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CA awards Orb of Aether automatically
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@ -3409,6 +3409,7 @@ EX namespace ca {
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EX void simulate() {
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if(cwt.at->land != laCA) return;
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if(items[itOrbAether] < 2) items[itOrbAether] = 2;
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vector<cell*> allcells;
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for(cell *c: changed) allcells.push_back(c);
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changed.clear();
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@ -225,6 +225,9 @@ EX void initgame() {
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items[itOrbWinter] = 30;
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items[itOrbFlash] = 30;
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}
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if(firstland == laCA)
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items[itOrbAether] = 2;
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if(tactic::on && firstland == laCaribbean) {
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if(hiitemsMax(itRedGem) >= 25) items[itRedGem] = min(hiitemsMax(itRedGem), 50);
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