Zeno Rogue
afa50f744e
empty emeralds
2017-11-03 22:30:28 +01:00
Zeno Rogue
456ef9cfcf
adjusted hiveradius in weirdhyperbolic
2017-11-03 22:25:08 +01:00
Zeno Rogue
bef3cb60c7
fixed 'setland' warning in landgen
2017-11-03 22:20:00 +01:00
Zeno Rogue
8754d7d3be
fixed Fieldquotient Prairie
2017-11-03 22:19:45 +01:00
Zeno Rogue
7792c27d09
equidistant validity
2017-11-03 22:05:08 +01:00
Zeno Rogue
3504307cfb
improved the Land of Storms in geometries
2017-11-03 21:51:08 +01:00
Zeno Rogue
1d2adc3a0a
ambushes on the sphere
2017-11-03 21:50:31 +01:00
Zeno Rogue
676520a8ec
pure heptagonal Warped Coast and Kraken are now known to be weak
2017-11-03 21:16:37 +01:00
Zeno Rogue
b214fbefa8
don't create Clearing if not available in this geometry
2017-11-03 21:15:11 +01:00
Zeno Rogue
0c779f8067
Mercury Rivers added when applicable
2017-11-03 21:12:59 +01:00
Zeno Rogue
bc3003500d
fixed whirlwind validity
2017-11-03 21:12:16 +01:00
Zeno Rogue
7aa2d90142
Cubic Windy Plains
2017-11-03 20:55:41 +01:00
Zeno Rogue
8182a206b9
cubic Windy Plains
2017-11-03 20:55:18 +01:00
Zeno Rogue
f1115c4a0a
Halloween on a Torus
2017-11-03 19:50:22 +01:00
Zeno Rogue
2d5eee7035
StrongWind allowed in Euclidean -- why not?
2017-11-03 19:45:26 +01:00
Zeno Rogue
a4268e0ed6
some fixes in validity
2017-11-03 19:41:53 +01:00
Zeno Rogue
c195fc5ad5
validity appears in better place, lands colored
2017-11-03 19:41:42 +01:00
Zeno Rogue
1e4df087c2
don't display 'bad end'
2017-11-03 19:34:51 +01:00
Zeno Rogue
ae12c9f7a6
translations updated
2017-11-03 19:34:38 +01:00
Zeno Rogue
f38cf14110
unified the land lists
2017-11-03 19:31:42 +01:00
Zeno Rogue
8498ae7af8
Zebra patterns for some of the new geometries
2017-11-03 19:20:54 +01:00
Zeno Rogue
09681324d0
10.2a
2017-11-01 02:29:58 +01:00
Zeno Rogue
37135fa48a
fixed compiler warning
2017-11-01 02:29:52 +01:00
Zeno Rogue
5bb9d545b0
fixed some missing ends; fixed many spherical glitches
2017-11-01 01:02:40 +01:00
Zeno Rogue
64a3191946
added hooks to saveHQShot
2017-11-01 00:54:13 +01:00
Zeno Rogue
c8fa9f745f
added 'alpha' commandline parameter
2017-11-01 00:53:53 +01:00
Zeno Rogue
a5d4ab9fd6
Hunting Ground no longer hangs in some geometries
2017-11-01 00:53:20 +01:00
Zeno Rogue
adfb59e78f
fixed the reverse keyboard movement in Euclidean
2017-11-01 00:52:54 +01:00
Dmitry Marakasov
a2de831122
Only apply -std=c++11 to C++ flags
...
CPPFLAGS are applied to both .cpp and .c files, and that breaks clang build:
error: invalid argument '-std=c++11' not allowed with 'C/ObjC'
2017-10-31 18:18:06 +03:00
Zeno Rogue
fe3f1bf4ad
improved texts, appro overview changed in some cases, 'x'pansion moved to geom sel
2017-10-31 15:20:02 +01:00
Zeno Rogue
dad544958f
removed conflict markers
2017-10-31 13:56:33 +01:00
Arthur O'Dwyer
2fde42ce3f
Remove no-longer-used messages from the translations.
...
All these messages now consistently use the phrase "go back".
Before:
int transcompleteness[NUMLAN] = {2057, 2057, 1229, 2053, 2053, 1555, 384, };
After:
int transcompleteness[NUMLAN] = {2051, 2051, 1227, 2047, 2047, 1551, 383, };
2017-10-30 18:48:15 -07:00
Arthur O'Dwyer
43cb9c0bf4
Change every "pop this menu" option text to the two words "go back".
...
And add translations for "go back", copied from the existing translations
for the word "return".
2017-10-30 18:48:14 -07:00
Arthur O'Dwyer
dae6b9e3d3
Consistently use "space" for the "pop this menu" option in all submenus.
...
The "pop this menu" option's *text* is still highly variable among all
the different menus, which could make it hard to navigate, but at least
if you're using the keyboard it's now easy to "go back".
Plus, the rogueviz menu incorrectly reported "(v) exit menu" when actually
`v` was already in use by an earlier option. This is now fixed.
2017-10-30 18:48:14 -07:00
Arthur O'Dwyer
5c8d117f87
Show "Return to the normal game" in the Yendor menu iff Yendor mode is on.
...
This eliminates the need to explain why it's a no-op half of the time.
2017-10-30 18:47:30 -07:00
Arthur O'Dwyer
d0a271878b
Implement the "gain Orb of Yendor" keyboard shortcut.
...
Alternatively, we could just remove this option from the menu
(it's not implemented prior to this patch).
2017-10-30 18:47:30 -07:00
Zeno Rogue
e7eb15d1ad
conflict resolved?
2017-10-31 01:55:50 +01:00
Zeno Rogue
c611131f5a
Merge pull request #18 from tehora/master
...
some spellchecking for Polish translation
2017-10-31 01:52:53 +01:00
Zeno Rogue
26b517a20a
10.2
2017-10-31 01:49:14 +01:00
Zeno Rogue
f841264676
reduced highqual's sightrange for the new geometries
2017-10-31 01:08:46 +01:00
Zeno Rogue
2fce7ed478
improved some sizes
2017-10-31 01:07:51 +01:00
Zeno Rogue
8f07fc629f
fixed desc commit
2017-10-31 00:00:31 +01:00
Zeno Rogue
04a04916a6
fixed the tortoise floor
2017-10-30 23:58:34 +01:00
Zeno Rogue
ba8279db49
limit Blizzard display, fixed memory clearing for fallanims and flashes
2017-10-30 23:58:18 +01:00
Zeno Rogue
3100c0bc9c
fixed special cases of the Whirlpool
2017-10-30 23:57:46 +01:00
Zeno Rogue
b174dc78b3
added description for Crystal World
2017-10-30 23:57:30 +01:00
Zeno Rogue
f400ed0537
fixed array[7] in blizzard.cpp
2017-10-30 23:57:16 +01:00
Zeno Rogue
fd57528b72
yet one more compiler warning
2017-10-30 22:48:35 +01:00
Zeno Rogue
77233040b4
fixed shPeaceRing and shHeptaRing
2017-10-30 22:47:59 +01:00
Zeno Rogue
8dc2157811
fixed compiler warning in createStep
2017-10-30 22:47:40 +01:00