Zeno Rogue
32a7f03360
implemented dual-subcubes and bch-subcubes variations
2021-07-07 18:26:03 +02:00
Zeno Rogue
4b3f72cc56
3D variations: subcubes
2021-07-07 01:48:20 +02:00
Jesse Ruderman
e1461f85ab
Teleporting to Haunted Woods no longer puts you infinitely deep
2021-06-26 21:39:41 -07:00
Zeno Rogue
80acefbdbe
added new stuff to savegames
2021-06-01 13:07:56 +02:00
Zeno Rogue
7edf506152
rosephase is now reset to 0 on safety
2021-06-01 13:07:55 +02:00
Zeno Rogue
b65e5f603f
casual mode
2021-06-01 13:07:36 +02:00
Zeno Rogue
90c7d31483
fixed the index order for shpos
2021-05-23 16:00:49 +02:00
Zeno Rogue
acfacd498f
horocycle refactor/bugfix
2021-04-25 11:30:10 +02:00
Zeno Rogue
831d699270
fixed crashes with Canvas
2021-04-23 20:23:49 +02:00
Zeno Rogue
e960b82e17
fixed Crossroads in ls::single, also enabled Crossroads V
2021-04-23 19:45:50 +02:00
Zeno Rogue
8f91990de6
improvements in ls::single
2021-04-15 19:07:41 +02:00
Zeno Rogue
91bd0c2018
lovasz completed
2021-04-15 18:21:05 +02:00
Zeno Rogue
4b1b0516f3
choice of the land structure
2021-04-11 22:15:40 +02:00
Zeno Rogue
eaa2a45932
added hooks_post_initgame
2021-04-07 18:32:54 +02:00
Zeno Rogue
e57fc630b4
(incomplete) some preparation for the Lovasz Conjecture achievement
2021-03-21 12:51:50 +01:00
Zeno Rogue
40d450676e
more fixes to multiplayer
2021-03-06 11:46:13 +01:00
Zeno Rogue
015f6227fa
redone basic graphics settings (vsync, resolution, fullscreen, gl/aa)
2021-02-07 22:55:10 +01:00
Zeno Rogue
2cc06e39ba
changed the default texture_step to 4
2020-11-01 21:16:08 +01:00
Zeno Rogue
d64c5e338c
extra guards
2020-10-15 16:33:52 +02:00
Zeno Rogue
34dc8fcc6e
various fixes related to product spaces, especially product+inverse
2020-10-06 21:11:27 +02:00
Zeno Rogue
fb06570c83
fixed a bug with loading saves
2020-08-05 01:17:19 +02:00
Zeno Rogue
a66136625d
save/load arb geometry
2020-08-02 12:56:43 +02:00
Zeno Rogue
3505f17460
redone modecode
2020-08-02 12:55:37 +02:00
Zeno Rogue
5795e5447d
fixed a crash on universal cover
2020-07-28 22:06:14 +02:00
Zeno Rogue
351eda2b5d
generalized PSL to ~SL (discrepancies still appear)
2020-07-24 02:30:50 +02:00
Zeno Rogue
e90e0f861e
auto-reset variation to variation_for when setting geometry
2020-07-13 00:56:00 +02:00
Zeno Rogue
1f1e7d9bbf
inverse tessellation operators
2020-07-12 21:39:34 +02:00
Zeno Rogue
e7a4c645b8
auto-increase texture step in 2D ideal
2020-05-29 10:47:18 +02:00
Zeno Rogue
7e416eaef2
EX default_model()
2020-05-25 02:32:29 +02:00
Zeno Rogue
8641eafd96
xcode no_code listed explicitly if not assigned
2020-05-16 11:24:30 +02:00
Zeno Rogue
021dd34647
Merge branch 'master' of https://github.com/zenorogue/hyperrogue
2020-05-15 11:55:14 +02:00
Zeno Rogue
4a8e3285c7
fixed a potential buffer overflow in loadsave()
2020-05-15 11:52:51 +02:00
Arthur O'Dwyer
f2b7746c1b
Move all defaulting-of-CAP_FOO
to sysconfig.h.
...
- The phrase `#ifdef CAP_` should never appear anywhere.
- The phrase `#ifndef CAP_` should appear only in sysconfig.h.
- The phrases `#if CAP_` and `#if !CAP_` may appear wherever,
as long as "sysconfig.h" is included first.
The rules for `CAP_FOO` equally apply to `ISFOO`.
There are many one-off macros still tested with `#ifdef`,
including `HAVE_ACHIEVEMENTS`, `PRINT_ACHIEVEMENTS`,
`FAKEWEB`, `FAKE_SDL`, `EASY`, and `WHATEVER`. I don't
have much grasp on what these are used for or how they're
configured, so I'm leaving them alone.
2020-05-03 15:12:12 -04:00
Zeno Rogue
6f6586b3f2
Merge branch 'master' into hooks-naming
2020-04-19 13:39:07 +02:00
Zeno Rogue
db4be83091
all save boxes are now named (fakeboxes start with @)
2020-04-17 15:04:27 +02:00
Zeno Rogue
85a404bfe8
CA awards Orb of Aether automatically
2020-04-12 20:38:17 +02:00
Arthur O'Dwyer
0d42168139
Make hookset<T> a pointer type, just like purehookset.
...
No more declaring `hookset<T> *hooks_foo`; now it's just
`hookset<T> hooks_foo` at global scope. This clears the way to
make `hookset<T>` into a class type if we want.
2020-04-12 10:50:18 -04:00
Arthur O'Dwyer
934e3d9a42
Consistently name every hookset with prefix hooks_
. NFC.
...
I'm sure this causes massive merge-conflicts in the non-public code,
but I think it'd be a good idea, if only to avoid confusion between
e.g. `clearMemory` and the-variable-formerly-known-as `clearmemory`.
2020-04-12 10:49:32 -04:00
Zeno Rogue
50c6a4d366
added hooks_initialize
2020-04-11 00:42:53 +02:00
Zeno Rogue
721a4beddc
auto-switch to pure
2020-04-11 00:42:41 +02:00
Zeno Rogue
6feec1307f
brief fixup
2020-03-27 21:51:21 +01:00
Zeno Rogue
920f26e1e7
brief fixup
2020-03-27 21:49:57 +01:00
Zeno Rogue
a331779e72
one more fixup
2020-03-27 20:37:43 +01:00
Zeno Rogue
d21ffedcb5
added some comments to system.cpp; also fixed a bug with the three new orbs not being saved correctly in OSM
2020-03-27 20:21:08 +01:00
Zeno Rogue
67f64e2d91
load/save stuff is now in namespace scores
2020-03-27 20:05:58 +01:00
Zeno Rogue
63c9cc1060
removed tactic::trailer
2020-03-27 19:57:57 +01:00
Zeno Rogue
32baf01192
removed the variable 'showoff'
2020-03-27 19:53:59 +01:00
Zeno Rogue
a2b7da728a
unused variable 'gamecount' removed
2020-03-27 19:46:36 +01:00
Zeno Rogue
c6f9b1b7e2
added some comments in system
2020-03-27 19:39:46 +01:00
Zeno Rogue
4d4c904d3b
neon_mode is now an enum
2020-03-27 19:38:15 +01:00
Arthur O'Dwyer
af69faa646
Fix a harmless misuse of DEBBI
.
2020-03-23 14:39:30 -04:00
Arthur O'Dwyer
a0da10b408
Remove extraneous semicolons to quiet pedantic GCC warnings.
2020-03-23 14:38:57 -04:00
Zeno Rogue
85e6be8cab
do not reset whichShape to 0 in special geometries
2020-03-21 19:06:54 +01:00
Zeno Rogue
0d87481d29
fixed revolvers
2020-03-11 10:27:33 +01:00
Zeno Rogue
ca7f0cb4c3
achievement_gain_once
2020-03-07 04:47:11 +01:00
Zeno Rogue
d18a05558a
Safety in Farlands return to Icy
2020-03-07 04:47:10 +01:00
Zeno Rogue
e564622a48
rewritten undo: part 1
2020-03-07 04:47:10 +01:00
Zeno Rogue
6317101d66
Orb of Plague
2020-03-07 04:47:10 +01:00
Zeno Rogue
02017ef88b
load/save boxes for the new features
2020-03-07 04:47:10 +01:00
Zeno Rogue
2ccb48f765
WFC can be experimented with
2020-03-07 04:47:10 +01:00
Zeno Rogue
9c25804a05
added dual geometry puzzle generator
2020-01-28 17:58:55 +01:00
Zeno Rogue
27e19ca5ca
mapeditor:: canvas_default_wall can be set now
2020-01-28 17:58:55 +01:00
Zeno Rogue
5382038c4e
field quotient discovery
2020-01-16 17:13:57 +01:00
Zeno Rogue
3330d6060b
minor fixes to OINF
2019-12-27 23:00:38 +01:00
Zeno Rogue
17ffe53839
clearing:: clear memory on new game
2019-12-27 14:02:21 +01:00
Zeno Rogue
70910539b3
do not save arb tilings
2019-12-27 02:08:19 +01:00
Zeno Rogue
5940851f59
arb:: reset to pure
2019-12-27 01:52:28 +01:00
Zeno Rogue
e9862831ca
performing product on Catalan tilings no longer drops 'dual'
2019-12-27 01:52:14 +01:00
Zeno Rogue
6c61162392
merge
2019-12-26 22:40:41 +01:00
Zeno Rogue
4848cb1b87
show the big numbers in the Clearing
2019-12-25 21:57:25 +01:00
Zeno Rogue
8cfc5a578f
renamed penrose.cpp to kite.cpp and 'penrose' to 'kite::in()'
2019-12-14 12:12:24 +01:00
Zeno Rogue
d5c8aebf16
renamed binary:: to bt:: and binarytiling to bt::in()
2019-12-14 12:05:01 +01:00
Zeno Rogue
f772f9b7fd
replaced 'archimedean' with 'arcm::in()'
2019-12-14 11:57:23 +01:00
Zeno Rogue
26fb19e7a8
subdivided game.cpp; split movepcto into separate functions
2019-12-08 20:07:02 +01:00
Zeno Rogue
ddb5d07ff6
cleanup in Euclidean
2019-12-08 10:59:09 +01:00
Zeno Rogue
be71cd0d97
RPM and OSM are no longer considered incompatible
2019-11-30 18:06:48 +01:00
Zeno Rogue
d63b14da5c
PIU now works in the underlying map -- underlying geometry only is too fragile
2019-11-30 18:06:47 +01:00
Zeno Rogue
1329ec6b04
setting Euclidean no longer sets bitruncated
2019-11-30 18:06:47 +01:00
Zeno Rogue
1cba452f07
rewritten the Euclidean geometry
2019-11-30 18:06:47 +01:00
Zeno Rogue
a1fbfb2946
gp:: adjm to fix the confusion in quotient spaces
2019-11-30 18:05:23 +01:00
Zeno Rogue
7246605329
do not do walls if walls not implemented
2019-10-12 13:47:41 +02:00
Zeno Rogue
8ebeb60bcb
increased default vid.texture_step in paracompact honeycombs
2019-10-12 13:13:09 +02:00
Zeno Rogue
b5f6e6f3f5
inforder basics
2019-10-10 13:08:06 +02:00
Zeno Rogue
d400bc845e
selecting bounded geometry no longer disables racing
2019-10-06 12:13:30 +02:00
Zeno Rogue
3d1d799153
improved default model selection
2019-10-06 12:10:43 +02:00
Zeno Rogue
7ed8e16974
racing in bounded worlds
2019-09-28 14:18:58 +02:00
Zeno Rogue
77aa05c3f9
racing no longer disables S2xE
2019-09-27 18:19:16 +02:00
Zeno Rogue
1359dfcd62
setting Racing while in Solv no longer resets geometry
2019-09-27 18:04:49 +02:00
Zeno Rogue
bfa29e6d47
improved some messages
2019-09-12 22:50:16 +02:00
Zeno Rogue
08fa984b5c
fixed 'heptagonal mode' in the start menu
2019-09-12 22:50:16 +02:00
Zeno Rogue
d5a99e67e0
more intuitive tiling selection
2019-09-12 22:50:16 +02:00
Zeno Rogue
be17f575ca
experimental maps are not saved in saveStats
2019-09-12 22:50:16 +02:00
Zeno Rogue
848eb8f48b
export everything: modules compiled separately
2019-09-12 22:50:16 +02:00
Zeno Rogue
82f24b4b6c
exporting necessary stuff all over (in progress)
2019-09-12 22:50:16 +02:00
Zeno Rogue
9647cbd47e
added #include hyper.h to all cpp files
2019-09-12 22:50:16 +02:00
Zeno Rogue
98ddecc63e
removed init.cpp
2019-09-12 22:50:16 +02:00
Zeno Rogue
4dc5ae455c
fixed a crash when switching Archimedean modes
2019-09-12 22:50:15 +02:00
Zeno Rogue
8adaa7fe49
welcome messages for the new geometries
2019-09-12 22:50:15 +02:00
Zeno Rogue
c766e27bf2
geodesic movement cannot be disabled in SL
2019-09-12 22:50:15 +02:00
Zeno Rogue
2e066c106c
renamed gSL2 to gRotSpace
2019-09-12 22:50:15 +02:00