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improved the Hag message to include the curse used

This commit is contained in:
Zeno Rogue 2021-05-22 01:28:11 +02:00
parent 9e92595c5e
commit 5e33bd6db7

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@ -1885,7 +1885,7 @@ EX void specialMoves() {
cell *t = targets[i];
if(isPlayerOn(t) && celldistance(c,t) <= firerange) {
addMessage(XLAT("%The1 curses you!", m));
addMessage(XLAT("%The1 curses you with %the2!", m, c->item));
items[c->item] += orbcharges(c->item);
c->item = itNone;
c->stuntime = 1;