Commit Graph

87 Commits

Author SHA1 Message Date
Zeno Rogue 30eda241a8 shader fixup 2019-10-21 22:40:56 +02:00
Zeno Rogue 09fcd14aa7 redesigned shader system 2019-10-21 22:34:20 +02:00
Zeno Rogue 54a9345777 glhr:: a more efficient stringbuilder (previous version caused stack overflow in web) 2019-10-12 11:21:29 +02:00
Zeno Rogue ec465b2afc separate shader for stretched Sol, to avoid glitches 2019-10-04 13:03:50 +02:00
Zeno Rogue d69cb4e946 SolN manifold 2019-10-03 20:10:48 +02:00
Zeno Rogue d6ab96f821 non-isotropic hyperbolic space 2019-10-01 05:03:46 +02:00
Zeno Rogue a59dc8be58 fixed binocular vision (isotropic only for now) 2019-09-26 13:23:10 +02:00
Zeno Rogue 3b7e929f73 fixed yet another warning 2019-09-13 20:23:43 +02:00
Zeno Rogue 2a950369ba solv:: CAP_SOLV 2019-09-13 17:45:31 +02:00
Zeno Rogue 334ffd644a hyperweb compiles 2019-09-13 03:47:55 +02:00
Zeno Rogue 848eb8f48b export everything: modules compiled separately 2019-09-12 22:50:16 +02:00
Zeno Rogue 82f24b4b6c exporting necessary stuff all over (in progress) 2019-09-12 22:50:16 +02:00
Zeno Rogue caf838ed22 accessors created for shader uniforms 2019-09-12 22:50:16 +02:00
Zeno Rogue 9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00
Zeno Rogue 71669e3a14 shader debug support 2019-09-12 22:50:15 +02:00
Zeno Rogue 02269267c9 slr:: drawing of looped images, better shader in general, special sightrange setting 2019-09-12 22:50:15 +02:00
Zeno Rogue 136b931609 PSL(2,R) 2019-09-12 22:50:15 +02:00
Zeno Rogue 43a3d0130e product:: shader-side H2xE 2019-09-12 22:50:13 +02:00
Zeno Rogue 00f4f4fca5 fully turnable product spaces 2019-09-12 22:50:13 +02:00
Zeno Rogue 96bf478482 renamed DIM to GDIM 2019-09-12 22:50:13 +02:00
Zeno Rogue 8b1c7bffe4 initial reformatting of comments for Doxygen 2019-09-12 22:50:13 +02:00
Zeno Rogue a423dbd2da more header cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue 8ac64fc2a0 nilv:: Nil shader, and improved geodesics 2019-09-12 22:50:11 +02:00
Zeno Rogue 90aa7b5c02 solv:: removed ILP for simplicity and better performance 2019-09-12 22:50:10 +02:00
Zeno Rogue 8da3556448 added a missing definition of atanh in GLSL 2019-09-12 22:50:10 +02:00
Zeno Rogue 60778a6896 new renderer for Solv 2019-09-12 22:50:10 +02:00
Zeno Rogue 598603c937 geodesics in Sol 2019-09-12 22:50:09 +02:00
Zeno Rogue b4e700c455 a (slow) vertices_texture implemented with CAP_VERTEXBUFFER 2019-09-12 22:50:09 +02:00
Zeno Rogue 31c99e486f CAP_NOSHADER 2019-09-12 22:50:09 +02:00
Zeno Rogue d67316454c linewidth bugs fixed when MINIMIZE_GL_CALLS 2019-09-12 22:50:09 +02:00
Zeno Rogue 5476b33e94 fixed to work on OPENGL 1.0 2019-09-12 22:50:08 +02:00
Zeno Rogue 77bd96e6b5 switch_to_text, needed for iOS 2019-09-12 22:50:08 +02:00
Zeno Rogue 13b5223ffb fixed missing 3 to SHDIM in shaders.cpp 2019-09-12 22:50:08 +02:00
Zeno Rogue 0f98146d20 3D:: correct shift matrix in stereo mode 2019-09-12 22:50:08 +02:00
Zeno Rogue 3da305b4ca fog is now affected by the background color 2019-09-12 22:50:06 +02:00
Zeno Rogue 8eb3fa65e2 2D3D:: skies and ceilings 2019-09-12 22:50:02 +02:00
Zeno Rogue 6aeba2d906 fixed glDepthMask and thus shadows 2019-09-12 22:50:00 +02:00
Zeno Rogue e5d6278ab1 disabled set_depthwrite since it has weird results 2019-09-12 22:50:00 +02:00
Zeno Rogue 6e2cf3d2e7 fixed glDisable -> glDepthMask 2019-09-12 22:50:00 +02:00
Zeno Rogue 740cc5fbb6 2D3D:: wall shadows 2019-09-12 22:50:00 +02:00
Zeno Rogue 9a21401b9c item/monster icons in 3d 2019-09-12 22:49:56 +02:00
Zeno Rogue c19ffb3597 fixes to projection streamlining 2019-09-12 22:43:00 +02:00
Zeno Rogue 3c9e4db46e major cleanup of projection setting 2019-09-12 22:43:00 +02:00
Zeno Rogue 2121aacaaf 3d:: clipping configurable 2019-09-12 22:38:47 +02:00
Zeno Rogue f399a8c980 3d:: shader acceleration in the band model 2019-09-12 22:38:47 +02:00
Zeno Rogue ad4ecbde0e 3d:: fog in non-native models 2019-09-12 22:38:47 +02:00
Zeno Rogue bc3e7f2e95 3d:: shader acceleration for 3D ball and 3D halfspace 2019-09-12 22:38:47 +02:00
Zeno Rogue 5116d745c4 gldraw:: offset and texture_offset are now separate 2019-09-12 22:38:47 +02:00
Zeno Rogue 5db2cfbd1a 3d:: textured walls 2019-09-12 22:38:45 +02:00
? 54f278963c renamed MAXDIM to MAXMDIM (conflict with crystal) 2019-09-12 22:38:42 +02:00