Zeno Rogue
a1b22cbf9f
newlands:: more theming
2019-04-29 17:19:06 +02:00
Zeno Rogue
bc27e10dc9
newlands:: some theming
2019-04-29 17:19:06 +02:00
Zeno Rogue
506af06c8f
brownian:: improved colors
2019-04-29 17:19:06 +02:00
Zeno Rogue
8a414d1768
westwall:: monster theme
2019-04-29 17:19:06 +02:00
Zeno Rogue
2bc66342dd
newlands:: implemented new Orbs: Gravity, Intensity, Choice
2019-04-29 17:19:06 +02:00
Zeno Rogue
6d392ce07e
westwall:: initial commit
2019-04-29 17:19:06 +02:00
Zeno Rogue
724d3516fa
variant:: first version
2019-04-29 17:19:05 +02:00
Zeno Rogue
c67d7e06c6
racing:: remembering ghost, track selection (with times), completion percentage shown
2019-04-29 17:19:05 +02:00
Zeno Rogue
f6226665d0
racing:: subscreens used with multiple players
2019-04-29 17:19:05 +02:00
Zeno Rogue
16a5e45c0a
racing:: first commit
2019-04-29 17:19:05 +02:00
Zeno Rogue
74ad8ea135
brownian:: more serious work
2019-04-29 17:19:05 +02:00
Zeno Rogue
a876f206f6
shapes work correctly with CAP_EDIT off
2019-02-09 14:22:05 +01:00
Zeno Rogue
6abb527854
added missing CAP_TEXTURE guards
2019-02-08 16:55:35 +01:00
Arthur O'Dwyer
a478bb1485
Fix some minor std::function-related bugs.
...
Lambdas to be stored in `function<void()>` should not return `bool`.
Two uses of `std::function` could be just `function`, like everywhere
else in the codebase.
2019-02-06 18:48:53 +01:00
Zeno Rogue
34256f8d68
wobbling added to moving humanoid characters
2019-02-06 18:48:53 +01:00
Zeno Rogue
7a589090d3
texture:: texture ghosts are now shown correctly
2019-02-06 18:48:52 +01:00
Zeno Rogue
cd2fa33bbc
no more alpha on floors while editing textures
2019-02-06 18:48:52 +01:00
Zeno Rogue
c3087ad540
added new -wsh: '^' which draws no borders between full floors
2019-02-06 18:48:52 +01:00
Zeno Rogue
9f88c6b81c
graphical display of the paths for Orb of Air
2019-02-06 18:48:52 +01:00
Zeno Rogue
91873c19c6
fixed the cameraangle option
2019-02-06 18:48:52 +01:00
Zeno Rogue
444bb762d7
crystal:: added a conduct for doing Camelot without compasses
2019-02-06 18:48:33 +01:00
Zeno Rogue
97c546db64
spatial_graphics are now disabled in Klein model
2019-02-06 16:38:31 +01:00
Zeno Rogue
f680713dfd
Fixed the meaningo of color parameter in addauraspecial
2019-02-06 16:38:19 +01:00
Zeno Rogue
058a2a5027
fixed aura specials
2019-02-06 16:38:05 +01:00
Zeno Rogue
e2b262979b
startgame animations
2019-02-06 16:36:52 +01:00
Zeno Rogue
52dfd434bb
more fixes for mobiles
2018-12-15 17:54:36 +01:00
Zeno Rogue
4d3f33deec
sidescreen now requires screen ratio strictly greater than 4:3
2018-12-14 19:30:22 +01:00
Zeno Rogue
2c0cda9fa8
you can no longer see mines by changing the color of waMineUnknown/waMineMine
2018-12-14 19:27:12 +01:00
Zeno Rogue
d8bf550d37
surface 3D graphics are now automatically disabled in rug (won't work correctly with quotient rugs anyway) and in pmodels which do not support it
2018-12-14 19:27:12 +01:00
Zeno Rogue
46256155d7
crystal:: compass generation
2018-12-14 19:27:12 +01:00
Zeno Rogue
f7db0feef0
currfp returns fp_invalid when fp is not known, and does not use it
2018-12-11 22:10:53 +01:00
Zeno Rogue
cd511585ae
fixed a bug with sidescreen working
2018-12-11 22:10:53 +01:00
Zeno Rogue
460eb19881
implemented new geometries: cylinder and (only one for now) Mobius band
2018-12-11 22:10:53 +01:00
Zeno Rogue
0d691ab16a
fixup: missing drawStandard
2018-11-24 01:30:49 +01:00
Zeno Rogue
8e2727882e
shmup:: rewritten shmup configuration in OOP style
2018-11-18 18:26:56 +01:00
Zeno Rogue
eec70d7265
fixed subscreen computations
2018-11-18 18:26:56 +01:00
Zeno Rogue
d935febf09
refactored some global and stereo:: variables into display_data structure
2018-11-18 18:26:56 +01:00
Zeno Rogue
680dca90c8
shaderside projection
2018-11-18 18:26:55 +01:00
Zeno Rogue
450526cc40
fix missing #endif
2018-11-11 16:40:51 +01:00
Zeno Rogue
8b91404a4e
mirrorcolor is now always affected by mimic color changes
2018-11-11 12:55:11 +01:00
Zeno Rogue
1d0b5878fc
left-handed player characters
2018-11-11 11:27:36 +01:00
Zeno Rogue
44c1b43b1c
refactored do_draw(cell*, const transmatrix&)
2018-11-11 11:27:36 +01:00
Zeno Rogue
a6b8d4f79a
the Princess is left-handed now
2018-11-11 11:27:35 +01:00
Zeno Rogue
c3c465f742
customizable colors for game objects
2018-11-11 11:27:29 +01:00
Zeno Rogue
f1b6cc0f48
ringcolor improvements
2018-11-11 11:25:59 +01:00
Zeno Rogue
d1d2a300c4
refactored the degree constant
2018-11-11 11:25:59 +01:00
Zeno Rogue
071e9a5cac
moved draw_boundary and draw_model_elements from graph to hypgraph
2018-11-11 11:25:59 +01:00
Zeno Rogue
5978830e01
filled model drawing (for some models)
2018-11-11 11:25:59 +01:00
Zeno Rogue
b019cfcd4f
refactored colortables
2018-11-11 11:25:59 +01:00
Zeno Rogue
1ba1b141f3
smart display range
2018-11-01 19:07:50 +01:00