Zeno Rogue
|
fbca62fbec
|
10.4t
|
2018-08-31 19:20:53 +02:00 |
|
Zeno Rogue
|
d9fef1b06e
|
fixed an issue with Windy Plains bubble animation, also made it work in all geometries
|
2018-08-31 19:15:02 +02:00 |
|
Zeno Rogue
|
eda3f04a39
|
fixed a graphical issue with water next to chasm (the water tile looked as if it was a floor)
|
2018-08-31 19:09:45 +02:00 |
|
Zeno Rogue
|
00937fff3c
|
fixed the Compass graphics
|
2018-08-31 04:19:21 +02:00 |
|
Zeno Rogue
|
3fa32ecf83
|
fixed a translation bug
|
2018-08-31 04:19:12 +02:00 |
|
Zeno Rogue
|
c1cdd74dd2
|
fixed a crash bug when displaying Reptiles
|
2018-08-31 04:18:58 +02:00 |
|
Zeno Rogue
|
5dea01b934
|
Camelot a bit more frequent in CR4
|
2018-08-31 04:18:41 +02:00 |
|
Zeno Rogue
|
3efb8990d7
|
fixed CR4 appearing inside Mountain (and probably other horocyclic lands)
|
2018-08-31 04:18:19 +02:00 |
|
Zeno Rogue
|
9b6957b13c
|
translation update
|
2018-08-31 02:49:28 +02:00 |
|
Zeno Rogue
|
a7f1e560c5
|
subcodes can be (de)selected in the pattern selection
|
2018-08-30 19:14:04 +02:00 |
|
Zeno Rogue
|
30a7248bf7
|
space message no longer always appears in shmup
|
2018-08-30 18:18:54 +02:00 |
|
Zeno Rogue
|
b2fd52eae5
|
fixed Orb of the Sword in shmup
|
2018-08-30 18:11:51 +02:00 |
|
Zeno Rogue
|
6bcb225f1e
|
fixed and simplified Sword graphical placement
|
2018-08-30 18:11:41 +02:00 |
|
Zeno Rogue
|
bc52b855f4
|
Archimedeal commandline arguments work in Phase 3 too
|
2018-08-30 17:54:23 +02:00 |
|
Zeno Rogue
|
2c1b8c3b14
|
texture remapping to dual/bitruncated Archimedean
|
2018-08-30 17:54:04 +02:00 |
|
Zeno Rogue
|
218709b899
|
Archimedean menu now displays 'chessboard', 'three colors' and 'football' colorings when available
|
2018-08-30 16:44:17 +02:00 |
|
Zeno Rogue
|
b43f4dabfa
|
new interesting symmetry variants for 3^7
|
2018-08-30 16:10:49 +02:00 |
|
Zeno Rogue
|
56db823daa
|
fixed sidewall drawing in non-pure Archimedean
|
2018-08-30 16:10:49 +02:00 |
|
Zeno Rogue
|
64a77827f6
|
fixed kraken_pseudohept returning negated values
|
2018-08-30 16:10:49 +02:00 |
|
Zeno Rogue
|
80e0ad5cd0
|
fixed some lands in Archimedean dual
|
2018-08-30 16:10:49 +02:00 |
|
Zeno Rogue
|
706fb5d9f8
|
nflags can be given for vertex cells too
|
2018-08-30 16:10:49 +02:00 |
|
Zeno Rogue
|
d5f3c3776a
|
make sure that mirror placement treats vertices differently
|
2018-08-30 16:10:49 +02:00 |
|
Zeno Rogue
|
76c303f80a
|
improved valence computation
|
2018-08-30 16:10:49 +02:00 |
|
Zeno Rogue
|
a04eef75a9
|
cth to handle heptspin/cellwalker translations in a nice way
|
2018-08-30 16:10:49 +02:00 |
|
Zeno Rogue
|
993ef1b164
|
random pseudohept in Archimedean duals
|
2018-08-30 16:10:35 +02:00 |
|
Zeno Rogue
|
829850a701
|
dual tilings
|
2018-08-30 02:11:43 +02:00 |
|
Zeno Rogue
|
d95fc4b8d4
|
CHANGED_VARIATION now considers 'pure' to be the default variation of the binary and Archimedean tilings
|
2018-08-29 21:19:52 +02:00 |
|
Zeno Rogue
|
c06f01847c
|
'faces per vertex' and 'size of the world' now display correct values in all geometries; 'sides per face' removed
|
2018-08-29 21:16:45 +02:00 |
|
Zeno Rogue
|
020d9679bd
|
bitruncated Archimedean tilings
|
2018-08-29 04:28:34 +02:00 |
|
Zeno Rogue
|
31fc90e6b8
|
fixed the placement of Orb of Sword in variation pure
|
2018-08-28 19:18:10 +02:00 |
|
Zeno Rogue
|
deb50030bc
|
added start_game() after arg::read(3) to fix crashes when map changes in phase 3
|
2018-08-28 19:14:17 +02:00 |
|
Zeno Rogue
|
e6fd183302
|
fixed Ivy graphics on euclid6
|
2018-08-28 19:06:43 +02:00 |
|
Zeno Rogue
|
5f74f2f641
|
fixed Dragon generation on geometries which include triangles
|
2018-08-28 19:06:30 +02:00 |
|
Zeno Rogue
|
6482e22219
|
fixed cellgfxdist and cellrelmatrix in Archimedean
|
2018-08-28 19:06:12 +02:00 |
|
Zeno Rogue
|
015e69cf30
|
simplified the scaling scode
|
2018-08-28 19:05:57 +02:00 |
|
Zeno Rogue
|
6d5d8d8134
|
bugfix
|
2018-08-28 19:00:09 +02:00 |
|
Zeno Rogue
|
6de0f0a8aa
|
instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
|
2018-08-28 17:17:34 +02:00 |
|
Zeno Rogue
|
1af2c04407
|
enum class used for PPR
|
2018-08-28 14:27:23 +02:00 |
|
Zeno Rogue
|
89f0a6ba8a
|
some more bugfixes
|
2018-08-28 14:09:36 +02:00 |
|
Zeno Rogue
|
f009e80689
|
crash fixed again
|
2018-08-28 13:47:51 +02:00 |
|
Zeno Rogue
|
25c09154dc
|
fixed a crash when drawing inventory items while drawcell is also NULL; priority functions now use PPR_DEFAULT not -1; priority is passed as PPR not int
|
2018-08-28 13:45:11 +02:00 |
|
Zeno Rogue
|
7ff722ba59
|
angle measurement and grid display now take coldcenter into account correctly
|
2018-08-28 05:40:15 +02:00 |
|
Zeno Rogue
|
114fd59752
|
vector graphics editor now can calculate areas
|
2018-08-28 05:39:41 +02:00 |
|
Zeno Rogue
|
c17efce3b5
|
PAT_TYPES now separate from PAT_NONE; PAT_* constants now use enum
|
2018-08-28 04:05:32 +02:00 |
|
Zeno Rogue
|
d049cb63af
|
fixed grid drawing
|
2018-08-27 19:38:11 +02:00 |
|
Zeno Rogue
|
baffb16e83
|
fix XLAT(canvas) to XLATN
|
2018-08-27 19:38:02 +02:00 |
|
Zeno Rogue
|
641e463643
|
fixed two types in the binary tiling
|
2018-08-27 19:37:35 +02:00 |
|
Zeno Rogue
|
ff84f63abd
|
Fixed mapediting floorshapes. Also works nicely for all geometries now. Enum used for shapegroups.
|
2018-08-27 19:27:35 +02:00 |
|
Zeno Rogue
|
e54da982d1
|
one more
|
2018-08-25 00:09:33 +02:00 |
|
Zeno Rogue
|
b63b4a810b
|
more updates, missing CAP_COMMANDLINE added
|
2018-08-25 00:04:10 +02:00 |
|