Zeno Rogue
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1b3aecc10c
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better pseudohept in INVERSE tilings
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2024-03-21 19:35:22 +01:00 |
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Zeno Rogue
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e762da439c
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fixed the lack of non-trapdoors in Zebra 435
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2024-03-21 19:17:12 +01:00 |
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Zeno Rogue
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7f023b2459
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better Emerald in Octagon chamfered
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2024-03-21 19:13:05 +01:00 |
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Zeno Rogue
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2a9ae3071d
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fixed Emerald Mine and Vineyard generating very bad in {n,oo} and binary tiling
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2024-03-21 19:07:15 +01:00 |
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Zeno Rogue
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de21375f40
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clear more walls when generating Wild West in high GP
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2024-03-21 18:56:12 +01:00 |
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Zeno Rogue
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7bc2715a43
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debug_voronoi works in horo too
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2024-03-21 18:44:28 +01:00 |
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Zeno Rogue
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04c15fc9c6
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mapfontscale setting
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2024-03-21 18:44:19 +01:00 |
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Zeno Rogue
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9430c26970
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fixed a crash when running away from Clearing in single-land mode.
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2024-03-21 18:19:28 +01:00 |
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Zeno Rogue
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616607dc8e
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hv:: fixed troll nests
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2024-03-19 19:58:45 +01:00 |
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Zeno Rogue
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86f5a040c9
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fixed dice hints over different heights
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2024-03-19 19:36:28 +01:00 |
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Zeno Rogue
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37b498203c
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item movement animations for Orb of Space and Curse of Repulsion
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2024-03-19 19:25:08 +01:00 |
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Zeno Rogue
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77a4bb4160
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items moved by Orb of Water, Magnetism, and Winter are now animated
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2024-03-19 19:19:23 +01:00 |
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Zeno Rogue
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5bdade94b6
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Merge branch 'master' of https://github.com/zenorogue/hyperrogue
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2024-03-19 18:54:04 +01:00 |
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Zeno Rogue
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0b526cbdfb
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rulegen:: no crash if no giver
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2024-03-19 18:53:37 +01:00 |
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Zeno Rogue
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a82d9b2266
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rulegen:: optimize in 2D, also debug information during optimize is toggleable
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2024-03-19 18:53:09 +01:00 |
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Zeno Rogue
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0e018df878
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Void Beasts are now pulled by Orb of Air
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2024-03-19 18:52:16 +01:00 |
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Zeno Rogue
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1c5709a3c9
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slight change to Charged/Grounded wall temperature
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2024-03-19 18:50:52 +01:00 |
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Zeno Rogue
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c230e03a0a
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trees etc are now mentioned as blockers in YASC messages
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2024-03-19 18:39:09 +01:00 |
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Zeno Rogue
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b71cd1e44d
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Merge pull request #365 from jlmjlm/ec-elec
Change some walls' electrical properties.
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2024-03-14 20:41:21 +01:00 |
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Zeno Rogue
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ef936d7b0e
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Merge branch 'master' of https://github.com/zenorogue/hyperrogue
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2024-03-14 20:39:34 +01:00 |
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Zeno Rogue
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97f8c5ed72
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CA does not count for hyperstones
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2024-03-14 20:27:01 +01:00 |
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Zeno Rogue
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94bf06f7dc
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custom:: disable/enable all option, and don't srestart the game when customizing
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2024-03-14 20:20:33 +01:00 |
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Zeno Rogue
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261800d765
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Cellular Automaton now works when enabled in land_list
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2024-03-14 20:20:01 +01:00 |
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Zeno Rogue
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2b2cc4e8a9
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in getNewLand, do not freeze if no land is valid
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2024-03-14 20:19:27 +01:00 |
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Zeno Rogue
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cbccf4936d
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Asteroids now has some gameplay in non-shmup
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2024-03-14 19:52:22 +01:00 |
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Zeno Rogue
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68f5ad6e92
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custom: Wild West now enablable
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2024-03-14 19:38:26 +01:00 |
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Zeno Rogue
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9f44f98b0a
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fixup to Halloween
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2024-03-14 19:37:24 +01:00 |
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Zeno Rogue
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5bb4b69c23
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fixup to Halloween
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2024-03-14 19:36:21 +01:00 |
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Zeno Rogue
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9cc370a2d2
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enabling Halloween in infinite geometries now produces something that makes sense
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2024-03-14 19:34:51 +01:00 |
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Zeno Rogue
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26e61783b2
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in getNewLand, both laMirrorOld and laMirror are now options, so both are supported in custom land list
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2024-03-14 19:31:19 +01:00 |
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Zeno Rogue
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d0d354b53a
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removed debug from intra
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2024-03-14 19:29:36 +01:00 |
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Zeno Rogue
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78a1615c6c
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nicer boundaries used for archimedean
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2024-03-14 19:29:10 +01:00 |
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Zeno Rogue
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125b271889
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hooks for do_draw
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2024-03-14 19:28:44 +01:00 |
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Zeno Rogue
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c85b4d2f2b
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save/load mode data, via CLI
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2024-03-14 19:28:33 +01:00 |
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Zeno Rogue
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424186b10d
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horodisk_from and randomwalk_size saved to save_mode_data
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2024-03-14 19:27:50 +01:00 |
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Zeno Rogue
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4421143ae5
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customize land mode
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2024-03-14 19:27:08 +01:00 |
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Jacob Mandelson
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ee293310b6
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Consider red rock & rubble to electrically insulate.
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2024-03-11 18:41:41 -07:00 |
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Jacob Mandelson
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a40e72f1d8
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Mark trees as grounded walls.
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2024-03-11 18:41:33 -07:00 |
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Jacob Mandelson
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3bd67f466a
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Remove trees and red rock from conductive walls.
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2024-03-11 18:41:26 -07:00 |
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Zeno Rogue
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ddb9fbd58e
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Merge pull request #363 from jlmjlm/save-xbow-reload
Record the ranged weapons' state in the savefile
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2024-02-28 15:25:35 +01:00 |
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Zeno Rogue
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b152bac377
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Merge pull request #362 from jlmjlm/save_fa-so-fg
Track more missing game state in saves.
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2024-02-28 15:25:26 +01:00 |
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Jacob Mandelson
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a626ede2bf
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Record the amount of revolver ammunition in save file.
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2024-02-27 21:31:57 -08:00 |
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Jacob Mandelson
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1f2692a4fb
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Record crossbow reload time in savefile.
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2024-02-26 17:18:57 -08:00 |
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Jacob Mandelson
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e31c9dc263
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Record moFriendlyGhost kills in savefile.
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2024-02-24 16:36:48 -08:00 |
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Jacob Mandelson
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7d04b0c717
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Record snake oil in savefile.
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2024-02-24 16:36:40 -08:00 |
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Jacob Mandelson
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0f84812d15
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Track fatigue across save/load.
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2024-02-24 16:36:33 -08:00 |
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Jacob Mandelson
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80f90dec52
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Remove spurious semicolon.
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2024-02-24 16:36:16 -08:00 |
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Zeno Rogue
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e840e39ba0
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13.0c
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2024-02-24 09:56:30 +01:00 |
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Zeno Rogue
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fa9c2da41d
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fixed tide/lava help counters
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2024-02-24 09:53:31 +01:00 |
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Zeno Rogue
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f291bbb1d1
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fixed a bug with rusalka-cursing the first tile when you shoot
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2024-02-24 09:47:53 +01:00 |
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