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you can no longer see mines by changing the color of waMineUnknown/waMineMine
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@ -1567,7 +1567,7 @@ void show_color_dialog() {
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else if(c->item)
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dialog::openColorDialog(iinf[c->item].color);
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else if(c->wall)
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dialog::openColorDialog(winf[c->wall].color);
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dialog::openColorDialog(winf[c->wall == waMineMine ? waMineUnknown : c->wall].color);
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else
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dialog::openColorDialog(floorcolors[c->land]);
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dialog::colorAlpha = false;
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