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whirl:: disabled mirrors
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@ -2084,11 +2084,11 @@ void giantLandSwitch(cell *c, int d, cell *from) {
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ONEMPTY {
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if(nonbitrunc && c->land == laCrossroads5 && hrand(100) < 60)
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c->wall = waBarrier;
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else if(!ctof(c) && !inv::on && items[itShard] >= 10 && hrand(8000) < 120*orbcrossfun(items[itShard]))
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else if(!ctof(c) && !inv::on && items[itShard] >= 10 && hrand(8000) < 120*orbcrossfun(items[itShard]) && !whirl::whirl)
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c->wall = hrand(2) ? waMirror : waCloud;
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else if(!ctof(c) && hyperstonesUnlocked() && hrand(8000) < 100)
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else if(!ctof(c) && hyperstonesUnlocked() && hrand(8000) < 100 && !whirl::whirl)
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c->wall = hrand(2) ? waMirror : waCloud;
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else if(!ctof(c) && tactic::on && isCrossroads(tactic::lasttactic) && hrand(8000) < 120)
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else if(!ctof(c) && tactic::on && isCrossroads(tactic::lasttactic) && hrand(8000) < 120 && !whirl::whirl)
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c->wall = hrand(2) ? waMirror : waCloud;
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else if(c->land == laCrossroads4 && hrand(24000) < 10 && tactic::on)
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c->wall = waRose;
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@ -381,6 +381,7 @@ ld orbcrossfun(int tr) {
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bool buildPrizeMirror(cell *c, int freq) {
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if(inv::on) return false;
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if(whirl::whirl) return false;
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if(c->type == 7 && !nonbitrunc) return false;
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if(items[itShard] < 25) return false;
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if(freq && hrand(freq * 100 / orbprizefun(items[itShard])) >= 100)
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@ -155,6 +155,7 @@ int fiftyval049(cell *c) {
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// printf("%d,%d: %d\n", allcodes[0], allcodes[1], allcodes[0] + 7);
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return allcodes[0] + 7;
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}
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else if(whirl::whirl) return fiftyval049(c->master->c7);
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else if(sphere) return 0;
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else {
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int a[3], qa=0;
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