticks'
- loading a map from the drawing tool sometimes caused a crash
2025-05-11 12:06 Update 13.0y
Technical: (hopefully these do not break anything -- in case of any problems, please report and/or use the 'previous' branch on Steam)
- simplified the implementation of floor shapes/walls etc
- updated the Linux runtime on Steam
New features:
- nicer Goldberg-Coxeter tile shapes, also the style can be changed based on several possible rules
- tetrahedral-octahedral honeycomb
Bug fixes:
- fix the generation of Crossroads official track
- fixed the returning of tortoises while you have Flash/Storms
- fix the 'x' key not working in keyboard/joystick control
- disabled Red Raiders from shmup in Eclectic City
- no longer possible to pick up items while dead in shmup
- more stable "strict tree rules" (chosen options are automatically taken into account, do not crash, and do not slowdown due to too large generation range)
- fix many other crashes
- better shift+ctrl scaling in Euclidean std projection
- fixed a bug with rendering 45-degree-rotated Klein bottles
- fixed the single-land mode on fractals
- use two-letter labels instead of excessive primes in the fundamental domain display
- fixed a bug with Cellular Automata crashing after map reloaded

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@ -13,8 +13,8 @@
#define _HYPER_H_
// version numbers
#define VER "13.0x"
#define VERNUM_HEX 0xAA18
#define VER "13.0y"
#define VERNUM_HEX 0xAA19
#include "sysconfig.h"