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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-17 18:54:48 +00:00
Commit Graph

7438 Commits

Author SHA1 Message Date
Zeno Rogue
70bd671941 dice:: added comments to val and dir 2021-06-17 09:44:48 +02:00
Zeno Rogue
b9ba311a63 dice:: Orb of Chaos works correctly now 2021-06-17 09:44:48 +02:00
Zeno Rogue
e6dd27f5bf dice:: now work correctly in non-orientable spaces 2021-06-17 09:44:48 +02:00
Zeno Rogue
ca6eb9d8ef swap_data is now a general template function, not in tortoise 2021-06-17 09:44:47 +02:00
Zeno Rogue
7b38fc4de1 fixed the direction setup by Orb of Chaos 2021-06-17 09:44:47 +02:00
Zeno Rogue
56556ca1e1 fixed the remaining spurious shadow messages 2021-06-17 09:44:47 +02:00
Zeno Rogue
8b306c765e used OOP for get_corner_position 2021-06-17 09:44:47 +02:00
Zeno Rogue
42fc2c44a7 rewritten shvid using OOP 2021-06-17 09:44:47 +02:00
Zeno Rogue
8d18946450 written createMov in an OOP way 2021-06-12 23:25:59 +02:00
Joseph C. Sible
3659b5f414
Mention the Cursed Canyon in the Shadow's description 2021-06-11 20:35:44 -04:00
Zeno Rogue
d4f34d0d4f
Merge pull request #152 from AMDmi3/patch-2
bigstuff.cpp: fix identation warning
2021-06-09 21:42:00 +02:00
Zeno Rogue
b698c8a8a1 added new music for Android 2021-06-09 21:39:54 +02:00
Dmitry Marakasov
0550ea97e6
bigstuff.cpp: fix identation warning
Fixes clang warning

    ./bigstuff.cpp:1663:5: warning: misleading indentation; statement is not part of the previous 'if' [-Wmisleading-indentation]
2021-06-09 17:34:38 +03:00
Zeno Rogue
f3c06a6eec fixed the new music 2021-06-09 05:49:54 +02:00
Zeno Rogue
ace4ad62fd fixed a bug with the raycaster shader crashing -- (affected Bringris and notknot) 2021-06-09 04:44:04 +02:00
Zeno Rogue
b71e436cb6 added some missing CAP_* guards 2021-06-09 04:33:55 +02:00
Zeno Rogue
7777c7b415 version 12.0a 2021-06-06 11:27:52 +02:00
Zeno Rogue
d7445d4fdf fixed spurious messages about slashing the Shadow 2021-06-06 11:26:03 +02:00
Zeno Rogue
c9229f36d6 android:: updated targetSdkVersion to 29 2021-06-06 10:51:14 +02:00
Zeno Rogue
35ea5e6bc0 android:: added uses-permission 2021-06-06 10:50:16 +02:00
Zeno Rogue
29b17bd8e4 android:: fixed the 'game in progress' notifications for Android 28 and 29 2021-06-06 10:50:00 +02:00
Zeno Rogue
4f4a7ccde4 added ISIOS guards in make_air 2021-06-06 10:49:21 +02:00
Zeno Rogue
029b57d8e1 fixed typo Sentent -> Sentient 2021-06-06 10:49:09 +02:00
Zeno Rogue
d9a9accfc5 sound effect for Canyon Hag's attack 2021-06-06 10:40:00 +02:00
Zeno Rogue
f94163bb78 curses thrown are now animated 2021-06-06 10:35:55 +02:00
Zeno Rogue
4a4a0fc217 Orb of Earth no longer marked useless in CC 2021-06-06 10:20:47 +02:00
Zeno Rogue
facb0a04d5 improved how Earth works in CC 2021-06-06 10:20:32 +02:00
Zeno Rogue
f9fec7607f vertex debug improved 2021-06-06 10:13:57 +02:00
Zeno Rogue
bc65476a12 unused variable removed 2021-06-06 10:13:40 +02:00
Zeno Rogue
0e7adf28a8 fixed a bug with dice drawing 2021-06-06 10:13:19 +02:00
Zeno Rogue
805f33d8fa fixed Dice achievements 2021-06-03 15:11:32 +02:00
Zeno Rogue
982377c26c fixed unused capture warnings 2021-06-03 15:11:24 +02:00
Zeno Rogue
fde3977218 missing improve_score for new treasures 2021-06-03 15:11:05 +02:00
Zeno Rogue
9fce0078c8 fixup to default_land_structure 2021-06-03 14:35:46 +02:00
Zeno Rogue
c0fc9c4ac5 new lands were not generating 2021-06-03 14:24:17 +02:00
Zeno Rogue
6d3f1b0b82 version number 12.0 2021-06-03 13:26:33 +02:00
Zeno Rogue
0e0f773560 get_asset used on IOS too 2021-06-03 13:26:10 +02:00
Zeno Rogue
196d0dcb4c refactored default_land_structure 2021-06-03 13:26:10 +02:00
Zeno Rogue
168fc5705f usingGL on IOS 2021-06-03 13:26:10 +02:00
Zeno Rogue
f6718d875d Dice:: clear memory 2021-06-03 13:26:10 +02:00
Zeno Rogue
f03968c9e5 fixed land_structure rich presence 2021-06-03 13:26:10 +02:00
Zeno Rogue
57c75c6cb8 corner HUD now displays the active specimodes 2021-06-03 13:26:10 +02:00
Zeno Rogue
41f8f7fba3 improved Shadow slaing: SWORD, SWORD_INTO and CRUSH now clear the Shadow history (previously SWORD killed it for 1 turn) 2021-06-03 13:26:10 +02:00
Zeno Rogue
dd3f5a3d6b do not generate Graveyard next to Dice 2021-06-03 13:26:10 +02:00
Zeno Rogue
695dee5b98 disabled CAP_SOLV and CAP_RAY in mobile due to the limits of GLES 2021-06-03 13:26:10 +02:00
Zeno Rogue
a1d54a819d ray:: in GLES, disable raycaster in most spaces 2021-06-03 13:26:10 +02:00
Zeno Rogue
ba58789d56 ray:: GLES textures are not precise enough for via_texture ): 2021-06-03 13:26:10 +02:00
Zeno Rogue
cf7d19c775 ray:: fixed the interaction of m_via_texture and changing gms_array_size 2021-06-03 13:26:10 +02:00
Zeno Rogue
2c59bb3004 ray:: fixed getters built with wall_via_texture 2021-06-03 13:26:10 +02:00
Zeno Rogue
10bb713422 ray:: fixed missing mediump 2021-06-03 13:26:10 +02:00