1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-25 05:47:17 +00:00
Commit Graph

129 Commits

Author SHA1 Message Date
Zeno Rogue
57a5337b9f CAP_TEXTURE can be off; right-size textures loaded without scaling; SPF_FULLSYM 2017-12-21 11:36:07 +01:00
Zeno Rogue
d0a925a8ca translating textures to a more general type 2017-12-19 16:40:24 +01:00
Zeno Rogue
49bd1a0b2b a menu for changing pattern geometries 2017-12-19 14:35:34 +01:00
Zeno Rogue
168d35cb17 drawing textures without OpenGL 2017-12-19 00:39:11 +01:00
Zeno Rogue
e5c22834fe texture editing improved 2017-12-18 23:42:08 +01:00
Zeno Rogue
3e0f751a2c texture editing 2017-12-18 00:24:56 +01:00
Zeno Rogue
bf24550e82 magic adjustment of textures 2017-12-16 09:03:50 +01:00
Zeno Rogue
e2080cd91e more intuitive file dialogs; texture config saving 2017-12-14 12:10:40 +01:00
Zeno Rogue
36fe8dd1d0 better cellcounting 2017-12-14 02:50:52 +01:00
Zeno Rogue
653069094b more work on the patterns 2017-12-09 20:02:56 +01:00
Zeno Rogue
9933f373d2 improvements to patterns; codenumbers also display directions 2017-12-09 08:06:41 +01:00
Zeno Rogue
4fa764c175 filedialog and infix moved from mapeditor.cpp to dialogs.cpp 2017-12-09 04:01:56 +01:00
Zeno Rogue
635d1f911c Refactoring: moved all the remaining pattern code from mapeditor to pattern2 2017-12-09 03:48:30 +01:00
Zeno Rogue
ecf631976f texture mode -- first commit 2017-12-09 02:20:10 +01:00
Zeno Rogue
87b6b8b372 Snakes Nest v1 2017-12-05 19:43:45 +01:00
Zeno Rogue
9b2f9ecc14 Pattern-related functions moved from cells and mapeditor to pattern2s; three-color patterns 2017-12-05 16:19:22 +01:00
Zeno Rogue
3e6baf4e21 improvements to start menu: can be called from main menu; resets all special modes; selecting shmup allows you to configure keys immediately 2017-12-03 19:51:45 +01:00
Zeno Rogue
2cec36efa9 bugfix to exports 2017-12-03 18:44:29 +01:00
Zeno Rogue
8638081319 missing exports 2017-12-03 18:25:31 +01:00
Zeno Rogue
c5324ff2f5 more pattern editing for g46 2017-12-03 12:59:57 +01:00
Zeno Rogue
d6376e1ddf emeraldpattern on a46; fixed/improved darkening when sidedialog not available; pattern dialogs are now sidedialogs 2017-12-03 11:48:02 +01:00
Zeno Rogue
5defb06d81 improved headers / conditional compilation 2017-12-02 00:31:36 +01:00
Zeno Rogue
d8a647d972 brightness behind the sphere configurable; works a bit better with transparency now 2017-11-13 12:23:42 +01:00
Zeno Rogue
d8a279b15d fixed issues with falling animations; fall for a longer time in non-hyperbolic 2017-11-13 11:57:05 +01:00
Zeno Rogue
a19d4d568b refactored mdEqui 2017-11-13 11:26:21 +01:00
Zeno Rogue
19f12e3068 HUD elements, including the compass, now drawn correctly in all pmodels 2017-11-13 11:08:06 +01:00
Zeno Rogue
f5a8b2a0c2 more precise torus-rug rendering 2017-11-07 14:39:26 +01:00
Zeno Rogue
44ea56baf2 you can now hold in map editor to paint multiple cells 2017-11-06 23:22:13 +01:00
Zeno Rogue
483e335db8 fixed glitches in Warp+Mirror 2017-11-06 23:11:40 +01:00
Zeno Rogue
b28320b141 torus config editing 2017-11-06 21:18:40 +01:00
Zeno Rogue
f38cf14110 unified the land lists 2017-11-03 19:31:42 +01:00
Zeno Rogue
8498ae7af8 Zebra patterns for some of the new geometries 2017-11-03 19:20:54 +01:00
Zeno Rogue
26b517a20a 10.2 2017-10-31 01:49:14 +01:00
Zeno Rogue
ccbe7feb96 made the equidistant lands generate something without crashing in all geometries 2017-10-30 19:12:33 +01:00
Zeno Rogue
98825cf7b4 reworked the geometry experiment menu 2017-10-30 12:05:36 +01:00
Zeno Rogue
2fea184bc6 further rearranging 2017-10-29 14:19:51 +01:00
Zeno Rogue
00c9238bd6 more rearrangement 2017-10-29 12:46:57 +01:00
Zeno Rogue
17a1682e83 rearranged init.cpp/hyper.h/classes.h/classes.cpp 2017-10-29 12:19:33 +01:00
Zeno Rogue
016ade10c6 lots of work on the new geometries 2017-10-29 01:57:34 +02:00
Zeno Rogue
6191409624 a try to fix Halloween glitches (unsuccessful) 2017-10-27 20:10:37 +02:00
Zeno Rogue
9f48dcf3f6 added an option to disable background particles and to change font size on desktop 2017-10-17 21:26:21 +02:00
Zeno Rogue
b265085392 Orb of Fish has a tail now 2017-10-17 13:13:36 +02:00
Zeno Rogue
622b2651c9 cont. 2017-10-15 01:10:40 +02:00
Zeno Rogue
1975069797 Terracotta now works in shmup 2017-10-12 11:33:26 +02:00
Zeno Rogue
7b4482343c one filechange missing from the achievements 2017-10-11 22:16:27 +02:00
Zeno Rogue
0c154d6751 improved display in Halloween 2017-10-09 11:46:49 +02:00
Zeno Rogue
32edc68a6d added Halloween to start menu and fixed it in quit menu; message log 2017-10-09 10:51:16 +02:00
Zeno Rogue
77212e59e5 improved cheating in the Overview 2017-10-09 00:21:39 +02:00
Zeno Rogue
7384f5ca34 new message styles 2017-10-08 14:49:49 +02:00
Zeno Rogue
081d24edd7 added the cases for the new features 2017-10-08 14:02:03 +02:00
Zeno Rogue
f1bba9de0d landgen refactoring 2017-10-08 12:10:40 +02:00
Zeno Rogue
362abea781 themed Alchemy2 as Volcanic Wasteland 2017-10-08 11:12:03 +02:00
Zeno Rogue
62de2588cf 'u' loads the current monster image; Jiang Shi shape 2017-10-04 22:27:51 +02:00
Zeno Rogue
fe34a4a555 new lands for 10.1 -- initial commit 2017-09-30 11:46:41 +02:00
Zeno Rogue
85c46220f6 10.0m, and some unfinished features for 10.1 ;) 2017-09-03 21:12:44 +02:00
Zeno Rogue
5e0afffb63 Fire spreading is now simulated in the whole generated part of the world. 2017-09-03 00:33:35 +02:00
Zeno Rogue
42da061f2f Protection from accidentally activating Flash/Lightning (not implemented) 2017-09-01 23:01:10 +02:00
Zeno Rogue
951566399e further improvements to Kohonen 2017-09-01 22:13:41 +02:00
Zeno Rogue
465089333f Sight range increase is now allowed in some of the special modes (not only the cheat mode) 2017-08-18 02:58:55 +02:00
Zeno Rogue
5095826bee unlimited modecodes 2017-08-18 01:40:07 +02:00
Zeno Rogue
130fefa4c4 10.0g 2017-08-06 14:50:16 +02:00
Zeno Rogue
f5e5977bbe number of achievements 2017-07-25 00:27:49 +02:00
Zeno Rogue
cc03560389 10.0d 2017-07-25 00:21:36 +02:00
Zeno Rogue
8cb8e2a3ec updated to 10.0c 2017-07-23 01:33:27 +02:00
Zeno Rogue
ce5650a81f 10.0 2017-07-16 23:00:55 +02:00
Zeno Rogue
a6f176510e better mode handling 2017-07-12 19:50:39 +02:00
Zeno Rogue
94efef5d65 further work for 10.0 2017-07-12 18:03:53 +02:00
Zeno Rogue
069f7b0caf Major refactoring, multisampling 2017-07-10 20:47:38 +02:00
Zeno Rogue
22c9217219 work in progress for 10.0 2017-07-04 15:38:33 +02:00
Zeno Rogue
b172d3930d other changes in 9.4n 2017-06-18 18:51:46 +02:00
Zeno Rogue
c2cff957cf update to 9.4k 2017-05-31 18:33:50 +02:00
Zeno Rogue
adcb05f256 a HUD for square screens; graphical images in HUD 2017-05-29 00:16:17 +02:00
Zeno Rogue
1c99cd647e commited changes from 9.4i and some extra 2017-05-27 21:40:40 +02:00
Zeno Rogue
c52625e7ca Updated to 9.4g (mostly tutorial fixes) 2017-04-14 20:12:23 +02:00
Zeno Rogue
9c350ed761 Updated to 9.4f (tutorial) 2017-04-08 17:18:29 +02:00
Zeno Rogue
499978c267 hyper.h 2017-04-04 11:37:16 +02:00
Zeno Rogue
58e053f183 Updated the source files to 9.4c 2017-03-23 11:53:57 +01:00
Eryk Kopczyński
3237ff455e Updated to 8.3j 2016-08-26 11:58:03 +02:00
Zeno Rogue
19055633b0 Updated HyperRogue sources to 7.4f. 2016-01-02 11:09:13 +01:00