vr:: if hsm is set to 'holonomy' or 'reference' in 2D, use 'model_viewing' instead

This commit is contained in:
Zeno Rogue 2021-03-09 14:46:57 +01:00
parent 91f7b2696f
commit 3d311b9dd7
1 changed files with 3 additions and 7 deletions

10
vr.cpp
View File

@ -500,7 +500,7 @@ EX void vr_shift() {
rug::using_rugview urv;
if(GDIM == 2) return;
if(hsm == eHeadset::holonomy) {
if(GDIM == 3 && hsm == eHeadset::holonomy) {
apply_movement(IN_E4(hmd_at * inverse(hmd_ref_at)));
hmd_ref_at = hmd_at;
playermoved = false;
@ -999,7 +999,7 @@ EX void gen_mv() {
if(pconf.vr_angle) hmd_mv = cspin(1, 2, -pconf.vr_angle * degree) * hmd_mv;
if(pconf.vr_zshift) hmd_mv = euclidean_translate(0, 0, -pconf.vr_zshift) * hmd_mv;
hmd_mv = mu * hmd_mv;
if(hsm == eHeadset::model_viewing) {
if(GDIM == 2 || hsm == eHeadset::model_viewing) {
hmd_mv = sm * hmd_at * inverse(hmd_ref_at) * sm * hmd_mv;
}
}
@ -1030,7 +1030,7 @@ EX void render() {
apply_movement(T);
}
else if(hsm == eHeadset::reference) {
else if(GDIM == 3 && hsm == eHeadset::reference) {
apply_movement(IN_E4(hmd_at * inverse(hmd_ref_at)));
}
@ -1260,8 +1260,6 @@ EX void show_vr_settings() {
dialog::addBoolItem(XLAT("VR enabled"), enabled, 'o');
dialog::add_action([] {
enabled = !enabled;
if(enabled && GDIM == 2 && among(hsm, eHeadset::holonomy, eHeadset::reference))
hsm = eHeadset::model_viewing;
});
if(!enabled)
dialog::addBreak(100);
@ -1347,8 +1345,6 @@ int readArgs() {
else if(argis("-vr-enabled")) {
PHASEFROM(2);
shift(); enabled = argi();
if(enabled && GDIM == 2 && among(hsm, eHeadset::holonomy, eHeadset::reference))
hsm = eHeadset::model_viewing;
}
else if(argis("-vr-absunit")) {
PHASEFROM(2);