Commit Graph

2857 Commits

Author SHA1 Message Date
Zeno Rogue cb9513dd0d 3d:: horohex geometry 2019-09-12 22:38:46 +02:00
Zeno Rogue 67ba896be9 3d:: hororec:: nice Temple of Cthulhu 2019-09-12 22:38:46 +02:00
Zeno Rogue 629e94cbb1 tour:: replaced 'a'+i to allow longer presentations 2019-09-12 22:38:46 +02:00
Zeno Rogue ac6da6831d fixed RawTexture not appearing 2019-09-12 22:38:46 +02:00
Zeno Rogue f68b216eb4 original image size is accessible in texture_data 2019-09-12 22:38:46 +02:00
Zeno Rogue ae9cf6a43a fixed landscape shading 2019-09-12 22:38:46 +02:00
Zeno Rogue cc287d52b6 fixed a crash when ddspin called with NODIR 2019-09-12 22:38:46 +02:00
Zeno Rogue 9d291b8b1f fixed a bug in virtualRebase 2019-09-12 22:38:45 +02:00
Zeno Rogue 678747ceff 3d:: horo-rec geometry 2019-09-12 22:38:45 +02:00
Zeno Rogue c25561bb91 fixup for Steam/Windows compilers 2019-09-12 22:38:45 +02:00
Zeno Rogue 51ae22363d 3d:: limit distance between players 2019-09-12 22:38:45 +02:00
Zeno Rogue 168a9bc304 fixed RogueViz still using old functions 2019-09-12 22:38:45 +02:00
Zeno Rogue 1a770aaf37 3d:: Escher can now be switched 2019-09-12 22:38:45 +02:00
Zeno Rogue f6de21e143 texture:: aura no longer flickers 2019-09-12 22:38:45 +02:00
Zeno Rogue 5db2cfbd1a 3d:: textured walls 2019-09-12 22:38:45 +02:00
Zeno Rogue f3a166b928 fixed a bug in aura (coords[3] not set) 2019-09-12 22:38:45 +02:00
Zeno Rogue 7f6957694a moved inline functions to hyper.h 2019-09-12 22:38:45 +02:00
Zeno Rogue 6afa1f1fa0 3d:: gHoroTris on the list 2019-09-12 22:38:45 +02:00
Zeno Rogue bbaca3eff3 11.0l 2019-09-12 22:38:45 +02:00
Zeno Rogue 43eb9bf0a2 fixed a glitch with a bodypart taking the whole screen in spherical geometry 2019-09-12 22:38:45 +02:00
Zeno Rogue 0a0627afc5 selecting horocyclic lands in standard geometry works 2019-09-12 22:38:45 +02:00
Zeno Rogue ea1b29533c 'towards Gans' option works again 2019-09-12 22:38:45 +02:00
Zeno Rogue 311506f45c barrier fixup 2019-09-12 22:38:45 +02:00
Zeno Rogue 29e8bbd9d4 3d:: equidistant/gravity/brownian lands disabled for now 2019-09-12 22:38:45 +02:00
Zeno Rogue 7bdea22d2a 3d:: the 't' key now targets the same target as the mouse 2019-09-12 22:38:45 +02:00
Zeno Rogue 9bd01c485d 3d:: improved transwall coloring 2019-09-12 22:38:45 +02:00
Zeno Rogue 88621e0cef 3d:: improved which 'circles' are drawn 2019-09-12 22:38:45 +02:00
Zeno Rogue 3f836d1dfe 3d:: Great Walls in H3 geometries 2019-09-12 22:38:45 +02:00
Zeno Rogue 5038686a5b 3d:: set the S3 parameter in 3D geometries to the smallest loop, so that it tells whether hedgehogs can be killed 2019-09-12 22:38:45 +02:00
Zeno Rogue 2a7e1f2603 3d:: horotris: correct distances 2019-09-12 22:38:45 +02:00
Zeno Rogue 8028392b70 distance tester added 2019-09-12 22:38:45 +02:00
Zeno Rogue cf57e9fc81 added KosGD to credits 2019-09-12 22:38:45 +02:00
Zeno Rogue b9cbb28d66 3d:: nicer Temple of Cthulhu in horo-triangular 2019-09-12 22:38:45 +02:00
Zeno Rogue 5990e107ac removed debug draw 2019-09-12 22:38:45 +02:00
Zeno Rogue 7f1a4864d3 euclidean cheat help now displayed only in masterless 2019-09-12 22:38:45 +02:00
Zeno Rogue 943a8395e5 3d:: 3d is affected by cells_drawn_limit; improved the sightrange edit dialog with more options and better help 2019-09-12 22:38:45 +02:00
Zeno Rogue e5cc9d77a0 3d:: automatically adjust monster generation based on the number of generated cells 2019-09-12 22:38:45 +02:00
Zeno Rogue a31f1094f9 3d:: binary:: fixed a crash bug caused by using the wrong relative_matrix 2019-09-12 22:38:45 +02:00
Zeno Rogue 225282a3eb 3d::binary:: make the land barriers more like planes by pushing them by a number depending on btwidth 2019-09-12 22:38:45 +02:00
Zeno Rogue 4633231721 added some people to thanks 2019-09-12 22:38:45 +02:00
Zeno Rogue ab542f1f2f improved some geometry naming 2019-09-12 22:38:45 +02:00
Zeno Rogue 4591c2166e 3d:: binary:: land boundaries 2019-09-12 22:38:45 +02:00
Zeno Rogue e6ff760253 3d:: transparent-wall coloring now more precise, and takes land barriers into account 2019-09-12 22:38:45 +02:00
Zeno Rogue f0092d9633 3d:: vision-based gamerange in shmup 2019-09-12 22:38:45 +02:00
Zeno Rogue 4a151f9c63 3d:🪞:fixup: do nothing in non-shmup 2019-09-12 22:38:45 +02:00
Zeno Rogue d121e7ff93 3d:: shmup:: monsters better at avoiding obstacles 2019-09-12 22:38:45 +02:00
Zeno Rogue c57679c79f 3d:: mimics (mirrors not generated correctly yet) 2019-09-12 22:38:45 +02:00
Zeno Rogue 10223d33b9 3d:: sword 2019-09-12 22:38:45 +02:00
Zeno Rogue 14ea73be06 choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics 2019-09-12 22:38:45 +02:00
Zeno Rogue d9b90d8a8e 3D:: two-player uses split screen 2019-09-12 22:38:45 +02:00