Zeno Rogue
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d7d5f02a05
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3D:: conformal::rotation is now used to get the initial rotation right in 3D
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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5fc24ac17a
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a bit higher sky, and Great Walls with more elements
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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01763d4f12
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2D3D:: eye level
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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1c6e6bafb4
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moved the parameters from geom3:: to videopar
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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867b3bf838
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auto-adjust in switch_fpp
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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8295251cdc
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multigame support, including dualmode
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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b6e303ec7d
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MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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599d5d63e8
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2D3D:: higher ceilings in the Palace
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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8eb3fa65e2
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2D3D:: skies and ceilings
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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d08cfe9f2f
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2D3D:: larger items
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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704393295f
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switch_fpp enables racing::player_relative
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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21f801d691
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Hypersian Rug forbidden when using 3D engine
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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df3e21b310
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debug cleanup
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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a4e3289a98
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2d3d:: correct bird levels
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2019-09-12 22:49:57 +02:00 |
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Zeno Rogue
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0dc552bac4
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2d3d:: remove 3D options from the menu if not available
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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152ca6aacf
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sanity checked the matrices in swapmatrix
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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d3b2d7f371
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2d3d:: fixed INFDEEP on sphere
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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fb6a0829a2
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2d3d:: switch_fpp() now sets good defaults in spherical
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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2acfd99d17
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refactored switch_* functions (fpp/tpp/always3)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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757a154399
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2d3d:: shapes such as shFloor are now full
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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450739b133
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2D3D: switch without changing the display
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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6a7c1438eb
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2D3D:: Archimedean no longer crashes after changing
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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ca54c5cdfd
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fixed INFDEEP
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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1c4d86e0e9
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3D graphics in 2D (first commit)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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aefea03ce1
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3d:: corner_bonus
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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fac176bb15
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geometry: replaced binary search with cosine rule (in some places)
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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a07afdc0a7
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added HEAD3 placement
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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5356eba11c
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Asteroids
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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678747ceff
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3d:: horo-rec geometry
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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14ea73be06
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choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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52ce5ac9aa
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3d:: all the regular honeycombs
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2019-09-12 22:38:43 +02:00 |
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?
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81dd0c71da
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added some missing guards for CAP_BT and MAXMDIM
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2019-09-12 22:38:42 +02:00 |
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?
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56dc2d18c0
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3D:: cleaned up the 3D menu in 3D geometry; also added creature_scale and height_width parameters
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2019-09-12 22:38:42 +02:00 |
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?
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a0bd6bf4b5
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new hypot functions in goldberg
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2019-09-12 22:38:42 +02:00 |
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?
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bf95aa6e77
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3d:: added VBODY1, VBODY2, VBODY3 to draw clothing correctly
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2019-09-12 22:38:42 +02:00 |
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?
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1a8f164572
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3d:: 3D models are now centered correctly instead of on legs
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2019-09-12 22:38:42 +02:00 |
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?
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4e6a50f425
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3D:: hair is now drawn above face
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2019-09-12 22:38:42 +02:00 |
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?
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c5f2dec44c
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fixed leg position on wolves
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2019-09-12 22:38:42 +02:00 |
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?
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305ff5de33
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fixed xspinpush in Euclidean
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2019-09-12 22:38:42 +02:00 |
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?
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c279e91600
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3d:: set geometry parameters in sphere3
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2019-09-12 22:38:40 +02:00 |
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?
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7687381e75
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rem
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2019-09-12 22:38:40 +02:00 |
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?
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c3edbc0247
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3D:: mscale performs zpush when in 3D
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2019-09-12 22:38:40 +02:00 |
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?
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cf34b90373
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binary::3D:: more efficient tmatrix
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2019-09-12 22:38:40 +02:00 |
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?
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56d628d4d8
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adjusting for 3D part II
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2019-09-12 22:38:39 +02:00 |
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?
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e73d2f2f22
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some work on 3D view
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2019-09-12 22:38:39 +02:00 |
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?
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b25730d5c9
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geometry flags part 1
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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b03f23cf65
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increased fmax in hyperbolic space to make it work with larger tesselations
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2018-12-11 22:10:53 +01:00 |
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Zeno Rogue
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9b4a53783c
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removed MAX_S84 and some no longer used stuff using it
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2018-12-11 22:10:53 +01:00 |
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Zeno Rogue
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b5542c66ba
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hyperbolic_celldistance algorithm implemented for all hyperbolic tilings (minor bugs known in irregular, still ugly in bitrunc a45)
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2018-09-23 16:34:53 +02:00 |
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Zeno Rogue
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015e69cf30
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simplified the scaling scode
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2018-08-28 19:05:57 +02:00 |
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