Zeno Rogue
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eb6d186f00
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2D models in 3D (WIP)
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2020-12-31 19:11:13 +01:00 |
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Zeno Rogue
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da2042265b
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try to use VR in 2D geometries too
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2020-12-31 19:11:13 +01:00 |
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Zeno Rogue
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ec70119c3e
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moved vr_scale_factor and vr_zshift to pconf, and added some new projection parameters for the future
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2020-12-31 19:11:13 +01:00 |
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Zeno Rogue
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319bd1574f
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VR in non-perspective models
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2020-12-26 23:00:51 +01:00 |
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Zeno Rogue
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7e1df6d9a3
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additional convenience functions for Euclidean translations and scaling
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2020-12-26 22:59:58 +01:00 |
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Zeno Rogue
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926ca2808a
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vr:: works with raycasting
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2020-12-26 21:13:32 +01:00 |
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Zeno Rogue
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f41414a705
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ray:: projection is now set via matrix, instead of via five values
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2020-12-26 21:12:34 +01:00 |
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Zeno Rogue
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9c9afceb41
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Princess hug animation
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2020-12-26 18:09:09 +01:00 |
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Zeno Rogue
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f3040d439c
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fixed potential crashes on Ivy errors
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2020-12-26 17:22:32 +01:00 |
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Zeno Rogue
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c906a2b906
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fixed a crash in princess AI
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2020-12-26 17:19:45 +01:00 |
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Zeno Rogue
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5acdab45d6
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fixed a crash bug when collecting an Orb of Safety via Orb of Space with Orb of Impact active
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2020-12-26 17:17:05 +01:00 |
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Zeno Rogue
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1f5951dbee
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fixed a crash bug when collecting an Orb of Safety via Orb of Water
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2020-12-26 17:16:51 +01:00 |
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Zeno Rogue
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0f1c8ec102
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create a fake info for an unknown princess
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2020-12-26 17:16:22 +01:00 |
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Zeno Rogue
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a614af8dbe
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shmup: fixed redundant and incorrect revival of mirror spirits
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2020-12-25 06:10:12 +01:00 |
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Zeno Rogue
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1612b767b3
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shmup:: parent-child relation is now based on ref counting
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2020-12-25 06:09:36 +01:00 |
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Zeno Rogue
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68ab6fedc6
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fixed a bug when moving animation with m.s == m.t
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2020-12-25 06:08:19 +01:00 |
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Zeno Rogue
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2a0ef4f30b
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fixed a crash in princess AI when pathq is empty
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2020-12-25 06:07:58 +01:00 |
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Zeno Rogue
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fd715d4057
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fixed the default value for FoV
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2020-12-25 06:07:42 +01:00 |
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Zeno Rogue
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e13172f9ab
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fixed crashes caused by missing rev_dir
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2020-12-25 06:07:30 +01:00 |
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Zeno Rogue
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f2e9b371ff
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fixed counting from -1 in batsAfraid (not sure why it was like that?)
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2020-12-25 06:06:43 +01:00 |
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Zeno Rogue
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f664e8fbce
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hassert: implemented without println
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2020-12-25 06:06:09 +01:00 |
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Zeno Rogue
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3addade4c6
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Princess is now able to open gates in order to reach the player
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2020-12-25 00:06:04 +01:00 |
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Zeno Rogue
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002c1ae7e9
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fixed the Princess AI to use pathdist not cpdist
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2020-12-25 00:05:33 +01:00 |
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Zeno Rogue
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48e8d15042
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refactored toggle_radius as a separate function
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2020-12-25 00:04:05 +01:00 |
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Zeno Rogue
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075d9002c2
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fixed hassert
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2020-12-25 00:03:27 +01:00 |
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Zeno Rogue
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b48defb5f1
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bringris:: -dpl option to change draw_per_level
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2020-12-24 23:03:10 +01:00 |
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Zeno Rogue
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d3ae28730e
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improved the piece set for HDUAL
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2020-12-24 23:01:49 +01:00 |
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Zeno Rogue
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146e911eef
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bringris: animation function
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2020-12-24 23:01:02 +01:00 |
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Zeno Rogue
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7c9bfc7719
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adjust_animation as a separate function
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2020-12-24 22:59:44 +01:00 |
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Zeno Rogue
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7c2f343960
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no readFboId on GLES
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2020-12-24 22:58:55 +01:00 |
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Zeno Rogue
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9ef2f96413
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glhr fixup
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2020-12-24 22:19:26 +01:00 |
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Zeno Rogue
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1b8b2f4c1e
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fixed a bug in notDippingFor
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2020-12-24 06:07:14 +01:00 |
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Zeno Rogue
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96f84c77ca
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random_spin3 is now a separate function
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2020-12-23 23:42:09 +01:00 |
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Zeno Rogue
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782859f93b
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rug texture is disabled only if levellines && disable_texture
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2020-12-23 23:41:41 +01:00 |
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Zeno Rogue
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47c54e8660
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textured_vertex now has the Z coordinate so that the rug works correctly in web
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2020-12-23 23:41:22 +01:00 |
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Zeno Rogue
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6392f97bfc
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fixed setting the default value in addsaverenum without CAP_CONFIG
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2020-12-23 23:40:15 +01:00 |
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Zeno Rogue
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6eaae5c206
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fixed 3D perspective rendering without CAP_VR
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2020-12-06 20:48:03 +01:00 |
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Zeno Rogue
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479b5f5db0
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fixed tes floorshape
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2020-11-27 02:05:11 +01:00 |
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Zeno Rogue
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b0d60f42f9
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11.4d
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2020-11-22 20:00:43 +01:00 |
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Zeno Rogue
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cd9b8d57ab
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fixed reference/equidistant in nonisotropic
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2020-11-22 20:00:43 +01:00 |
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Zeno Rogue
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ffcda7f602
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vr:: fixes to spinEdge
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2020-11-22 20:00:43 +01:00 |
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Zeno Rogue
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7e3ecab8ed
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vr:: two new actions
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2020-11-22 17:58:40 +01:00 |
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Zeno Rogue
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60a037265f
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vr:: disabled for mac for now, works correctly in mingw64
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2020-11-22 17:58:40 +01:00 |
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Zeno Rogue
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29c1676c75
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vr:: changed the default settings
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2020-11-22 17:58:40 +01:00 |
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Zeno Rogue
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0de8ce9a10
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initial implementation of VR
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2020-11-22 17:58:40 +01:00 |
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Zeno Rogue
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4444fa6bf1
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floor textures:: scratches
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2020-11-22 17:57:03 +01:00 |
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Zeno Rogue
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828753cede
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detailed shader debug
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2020-11-22 17:57:03 +01:00 |
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Zeno Rogue
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162d298927
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rogueviz::presentation::draw_texture now ignores vid.fsize when inHighQual
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2020-11-22 17:56:57 +01:00 |
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Zeno Rogue
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ef3170dce7
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removed the old VR preparation
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2020-11-19 18:19:17 +01:00 |
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Zeno Rogue
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deae12dea6
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an attempt to set DPI awareness on Windows
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2020-11-19 18:18:24 +01:00 |
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