Zeno Rogue
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fde3977218
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missing improve_score for new treasures
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2021-06-03 15:11:05 +02:00 |
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Zeno Rogue
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9fce0078c8
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fixup to default_land_structure
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2021-06-03 14:35:46 +02:00 |
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Zeno Rogue
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c0fc9c4ac5
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new lands were not generating
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2021-06-03 14:24:17 +02:00 |
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Zeno Rogue
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6d3f1b0b82
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version number 12.0
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2021-06-03 13:26:33 +02:00 |
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Zeno Rogue
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0e0f773560
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get_asset used on IOS too
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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196d0dcb4c
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refactored default_land_structure
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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168fc5705f
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usingGL on IOS
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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f6718d875d
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Dice:: clear memory
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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f03968c9e5
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fixed land_structure rich presence
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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57c75c6cb8
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corner HUD now displays the active specimodes
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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41f8f7fba3
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improved Shadow slaing: SWORD, SWORD_INTO and CRUSH now clear the Shadow history (previously SWORD killed it for 1 turn)
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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dd3f5a3d6b
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do not generate Graveyard next to Dice
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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695dee5b98
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disabled CAP_SOLV and CAP_RAY in mobile due to the limits of GLES
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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a1d54a819d
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ray:: in GLES, disable raycaster in most spaces
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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ba58789d56
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ray:: GLES textures are not precise enough for via_texture ):
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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cf7d19c775
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ray:: fixed the interaction of m_via_texture and changing gms_array_size
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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2c59bb3004
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ray:: fixed getters built with wall_via_texture
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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10bb713422
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ray:: fixed missing mediump
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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dee64d29d4
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mobile:: fixed lmouseover_distant
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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b37ad3d8a8
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mobile:: rotating rug via orientation works again, and using rotate_view
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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6e4b2c281f
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fixed a possible crash due to validating lands in product without underlying space
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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0c048ea53b
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glhr:: more informative messages on shader compile failure with -dgl
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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9ebd7d98d5
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the Android version is now able to access honeycomb rules via assets
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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3c3c95e072
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simplified textures on mobile
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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31666007f3
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fixup to get_requested_resolution on mobile
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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e7a1ce6a1a
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fixed model settings without CAP_COMMANDLINE
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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dcd59b6096
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CAP_EXTFONT for ISFAKEMOBILE
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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f76002579a
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fixup to safety help, and CZ translation
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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0698336354
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CAP_SAVE guards for casual
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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0283eaa252
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fixed GL settings in Android
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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63570af240
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XGD: filled circles and start with clearscreen
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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214e314803
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fixed Android music
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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e41d4e7912
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dice:: CAP_EXTFONT-version of dice numbers
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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50a9c78343
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load/save/place dice in the map editor
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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8f563f5deb
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achievements for 12.0
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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f75688851b
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fixed Java encoding
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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2a4c7bd565
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fixed dice too large
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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fe73d29c43
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added the musictable tool
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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d5a20c7460
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music in Android
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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9374253d3e
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new music tracks
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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32c4a5d4ff
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disabled the new lands in Daily for now
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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56908743e3
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Orb of Safety is marked dangerous, and Winter non-useless, in the Cursed Canyon
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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e01d9a86ed
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wandering Canyon Hags
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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26b05d18be
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dice:: dont_work in pure heptagonal and in 3D geometries
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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655cc1a8b5
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dice:: don't generate any dice if Safety is on
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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7f15f3b46f
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Angry Dice are now hot and destroy living walls
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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660eaa6afe
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newbie-friendliness: explain how to get Safety
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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41235b4afa
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Increased lands_for_hell() to 40 in casual
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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31c228d114
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translation updated CZ
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2021-06-01 13:07:56 +02:00 |
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Zeno Rogue
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6e240661fb
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text fixes in PL
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2021-06-01 13:07:56 +02:00 |
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