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fixed a bug with Euclidean Cube Tiling
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@ -1374,6 +1374,7 @@ void geometry_information::make_floor_textures_here() {
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EX void make_floor_textures() {
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if(noGUI || !vid.usingGL) return;
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DEBBI(DF_POLY, ("make_floor_textures"));
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dynamicval<euc::torus_config_full> geu(euc::eu, euc::eu);
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dynamicval<eGeometry> g(geometry, gEuclidSquare);
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dynamicval<eModel> gm(pmodel, mdDisk);
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dynamicval<eVariation> va(variation, eVariation::pure);
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