Zeno Rogue
16e3c549a0
in SDL1, don't reopen the window needlessly
2021-03-21 12:51:50 +01:00
Zeno Rogue
50c4e2be62
improved cycle checking
2021-03-21 12:51:50 +01:00
Zeno Rogue
33d2331788
notknot:: nicer flag checking
2021-03-21 12:51:50 +01:00
Zeno Rogue
e5bbac6010
notknot:: more spaces
2021-03-21 12:51:50 +01:00
Zeno Rogue
242b601a51
added hr_exception_str
2021-03-21 10:44:38 +01:00
Zeno Rogue
b55eb5721e
you can no longer go through walls in portalspaces
2021-03-21 10:42:36 +01:00
Zeno Rogue
8a6f1764d2
rogueviz::fifteen:: support for non-orientable worlds, 'go back' actually works, an option to remove all tiles
2021-03-16 21:52:29 +01:00
Zeno Rogue
15e1d63089
rogueviz:: added the fifteen puzzle
2021-03-16 19:54:57 +01:00
Zeno Rogue
b6e7c355bf
mapstream:: export some additional functions
2021-03-16 19:54:57 +01:00
Zeno Rogue
15adcdf191
missing ()
2021-03-12 23:00:18 +01:00
Zeno Rogue
5f86ed6b4b
fixed more fallthroughs, added exception hr_wrong_geometry
2021-03-12 22:59:24 +01:00
Zeno Rogue
eb6322b864
Merge branch 'master' of https://github.com/zenorogue/hyperrogue
2021-03-12 15:31:27 +01:00
Zeno Rogue
8e9da9e1fe
fixed the spiral projection
2021-03-12 15:31:17 +01:00
Zeno Rogue
4b45872443
marked intended fallthroughs to prevent errors
2021-03-12 15:31:00 +01:00
Zeno Rogue
e4947acef7
illegal cases in binarytiling.cpp now throw hr_wrong_dir()
2021-03-12 15:30:12 +01:00
Zeno Rogue
e9b31ccd17
Merge pull request #132 from Quuxplusone/ci-step
...
Add a CI step to compare "make clean" against "git clean"
2021-03-12 10:46:26 +01:00
Zeno Rogue
03cbe7f7e3
yet another initialization order error fixed
2021-03-11 10:01:21 +01:00
Zeno Rogue
c47aa8ce3f
fixed a function type error in mingw
2021-03-11 10:01:01 +01:00
Zeno Rogue
3b0c760289
removed static initialization order fiasco from fieldpattern
2021-03-11 10:00:41 +01:00
Zeno Rogue
b872926cac
in -mingw64-cross, changed -DCAP_GLEW=1 to -DGLEW_STATIC
2021-03-11 09:29:27 +01:00
Zeno Rogue
f5793c7bcb
added -mingw64-cross target
2021-03-11 09:16:55 +01:00
Zeno Rogue
a54c34ff99
mymake:: renamed system to mysystem (as it no longer just converts the type) and moved the implementation earlier
2021-03-11 09:16:42 +01:00
Arthur O'Dwyer
60fa736904
Use OSX 10.15 and Ubuntu Bionic for all TravisCI runs.
...
Ideally we'd just say "use the default OS version" and have it
auto-upgrade as Travis upgrades their stuff, with no work on
our part. Unfortunately, Travis has let their default OSX image
lag so far back (it's now 10.13) that Homebrew has started
refusing to install GLEW without the `--build-from-source` flag.
So, sign up for some extra maintenance work.
2021-03-10 16:57:17 -05:00
Arthur O'Dwyer
3a29576d9f
Add build steps to check the committed files against "make clean".
...
If "make clean" on a new checkout causes diffs, you accidentally committed
one of the build products currently listed in "make clean", and you
should `git rm` it again.
If "make clean" on a dirty/built checkout causes diffs, then either
(1) the "make" process modified some tracked file which is not removed
by "make clean", i.e. either (1A) it is a build product which needs to
be `git rm`ed AND added under "make clean", or (1B) the build process
is modifying some source file, which is highly weird and shouldn't happen;
or else (2) "make" created some untracked file which is not removed
by "make clean", i.e., you should add that build product to "make clean".
The Travis build that uses "mymake" now does the same "mv" trick as Github CI,
to avoid having the executable sometimes named "./hyperrogue" and sometimes
named "./hyper". Why are these filenames different, anyway?
2021-03-10 12:00:11 -05:00
Arthur O'Dwyer
0fd92b6c37
git rm hyper.html
...
This build artifact should not be checked in.
2021-03-10 12:00:11 -05:00
Zeno Rogue
7cc628fb55
fixed to work with other CAP options
2021-03-10 08:40:43 +01:00
Zeno Rogue
f180f447e6
11.4g
2021-03-09 16:29:05 +01:00
Zeno Rogue
54661a975f
another missing CAP_VR guard
2021-03-09 16:22:22 +01:00
Zeno Rogue
dafa2fd7b3
missing CAP_VR guard
2021-03-09 16:19:17 +01:00
Zeno Rogue
1a43e1330f
missing override
2021-03-09 16:19:02 +01:00
Zeno Rogue
16143f3c9f
frustum culling in VR
2021-03-09 16:04:53 +01:00
Zeno Rogue
26b53f0db7
more fixes to SDL2 setting modes
2021-03-09 16:04:02 +01:00
Zeno Rogue
3d311b9dd7
vr:: if hsm is set to 'holonomy' or 'reference' in 2D, use 'model_viewing' instead
2021-03-09 14:46:57 +01:00
Zeno Rogue
91f7b2696f
ray:: in VR raycasting, raycast_map is called just once per frame
2021-03-09 14:09:58 +01:00
Zeno Rogue
04472e513d
fixed a revert-related bug which could cause a non-collected key to be considered collected
2021-03-09 14:05:47 +01:00
Zeno Rogue
56485f20a9
various changes and fixes to make coolfog and sky work correctly in VR
2021-03-09 13:12:53 +01:00
Zeno Rogue
9f5591249a
remove VR models on vr::shutdown
2021-03-09 10:48:53 +01:00
Zeno Rogue
49a1cf1cab
CLI option d:history
2021-03-09 10:48:21 +01:00
Zeno Rogue
fcb270f78e
resizable is now editable
2021-03-09 10:48:03 +01:00
Zeno Rogue
7798632b9d
optimized drawing the sky
2021-03-09 10:47:20 +01:00
Zeno Rogue
95d4e942e2
removed obsolete profiling
2021-03-09 10:45:44 +01:00
Zeno Rogue
c4ab8cca8b
delete airbuf on resetGL
2021-03-09 10:43:50 +01:00
Zeno Rogue
353af95596
better window resizing in SDL2
2021-03-09 09:45:33 +01:00
Zeno Rogue
1c36c876ba
fixed reverse condition: allies' plague spreading worked only if you had no empathy
2021-03-08 14:51:44 +01:00
Zeno Rogue
6e942e98f5
fieldpattern:: now can work with triplets
2021-03-08 13:30:55 +01:00
Zeno Rogue
dd0e9ddae7
SDL2 improved cleanup
2021-03-07 22:31:36 +01:00
Zeno Rogue
f853016cff
vr:: fixed the formula checking whether we are pointing at something in the UI
2021-03-07 21:37:16 +01:00
Zeno Rogue
a25ca511c3
fixup to strings on map
2021-03-07 21:31:30 +01:00
Zeno Rogue
b69ea3886e
vr:: strings on map are now drawn correctly
2021-03-07 21:13:31 +01:00
Zeno Rogue
23f9d58307
window can be set to non-resizable (useful for netgen)
2021-03-07 21:12:35 +01:00