Joseph C. Sible
e15138e0a9
Make the Orb of Safety in the Haunted Woods forbidden instead of dangerous
...
If you somehow get an Orb of Safety in the Haunted Woods (e.g., by bringing
in a Water Elemental followed by a Pirate in a boat with one), using it is
perfectly safe and will put you in the Graveyard.
2025-08-15 23:02:10 -04:00
Zeno Rogue
69840c6716
removed thematic -- could not make it cool
2025-07-09 09:42:38 +02:00
Zeno Rogue
0381dc8c84
new Crossroads variant: thematic crossroads
2025-07-07 14:00:11 +02:00
Arthur O'Dwyer
62629f3e70
Change static const
to static constexpr
wherever possible
...
Since we require C++11, most of these consts can be constexpr.
Two `static const ld` remain non-compile-time-evaluable because
they depend on the runtime `log` function. One `static const cld`
remains non-compile-time because `std::complex<T>` doesn't become
constexpr until C++14.
2023-08-23 09:47:28 -08:00
Zeno Rogue
69d0c05628
Orb of Earth no longer marked useless in Wetland
2022-09-17 11:23:13 +02:00
Zeno Rogue
c9ee75cdea
Orb of Chaos is now forbidden in the Dungeon
2022-02-03 01:05:41 +01:00
Zeno Rogue
064ac7de63
fixed racing official track generation
2022-02-02 03:07:12 +01:00
Zeno Rogue
8c6aba5f6f
Merge pull request #242 from jruderman/slaying_cursed
...
Allow Orb of Slaying to appear in Cursed Canyon as a prize orb
2021-07-18 18:35:21 +02:00
Jesse Ruderman
877ce3771a
Allow Orb of the Woods to appear in Bull Dash as a prize orb
2021-07-17 08:20:20 -07:00
Jesse Ruderman
6098b0f488
Allow Orb of Slaying to appear in Cursed Canyon as a prize orb
2021-07-17 08:13:18 -07:00
Zeno Rogue
09a6b59f95
Merge pull request #159 from jruderman/mutant_sapling_help
...
Help for Mutant Sapling no longer claims that it unlocks Orb of Luck globally
2021-06-28 20:58:16 +02:00
Zeno Rogue
ecc33f9d80
Merge pull request #160 from jruderman/slaying_in_hubs
...
Orb of Slaying can now appear in hub lands
2021-06-28 20:56:44 +02:00
Zeno Rogue
c6785203d1
Merge pull request #161 from jruderman/woods_olr
...
Orb of the Woods now only appears in lands where it is potentially useful (and in hubs)
2021-06-28 20:56:08 +02:00
Zeno Rogue
4e447f5548
Merge pull request #162 from jruderman/no_luck_free_fall
...
Orb of Luck no longer appears in Free Fall
2021-06-28 20:55:13 +02:00
Jesse Ruderman
6ce9681497
Orb of Friendship no longer appears in Terracotta Army
2021-06-27 09:52:52 -07:00
Jesse Ruderman
a5b219ebb3
Orb of Luck no longer appears in Free Fall
2021-06-27 02:25:08 -07:00
Jesse Ruderman
0bf3bde3ec
Orb of the Woods now only appears in lands where it is potentially useful (and in hubs)
2021-06-27 02:17:59 -07:00
Jesse Ruderman
7ed69739b9
Orb of Slaying can now appear in hub lands
2021-06-27 02:09:56 -07:00
Jesse Ruderman
67419631f5
Help for Mutant Sapling no longer claims that it unlocks Orb of Luck globally
2021-06-27 01:44:11 -07:00
Zeno Rogue
4a4a0fc217
Orb of Earth no longer marked useless in CC
2021-06-06 10:20:47 +02:00
Zeno Rogue
56908743e3
Orb of Safety is marked dangerous, and Winter non-useless, in the Cursed Canyon
2021-06-01 13:07:56 +02:00
Zeno Rogue
9c2247de3e
Land of Dice: fixed orb probabilities
2021-06-01 13:07:55 +02:00
Zeno Rogue
a5fdc985c2
changed the Native orb for Overgrown to Woods; Orb of Luck is native for Dice, and Orb of Air is guest
2021-06-01 13:07:55 +02:00
Zeno Rogue
8f4a0935b9
more XLAT refactoring, and preparation for gentrans.cpp
2021-05-23 16:00:50 +02:00
Zeno Rogue
6aa4eef3f6
generating Orb of Purity
2021-05-23 16:00:49 +02:00
Zeno Rogue
6a43061ea6
Orb of Earth no longer marked useless in the Warped Coast
2021-05-01 10:44:49 +02:00
Zeno Rogue
8f91990de6
improvements in ls::single
2021-04-15 19:07:41 +02:00
Zeno Rogue
4b1b0516f3
choice of the land structure
2021-04-11 22:15:40 +02:00
Zeno Rogue
67ff42c37a
fixed the game not determining the land correctly for Orb generation purposes in Haunted Woods border, mercury river bridges, and Warped Sea
2021-02-07 22:55:10 +01:00
Zeno Rogue
11e7ddc8ee
Slaying is now marked useful in Eclectic and Brownian
2020-12-31 19:11:13 +01:00
Zeno Rogue
42eec2a90f
Orb of Chaos is now forbidden in the Princess Quest
2020-11-05 15:10:00 +01:00
Zeno Rogue
577cdef203
Wetland rebalanced
2020-04-06 09:13:20 +02:00
Zeno Rogue
63c9cc1060
removed tactic::trailer
2020-03-27 19:57:57 +01:00
Zeno Rogue
c91209620e
fire-related orbs are now useless in Wetland
2020-03-21 09:32:28 +01:00
Zeno Rogue
766c7389d5
Orb of the Fish is no longer useless in Wetland and Frog Park
2020-03-21 09:29:32 +01:00
Zeno Rogue
b9b2bbcd1e
Orb of Safety is now marked dangerous in Wetland
2020-03-12 10:24:09 +01:00
Zeno Rogue
39703c1c15
Orb of Plague was too frequent
2020-03-07 04:47:11 +01:00
Zeno Rogue
eedc976b20
fixed Orb of Plague was GUEST not NATIVE
2020-03-07 04:47:10 +01:00
Zeno Rogue
6317101d66
Orb of Plague
2020-03-07 04:47:10 +01:00
Zeno Rogue
aff0b864eb
orbgen information for the new Orbs
2020-03-07 04:47:10 +01:00
Zeno Rogue
f772f9b7fd
replaced 'archimedean' with 'arcm::in()'
2019-12-14 11:57:23 +01:00
Zeno Rogue
26fb19e7a8
subdivided game.cpp; split movepcto into separate functions
2019-12-08 20:07:02 +01:00
Zeno Rogue
4f078a8763
Orb of Choice is now useless in Land of Motion
2019-11-22 16:30:27 +01:00
Zeno Rogue
68489d35b1
Orb of Fish is no longer marked useless in Warped Coast/Sea, Cocytus, Brown Islands, and Irradiated Fields
2019-10-05 18:55:11 +02:00
Zeno Rogue
39d5099ca7
marked the Orb of Water as useless in Free Fall
2019-09-27 16:47:42 +02:00
Zeno Rogue
82f24b4b6c
exporting necessary stuff all over (in progress)
2019-09-12 22:50:16 +02:00
Zeno Rogue
9647cbd47e
added #include hyper.h to all cpp files
2019-09-12 22:50:16 +02:00
Zeno Rogue
8b1c7bffe4
initial reformatting of comments for Doxygen
2019-09-12 22:50:13 +02:00
Zeno Rogue
a423dbd2da
more header cleanup
2019-09-12 22:50:12 +02:00
Zeno Rogue
c2d56fb9bc
autohdr.h applied in more files
2019-09-12 22:50:12 +02:00