Zeno Rogue
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e4a8b73819
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nisot:: nicer precision setting
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2020-04-11 15:08:24 +02:00 |
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Zeno Rogue
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d790374e93
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... but disable outline on eyes
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2020-04-06 11:29:28 +02:00 |
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Zeno Rogue
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b1e3b0cbdf
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if outline is set and no texture, wireframes are drawn
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2020-04-06 11:25:55 +02:00 |
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Zeno Rogue
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4e30c79c37
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fixup to neon disabling textures
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2020-04-06 11:24:57 +02:00 |
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Zeno Rogue
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805c153c9f
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neon_nofill option; added XLAT to vector options; neon now also disables textured triangles
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2020-04-06 10:44:27 +02:00 |
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Zeno Rogue
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c1ed54763b
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3D geometries should now render without OpenGL
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2020-04-06 10:43:28 +02:00 |
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Zeno Rogue
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cfbd5f830c
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fixed some warnings and errors with ll to int assignment
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2020-04-06 09:13:20 +02:00 |
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Zeno Rogue
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9a84dfb497
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adjusted mobile to the new system
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2020-04-06 09:13:20 +02:00 |
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Zeno Rogue
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0412f077e6
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added/fixed some \brief descriptions
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2020-03-27 21:47:09 +01:00 |
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Zeno Rogue
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eadd1d90c0
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added some comments in drawing.cpp
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2020-03-27 21:32:43 +01:00 |
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Zeno Rogue
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4d4c904d3b
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neon_mode is now an enum
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2020-03-27 19:38:15 +01:00 |
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Zeno Rogue
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f4130ec730
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fixed false positive warnings with _GLIBCXX_ASSERTIONS
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2020-03-27 12:32:46 +01:00 |
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Zeno Rogue
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cf968c8be1
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optimized drawing side walls
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2020-03-08 00:33:18 +01:00 |
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Zeno Rogue
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5d9fdd83a8
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fixed ODS; non-isotropic ODS
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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99e64d862d
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shallow water graphics and mechanics
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2020-03-07 04:47:09 +01:00 |
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Zeno Rogue
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4b4c21cfa4
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neonmodes work better with bordcolor changed
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2020-02-07 18:33:58 +01:00 |
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Zeno Rogue
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8005b39f6f
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ASCII/3D mode, also reacts to neon settings
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2020-01-30 17:45:05 +01:00 |
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Zeno Rogue
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ca3232c3bb
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extended 'linewidth' setting: illustration mode, hint about Alt, disable shadows, bright mode, colorblind simulation
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2020-01-18 17:11:57 +01:00 |
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Zeno Rogue
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c247936e34
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removed the functions queuechr -- use queuestr now
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2019-12-26 23:38:28 +01:00 |
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Zeno Rogue
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c4528bf954
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bubbles react to neon
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2019-12-26 23:32:27 +01:00 |
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Zeno Rogue
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2678ac4743
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neon mode (see the 'line width' setting in graphics)
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2019-12-07 11:13:09 +01:00 |
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Zeno Rogue
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928e369977
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ray:: stereo modes
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2019-11-16 03:04:01 +01:00 |
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Zeno Rogue
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f1532591d4
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fixed possible crash when drawing empty textures
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2019-11-09 11:20:30 +01:00 |
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Zeno Rogue
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341934d1c5
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s2xe:: removed old junk
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2019-11-03 14:44:40 +01:00 |
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Zeno Rogue
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55c41463dd
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s2xe:: fixed unfilled shapes
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2019-11-03 14:44:26 +01:00 |
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Zeno Rogue
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3725b06d0b
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levellines feature
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2019-11-03 13:36:06 +01:00 |
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Zeno Rogue
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c527d4e613
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ODS in hyperbolic
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2019-10-21 22:42:27 +02:00 |
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Zeno Rogue
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09fcd14aa7
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redesigned shader system
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2019-10-21 22:34:20 +02:00 |
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Zeno Rogue
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cfc36c7bda
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fisheye and ball models in nonisotropic spaces
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2019-10-05 12:34:14 +02:00 |
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Zeno Rogue
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5c1568d288
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added CAP_VR
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2019-09-26 13:23:10 +02:00 |
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Zeno Rogue
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d1bf6fef5e
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replaced product::product_sphere()
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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99cb3f5a61
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s2xe:: improved, also works with textures
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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bc76bc472c
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prettylinesub no longer tries to be pretty if flat
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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e600c0af0a
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improved the rendering of S2xE rings
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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848eb8f48b
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export everything: modules compiled separately
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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82f24b4b6c
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exporting necessary stuff all over (in progress)
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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caf838ed22
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accessors created for shader uniforms
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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9647cbd47e
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added #include hyper.h to all cpp files
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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02269267c9
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slr:: drawing of looped images, better shader in general, special sightrange setting
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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afa6d722dd
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no crash in draw_s2xe if empty shape to draw, also moved npoly to draw_s2xe
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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fe266d3485
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compilation in C++11
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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e5fb06e6cd
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product:: HUD items displayed correctly
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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3c5a5f455a
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product:: more fixes to s2xe view
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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cb6cd1bea9
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product:: fixed gen count in draw_s2xe
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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8e943486d9
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product:: fixed randomly disappearing things
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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43a3d0130e
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product:: shader-side H2xE
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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d79a6faa6f
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yet better S2xE renderer
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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e636d3f40c
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preliminary S2xE
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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00f4f4fca5
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fully turnable product spaces
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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6958cbcbd9
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product:: preliminary version (no turning)
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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96bf478482
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renamed DIM to GDIM
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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932c9bac6c
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models:: less hacky implementation of looping in pseudocylindrical projections
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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876ece1ff6
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renamed fixMercator to cyl::adjust, and its variables accordingly
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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df9c01f276
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models:: Collignon projection
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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2c073c1ec1
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cleanup of mercator_fix
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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9d573ebd07
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models:: central cylindrical and in-progress Collignon
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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9e79872780
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mdPseudocylindrical flag
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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10a8b8660b
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Mollweide projection
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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8b1c7bffe4
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initial reformatting of comments for Doxygen
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
|
609d1b91d3
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further cleanup
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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5ea055b39e
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split namespace conformal into models and history
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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e77a6f3440
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removed unused and incorrect function queuemarkerat
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
|
c2d56fb9bc
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autohdr.h applied in more files
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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c131e21198
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namespace hyperpoint_vec removed
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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60bf28f359
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transmatrix back to old definition (some weird bugs?) but improved
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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8ac64fc2a0
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nilv:: Nil shader, and improved geodesics
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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4f27b12ca2
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nilv:: preliminary implementation
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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ad5ec24e7b
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transmatrix now implemented as an array of hyperpoints
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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44b9968ff8
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cleaned up invis_point -> point_behind and invalid_point(transmatrix), also implemented for Solv
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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1801fbd048
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scale_at is 1 in sol
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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598603c937
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geodesics in Sol
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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3a065a4356
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POLY_DEBUG flag
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
|
feaeee86f0
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fixed a bug with linewidth in mdUnchanged
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
|
f677bce4ad
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exporting queuecircle
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
|
2ff2917184
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quickqueue clears curvedata
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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65244d11d5
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glflush on queuereset
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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d67316454c
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linewidth bugs fixed when MINIMIZE_GL_CALLS
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
|
75dd6bbc02
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fixed a bug with resetting stereo modes in 3D
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
|
fc43a4716b
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new pmodel: Central Inversion (for Euclidean)
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
|
8aea5eebb4
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removed a special case in Android graphics which should not be a special case
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
|
f0d04f6bc2
|
removed incorrect CAP_TEXTURE guards
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
|
2153f48119
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correct depthtest/depthwrite/fogbase not only for triangles
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
|
63154dbcbf
|
fixed an OpenGL error caused by negative linewidth
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2019-09-12 22:50:07 +02:00 |
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Zeno Rogue
|
587652e540
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2D3D:: Euclidean skies
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
|
b6e303ec7d
|
MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
|
2019-09-12 22:50:03 +02:00 |
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