Zeno Rogue
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4a3bf2b9f8
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rogueviz::flocking:: check_range CLI configuragle
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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fd03c60a85
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rogueviz::flocking:: changing precision works, and CLI configurable
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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48d6523672
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rogueviz::flocking:: follow without gmatrix
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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7548e4903b
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replaced atan2 and spin(alpha) by rspintox -- works in 3D now!
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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936e7fc069
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rogueviz::flocking:: flock shape can now be changed via command line
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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514fee2176
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rogueviz::flocking:: multithread support
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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3e5fe01597
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rogueviz::flocking:: no more using pat
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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0509c82b54
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rogueviz::flocking:: do not try large steps even if delta way too big
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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2c40216e06
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revolution_cut for tiny shapes
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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596b4ce786
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3d:: converting the old vector graphics into 3D models
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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cb2e870a99
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3d:: removed some unused debug messages
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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d9c6ae14ae
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reduced the default vid.yshift in third person perspective
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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81289b3216
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set alt to NULL just in case
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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e1227bcb6e
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an option for hpcshapes to contain texture information
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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10a82c544b
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3d:: make monster facing correct, based on FACEUP/FACESIDE
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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b07a5a5c69
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removed transparency from monsters in 3D
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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dd9f7d0275
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3d:: rebalanced Asteroids, fixed shots not being displayed at their actual locations
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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ddf7f6100a
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fixed reading/writing hyperpoints to use the actual number of dimensions
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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a07afdc0a7
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added HEAD3 placement
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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c8d2772607
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fixed -M and -viewall cheats
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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2dd5c66d7f
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specified CF_FACE_UP for humanoids and similar, and CF_FACE_SIDE for quadrupeds and similar
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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e95fc386e1
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fixed crashes in Camelot
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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322d2bff86
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described E3 parameters
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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f507b7cf55
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fixed Orb of the Warp destroyed while refactoring
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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5b87088ade
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fixed a bug in twisted non-cube
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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21985e4317
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twisttest
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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d00d04e313
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better flip check
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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40a28b6f08
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yet another fix. rhombic not work
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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1cc26a7337
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twisting fix
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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c0145c0d9c
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3d:: Euclidean tori
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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2e1f63e086
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11.0q
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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ca57a38ddd
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3d:: the option to restrict generation no longer produces weird elements
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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ddf43101b2
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some flavor messages no longer display in special modes if they are inappropriate for them
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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562f43dc1f
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throw exception on rspin in 3D
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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d00b08c4f3
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fixed the (commented) Lapis Lazuli
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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d7406af1df
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more triangles shown in 3D textures
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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1820919095
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draw editor displays all coordinates in 3D
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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8df0a0144b
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3d:: fixed the wrong texturing in hororec
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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418fa37dd8
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3d:: texture:: remap single-type textures to 3D geometries
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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f8a7cf8c74
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3d:: horosphere tilings now save/load correctly
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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62c2f0f666
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using an Orb of Change on a Red Raider now also changes the other Red Raider
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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fc06e999c8
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3d:: fixed a bug in celldistance for Rhombic
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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7c59f572ca
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3d:: in Euclidean, lands are generated just like in Crystal
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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c1373e64f7
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fixed a bug with animateReplacement in crystal
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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53c7e2869f
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3d:: crystal:: transform: change the model
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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59efce3a69
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typos fixed
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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96016be431
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marked Princess Quest as not-in-shmup and not-in-multi
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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f90e1001e3
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refactored native and landUnlocked into content.cpp
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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cffb895c72
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fixed generation in spherical minefield
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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14b32ced68
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auto-charged teleport in bounded minefield
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2019-09-12 22:42:59 +02:00 |
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