Commit Graph

310 Commits

Author SHA1 Message Date
Zeno Rogue a61fa39733 more roses spawn in chaosmode 2018-05-01 00:23:17 +02:00
Zeno Rogue 67ad5f2f4b preparing for daily 2018-05-01 00:21:18 +02:00
Zeno Rogue ad93e77bcc canvas_invisible option 2018-04-21 17:57:30 +02:00
Zeno Rogue 1e1cc78732 fixed Palace missing walls 2018-04-15 13:31:52 +02:00
Zeno Rogue adc192df46 gp:: improved LoP generation 2018-04-12 21:29:15 +02:00
Zeno Rogue a5187864e6 gp:: improved patterns 2018-04-12 20:53:50 +02:00
Zeno Rogue b100e77a48 Emerald and Vineyard are now random in a4 2018-04-12 11:14:26 +02:00
Zeno Rogue f375ac498a Zebra, Palace, Power, and Vineyard are now OK in gp 2018-04-12 11:00:51 +02:00
Zeno Rogue 854c1dd3d2 improved the 'full game' in weird CR4 2018-04-11 23:37:28 +02:00
Zeno Rogue 4657a76b5d gp:: fixed Halloween 2018-04-11 18:09:06 +02:00
Zeno Rogue 9d91390677 tactic:: removed lasttactic in favor of specialland. No more treasures on Crossroads in equid lands. Fixed warped walls and CR4 in a4. 2018-04-11 17:44:46 +02:00
Zeno Rogue ebda963d68 removed no longer productive 'overgenerate', improved the down/up limits of sightrange_bonus 2018-04-10 20:25:56 +02:00
Zeno Rogue 830785990c renamed whirl to goldberg 2018-04-09 17:40:12 +02:00
Zeno Rogue 1abca6d08e whirl:: disabled mirrors 2018-04-04 15:07:44 +02:00
Zeno Rogue 6f86059550 fixed warp in weirdhyperbolic (was disabled for some reason) 2018-04-04 15:07:13 +02:00
Zeno Rogue ccb7bf9efb whirl:: Crystal World and Caves tiling work 2018-04-04 12:46:40 +02:00
Zeno Rogue 22a92059b6 whirl 2018-04-03 23:39:18 +02:00
Zeno Rogue 229f717678 split sight/game/generation range; bonuses instead of absolute values 2018-04-03 23:34:47 +02:00
Zeno Rogue 17dc4c7e83 no more great walls in PTM Graveyard 2018-03-24 15:22:47 +01:00
Zeno Rogue 77b6d9eedb disable Windy chasms if reptilecheat is on 2018-03-24 15:22:34 +01:00
Zeno Rogue ac37b6df99 more elegant cellwalkers 2018-03-24 12:59:01 +01:00
Zeno Rogue 271b916174 Tuning the Snake Nest 2018-02-13 20:41:56 +01:00
Zeno Rogue f436a2bc53 added more lands to the Random Pattern Mode 2018-02-13 13:36:50 +01:00
Zeno Rogue be06bd31ce Implemented the shmup versions of Ruined City and Jelly Kingdom. 2018-02-12 12:48:31 +01:00
Zeno Rogue e2531fb891 compare pathdist with PINFD, not INF 2018-02-10 18:20:12 +01:00
Zeno Rogue 64adb6f0ea updated the header comments to 2018, also added the missing ones 2018-02-09 00:40:26 +01:00
Zeno Rogue 0b7b24ff82 Terracotta Army rebalancing 2018-01-25 23:22:33 +01:00
Zeno Rogue 8713d34d19 'remove faraway cells from the memory' option 2018-01-25 19:49:19 +01:00
Zeno Rogue 78490e75a9 fixed S7 and mod S7 in RRV generation 2018-01-13 01:12:09 +01:00
Zeno Rogue 51652304ad Crossroads IV in alternate hyperbolic geometries 2018-01-08 23:11:29 +01:00
Zeno Rogue e77314dbc1 fixed some bugs with Snake Nest generation 2018-01-06 23:39:10 +01:00
Zeno Rogue 5bf6d54c7d changed chamfered to bitruncated 2018-01-06 22:34:03 +01:00
Zeno Rogue e21d8d79fc wandering monsters and tkills 2018-01-04 21:24:03 +01:00
Zeno Rogue 495dbba809 renamed 'truncated' to 'chamfered' 2018-01-04 18:39:04 +01:00
Zeno Rogue a3acd68880 fixed stalemate wrt the other moPair; fixed Magnetic warnings; improved Ruins balance; added the cases for Ruin Walls 2018-01-03 22:10:52 +01:00
Zeno Rogue 1e85e21fb4 renamed enums for Invincible -> Ruins 2018-01-03 21:51:11 +01:00
Zeno Rogue e20f336b82 better Ruins layout 2018-01-03 21:49:40 +01:00
Zeno Rogue 5f1b1a54eb Invinc monsters implemented 2018-01-02 11:15:42 +01:00
Zeno Rogue d3e789bc93 Magnetic and Switch V1 2017-12-30 15:12:15 +01:00
Zeno Rogue 72c8e0505b Docks no longer crash when using an incorrect geometry 2017-12-29 12:54:15 +01:00
Zeno Rogue 5f5c86e529 new land: Docks 2017-12-29 01:10:47 +01:00
Zeno Rogue 11569c693d big change: more configuration for the torus (and also Klein bottle) 2017-12-28 16:46:10 +01:00
Zeno Rogue 635d1f911c Refactoring: moved all the remaining pattern code from mapeditor to pattern2 2017-12-09 03:48:30 +01:00
Zeno Rogue 87b6b8b372 Snakes Nest v1 2017-12-05 19:43:45 +01:00
Zeno Rogue 7340ca190a no-escape Blizzard cells now generate OoSafety 2017-12-02 01:13:31 +01:00
Zeno Rogue 42b1e36cbc fixed a freeze bug in Hunting Ground+Chaos+octagonal 2017-11-06 22:19:22 +01:00
Zeno Rogue a99e413f25 set dx=1 2017-11-06 19:29:02 +01:00
Zeno Rogue ead665e311 made Power and Palace work on big spheres, be random on other non-stdeuc geometries 2017-11-03 22:39:46 +01:00
Zeno Rogue afa50f744e empty emeralds 2017-11-03 22:30:28 +01:00
Zeno Rogue bef3cb60c7 fixed 'setland' warning in landgen 2017-11-03 22:20:00 +01:00
Zeno Rogue 3504307cfb improved the Land of Storms in geometries 2017-11-03 21:51:08 +01:00
Zeno Rogue 7aa2d90142 Cubic Windy Plains 2017-11-03 20:55:41 +01:00
Zeno Rogue f1115c4a0a Halloween on a Torus 2017-11-03 19:50:22 +01:00
Zeno Rogue f860554c9f more special cases fixed 2017-10-30 22:47:07 +01:00
Zeno Rogue ccbe7feb96 made the equidistant lands generate something without crashing in all geometries 2017-10-30 19:12:33 +01:00
Zeno Rogue ae5938e1a4 renamed the variable 'purehepta' to 'nontruncated' 2017-10-30 12:24:41 +01:00
Zeno Rogue 6b9075b0f0 one more fix to the Rock Snake 2017-10-30 10:56:22 +01:00
Zeno Rogue f69d538e08 fixed the Rock Snake generation in weirdhyperbolic 2017-10-30 10:52:23 +01:00
Zeno Rogue 36fe4c670b more work on the Crystal World 2017-10-30 09:05:16 +01:00
Zeno Rogue 3ede3601ea started working on the 'Dual Land' 2017-10-29 23:54:26 +01:00
Zeno Rogue b214f3e97e more fixes, mainly to Euclidean 2017-10-29 17:12:40 +01:00
Zeno Rogue 345bd94c0d parially done mirrors; field pattern in weirdhyperbolic; fake other patterns in weirdhyperbolic 2017-10-29 10:52:02 +01:00
Zeno Rogue 016ade10c6 lots of work on the new geometries 2017-10-29 01:57:34 +02:00
Zeno Rogue 8a44a09de5 octagonal geometry and 10.0g 2017-10-27 20:07:58 +02:00
Zeno Rogue 9dc49fa297 nicer bridges over mercury 2017-10-17 12:54:59 +02:00
Zeno Rogue 08561433f6 fixing the Terracotta balancing going the wrong way 2017-10-16 18:57:38 +02:00
Zeno Rogue 11750efd2f Changed the hunting patterns. 2017-10-16 00:15:54 +02:00
Zeno Rogue a9f96a69e7 making Terracotta harder at high levels 2017-10-15 22:56:38 +02:00
Zeno Rogue c48ddee018 towers count as Camelot; moreBigStuff after giantLandSwitch 2017-10-14 19:41:15 +02:00
Zeno Rogue 31daa605f2 no more barrows on the boundary of Burial 2017-10-14 19:24:49 +02:00
Zeno Rogue eda08be74a fixed Bulldash fallthrough to Rose 2017-10-14 19:16:04 +02:00
Zeno Rogue 9ddea83b87 fixed Bulldash fallthrough to Rose 2017-10-14 15:08:52 +02:00
Zeno Rogue bf83236863 fixed a refactoring bug in Caribbean generation 2017-10-12 11:39:22 +02:00
Zeno Rogue c18efff9df relaxed local orb generation rule in the Chaos Mode implemented in special cases too 2017-10-11 23:23:22 +02:00
Zeno Rogue 135e3cd336 renamed 'DogPlains' enums to 'Hunting' 2017-10-10 14:24:39 +02:00
Zeno Rogue f8b47115ae the new orbs appear (also some more refactoring and updated graphics for Swords) 2017-10-10 14:05:36 +02:00
Zeno Rogue c10b18f77d readded treasures in the Hunting Ground 2017-10-08 14:50:15 +02:00
Zeno Rogue 3cf8cc3bbe More landgen refactoring. 2017-10-08 13:31:37 +02:00
Zeno Rogue f1bba9de0d landgen refactoring 2017-10-08 12:10:40 +02:00
Zeno Rogue 362abea781 themed Alchemy2 as Volcanic Wasteland 2017-10-08 11:12:03 +02:00
Zeno Rogue 99d27f608d increased treasure generation in Terra 2017-10-07 11:19:58 +02:00
Zeno Rogue 7567c34705 fixed Hall of Mirrors in PTM, added mercury rivers, improved wall sorting 2017-10-07 11:06:52 +02:00
Zeno Rogue 96bc0fbd65 more Terracotta theming 2017-10-07 00:34:10 +02:00
Zeno Rogue 6d3fcf0a5d more work into Terracotta Army 2017-10-04 21:26:26 +02:00
Zeno Rogue fe34a4a555 new lands for 10.1 -- initial commit 2017-09-30 11:46:41 +02:00
Zeno Rogue 30ab400ad0 fixed a crash bug with Random Pattern Red Rock Valley on mobiles 2017-09-17 13:13:05 +02:00
Zeno Rogue 85c46220f6 10.0m, and some unfinished features for 10.1 ;) 2017-09-03 21:12:44 +02:00
Zeno Rogue 3ce89b4d23 reduced the spawn rate of Gadflies in the Prairie, for better balance 2017-09-01 22:16:00 +02:00
Zeno Rogue 8db0918162 Great Wall continuity 2017-09-01 22:15:26 +02:00
Zeno Rogue e8da66140d the World Overview now states the orb unlocked correctly in the OSM (for Mirror and Crossroads) 2017-08-18 02:29:33 +02:00
Zeno Rogue e77dfa7b56 reduced the monster generation in the Hall of Mirrors while you are outside 2017-08-18 01:49:43 +02:00
Zeno Rogue 5f1f4e19bb more Orbs in the Chaos Mode 2017-08-14 21:56:03 +02:00
Zeno Rogue 02af85a871 also added mirrors in the Crossroads while Hyperstones activated 2017-08-14 21:13:27 +02:00
Zeno Rogue 130fefa4c4 10.0g 2017-08-06 14:50:16 +02:00
Zeno Rogue cc03560389 10.0d 2017-07-25 00:21:36 +02:00
Zeno Rogue fdc1ac1e6e 10.0d 2017-07-24 02:02:32 +02:00
Zeno Rogue 8cb8e2a3ec updated to 10.0c 2017-07-23 01:33:27 +02:00
Zeno Rogue ce5650a81f 10.0 2017-07-16 23:00:55 +02:00
Zeno Rogue 069f7b0caf Major refactoring, multisampling 2017-07-10 20:47:38 +02:00
Zeno Rogue 22c9217219 work in progress for 10.0 2017-07-04 15:38:33 +02:00
Zeno Rogue 7c66469394 other changes in 9.4n 2017-06-18 18:52:15 +02:00
Zeno Rogue 4addcaa71f update to 9.4l 2017-06-09 03:41:33 +02:00
Zeno Rogue c2cff957cf update to 9.4k 2017-05-31 18:33:50 +02:00
Zeno Rogue a10da94fe9 full reptile screen scheat 2017-05-29 00:15:03 +02:00
Zeno Rogue 1c99cd647e commited changes from 9.4i and some extra 2017-05-27 21:40:40 +02:00
Zeno Rogue c52625e7ca Updated to 9.4g (mostly tutorial fixes) 2017-04-14 20:12:23 +02:00
Zeno Rogue 9c350ed761 Updated to 9.4f (tutorial) 2017-04-08 17:18:29 +02:00
Zeno Rogue 645a64e8c9 expansion, ctrl+E cheat, fix with distance calculation 2017-04-04 11:13:15 +02:00
Zeno Rogue 58e053f183 Updated the source files to 9.4c 2017-03-23 11:53:57 +01:00
Eryk Kopczyński 3237ff455e Updated to 8.3j 2016-08-26 11:58:03 +02:00