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ru:: frogs and giant frogs and giant frog cave

This commit is contained in:
Zeno Rogue 2025-05-16 16:51:43 +02:00
parent 742f5f02b7
commit b0d52f4aee
5 changed files with 194 additions and 0 deletions

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@ -381,6 +381,31 @@ struct boar : public enemy {
int max_hp() { return 60; }
};
struct frog : public enemy {
int jphase, jump_at;
xy siz() override { return {10, 10}; }
string glyph() override { return "F"; }
virtual ld maxvel() { return 3; }
ld maxrange() { return 50; }
color_t color() override { return 0x208020FF; }
void act() override;
void attacked(int s) override;
string get_name() override { return "frog"; }
string get_help() override { return "What a nice frog."; }
int base_xp() { return 30; }
int max_hp() { return 30; }
};
struct giantfrog : public frog {
int jphase, jump_at;
xy siz() override { return {36, 36}; }
string get_name() override { return "giant frog"; }
string get_help() override { return "Beware their jumps."; }
int base_xp() { return 200; }
int max_hp() { return 200; }
ld maxvel() { return 5; }
};
struct ghost : public enemy {
int xp, hp;
bool flipped;

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@ -320,6 +320,60 @@ void boar::attacked(int dmg) {
if(on_floor) vel.x = dat.d * dat.modv * s * 2, vel.y = -dat.d * dat.modv * 2.5;
}
void frog::act() {
stay_on_screen();
kino();
if(intersect(get_pixel_bbox(), m.get_pixel_bbox())) {
int s = where.x < m.where.x ? -1 : 1;
if(m.reduce_hp(20)) addMessage("The giant frog crushes you!");
auto dat = get_dat();
auto mdat = m.get_dat();
if(m.on_floor) m.vel.x = mdat.d * mdat.modv * -s * 1.5, m.vel.y = -mdat.d * mdat.modv * 2;
if(on_floor) vel.x = dat.d * dat.modv * s * 1.5;
}
if(on_floor) {
vel.x = 0;
if(gframeid > invinc_end) {
auto dat = get_dat();
if(jphase == 0 && gframeid >= jump_at && intersect(extend(get_pixel_bbox(), 100 * dat.d, 100 * dat.d, 20 * dat.d, 20 * dat.d), m.get_pixel_bbox())) {
vel.y = -2 * dat.modv;
jphase = 1;
}
else if(jphase == 1) {
auto p = where;
ld v = maxvel();
array<xy, 2> fp;
for(int i=0; i<2; i++) {
where = p, vel.x = (i ? v : -v) * dat.modv, vel.y = -v * dat.modv;
int it = 0;
do { stay_on_screen(); kino(); } while(!on_floor && it++ < 5000);
fp[i] = where;
}
ld dist = max(abs(fp[0].x - p.x), abs(fp[1].x - p.x));
where = p;
jphase = 2;
println(hlog, tuple(fp[0].x, fp[0].y, fp[1].x, fp[1].y));
vel.y = -v * dat.modv;
if(dist == 0) return;
ld il = (m.where.x - where.x) / dist;
if(il > 1) il = 1 - (rand() % 100) / 1000;
if(il < -1) il = -1 + (rand() % 100) / 1000;
vel.x = il * v * dat.modv;
}
else if(jphase == 2) {
jphase = 0; jump_at = gframeid + game_fps * (maxvel() > 4 ? 2 : 0) + rand() % game_fps;
}
}
}
}
void frog::attacked(int dmg) {
enemy::attacked(dmg);
auto dat = get_dat();
int s = where.x < m.where.x ? -1 : 1;
if(on_floor) vel.x = dat.d * dat.modv * s * 2, vel.y = -dat.d * dat.modv * 2.5;
}
void ghost::act() {
hyperpoint g = to_hyper(where);
hyperpoint h = to_hyper(m.where);

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@ -1274,3 +1274,105 @@ BAT 300 220
BAT 400 220
BAT 500 220
OK
MOVE 2 Bat Cave
ROOM Frog Fountain
# wall
. air
! magic fountain
MAP
################################################################################
################################################################################
################################################################################
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........................................!!......................................
........................................!b......................................
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#########......................................................#################
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###########...............................................######################
############..........................................##########################
#b#b#b#b#b#b.....................................######b#b#b#b#b#b#b#b#b#b#b#b#b
################################################################################
#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b
################################################################################
#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b
OK
MOVE 2 Frog Fountain
ROOM Frog Cave
# wall
. air
MAP
################################################################################
################################################################################
#########################.............................################...#######
###############.................................................................
###########.....................................................................
##########......................................................................
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#########......................................................################.
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###########...............................................######################
############..........................................##########################
#b#b#b#b#b#b.....................................######b#b#b#b#b#b#b#b#b#b#b#b#b
################################################################################
#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b
################################################################################
#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b#b
FROG 245 154
FROG 345 154
FROG 445 154
GIANTFROG 145 154
LOOT 1
fire
The giant frog extract will let you produce fire! But you need to take it to a magic fountain first.
OK

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@ -208,6 +208,7 @@ void init_scales() {
letterscales['~'] = eupush(0, -0.4) * euscale(1.5, 1.2);
letterscales[')'] = euscale(2.5, 1);
letterscales['('] = euscale(2.5, 1);
letterscales['F'] = euscale(2.1, 1.3);
}
void asciiletter(ld minx, ld miny, ld maxx, ld maxy, const string& ch, color_t col) {

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@ -168,6 +168,18 @@ void load_room(fhstream& f, cell *c) {
b->respawn = b->where; b->postfix();
r.entities.emplace_back(std::move(b));
}
else if(cap == "GIANTFROG") {
auto b = std::make_unique<giantfrog>();
sscanf(param.c_str(), "%lf%lf", &b->where.x, &b->where.y);
b->respawn = b->where; b->postfix();
r.entities.emplace_back(std::move(b));
}
else if(cap == "FROG") {
auto b = std::make_unique<frog>();
sscanf(param.c_str(), "%lf%lf", &b->where.x, &b->where.y);
b->respawn = b->where; b->postfix();
r.entities.emplace_back(std::move(b));
}
else if(cap == "BAT") {
auto b = std::make_unique<bat>();
sscanf(param.c_str(), "%lf%lf", &b->where.x, &b->where.y);