Commit Graph

364 Commits

Author SHA1 Message Date
Zeno Rogue 4c6c8bee7c racing:: no more weapons 2019-09-12 22:38:38 +02:00
Zeno Rogue 275c5d568a brownian:: acidgull uses normal bird 2019-09-12 22:38:38 +02:00
Zeno Rogue 78b64a3c6a fractick in draw_gravity_particles 2019-09-12 22:38:38 +02:00
Zeno Rogue a1b22cbf9f newlands:: more theming 2019-04-29 17:19:06 +02:00
Zeno Rogue bc27e10dc9 newlands:: some theming 2019-04-29 17:19:06 +02:00
Zeno Rogue 506af06c8f brownian:: improved colors 2019-04-29 17:19:06 +02:00
Zeno Rogue 8a414d1768 westwall:: monster theme 2019-04-29 17:19:06 +02:00
Zeno Rogue 2bc66342dd newlands:: implemented new Orbs: Gravity, Intensity, Choice 2019-04-29 17:19:06 +02:00
Zeno Rogue 6d392ce07e westwall:: initial commit 2019-04-29 17:19:06 +02:00
Zeno Rogue 724d3516fa variant:: first version 2019-04-29 17:19:05 +02:00
Zeno Rogue c67d7e06c6 racing:: remembering ghost, track selection (with times), completion percentage shown 2019-04-29 17:19:05 +02:00
Zeno Rogue f6226665d0 racing:: subscreens used with multiple players 2019-04-29 17:19:05 +02:00
Zeno Rogue 16a5e45c0a racing:: first commit 2019-04-29 17:19:05 +02:00
Zeno Rogue 74ad8ea135 brownian:: more serious work 2019-04-29 17:19:05 +02:00
Zeno Rogue a876f206f6 shapes work correctly with CAP_EDIT off 2019-02-09 14:22:05 +01:00
Zeno Rogue 6abb527854 added missing CAP_TEXTURE guards 2019-02-08 16:55:35 +01:00
Arthur O'Dwyer a478bb1485 Fix some minor std::function-related bugs.
Lambdas to be stored in `function<void()>` should not return `bool`.

Two uses of `std::function` could be just `function`, like everywhere
else in the codebase.
2019-02-06 18:48:53 +01:00
Zeno Rogue 34256f8d68 wobbling added to moving humanoid characters 2019-02-06 18:48:53 +01:00
Zeno Rogue 7a589090d3 texture:: texture ghosts are now shown correctly 2019-02-06 18:48:52 +01:00
Zeno Rogue cd2fa33bbc no more alpha on floors while editing textures 2019-02-06 18:48:52 +01:00
Zeno Rogue c3087ad540 added new -wsh: '^' which draws no borders between full floors 2019-02-06 18:48:52 +01:00
Zeno Rogue 9f88c6b81c graphical display of the paths for Orb of Air 2019-02-06 18:48:52 +01:00
Zeno Rogue 91873c19c6 fixed the cameraangle option 2019-02-06 18:48:52 +01:00
Zeno Rogue 444bb762d7 crystal:: added a conduct for doing Camelot without compasses 2019-02-06 18:48:33 +01:00
Zeno Rogue 97c546db64 spatial_graphics are now disabled in Klein model 2019-02-06 16:38:31 +01:00
Zeno Rogue f680713dfd Fixed the meaningo of color parameter in addauraspecial 2019-02-06 16:38:19 +01:00
Zeno Rogue 058a2a5027 fixed aura specials 2019-02-06 16:38:05 +01:00
Zeno Rogue e2b262979b startgame animations 2019-02-06 16:36:52 +01:00
Zeno Rogue 52dfd434bb more fixes for mobiles 2018-12-15 17:54:36 +01:00
Zeno Rogue 4d3f33deec sidescreen now requires screen ratio strictly greater than 4:3 2018-12-14 19:30:22 +01:00
Zeno Rogue 2c0cda9fa8 you can no longer see mines by changing the color of waMineUnknown/waMineMine 2018-12-14 19:27:12 +01:00
Zeno Rogue d8bf550d37 surface 3D graphics are now automatically disabled in rug (won't work correctly with quotient rugs anyway) and in pmodels which do not support it 2018-12-14 19:27:12 +01:00
Zeno Rogue 46256155d7 crystal:: compass generation 2018-12-14 19:27:12 +01:00
Zeno Rogue f7db0feef0 currfp returns fp_invalid when fp is not known, and does not use it 2018-12-11 22:10:53 +01:00
Zeno Rogue cd511585ae fixed a bug with sidescreen working 2018-12-11 22:10:53 +01:00
Zeno Rogue 460eb19881 implemented new geometries: cylinder and (only one for now) Mobius band 2018-12-11 22:10:53 +01:00
Zeno Rogue 0d691ab16a fixup: missing drawStandard 2018-11-24 01:30:49 +01:00
Zeno Rogue 8e2727882e shmup:: rewritten shmup configuration in OOP style 2018-11-18 18:26:56 +01:00
Zeno Rogue eec70d7265 fixed subscreen computations 2018-11-18 18:26:56 +01:00
Zeno Rogue d935febf09 refactored some global and stereo:: variables into display_data structure 2018-11-18 18:26:56 +01:00
Zeno Rogue 680dca90c8 shaderside projection 2018-11-18 18:26:55 +01:00
Zeno Rogue 450526cc40 fix missing #endif 2018-11-11 16:40:51 +01:00
Zeno Rogue 8b91404a4e mirrorcolor is now always affected by mimic color changes 2018-11-11 12:55:11 +01:00
Zeno Rogue 1d0b5878fc left-handed player characters 2018-11-11 11:27:36 +01:00
Zeno Rogue 44c1b43b1c refactored do_draw(cell*, const transmatrix&) 2018-11-11 11:27:36 +01:00
Zeno Rogue a6b8d4f79a the Princess is left-handed now 2018-11-11 11:27:35 +01:00
Zeno Rogue c3c465f742 customizable colors for game objects 2018-11-11 11:27:29 +01:00
Zeno Rogue f1b6cc0f48 ringcolor improvements 2018-11-11 11:25:59 +01:00
Zeno Rogue d1d2a300c4 refactored the degree constant 2018-11-11 11:25:59 +01:00
Zeno Rogue 071e9a5cac moved draw_boundary and draw_model_elements from graph to hypgraph 2018-11-11 11:25:59 +01:00