1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-06-13 17:06:52 +00:00
Commit Graph

93 Commits

Author SHA1 Message Date
Zeno Rogue
c2d56fb9bc autohdr.h applied in more files 2019-09-12 22:50:12 +02:00
Zeno Rogue
4f27b12ca2 nilv:: preliminary implementation 2019-09-12 22:50:11 +02:00
Zeno Rogue
31ab7e63d7 smaller stuff in sol 2019-09-12 22:50:09 +02:00
Zeno Rogue
cf496e8940 kite-and-dart tiling 2019-09-12 22:50:09 +02:00
Zeno Rogue
2d30f3830c standard binary tiling, also improved the looks of variant binary tiling, and optimized shvid for pure 2019-09-12 22:50:09 +02:00
Zeno Rogue
a1e1240d33 creature_scale can now be changed in all geometries except standard non-cheater shmup 2019-09-12 22:50:09 +02:00
Zeno Rogue
1d7892ff80 missing MAXMDIM guard 2019-09-12 22:50:09 +02:00
Zeno Rogue
c289345c79 fixup cgi timestamps 2019-09-12 22:50:07 +02:00
Zeno Rogue
9a1858e2f9 clear cgis, fixed missing textures 2019-09-12 22:50:07 +02:00
Zeno Rogue
d7d5f02a05 3D:: conformal::rotation is now used to get the initial rotation right in 3D 2019-09-12 22:50:06 +02:00
Zeno Rogue
5fc24ac17a a bit higher sky, and Great Walls with more elements 2019-09-12 22:50:05 +02:00
Zeno Rogue
01763d4f12 2D3D:: eye level 2019-09-12 22:50:05 +02:00
Zeno Rogue
1c6e6bafb4 moved the parameters from geom3:: to videopar 2019-09-12 22:50:04 +02:00
Zeno Rogue
867b3bf838 auto-adjust in switch_fpp 2019-09-12 22:50:03 +02:00
Zeno Rogue
8295251cdc multigame support, including dualmode 2019-09-12 22:50:03 +02:00
Zeno Rogue
b6e303ec7d MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure 2019-09-12 22:50:03 +02:00
Zeno Rogue
599d5d63e8 2D3D:: higher ceilings in the Palace 2019-09-12 22:50:03 +02:00
Zeno Rogue
8eb3fa65e2 2D3D:: skies and ceilings 2019-09-12 22:50:02 +02:00
Zeno Rogue
d08cfe9f2f 2D3D:: larger items 2019-09-12 22:50:01 +02:00
Zeno Rogue
704393295f switch_fpp enables racing::player_relative 2019-09-12 22:50:00 +02:00
Zeno Rogue
21f801d691 Hypersian Rug forbidden when using 3D engine 2019-09-12 22:50:00 +02:00
Zeno Rogue
df3e21b310 debug cleanup 2019-09-12 22:50:00 +02:00
Zeno Rogue
a4e3289a98 2d3d:: correct bird levels 2019-09-12 22:49:57 +02:00
Zeno Rogue
0dc552bac4 2d3d:: remove 3D options from the menu if not available 2019-09-12 22:43:02 +02:00
Zeno Rogue
152ca6aacf sanity checked the matrices in swapmatrix 2019-09-12 22:43:02 +02:00
Zeno Rogue
d3b2d7f371 2d3d:: fixed INFDEEP on sphere 2019-09-12 22:43:02 +02:00
Zeno Rogue
fb6a0829a2 2d3d:: switch_fpp() now sets good defaults in spherical 2019-09-12 22:43:01 +02:00
Zeno Rogue
2acfd99d17 refactored switch_* functions (fpp/tpp/always3) 2019-09-12 22:43:01 +02:00
Zeno Rogue
757a154399 2d3d:: shapes such as shFloor are now full 2019-09-12 22:43:01 +02:00
Zeno Rogue
450739b133 2D3D: switch without changing the display 2019-09-12 22:43:01 +02:00
Zeno Rogue
6a7c1438eb 2D3D:: Archimedean no longer crashes after changing 2019-09-12 22:43:01 +02:00
Zeno Rogue
ca54c5cdfd fixed INFDEEP 2019-09-12 22:43:01 +02:00
Zeno Rogue
1c4d86e0e9 3D graphics in 2D (first commit) 2019-09-12 22:43:01 +02:00
Zeno Rogue
aefea03ce1 3d:: corner_bonus 2019-09-12 22:43:00 +02:00
Zeno Rogue
fac176bb15 geometry: replaced binary search with cosine rule (in some places) 2019-09-12 22:43:00 +02:00
Zeno Rogue
a07afdc0a7 added HEAD3 placement 2019-09-12 22:42:59 +02:00
Zeno Rogue
5356eba11c Asteroids 2019-09-12 22:42:58 +02:00
Zeno Rogue
678747ceff 3d:: horo-rec geometry 2019-09-12 22:38:45 +02:00
Zeno Rogue
14ea73be06 choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics 2019-09-12 22:38:45 +02:00
Zeno Rogue
52ce5ac9aa 3d:: all the regular honeycombs 2019-09-12 22:38:43 +02:00
?
81dd0c71da added some missing guards for CAP_BT and MAXMDIM 2019-09-12 22:38:42 +02:00
?
56dc2d18c0 3D:: cleaned up the 3D menu in 3D geometry; also added creature_scale and height_width parameters 2019-09-12 22:38:42 +02:00
?
a0bd6bf4b5 new hypot functions in goldberg 2019-09-12 22:38:42 +02:00
?
bf95aa6e77 3d:: added VBODY1, VBODY2, VBODY3 to draw clothing correctly 2019-09-12 22:38:42 +02:00
?
1a8f164572 3d:: 3D models are now centered correctly instead of on legs 2019-09-12 22:38:42 +02:00
?
4e6a50f425 3D:: hair is now drawn above face 2019-09-12 22:38:42 +02:00
?
c5f2dec44c fixed leg position on wolves 2019-09-12 22:38:42 +02:00
?
305ff5de33 fixed xspinpush in Euclidean 2019-09-12 22:38:42 +02:00
?
c279e91600 3d:: set geometry parameters in sphere3 2019-09-12 22:38:40 +02:00
?
7687381e75 rem 2019-09-12 22:38:40 +02:00