Zeno Rogue
62c6651392
drawing tool improvements
2020-04-17 20:18:50 +02:00
Zeno Rogue
ad233a1e19
drawing tool
2020-04-17 20:04:33 +02:00
Zeno Rogue
0472bf764f
moved all projection-related parameters to a special struct; another copy of that struct created for rug
2020-04-17 00:53:58 +02:00
Arthur O'Dwyer
934e3d9a42
Consistently name every hookset with prefix hooks_
. NFC.
...
I'm sure this causes massive merge-conflicts in the non-public code,
but I think it'd be a good idea, if only to avoid confusion between
e.g. `clearMemory` and the-variable-formerly-known-as `clearmemory`.
2020-04-12 10:49:32 -04:00
Zeno Rogue
e4a8b73819
nisot:: nicer precision setting
2020-04-11 15:08:24 +02:00
Arthur O'Dwyer
a0da10b408
Remove extraneous semicolons to quiet pedantic GCC warnings.
2020-03-23 14:38:57 -04:00
Zeno Rogue
b2a6ae304d
fixed a bug in loading maps from old versions
2020-03-22 09:48:24 +01:00
Zeno Rogue
2ccb48f765
WFC can be experimented with
2020-03-07 04:47:10 +01:00
Zeno Rogue
27e19ca5ca
mapeditor:: canvas_default_wall can be set now
2020-01-28 17:58:55 +01:00
Zeno Rogue
2271a67506
removed the MAX_EDGE limit
2020-01-18 16:03:32 +01:00
Zeno Rogue
31b9310552
fixup mineadj -> mine_adjacency_rule
2019-12-27 11:57:23 +01:00
Zeno Rogue
cb4ce17598
mapeditor:: read/write mineadj
2019-12-27 11:33:22 +01:00
Zeno Rogue
c247936e34
removed the functions queuechr -- use queuestr now
2019-12-26 23:38:28 +01:00
Zeno Rogue
d5c8aebf16
renamed binary:: to bt:: and binarytiling to bt::in()
2019-12-14 12:05:01 +01:00
Zeno Rogue
f772f9b7fd
replaced 'archimedean' with 'arcm::in()'
2019-12-14 11:57:23 +01:00
Zeno Rogue
0a9ec78c18
remplace euclid6, euclid4, 'euclid && \!archimedean && \!penrose' with standard_tiling(), euc::in(dimension, s7)
2019-12-14 11:57:23 +01:00
Zeno Rogue
ddb5d07ff6
cleanup in Euclidean
2019-12-08 10:59:09 +01:00
Zeno Rogue
59e58693f4
mapeditor:: correct and efficient ghosts when using a larger range or quotient spaces
2019-12-06 14:03:54 +01:00
Zeno Rogue
25bc0f56de
kth-turn product space (via CLI)
2019-11-30 18:06:48 +01:00
Zeno Rogue
0ff27cc5b8
save torus periods
2019-11-30 18:06:47 +01:00
Zeno Rogue
1cba452f07
rewritten the Euclidean geometry
2019-11-30 18:06:47 +01:00
Zeno Rogue
9b329ef901
fixed loading product maps (especially Archimedean product maps)
2019-11-23 23:09:06 +01:00
Zeno Rogue
222e4aa78b
mapeditor:: save geometry details
2019-11-23 21:08:47 +01:00
Zeno Rogue
021f99aafa
save compatibility: field quotient configured
2019-11-22 23:16:06 +01:00
Zeno Rogue
85a08d205d
refactored celldraw
2019-10-25 12:44:41 +02:00
Zeno Rogue
848eb8f48b
export everything: modules compiled separately
2019-09-12 22:50:16 +02:00
Zeno Rogue
9647cbd47e
added #include hyper.h to all cpp files
2019-09-12 22:50:16 +02:00
Zeno Rogue
96d7496043
refactored all the operations on View
2019-09-12 22:50:15 +02:00
Zeno Rogue
a03eb0d913
fixed new geometry handling for Archimedean
2019-09-12 22:50:15 +02:00
Zeno Rogue
2f954d0538
nicer handling of WDIM, GDIM, MDIM, sig
2019-09-12 22:50:15 +02:00
Zeno Rogue
201098efe9
convenience functions zforward_dir and zpush0
2019-09-12 22:50:15 +02:00
Zeno Rogue
c83b5b9ad8
product:: draw editor
2019-09-12 22:50:14 +02:00
Zeno Rogue
96bf478482
renamed DIM to GDIM
2019-09-12 22:50:13 +02:00
Zeno Rogue
cd4bee08f7
disabled just_direction in mapeditor distances
2019-09-12 22:50:13 +02:00
Zeno Rogue
aede994403
mapeditor:: geodesic spheres and constant X/Y/Z in nonisotropic, also the grid is configurable
2019-09-12 22:50:13 +02:00
Zeno Rogue
0b4cba3c23
mapeditor:: geodesic spherical coordinates in nisot, works correctly in 3D
2019-09-12 22:50:13 +02:00
Zeno Rogue
cc0584f7d1
mapeditor:: fixed UI elements crashing into each other
2019-09-12 22:50:13 +02:00
Zeno Rogue
8b1c7bffe4
initial reformatting of comments for Doxygen
2019-09-12 22:50:13 +02:00
Zeno Rogue
4ec7652861
cleanup mapeditor
2019-09-12 22:50:12 +02:00
Zeno Rogue
a76a5dd265
further cleanup
2019-09-12 22:50:12 +02:00
Zeno Rogue
f4eda1d76e
removed function fixdir
2019-09-12 22:50:12 +02:00
Zeno Rogue
c131e21198
namespace hyperpoint_vec removed
2019-09-12 22:50:12 +02:00
Zeno Rogue
9565ce198f
fixed a crash on loading saved maps
2019-09-12 22:50:11 +02:00
Zeno Rogue
dd212d756b
fixed the monster color in the minimap for Dragons etc
2019-09-12 22:50:08 +02:00
Zeno Rogue
f35e383214
fixed a crash in draw editor
2019-09-12 22:50:06 +02:00
Zeno Rogue
5519252fd0
added some missing CAP_* guards
2019-09-12 22:50:04 +02:00
Zeno Rogue
949b0d60db
mapedtior:: fixed loading arcm maps
2019-09-12 22:50:04 +02:00
Zeno Rogue
1c6e6bafb4
moved the parameters from geom3:: to videopar
2019-09-12 22:50:04 +02:00
Zeno Rogue
e8417e5c51
dual:: mapeditor save feature works correctly
2019-09-12 22:50:03 +02:00
Zeno Rogue
b6e303ec7d
MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
2019-09-12 22:50:03 +02:00
Zeno Rogue
1b93ecd5a3
vernum uniformization
2019-09-12 22:50:02 +02:00
Zeno Rogue
f7d580fa9c
replaced fts variants with a single fts
2019-09-12 22:50:02 +02:00
Zeno Rogue
8518f97ded
text files are now read with scan(fhstream&...) functions and written with print(...) functions
2019-09-12 22:50:02 +02:00
Zeno Rogue
d796635dfa
draw: 3d models now should appear correctly
2019-09-12 22:50:01 +02:00
Zeno Rogue
bfb0b3f070
quicker editing of 3d models
2019-09-12 22:50:01 +02:00
Zeno Rogue
bfdb292d5f
draw: fixed color changing
2019-09-12 22:50:01 +02:00
Zeno Rogue
89a4daaf53
draw: change grid position in 3D
2019-09-12 22:50:01 +02:00
Zeno Rogue
90b206dec3
draw: 'statue' displayed when editing statues; floors display 'pick something' in 3D
2019-09-12 22:50:01 +02:00
Zeno Rogue
995fea41b4
better point placing in 3D modeller
2019-09-12 22:50:01 +02:00
Zeno Rogue
b85f6e66b1
2d3d:: save always3 when saving map
2019-09-12 22:50:00 +02:00
Zeno Rogue
3da6090320
dialog:: addBoolItem_action, addBoolItem_action_neg, addBoolItem_choice used when applicable
2019-09-12 22:43:00 +02:00
Zeno Rogue
3ac1e45130
backward compatibility after changing NODIR
2019-09-12 22:43:00 +02:00
Zeno Rogue
562f43dc1f
throw exception on rspin in 3D
2019-09-12 22:42:59 +02:00
Zeno Rogue
1820919095
draw editor displays all coordinates in 3D
2019-09-12 22:42:59 +02:00
Zeno Rogue
5fb9578000
3d:: draw:: fixed z-level changing
2019-09-12 22:42:58 +02:00
Zeno Rogue
36b4b60d46
3d::draw:: added shading
2019-09-12 22:42:58 +02:00
Zeno Rogue
80d14c0196
add_action_push consistently; improved some menu hotkeys and ordering; improved some naming
2019-09-12 22:42:58 +02:00
Zeno Rogue
a52755bf50
some fixes due to weird action in git
2019-09-12 22:38:43 +02:00
?
699109ef2a
3d:: draw:: model from triangles
2019-09-12 22:38:43 +02:00
?
c46bedd23b
3d::draw:: crosshair
2019-09-12 22:38:42 +02:00
?
41ed04b2ee
3d:: basic adjustment of the graphics editor to 3D
2019-09-12 22:38:42 +02:00
?
f879a2c21c
draw:: z-level can now be set for each layer
2019-09-12 22:38:42 +02:00
?
4ac186437b
editable statues
2019-09-12 22:38:42 +02:00
?
cc98858aa0
added missing geometry guards to mapeditor
2019-09-12 22:38:42 +02:00
?
b0c21f0626
3d:: mapeditor works
2019-09-12 22:38:42 +02:00
?
99aa7e420b
CAP_POLY part 1
2019-09-12 22:38:39 +02:00
?
b25730d5c9
geometry flags part 1
2019-09-12 22:38:39 +02:00
Zeno Rogue
c80df92acb
text fixes, PL translation updated
2019-09-12 22:38:39 +02:00
?
a2c46eacc4
fixed unused variables
2019-02-08 18:05:57 +01:00
?
162542b616
parts pushed too fast
2019-02-08 17:39:46 +01:00
Zeno Rogue
6abb527854
added missing CAP_TEXTURE guards
2019-02-08 16:55:35 +01:00
Zeno Rogue
381071ab4c
10.5e loads the 11.0e format
2019-02-06 18:54:29 +01:00
Zeno Rogue
26fe57ef92
mapeditor:: an option to change new canvas cells without clearing the map
2019-02-06 18:48:53 +01:00
Zeno Rogue
44c3e2eb0a
mapeditor:: no more crashing on 'c'opying outside of map
2019-02-06 18:48:53 +01:00
Zeno Rogue
41ee2f4a7c
mapeditor saves color_formula
2019-02-06 18:48:53 +01:00
Zeno Rogue
daf9a5906a
mapeditor:: save more data: multiplayer positions, rosewaves, turncount (ocean waves), mutant ivy phase
2019-02-06 18:48:53 +01:00
Zeno Rogue
35043b5528
tortoise flags are now editable with Shift+G and saved into saved levels
2019-02-06 18:48:53 +01:00
Zeno Rogue
78adac4e10
an option to disable wandering monsters; settings (reptilecheat, autocheat, safety etc) configurable in map editor; save items/kills and some other settings
2019-02-06 18:48:53 +01:00
Zeno Rogue
645e4fa56c
shift+G screen is now editable
2019-02-06 18:48:52 +01:00
Zeno Rogue
7a589090d3
texture:: texture ghosts are now shown correctly
2019-02-06 18:48:52 +01:00
Zeno Rogue
b7dd69f99e
fix to geometry specifics saving
2018-12-15 14:16:57 +01:00
Zeno Rogue
4b89d1dfd7
fixed some bugs with modecode and save format
2018-12-14 21:35:46 +01:00
Zeno Rogue
362e13ba4c
mapeditor:: saving geometry specifics, fixed format
2018-12-14 19:30:54 +01:00
Zeno Rogue
c73b598d93
screenshots are more configurable now
2018-12-14 19:30:17 +01:00
Zeno Rogue
6274beb6f6
try to load floors
2018-12-14 19:27:12 +01:00
Zeno Rogue
2fa265ac10
implemented a better system for logging and binary output
2018-11-24 21:23:02 +01:00
Zeno Rogue
d935febf09
refactored some global and stereo:: variables into display_data structure
2018-11-18 18:26:56 +01:00
Zeno Rogue
d69e952729
animate parameters from the edit dialog
2018-11-11 11:27:36 +01:00
Zeno Rogue
d1d2a300c4
refactored the degree constant
2018-11-11 11:25:59 +01:00
Zeno Rogue
198ae61ae4
creating [Baby] Tortoises in the map editor now creates 'local' ones at first, and random ones on another click
2018-09-13 00:35:21 +02:00
Zeno Rogue
0d138f3c75
load/save compressed data in RogueViz kohonen
2018-09-07 15:15:00 +02:00
Zeno Rogue
1ab460ffb1
type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion
2018-09-04 19:53:42 +02:00
Zeno Rogue
98f6851288
moved the implementation of -noplayer and -canvas options from mapeditor to pattern, as they are relevant without map editor (e.g. online)
2018-09-02 15:10:50 +02:00
Zeno Rogue
a7f1e560c5
subcodes can be (de)selected in the pattern selection
2018-08-30 19:14:04 +02:00
Zeno Rogue
6de0f0a8aa
instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
2018-08-28 17:17:34 +02:00
Zeno Rogue
1af2c04407
enum class used for PPR
2018-08-28 14:27:23 +02:00
Zeno Rogue
89f0a6ba8a
some more bugfixes
2018-08-28 14:09:36 +02:00
Zeno Rogue
f009e80689
crash fixed again
2018-08-28 13:47:51 +02:00
Zeno Rogue
25c09154dc
fixed a crash when drawing inventory items while drawcell is also NULL; priority functions now use PPR_DEFAULT not -1; priority is passed as PPR not int
2018-08-28 13:45:11 +02:00
Zeno Rogue
7ff722ba59
angle measurement and grid display now take coldcenter into account correctly
2018-08-28 05:40:15 +02:00
Zeno Rogue
114fd59752
vector graphics editor now can calculate areas
2018-08-28 05:39:41 +02:00
Zeno Rogue
c17efce3b5
PAT_TYPES now separate from PAT_NONE; PAT_* constants now use enum
2018-08-28 04:05:32 +02:00
Zeno Rogue
ff84f63abd
Fixed mapediting floorshapes. Also works nicely for all geometries now. Enum used for shapegroups.
2018-08-27 19:27:35 +02:00
Zeno Rogue
be6748cbb3
Archimedean tilings are now saved correctly in map editor and texture mode
2018-08-22 00:02:08 +02:00
Zeno Rogue
e1c49a83fa
fixed displayspin in syntetic
2018-08-19 16:28:36 +02:00
Zeno Rogue
682f804576
major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
2018-08-18 00:46:45 +02:00
Zeno Rogue
1b44899624
line quality option
2018-08-01 11:07:22 +02:00
Zeno Rogue
329a2fa783
fixed the compilation without CAP_COMMANDLINE or without CAP_SVG or fakemobile
2018-07-22 12:50:03 +02:00
Zeno Rogue
4de4d3e640
arg:: split the big if list in config.cpp
2018-07-21 16:58:50 +02:00
Zeno Rogue
9d682aee45
moved more commandline options to their modules
2018-07-20 00:04:23 +02:00
Zeno Rogue
30cb9158cb
moved svg and PNG screenshot to a new file screenshots.cpp; moved some commandline arguments from commandline.cpp to their respective modules
2018-07-19 23:46:58 +02:00
Arthur O'Dwyer
fbc7cd3212
Fix -Wempty-body warnings on GCC.
2018-07-17 16:53:46 -07:00
Zeno Rogue
1bd49df841
Merge branch 'master' of https://github.com/zenorogue/hyperrogue
2018-07-09 18:43:09 +02:00
Zeno Rogue
dd8e30e041
RogueViz legend as HUD replacement, lists edge types too
2018-07-09 18:39:34 +02:00
Arthur O'Dwyer
de8926ac5d
Fix some truncation warnings for the benefit of MSVC.
...
rug.cpp(1266): warning C4305: 'argument': truncation from 'double' to 'GLclampf'
tour.cpp(629): warning C4305: '=': truncation from 'int' to 'bool'
2018-07-08 22:19:42 -07:00
Zeno Rogue
98ea11de86
fixed the warnings about comparing int and bool
2018-07-07 11:05:48 +02:00
Zeno Rogue
f1f1098d95
removed some remaining references to sval, fixed the compilation of RogueViz
2018-06-29 12:16:35 +02:00
Zeno Rogue
0d0eb06886
Merge branch 'master' into misc-windows
2018-06-28 15:13:42 +02:00
Zeno Rogue
cf8dffd6b8
fixed bugs with manual celllisters
2018-06-28 13:35:03 +02:00
Zeno Rogue
d11044a80a
refactoring: sval/aitmp is no more, celllister(manual) used instead
2018-06-28 12:59:35 +02:00
Arthur O'Dwyer
817f690ae3
Silence a couple of warnings with -DCAP_TEXTURE=0 (the default on MinGW).
2018-06-27 03:01:58 -07:00
Zeno Rogue
63869c6d33
renamed the size function to isize
2018-06-22 14:47:24 +02:00
Zeno Rogue
8f8a259992
new quotient geometries
2018-06-22 01:48:46 +02:00
Zeno Rogue
f699f73f1a
texture:: undo clears pixels_to_draw; the number of pixels_to_draw displayed in the editor
2018-06-17 12:06:01 +02:00
Zeno Rogue
69429ba4d4
creating Mimics in the map editor now works correctly
2018-06-17 12:03:39 +02:00
Zeno Rogue
28a4768ea4
more uniformization of add/back, 'space' in grapheditor works in autocheat, fixed missing XLAT in surface
2018-06-13 00:11:26 +02:00
Zeno Rogue
56baba800b
moved more includes to sysconfig.h
2018-06-12 23:10:20 +02:00
Zeno Rogue
4c619e60dd
moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
2018-06-11 01:58:31 +02:00
Zeno Rogue
98246d3066
more cleanup in parameters, restartGame cleanup
2018-06-11 00:58:38 +02:00
Zeno Rogue
666ddb007e
MAJOR REWRITE of floor patterns
2018-05-07 20:13:56 +02:00
Zeno Rogue
8dcaed3aaf
gp:: acknowledged in save game, save map, scorelist, modecode
2018-04-11 00:30:50 +02:00
Zeno Rogue
033c626dfc
restartGame, wrong mode, and resetModes now use constants instead of magic char names
2018-04-09 18:05:23 +02:00
Zeno Rogue
ac37b6df99
more elegant cellwalkers
2018-03-24 12:59:01 +01:00
Zeno Rogue
2c09c5ee56
structurized textures.cpp
2018-03-17 21:12:46 +01:00
Zeno Rogue
283c6bba39
cleanup: arguments
2018-02-26 13:14:20 +01:00
Zeno Rogue
082bd44c2a
fixed zoom while editing texture
2018-02-20 22:12:31 +01:00
Zeno Rogue
c8d655184b
when loading textures in the texture mode, you can now tune individual triangles
2018-02-13 23:25:44 +01:00
Zeno Rogue
cab8a0a38f
Works online now!
2018-02-11 19:08:17 +01:00
Zeno Rogue
64adb6f0ea
updated the header comments to 2018, also added the missing ones
2018-02-09 00:40:26 +01:00
Zeno Rogue
ad172724e8
made it compile with RUG on emscripten (at least it should -- it does not work for me because of an emscripten bug apparently)
2018-02-03 14:31:17 +01:00