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	fixed the bug with too large floors in pure Euclidean square
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		| @@ -854,8 +854,11 @@ void geometry_information::prepare_basics() { | ||||
|   floorrad1 = rhexf * (GDIM == 3 ? 1 : 1 - 0.06 * global_boundary_ratio); | ||||
|    | ||||
|   if(euc::in(2,4)) { | ||||
|     if(!BITRUNCATED) | ||||
|       floorrad0 = floorrad1 = rhexf * (GDIM == 3 ? 1 : .94); | ||||
|     if(!BITRUNCATED) { | ||||
|       ld sca = (GDIM == 3 ? 1 : .94); | ||||
|       floorrad0 = hexvdist * sca; | ||||
|       floorrad1 = rhexf * sca; | ||||
|       } | ||||
|     else | ||||
|       floorrad0 = hexvdist * (GDIM == 3 ? 1 : .9), | ||||
|       floorrad1 = rhexf * (GDIM == 3 ? 1 : .8); | ||||
|   | ||||
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