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improved cycle checking
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33d2331788
commit
50c4e2be62
@ -1101,10 +1101,12 @@ void o_key(o_funcs& v) {
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if(geometry == gNotKnot) v.push_back(named_dialog("notknot", show));
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}
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bool do_check_cycle;
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cell *startcell, *current;
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vector<int> dirs;
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void check_cycle() {
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if(!do_check_cycle) return;
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if(!current) {
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auto s = currentmap->allcells()[0];
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println(hlog, "starting the cycle, ", cwt.at == s);
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@ -1117,6 +1119,13 @@ void check_cycle() {
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current = cwt.at;
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startcell->item = itGold;
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println(hlog, "dirs = ", dirs, " finished = ", startcell == current);
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string dirstr;
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for(int d: dirs)
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if(d < 10)
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dirstr += char('0' + d);
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else
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dirstr += char('a' + d-10);
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addMessage("this loop can be identified with identity using: -nk-unloop 1 " + dirstr);
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}
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}
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}
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@ -1170,6 +1179,9 @@ auto shot_hooks = addHook(hooks_initialize, 100, create_notknot)
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start_game();
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gen_knot();
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}
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else if(argis("-nk-findloop")) {
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do_check_cycle = true;
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}
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else if(argis("-nk-unloop")) {
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shift();
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int copies = argi();
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