Zeno Rogue
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ea92d84b3e
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multiple treasure types and expiries
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2024-10-01 22:15:29 +02:00 |
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Zeno Rogue
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8770caaa00
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ads:: clear displayed to prevent crashes
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2024-09-17 17:57:38 +02:00 |
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Zeno Rogue
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cb89e8f1cb
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ads:: scale proper times correctly
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2024-09-17 17:55:29 +02:00 |
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Zeno Rogue
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de4f4a5adf
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better view_pt display
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2024-09-17 17:54:54 +02:00 |
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Zeno Rogue
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c6558f72f9
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ads:: fixed disk scale
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2024-09-17 17:44:29 +02:00 |
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Zeno Rogue
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8d7e46d8af
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ads:: fixed keyboard control in the de Sitter game
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2024-06-25 17:11:17 +02:00 |
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Zeno Rogue
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a8ade534b9
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ads:: split initialization functions into multiple, so that they are available in presentations
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2024-06-25 17:11:06 +02:00 |
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Zeno Rogue
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8c98d2f30e
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ads:: using the new 'twisted' names
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2024-06-25 11:18:55 +02:00 |
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Arthur O'Dwyer
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ced3bbcad4
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Qualify calls to format
C++20 introduces `std::format` and we `using namespace std`,
so some of these would be ambiguous in C++20.
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2023-08-21 10:18:44 -07:00 |
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Zeno Rogue
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522436ba96
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ads:: more solid lps use
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2023-08-08 12:05:18 +02:00 |
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Zeno Rogue
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38baf6605a
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ads:: use lps
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2023-08-07 17:15:50 +02:00 |
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Zeno Rogue
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6be7951187
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ads:: demo feature (not enablable)
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2023-02-03 15:28:48 +01:00 |
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Zeno Rogue
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8e17338585
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rogueviz/ads:: adjusted to changes
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2023-01-31 16:40:09 +01:00 |
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Zeno Rogue
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06523e063e
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used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable
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2022-11-13 16:22:55 +01:00 |
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Zeno Rogue
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0c38c4ad68
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ads-game:: improvements to dS
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2022-10-16 09:37:21 +02:00 |
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Zeno Rogue
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10856a6694
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ads-game:: fixes to ghosts
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2022-10-15 22:56:27 +02:00 |
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Zeno Rogue
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55d4f93873
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no copyright line shown if texture not shown due to wrong mode
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2022-10-15 22:56:10 +02:00 |
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Zeno Rogue
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e129ce08c6
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ads-game:: print for cross_result
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2022-10-15 21:38:36 +02:00 |
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Zeno Rogue
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38fddfa43f
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ads-game:: past/future cone view
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2022-10-15 17:56:15 +02:00 |
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Zeno Rogue
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1d41b80b2a
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ads-game:: no more crash when trying to restart while in spacetime
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2022-10-15 14:26:42 +02:00 |
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Zeno Rogue
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17e2a56320
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ads-game:: better organized spacetime display
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2022-10-15 14:25:31 +02:00 |
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Zeno Rogue
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9121eb7d72
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ads-game:: refactored switch_pause
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2022-10-15 14:22:09 +02:00 |
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Zeno Rogue
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45141a9df0
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ads-game:: underlying/spacetime views
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2022-10-14 01:01:50 +02:00 |
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Zeno Rogue
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9184532036
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ads-game:: replay mode
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2022-10-09 13:15:57 +02:00 |
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Zeno Rogue
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0fb4033868
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ads-game:: added CAP_VIDEO guard, and made SCU compile work
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2022-09-29 15:13:59 +02:00 |
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Zeno Rogue
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c4a4b21296
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ads-game:: better protection from invalid in ds
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2022-09-29 15:04:54 +02:00 |
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Zeno Rogue
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3518c9abf3
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ads-game:: -ds-recenter feature
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2022-09-29 14:27:06 +02:00 |
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Zeno Rogue
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6fa7cdaf0a
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ads-game:: fixed the precision issues casuing weird display in dS
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2022-09-29 14:26:53 +02:00 |
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Zeno Rogue
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f161f9bf0a
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ads-game:: fixed convergent/divergent spirals
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2022-09-29 14:25:18 +02:00 |
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Zeno Rogue
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80c02c7e38
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ads-game:: fixed history view
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2022-09-29 14:24:57 +02:00 |
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Zeno Rogue
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25997dc6c1
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ads-games:: fixes to ds-record
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2022-09-29 13:09:21 +02:00 |
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Zeno Rogue
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01c7ff5bc6
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ads-game:: past fixup
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2022-09-29 12:12:02 +02:00 |
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Zeno Rogue
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cc1d2c1b48
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ads-game:: footer/copyright shown
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2022-09-29 12:11:50 +02:00 |
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Zeno Rogue
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293c271c7f
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past cones are displayed too, not only future cones
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2022-09-29 11:38:54 +02:00 |
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Zeno Rogue
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85816ca0bb
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ads-game:: in ds, all objects have no black boundary to make them easier to recognize
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2022-09-29 11:12:49 +02:00 |
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Zeno Rogue
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864f6d7899
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ads-game:: speeds and acceleration are now given in absolute units (no dep on animperiod)
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2022-09-29 11:12:24 +02:00 |
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Zeno Rogue
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b0ae2774a1
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ads-game:: 'pick the game' screen, also dS restarts correctly
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2022-09-29 11:10:16 +02:00 |
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Zeno Rogue
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ef7050aed2
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ads-game:: correct sphere flipping
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2022-09-29 01:39:57 +02:00 |
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Zeno Rogue
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49ce0c1551
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ads-game:: better ship shape handling
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2022-09-29 01:39:16 +02:00 |
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Zeno Rogue
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0c6d83b702
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ads-game:: don't display ship history unless paused
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2022-09-29 01:12:46 +02:00 |
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Zeno Rogue
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a401a7ed67
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ads-game:: sounds
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2022-09-29 01:12:08 +02:00 |
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Zeno Rogue
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a84a9c94dd
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settings for dS (also are now separate from adS)
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2022-09-28 22:10:09 +02:00 |
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Zeno Rogue
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a3b85103b6
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ads-game:: in dS, faster resources, and spin them correctly
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2022-09-28 21:27:06 +02:00 |
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Zeno Rogue
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0367d9553d
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ads-game:: display score in dS
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2022-09-28 21:26:43 +02:00 |
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Zeno Rogue
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a9c416ac64
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ds-game:: fixed area calculcation
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2022-09-28 21:06:56 +02:00 |
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Zeno Rogue
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773e73dcc2
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ads-game:: priorities (and also main rock)
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2022-09-28 21:06:07 +02:00 |
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Zeno Rogue
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95b205cce0
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ads-game:: resources and crashes in dS
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2022-09-28 20:27:11 +02:00 |
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Zeno Rogue
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ade4f9c030
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ads-game:: ds-texture
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2022-09-28 19:18:04 +02:00 |
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Zeno Rogue
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22a5729d35
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ads-game:: dsgame patterns
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2022-09-26 13:25:30 +02:00 |
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Zeno Rogue
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54e0d85ea7
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ds-game:: added the main star, and fixed the precision issues (as long as close to the main star)
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2022-09-26 10:53:55 +02:00 |
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