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Orb of the Woods now only appears in lands where it is potentially useful (and in hubs)

This commit is contained in:
Jesse Ruderman 2021-06-27 02:17:59 -07:00
parent 2ef9268c01
commit 0bf3bde3ec

View File

@ -325,6 +325,14 @@ EX eOrbLandRelation getOLR(eItem it, eLand l) {
return olrPrize25;
return olrUseless;
}
if(it == itOrbWoods && (l == laWarpSea || l == laWarpCoast))
return olrDangerous;
if(it == itOrbWoods && !among(l,
laDryForest, laWineyard, laCaribbean, laOvergrown, laHaunted, laHauntedWall, laHauntedBorder, laTortoise, laFrog, laEclectic,
laVariant))
return olrUseless;
if(it == itShard) {
if(l == laDesert || l == laIce || l == laJungle || l == laGraveyard ||