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subdivided game.cpp; split movepcto into separate functions
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@@ -413,6 +413,10 @@ EX bool buildPrizeMirror(cell *c, int freq) {
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return mirror::build(c);
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}
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#if HDR
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extern cellwalker cwt;
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#endif
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EX eLand getPrizeLand(cell *c IS(cwt.at)) {
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eLand l = c->land;
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if(isElemental(l)) l = laElementalWall;
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