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Orb of Choice is now useless in Land of Motion
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@@ -203,6 +203,8 @@ EX string olrDescriptions[] = {
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EX eOrbLandRelation getOLR(eItem it, eLand l) {
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if(l == laMotion && it == itOrbChoice && !inv::on) return olrUseless;
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if(l == laPower) {
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if(it == itOrbFire) return olrPNative;
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