Zeno Rogue
884a9bb2c5
fixed a bug with 'world overview' breaking ESC menu
2022-08-07 03:16:24 +02:00
Zeno Rogue
ae170378f5
mobile:: fixed an incorrect button shown in the game menu
2022-07-12 14:46:30 +02:00
Zeno Rogue
09d67c24f0
fixed the help button in the pause menu
2022-07-05 11:51:32 +02:00
Zeno Rogue
75f58766a2
made background screen darkening consistent and optional
2022-07-05 11:51:06 +02:00
Zeno Rogue
3ef10f1996
removed the extra 'racing menu' option from the pause menu
2022-06-23 13:05:25 +02:00
Zeno Rogue
fd36f65fc4
moved creative to game menu
2022-06-17 00:27:56 +02:00
Zeno Rogue
e6d0c0c803
unified the Quest screen and Main menu.
2022-06-16 23:54:47 +02:00
Zeno Rogue
793148729b
An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween
2022-05-21 13:08:42 +02:00
Zeno Rogue
5d81260f0b
expansion_analyzer is now in cgi
2021-12-11 23:28:05 +01:00
Zeno Rogue
f76002579a
fixup to safety help, and CZ translation
2021-06-03 13:26:10 +02:00
Zeno Rogue
0698336354
CAP_SAVE guards for casual
2021-06-03 13:26:10 +02:00
Zeno Rogue
660eaa6afe
newbie-friendliness: explain how to get Safety
2021-06-01 13:07:56 +02:00
Zeno Rogue
41235b4afa
Increased lands_for_hell() to 40 in casual
2021-06-01 13:07:56 +02:00
Zeno Rogue
22c4cfc4ad
fixed a confirmation message even though saved
2021-06-01 13:07:56 +02:00
Zeno Rogue
ad753b12ca
texts improved
2021-06-01 13:07:55 +02:00
Zeno Rogue
b65e5f603f
casual mode
2021-06-01 13:07:36 +02:00
Zeno Rogue
7fc91b1eaf
YASC codes
2021-05-24 16:14:02 +02:00
Zeno Rogue
8f4a0935b9
more XLAT refactoring, and preparation for gentrans.cpp
2021-05-23 16:00:50 +02:00
Zeno Rogue
0f767e16b6
XLAT refactor continued
2021-05-23 16:00:50 +02:00
Zeno Rogue
c0002da574
refactored some XLAT calls for automated analysis, fixing some bugs on the way
2021-05-23 16:00:50 +02:00
Zeno Rogue
91bd0c2018
lovasz completed
2021-04-15 18:21:05 +02:00
Zeno Rogue
4b1b0516f3
choice of the land structure
2021-04-11 22:15:40 +02:00
Zeno Rogue
d64c5e338c
extra guards
2020-10-15 16:33:52 +02:00
Zeno Rogue
716a774d1c
restricted some hints to full games
2020-08-02 12:56:43 +02:00
Zeno Rogue
c97badc8c4
improved mission screen in Minesweeper, and also in non-full games
2020-08-02 12:56:43 +02:00
Arthur O'Dwyer
f2b7746c1b
Move all defaulting-of-CAP_FOO
to sysconfig.h.
...
- The phrase `#ifdef CAP_` should never appear anywhere.
- The phrase `#ifndef CAP_` should appear only in sysconfig.h.
- The phrases `#if CAP_` and `#if !CAP_` may appear wherever,
as long as "sysconfig.h" is included first.
The rules for `CAP_FOO` equally apply to `ISFOO`.
There are many one-off macros still tested with `#ifdef`,
including `HAVE_ACHIEVEMENTS`, `PRINT_ACHIEVEMENTS`,
`FAKEWEB`, `FAKE_SDL`, `EASY`, and `WHATEVER`. I don't
have much grasp on what these are used for or how they're
configured, so I'm leaving them alone.
2020-05-03 15:12:12 -04:00
Zeno Rogue
0472bf764f
moved all projection-related parameters to a special struct; another copy of that struct created for rug
2020-04-17 00:53:58 +02:00
Zeno Rogue
32baf01192
removed the variable 'showoff'
2020-03-27 19:53:59 +01:00
Zeno Rogue
13c807c938
main menu cancels quit visualizations
2020-03-08 00:59:42 +01:00
Zeno Rogue
059953fe58
removed hint def from hyper.h
2019-12-14 11:57:23 +01:00
Zeno Rogue
f772f9b7fd
replaced 'archimedean' with 'arcm::in()'
2019-12-14 11:57:23 +01:00
Zeno Rogue
d3802ed9e9
renamed Tutorial to Guided tour
2019-09-13 18:01:28 +02:00
Zeno Rogue
9647cbd47e
added #include hyper.h to all cpp files
2019-09-12 22:50:16 +02:00
Zeno Rogue
8b1c7bffe4
initial reformatting of comments for Doxygen
2019-09-12 22:50:13 +02:00
Zeno Rogue
0ef57dde15
further cleanup
2019-09-12 22:50:13 +02:00
Zeno Rogue
ad03115097
further cleanup
2019-09-12 22:50:13 +02:00
Zeno Rogue
5ea055b39e
split namespace conformal into models and history
2019-09-12 22:50:12 +02:00
Zeno Rogue
a423dbd2da
more header cleanup
2019-09-12 22:50:12 +02:00
Zeno Rogue
c2d56fb9bc
autohdr.h applied in more files
2019-09-12 22:50:12 +02:00
Zeno Rogue
cf4829634f
quitsaves() depends on CAP_SAVE, not havesave
2019-09-12 22:43:00 +02:00
Zeno Rogue
f90e1001e3
refactored native and landUnlocked into content.cpp
2019-09-12 22:42:59 +02:00
Zeno Rogue
4284831069
more options in line animation
2019-09-12 22:42:58 +02:00
Zeno Rogue
54a32441a7
restructured menus
2019-09-12 22:42:58 +02:00
Zeno Rogue
29c0b899dc
racing:: track selection; can be now set as a special game mode
2019-04-29 17:19:05 +02:00
Arthur O'Dwyer
9471ac4ff5
Rearrange some macros. No functional change intended.
2019-02-08 18:18:56 -05:00
Zeno Rogue
279f4fa0a0
press '0' to exit the Tutorial
2019-02-06 18:48:52 +01:00
Zeno Rogue
5d01ac0732
text improvements, PL/CZ translation update
2018-12-14 19:30:54 +01:00
Zeno Rogue
d935febf09
refactored some global and stereo:: variables into display_data structure
2018-11-18 18:26:56 +01:00
Zeno Rogue
f5434f7655
fixed the crashes when starting the Halloween minigame
2018-10-28 03:09:07 +01:00
Zeno Rogue
9bf8842124
expansion is now computed exactly and for most geometries
2018-09-12 04:23:15 +02:00