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in getNewLand, do not freeze if no land is valid
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@ -631,11 +631,13 @@ EX eLand getNewLand(eLand old) {
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if(ls::horodisk_structure() && tortoise::seek()) LIKELY tab[cnt++] = laTortoise;
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int attempts = 0;
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eLand n = old;
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while(incompatible(n, old) || !isLandIngame(n)) {
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n = tab[hrand(cnt)];
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if(weirdhyperbolic && specialland == laCrossroads4 && isCrossroads(n))
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n = laCrossroads4;
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attempts++; if(attempts == 2000) break;
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}
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return n;
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