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improved cycle checking

This commit is contained in:
Zeno Rogue 2021-03-21 11:09:19 +01:00
parent 33d2331788
commit 50c4e2be62

View File

@ -1101,10 +1101,12 @@ void o_key(o_funcs& v) {
if(geometry == gNotKnot) v.push_back(named_dialog("notknot", show));
}
bool do_check_cycle;
cell *startcell, *current;
vector<int> dirs;
void check_cycle() {
if(!do_check_cycle) return;
if(!current) {
auto s = currentmap->allcells()[0];
println(hlog, "starting the cycle, ", cwt.at == s);
@ -1117,6 +1119,13 @@ void check_cycle() {
current = cwt.at;
startcell->item = itGold;
println(hlog, "dirs = ", dirs, " finished = ", startcell == current);
string dirstr;
for(int d: dirs)
if(d < 10)
dirstr += char('0' + d);
else
dirstr += char('a' + d-10);
addMessage("this loop can be identified with identity using: -nk-unloop 1 " + dirstr);
}
}
}
@ -1170,6 +1179,9 @@ auto shot_hooks = addHook(hooks_initialize, 100, create_notknot)
start_game();
gen_knot();
}
else if(argis("-nk-findloop")) {
do_check_cycle = true;
}
else if(argis("-nk-unloop")) {
shift();
int copies = argi();