Zeno Rogue
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9647cbd47e
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added #include hyper.h to all cpp files
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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8b1c7bffe4
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initial reformatting of comments for Doxygen
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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f723a8d419
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further cleanup, separated multi.cpp from shmup.cpp
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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65c4e6a31c
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further cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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a423dbd2da
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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c2d56fb9bc
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autohdr.h applied in more files
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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cecd362915
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Orb of Matter no longer 'works' in the Free Fall
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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5330491876
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Terracotta Warrior statues flashed or shocked now count as kills
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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ea768b634b
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fixed Mutant Ivies appearing via Orb of Change
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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62c2f0f666
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using an Orb of Change on a Red Raider now also changes the other Red Raider
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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14b32ced68
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auto-charged teleport in bounded minefield
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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463e874520
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fixed Friendly Ivy attacking non-attackable monsters
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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83d8025133
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replaced [8] with [MAX_EDGE]
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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e4ad1c07a3
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removed Witch and Evil Golem from the polymorph list; replaced them with Falling Dog and Mutant
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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6a8d2b9046
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Orb of Freedom takes Rose scent into account
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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6e13da5800
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Orb of Gravity now gives life in shmup (since it does not work)
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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ebe75cdd62
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renamed itOrbBrown to itOrbIntensity
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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54e262c157
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explosive barrels now react to flash and lightning
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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4169fe4cb1
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newlands:: OLR and summoning rules added
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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2bc66342dd
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newlands:: implemented new Orbs: Gravity, Intensity, Choice
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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458b3f5dae
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Orb of Air now affects boats, statues, thumpers, and barrels
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2019-02-08 17:07:07 +01:00 |
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Zeno Rogue
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35043b5528
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tortoise flags are now editable with Shift+G and saved into saved levels
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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c117b0e2d0
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fixed a crash when jumping on an Orb of Safety
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2018-11-19 22:22:16 +01:00 |
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Zeno Rogue
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453c06f9f9
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functions with rotation parameters in S84-degree system have been removed or replaced in radian versions
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2018-08-19 15:52:39 +02:00 |
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Zeno Rogue
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682f804576
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major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
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2018-08-18 00:46:45 +02:00 |
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Zeno Rogue
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9220938e79
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fixed the message order for teleport/jump orbs
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2018-08-01 14:05:17 +02:00 |
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Zeno Rogue
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508cecb3b3
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the cost of leaving Land of Power now happens before collecting items
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2018-08-01 14:04:47 +02:00 |
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Zeno Rogue
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ef883a41d8
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it is no longer allowed to use Orb of Space on saved Baby Tortoises
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2018-07-30 09:53:50 +02:00 |
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Zeno Rogue
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9fc9abce98
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blowing a Tortoise+baby away now moves the baby even if there was an item on the target cell
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2018-07-30 09:52:50 +02:00 |
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Zeno Rogue
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371ecc1ce2
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summoned Tortoises no longer die on hit
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2018-07-30 09:52:19 +02:00 |
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Zeno Rogue
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0f4de1fa9a
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[10.3i] fixed shooting in the Wild West
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2018-06-29 13:14:49 +02:00 |
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Zeno Rogue
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c2d7b0c011
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fixed the map not being generated far enough in non-std geometries after Teleport (and other orbs)
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2018-06-28 14:14:18 +02:00 |
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Zeno Rogue
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cf8dffd6b8
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fixed bugs with manual celllisters
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2018-06-28 13:35:03 +02:00 |
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Zeno Rogue
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d11044a80a
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refactoring: sval/aitmp is no more, celllister(manual) used instead
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2018-06-28 12:59:35 +02:00 |
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Zeno Rogue
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ed8ff63ce4
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removed some more incorrect instances of pathdist
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2018-06-28 11:55:59 +02:00 |
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Zeno Rogue
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ad74267080
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Orb of Freedom now considers active arrow traps as impassable
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2018-06-28 10:40:25 +02:00 |
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Zeno Rogue
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87dc7dcd62
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renamed the global variable 'which' to 'who_kills_me' for clarity and bug prevention (would be better still to remove it)
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2018-06-26 00:56:46 +02:00 |
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Zeno Rogue
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63869c6d33
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renamed the size function to isize
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2018-06-22 14:47:24 +02:00 |
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Zeno Rogue
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35301f0a68
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movement animations now work in quotient geometries
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2018-06-17 17:51:26 +02:00 |
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Zeno Rogue
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75b096c58d
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conflicts resolved
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2018-06-12 21:57:00 +02:00 |
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Zeno Rogue
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4c619e60dd
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moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
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2018-06-11 01:58:31 +02:00 |
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Zeno Rogue
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88c69bb97a
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lightning bolts are no longer generated forever
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2018-05-20 15:18:03 +02:00 |
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Zeno Rogue
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ac37b6df99
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more elegant cellwalkers
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2018-03-24 12:59:01 +01:00 |
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Zeno Rogue
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be06bd31ce
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Implemented the shmup versions of Ruined City and Jelly Kingdom.
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2018-02-12 12:48:31 +01:00 |
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Zeno Rogue
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64adb6f0ea
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updated the header comments to 2018, also added the missing ones
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2018-02-09 00:40:26 +01:00 |
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Zeno Rogue
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7859455bfb
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added some declarations to hyper.h
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2018-01-14 21:21:32 +01:00 |
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Zeno Rogue
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9c86b073bb
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Added summoning rules for the new lands.
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2018-01-04 20:28:57 +01:00 |
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Zeno Rogue
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a3acd68880
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fixed stalemate wrt the other moPair; fixed Magnetic warnings; improved Ruins balance; added the cases for Ruin Walls
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2018-01-03 22:10:52 +01:00 |
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Zeno Rogue
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a8460b1ac7
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Theming Ruins. Implemented Orb of Slaying (also cleaning up some kill/stun/Vizier code).
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2018-01-03 21:49:14 +01:00 |
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Zeno Rogue
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daba860085
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some more special cases for Magnetism
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2017-12-31 00:08:55 +01:00 |
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