Zeno Rogue
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ecfaa7c49d
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ascii: no more animations in low graphics
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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687b19df43
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line animations take extra_line_steps into account
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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daeffa3647
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line animation records in reverse if lvspeed < 0, and no longer goes to far
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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47d8255b8a
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CLI setting -record-only
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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6185ed674e
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CLI setting -shotaa
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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8a1ca8e05d
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anims:: fixed hotkey clash and fallthrough
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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1c6e6bafb4
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moved the parameters from geom3:: to videopar
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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b6e303ec7d
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MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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10fea51f14
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stricter conditions on start animations
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2019-09-12 22:49:56 +02:00 |
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Zeno Rogue
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8388a448e7
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3d:: an option to limit cell generation
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2019-09-12 22:49:45 +02:00 |
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Zeno Rogue
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5804387283
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animations:: env_shmup setting; also centers on the player if playermoved, shmup, and in inertia zone
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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dfbbffc7ca
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CLI option -animrecordf
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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3da6090320
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dialog:: addBoolItem_action, addBoolItem_action_neg, addBoolItem_choice used when applicable
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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98381f5526
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animations:: frame info in animation recorder
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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b74c2369a0
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'shot' value to change shots
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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80d14c0196
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add_action_push consistently; improved some menu hotkeys and ordering; improved some naming
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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b1033884d9
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option to change -animperiod in PHASE 3
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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ac7c902f0b
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anim:: -animrot needs angles in 3D
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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0f4146ac36
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3D:: animations; also changed PI/180 to degree, and enabled models in the menu
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2019-09-12 22:38:47 +02:00 |
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?
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041a9e11fe
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shots:: added some missing guards, -animrecord and -animrec were the same option
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2019-09-12 22:38:42 +02:00 |
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?
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1c5d79b4ba
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missing CAP_SVG guards
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2019-09-12 22:38:39 +02:00 |
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?
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c24fa20334
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added some missing CAP_RUG flags
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2019-09-12 22:38:39 +02:00 |
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?
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e39777f04d
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CAP_ animations etc. cleanup
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2019-09-12 22:38:39 +02:00 |
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?
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b25730d5c9
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geometry flags part 1
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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b254776243
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fixed hotkey clash in take shot -> hide the player
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2019-02-09 15:07:17 +01:00 |
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Zeno Rogue
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952f1c44fe
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minor fixes to color handling
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2019-02-06 18:54:29 +01:00 |
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Zeno Rogue
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8ac1cf8731
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fixed some issues with commandline arguments (svg shots made correctly from cli)
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2019-02-06 18:48:52 +01:00 |
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Zeno Rogue
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29cf07920c
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no more crashes in some animations
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2019-02-06 18:48:52 +01:00 |
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Zeno Rogue
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dde8b900d7
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improved the hide_hud feature
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2019-02-06 18:48:52 +01:00 |
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Zeno Rogue
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989fc119bc
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anims:: yet another hotkey clash fixed
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2019-02-06 18:48:52 +01:00 |
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Zeno Rogue
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a6e40e3a37
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better starting animations
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2019-02-06 16:37:20 +01:00 |
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Zeno Rogue
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635c8c94dc
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a CLI option to make shots non-transparent: -shott
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2019-02-06 16:37:20 +01:00 |
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Zeno Rogue
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be84ecb7df
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fixed the markup of non-transparent SVG
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2019-02-06 16:37:20 +01:00 |
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Zeno Rogue
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2a45e1340c
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fixed transparent screenshot background if no gamma and no supersampling
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2019-02-06 16:37:20 +01:00 |
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Zeno Rogue
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e2b262979b
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startgame animations
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2019-02-06 16:36:52 +01:00 |
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Zeno Rogue
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8a6d3173bd
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more guards for CAP_SHOT/CAP_FILES
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2018-12-15 15:20:27 +01:00 |
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Zeno Rogue
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4e4fce922e
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added some missing CAP_ guards
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2018-12-15 15:17:06 +01:00 |
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Zeno Rogue
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5d01ac0732
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text improvements, PL/CZ translation update
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2018-12-14 19:30:54 +01:00 |
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Zeno Rogue
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4370a18763
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added background to svg if transparent not set
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2018-12-14 19:30:54 +01:00 |
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Zeno Rogue
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f726fe12fb
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svg::shot:: error message shown if not available
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2018-12-14 19:30:22 +01:00 |
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Zeno Rogue
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8ba603fba3
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svg:: circles now have better linewidth
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2018-12-14 19:30:22 +01:00 |
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Zeno Rogue
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8d1e341555
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web:: 'take screenshot' feature now creates a SVG file and opens it in a new window
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2018-12-14 19:30:22 +01:00 |
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Zeno Rogue
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c73b598d93
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screenshots are more configurable now
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2018-12-14 19:30:17 +01:00 |
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Zeno Rogue
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d506c73571
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crystal:: animates correctly
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2018-12-14 19:27:11 +01:00 |
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Zeno Rogue
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73de211bf2
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anims:: record_animation now does shmup::turn, e.g. to work with RogueViz state changes
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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d935febf09
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refactored some global and stereo:: variables into display_data structure
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2018-11-18 18:26:56 +01:00 |
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Zeno Rogue
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a49dc75d5f
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also set lastticks after recording
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2018-11-11 16:43:53 +01:00 |
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Zeno Rogue
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d2be826e8b
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anims:: clear lastticks when recording
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2018-11-11 16:36:05 +01:00 |
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Zeno Rogue
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cf52faa484
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all extra_options in number dialogs now use capital letters to avoid conflicts
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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4ce6005597
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a/b parameters, and parameters referring to each other
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2018-11-11 11:27:36 +01:00 |
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