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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-18 11:14:49 +00:00
Commit Graph

65 Commits

Author SHA1 Message Date
Zeno Rogue
71cbc8e221 achievement eligibility display 2023-12-15 11:00:41 +01:00
Zeno Rogue
266d6fd50d shmup:: fixed Gadflies appearing forever 2022-11-04 23:15:00 +01:00
Zeno Rogue
db353755d3 symmetric pathdist 2022-09-17 11:21:33 +02:00
Zeno Rogue
466cc5cc0a removed redundant pre-changes orbused rollback, and made it more elegant in movegolem 2022-09-09 12:24:21 +02:00
Zeno Rogue
6225fd38e8 savemem:: removed some more potential crashes 2022-07-17 14:41:57 +02:00
Zeno Rogue
9fbe770db9 ghosts prioritize attacking players over attacking allies 2022-06-17 10:56:31 +02:00
Zeno Rogue
793148729b An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween 2022-05-21 13:08:42 +02:00
Zeno Rogue
2f2ff3184b Beauty now stuns the Shadows 2022-02-03 01:03:52 +01:00
Zeno Rogue
897ba90628 added missing pathdata structure creation 2021-08-09 00:48:11 +02:00
Jesse Ruderman
7a7f2476b6 Hunting Dogs now notify stragglers of failed ambushes 2021-07-20 00:45:16 -07:00
Jesse Ruderman
1f88b87154 Rose scent can now force the player's allies to walk into rosebushes 2021-07-16 09:28:47 -07:00
Jesse Ruderman
aa548e3467 Copy wparam when copying wall 2021-07-12 22:42:45 -07:00
Jesse Ruderman
a138fa0952 Fix array indexing in totalbulldistance 2021-07-11 04:07:32 -07:00
Jesse Ruderman
5bb2650820 Ivy to Vine no longer overwrites Round Table 2021-07-10 19:11:18 -07:00
Jesse Ruderman
002c354a51 Raging Bull can no longer push Princess onto player's cell 2021-07-09 21:52:09 -07:00
Zeno Rogue
56556ca1e1 fixed the remaining spurious shadow messages 2021-06-17 09:44:47 +02:00
Zeno Rogue
b71e436cb6 added some missing CAP_* guards 2021-06-09 04:33:55 +02:00
Zeno Rogue
d7445d4fdf fixed spurious messages about slashing the Shadow 2021-06-06 11:26:03 +02:00
Zeno Rogue
d9a9accfc5 sound effect for Canyon Hag's attack 2021-06-06 10:40:00 +02:00
Zeno Rogue
f94163bb78 curses thrown are now animated 2021-06-06 10:35:55 +02:00
Zeno Rogue
982377c26c fixed unused capture warnings 2021-06-03 15:11:24 +02:00
Zeno Rogue
41f8f7fba3 improved Shadow slaing: SWORD, SWORD_INTO and CRUSH now clear the Shadow history (previously SWORD killed it for 1 turn) 2021-06-03 13:26:10 +02:00
Zeno Rogue
be5194958e refactored to use isDie if applicable 2021-06-01 13:07:56 +02:00
Zeno Rogue
c9a3dde67b Bulls crashing into rock formations now reduce their height, and ones falling from Rock III increase the height when they fall 2021-06-01 13:07:55 +02:00
Zeno Rogue
6fb5cc879e Animated Die are now distinct from HexDemon, for alt geometries 2021-06-01 13:07:55 +02:00
Zeno Rogue
2973cada6d dice:: added Angry Dice 2021-06-01 13:07:55 +02:00
Zeno Rogue
d7e2b491ac determinePush now accepts movei instead of c 2021-06-01 13:07:55 +02:00
Zeno Rogue
f2ebcc93ea improved dice movement on conflicts 2021-06-01 13:07:36 +02:00
Zeno Rogue
6a6ed4ea0d first version of the Land of Dice 2021-06-01 13:07:36 +02:00
Zeno Rogue
ece8c94d4c fixed the Hag's attack 2021-05-23 16:00:50 +02:00
Zeno Rogue
a5689de265 shadow now triggers other stuff, not only mines 2021-05-23 16:00:49 +02:00
Zeno Rogue
90c7d31483 fixed the index order for shpos 2021-05-23 16:00:49 +02:00
Zeno Rogue
0562fc4b63 Curse of Fatigue now can be used to fool Ratlings 2021-05-23 16:00:49 +02:00
Zeno Rogue
5e33bd6db7 improved the Hag message to include the curse used 2021-05-23 16:00:49 +02:00
Zeno Rogue
809d1510c2 first approach to Cursed Land 2021-05-17 14:20:02 +02:00
Zeno Rogue
d22965a1da monster added: Hag 2021-05-17 14:18:45 +02:00
Zeno Rogue
987b1a88da spawn sounds are not played for monsters entering vision 2021-04-25 11:45:58 +02:00
Zeno Rogue
40d450676e more fixes to multiplayer 2021-03-06 11:46:13 +01:00
Zeno Rogue
f3040d439c fixed potential crashes on Ivy errors 2020-12-26 17:22:32 +01:00
Zeno Rogue
e13172f9ab fixed crashes caused by missing rev_dir 2020-12-25 06:07:30 +01:00
Zeno Rogue
f2e9b371ff fixed counting from -1 in batsAfraid (not sure why it was like that?) 2020-12-25 06:06:43 +01:00
Zeno Rogue
002c1ae7e9 fixed the Princess AI to use pathdist not cpdist 2020-12-25 00:05:33 +01:00
Zeno Rogue
215ed1f338 friends prefer to attack hedgehog warriors/pikemen, rather than making other moves 2020-11-05 15:07:13 +01:00
Zeno Rogue
771fe3458d improved Golem pathfinding 2020-11-05 15:02:47 +01:00
Zeno Rogue
63f895974e improved the checkmove.cpp, also works for golems now 2020-11-05 14:24:01 +01:00
Zeno Rogue
4ce821bf7a fixed Friendly Ghosts 2020-09-21 12:03:19 +02:00
Zeno Rogue
a4edd03a8c Reptile counters are now reset when fast creatures move over them 2020-07-24 13:40:07 +02:00
Zeno Rogue
c39700d8de added CAP_COMPLEX2 guards 2020-05-22 16:52:30 +02:00
Zeno Rogue
ba828ee54c fixed a potential crash in clearshadow() 2020-05-15 11:47:14 +02:00
Zeno Rogue
4648780eb1 fixed Butterflies in non-orientable geometries 2020-04-26 11:02:27 +02:00