CA awards Orb of Aether automatically

This commit is contained in:
Zeno Rogue 2020-04-12 20:38:17 +02:00
parent 493be6c55b
commit 85a404bfe8
2 changed files with 4 additions and 0 deletions

View File

@ -3409,6 +3409,7 @@ EX namespace ca {
EX void simulate() {
if(cwt.at->land != laCA) return;
if(items[itOrbAether] < 2) items[itOrbAether] = 2;
vector<cell*> allcells;
for(cell *c: changed) allcells.push_back(c);
changed.clear();

View File

@ -225,6 +225,9 @@ EX void initgame() {
items[itOrbWinter] = 30;
items[itOrbFlash] = 30;
}
if(firstland == laCA)
items[itOrbAether] = 2;
if(tactic::on && firstland == laCaribbean) {
if(hiitemsMax(itRedGem) >= 25) items[itRedGem] = min(hiitemsMax(itRedGem), 50);