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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-08 15:09:54 +00:00
Commit Graph

188 Commits

Author SHA1 Message Date
Zeno Rogue
3408c1119f dialog:: automatically move list_skip 2022-10-27 16:06:39 +02:00
Zeno Rogue
3b5a5c01c5 dialog:: file dialogs now use list 2022-10-27 16:06:39 +02:00
Zeno Rogue
42a1615d0d dialog:: addBoolItem_action now accepts int argument 2022-10-27 16:06:38 +02:00
Zeno Rogue
601250f2de dialog:: control lists with mouse 2022-10-27 16:06:38 +02:00
Zeno Rogue
0d2f054d2b dialog:: lists; highlight should now work even if multiple items have the same name 2022-10-27 16:06:38 +02:00
Zeno Rogue
a2113d4142 darken the menu side of the screen 2022-07-05 14:00:51 +02:00
Zeno Rogue
bbc495b2fb darken the menu side of the screen 2022-07-05 13:57:34 +02:00
Zeno Rogue
6e1743ac86 prettier color items 2022-07-05 12:54:59 +02:00
Zeno Rogue
5763120dae color dialog has the new sliders 2022-07-05 12:34:31 +02:00
Zeno Rogue
3ae7d8b2d7 graphical sliders 2022-07-05 12:26:20 +02:00
Zeno Rogue
75f58766a2 made background screen darkening consistent and optional 2022-07-05 11:51:06 +02:00
Zeno Rogue
d3fa8a6c2a custom dialog items 2022-04-16 13:58:26 +02:00
Zeno Rogue
29dee36525 fixed product shvid 2021-06-17 09:44:48 +02:00
Zeno Rogue
bc0eed4cf0 'plain' button shown in the inventory screen 2021-06-01 13:07:56 +02:00
Zeno Rogue
b65e5f603f casual mode 2021-06-01 13:07:36 +02:00
Arthur O'Dwyer
1761b02b90 Rationalize some std::exception stuff. 2021-03-21 17:57:09 -04:00
Zeno Rogue
009e1e2eb4 changemode uses the new dialogkey system 2021-03-06 11:00:36 +01:00
Zeno Rogue
9844125d78 vr:: emptyscreen() so that VR knows what to do if there is no screen 2021-02-07 22:55:11 +01:00
Zeno Rogue
c57566f9da highlights in special modes 2021-02-07 22:55:11 +01:00
Zeno Rogue
5bd7dea231 improved help for editable values 2021-02-01 13:42:12 +01:00
Zeno Rogue
1b976d364b uniform VR control 2020-12-31 19:11:14 +01:00
Zeno Rogue
0de8ce9a10 initial implementation of VR 2020-11-22 17:58:40 +01:00
Zeno Rogue
d80becb63b the color dialog now shows full hex color 2020-11-05 15:15:33 +01:00
Zeno Rogue
f5eff4e225 fixed the dialog navigation keys 2020-10-06 21:07:34 +02:00
Zeno Rogue
f2fcbf4b81 go back is now BACKSPACE in Web, except number/string dialogs 2020-10-06 21:07:12 +02:00
Zeno Rogue
b6450fc5bc 'go back' on web is now Backspace, not ESC 2020-09-23 14:53:24 +02:00
Zeno Rogue
11b1f6dfb0 down arrow in menus now works opposite to the up arrow (rolls around) 2020-09-16 23:49:17 +02:00
Zeno Rogue
cea3da31fc separated highlight 2020-09-16 23:49:17 +02:00
Zeno Rogue
1d278263bf DIALOG_STRICT_X now works with diTitle/diInfo 2020-08-01 16:42:55 +02:00
Zeno Rogue
db96f3499c dialog::add_action_confirmed 2020-07-12 21:39:34 +02:00
Zeno Rogue
773bcfe29c colordialog now has reaction_final (called when selected or cancelled) 2020-05-31 17:11:59 +02:00
Zeno Rogue
8f0f224605 cheat_if_confirmed now auto-disables while in a forbidden-cheat mode 2020-05-31 16:43:36 +02:00
Arthur O'Dwyer
f2b7746c1b Move all defaulting-of-CAP_FOO to sysconfig.h.
- The phrase `#ifdef CAP_` should never appear anywhere.

- The phrase `#ifndef CAP_` should appear only in sysconfig.h.

- The phrases `#if CAP_` and `#if !CAP_` may appear wherever,
    as long as "sysconfig.h" is included first.

The rules for `CAP_FOO` equally apply to `ISFOO`.

There are many one-off macros still tested with `#ifdef`,
including `HAVE_ACHIEVEMENTS`, `PRINT_ACHIEVEMENTS`,
`FAKEWEB`, `FAKE_SDL`, `EASY`, and `WHATEVER`. I don't
have much grasp on what these are used for or how they're
configured, so I'm leaving them alone.
2020-05-03 15:12:12 -04:00
Zeno Rogue
c24658bf38 more drawing tool improvements; no crash drawing tool; restart editors will ask for confirmation 2020-04-17 20:34:49 +02:00
Arthur O'Dwyer
a0da10b408 Remove extraneous semicolons to quiet pedantic GCC warnings. 2020-03-23 14:38:57 -04:00
Zeno Rogue
15000034fd parser:: error handling now uses exceptions 2019-12-23 21:44:51 +01:00
Zeno Rogue
6e7cf99d07 too long dialog values are now reduced size 2019-11-30 19:28:55 +01:00
Zeno Rogue
ae92566255 actions on title click allowed (unused) 2019-11-30 18:03:00 +01:00
Zeno Rogue
ce9f1c02f1 dialogs:: itsh(ld) fixed 2019-09-27 18:03:10 +02:00
Zeno Rogue
8f8fb8a217 replaced hooks_startmenu and hooks_mainmenu with a general hooks_display_dialog 2019-09-12 22:50:16 +02:00
Zeno Rogue
848eb8f48b export everything: modules compiled separately 2019-09-12 22:50:16 +02:00
Zeno Rogue
9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00
Zeno Rogue
d8d32d19b0 duplicate keys in dialogs are now fixed correctly 2019-09-12 22:50:13 +02:00
Zeno Rogue
8b1c7bffe4 initial reformatting of comments for Doxygen 2019-09-12 22:50:13 +02:00
Zeno Rogue
0ef57dde15 further cleanup 2019-09-12 22:50:13 +02:00
Zeno Rogue
ad03115097 further cleanup 2019-09-12 22:50:13 +02:00
Zeno Rogue
9588dfcc50 changed argument type in displaycolor to color_t 2019-09-12 22:50:12 +02:00
Zeno Rogue
c2d56fb9bc autohdr.h applied in more files 2019-09-12 22:50:12 +02:00
Zeno Rogue
392611045a dialog::DONT_SHOW to prevent showing the map in number dialogs 2019-09-12 22:50:08 +02:00
Zeno Rogue
e58e3c9bcb editNumber(int) now accepts floating point step 2019-09-12 22:50:08 +02:00
Zeno Rogue
1875e1641e more responsible onscreen keyboard 2019-09-12 22:50:08 +02:00
Zeno Rogue
ee0266c488 some keyboard tuning 2019-09-12 22:50:08 +02:00
Zeno Rogue
c07e22ca5e onscreen keyboards where applicable 2019-09-12 22:50:08 +02:00
Zeno Rogue
1c6e6bafb4 moved the parameters from geom3:: to videopar 2019-09-12 22:50:04 +02:00
Zeno Rogue
07e1db587c improved editNumber dialogs 2019-09-12 22:50:02 +02:00
Zeno Rogue
f7d580fa9c replaced fts variants with a single fts 2019-09-12 22:50:02 +02:00
Zeno Rogue
4b7cba78ee replaced the sm::A3 flags with newer techniques (also fixes help in 3D config not appearing) 2019-09-12 22:43:00 +02:00
Zeno Rogue
3da6090320 dialog:: addBoolItem_action, addBoolItem_action_neg, addBoolItem_choice used when applicable 2019-09-12 22:43:00 +02:00
Zeno Rogue
4791fd018e dialog:: addBoolItem_action 2019-09-12 22:43:00 +02:00
Zeno Rogue
a528f56a98 comma actually can be entered in number editor 2019-09-12 22:42:58 +02:00
Zeno Rogue
54a32441a7 restructured menus 2019-09-12 22:42:58 +02:00
?
e39777f04d CAP_ animations etc. cleanup 2019-09-12 22:38:39 +02:00
Arthur O'Dwyer
a478bb1485 Fix some minor std::function-related bugs.
Lambdas to be stored in `function<void()>` should not return `bool`.

Two uses of `std::function` could be just `function`, like everywhere
else in the codebase.
2019-02-06 18:48:53 +01:00
Zeno Rogue
730e7b5b99 number editor now accepts hex numbers, and uses hex as default when editing Tortoises 2019-02-06 18:48:53 +01:00
Zeno Rogue
5782c72b28 fixup info to help 2018-12-14 19:30:54 +01:00
Zeno Rogue
5d01ac0732 text improvements, PL/CZ translation update 2018-12-14 19:30:54 +01:00
Zeno Rogue
f22ec08f86 Warnings when hitting an ally. Better warnings 2018-12-14 19:30:54 +01:00
Zeno Rogue
b256ac70af improved key handling: numpad works as directions with numlock off and numbers with numlock on; shift+5 works now; better key assignments in crystal rug 2018-12-14 19:27:12 +01:00
Zeno Rogue
8866bc889d string editor now may restrict the available keys 2018-11-24 22:55:07 +01:00
Zeno Rogue
d935febf09 refactored some global and stereo:: variables into display_data structure 2018-11-18 18:26:56 +01:00
Zeno Rogue
d69e952729 animate parameters from the edit dialog 2018-11-11 11:27:36 +01:00
Zeno Rogue
c3c465f742 customizable colors for game objects 2018-11-11 11:27:29 +01:00
Zeno Rogue
55fdd25a6c formula parser now understands complex numbers, and some extra functions including let(x=2, x*x) 2018-11-11 11:25:58 +01:00
Zeno Rogue
7e80be5a87 dialog:: abstracted string editing 2018-11-11 11:25:58 +01:00
Zeno Rogue
2a9f93273a dialog:: color dialog now uses dialogcolor, not forecolor 2018-10-23 20:09:54 +02:00
Zeno Rogue
ad3355f500 parsing expressions allowed for integers too 2018-09-23 16:34:53 +02:00
Zeno Rogue
bdcae25c8e dialog:: fixed parameter order in handleKeyFile 2018-09-10 20:31:11 +02:00
Zeno Rogue
7da2b7e9a1 argf now parses the given argument 2018-09-10 19:28:12 +02:00
Zeno Rogue
f53961658b number editor now accepts expressions 2018-09-10 17:09:04 +02:00
Zeno Rogue
0dbe4822ec dialog:: refactored scaling in number dialogs 2018-09-10 16:47:28 +02:00
Zeno Rogue
796b03a81c fixed dialogs to consider uni first (thus it works correctly if both x and shift+x are bound with add_action 2018-09-10 16:42:35 +02:00
Zeno Rogue
e4bcae6ae6 dialog::dialogcolor instead of 0xC0C0C0 2018-09-05 15:18:40 +02:00
Zeno Rogue
1ab460ffb1 type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion 2018-09-04 19:53:42 +02:00
Zeno Rogue
1e15992a22 added dialog::extra_options, and extra options in number dialogs now use this feature 2018-08-01 03:59:20 +02:00
Zeno Rogue
e27cd9b654 stretch factor in cylindrical equidistant and cylindrical equi-area models 2018-07-30 17:44:11 +02:00
Zeno Rogue
ba92dd4b32 dialog navigation enabled for mobiles 2018-07-23 16:17:49 +02:00
Zeno Rogue
5b41f5d157 highlight buttons on overview/PTM screens; improved zoom feature; fixed a bug with zoom spilling to the inventory screen 2018-07-22 12:54:05 +02:00
Zeno Rogue
2a96937c89 dialog:: add_action to specify an action for the given key immediately after creating an item, rather than in the handler 2018-07-09 18:11:49 +02:00
Zeno Rogue
63869c6d33 renamed the size function to isize 2018-06-22 14:47:24 +02:00
Zeno Rogue
3881a7dd97 more cleanup with uniformizing the keys for 'back' and 'help' 2018-06-13 00:00:01 +02:00
Zeno Rogue
44affc3e9d resolved conflicts introduced by merging zenorogue/hyperrogue#21 2018-06-12 23:28:06 +02:00
Zeno Rogue
c23d893df2 Change the return type of handleKeyFile to void, and unswap the arguments. zenorogue/hyperrogue#25 2018-06-12 22:12:15 +02:00
Zeno Rogue
4c619e60dd moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library 2018-06-11 01:58:31 +02:00
Zeno Rogue
1a72a629ea 'numberdark' value controls darkening in number dialogs 2018-05-15 23:26:27 +02:00
Zeno Rogue
e43d630185 geom3:: gp:: autoscaling 2018-04-23 12:34:14 +02:00
Zeno Rogue
1f6ee5a408 ... but only increased 2018-04-11 15:49:49 +02:00
Zeno Rogue
f6aaa0515a changing the range in bounded or Euclidean geometry is no longer considered cheating 2018-04-11 13:19:21 +02:00
Zeno Rogue
ebda963d68 removed no longer productive 'overgenerate', improved the down/up limits of sightrange_bonus 2018-04-10 20:25:56 +02:00
Zeno Rogue
196b7ad104 F1 key name shows 2018-04-10 05:19:49 +02:00
Zeno Rogue
229f717678 split sight/game/generation range; bonuses instead of absolute values 2018-04-03 23:34:47 +02:00